Live Streaming in P2P and Hybrid P2P-Cloud Environments ......GLive Mesh Pull Gossip June 13, 2013...

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June 13, 2013 Amir H. Payberah ([email protected]) 1 Live Streaming in P2P and Hybrid P2P-Cloud Environments for the Open Internet Doctoral Thesis in Information and Communication Technology Stockholm, Sweden, June 13, 2013, 13:00 Amir H. Payberah Advisors: Prof. Seif Haridi Dr. Jim Dowling

Transcript of Live Streaming in P2P and Hybrid P2P-Cloud Environments ......GLive Mesh Pull Gossip June 13, 2013...

Page 1: Live Streaming in P2P and Hybrid P2P-Cloud Environments ......GLive Mesh Pull Gossip June 13, 2013 Amir H. Payberah (amir@sics.se) 21 Complete assignment that minimizes the costs.

June 13, 2013 Amir H. Payberah ([email protected]) 1

Live Streaming in P2P and Hybrid P2P-Cloud Environments for the Open Internet

Doctoral Thesis in Information and Communication TechnologyStockholm, Sweden, June 13, 2013, 13:00

Amir H. Payberah

Advisors:Prof. Seif HaridiDr. Jim Dowling

Page 2: Live Streaming in P2P and Hybrid P2P-Cloud Environments ......GLive Mesh Pull Gossip June 13, 2013 Amir H. Payberah (amir@sics.se) 21 Complete assignment that minimizes the costs.

June 13, 2013 Amir H. Payberah ([email protected]) 2

Outline

● Introduction

● Contribution 1 (Sepidar and GLive)

Problem description

Solution

● Contribution 2 (CLive)

Problem description

Solution

● Contribution 3 (Gozar and Croupier)

Problem description

Solution

● Wrap Up

1

2

3

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Introduction

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Media Streaming

● Media streaming is a multimedia that is sent over a network and played as it is being received by end users.

● Users do not need to wait to download all the media.

● It could be

Live

On Demand

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Solutions for Media Streaming

Client-Server

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Solutions for Media Streaming

Client-Server Peer-to-Peer

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QoS in P2P Media Streaming Systems

● High playback continuity: Smooth playback

● Short playback latency (only for Live Streaming)

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P2P Media Streaming Challenges

● Churn in the system

● Free-riding problem

● Bottleneck in the overlay network

● Connectivity Problem (NAT)

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Thesis Contribution

● Churn in the system

● Free-riding problem

● Bottleneck in the overlay network

● Connectivity Problem (NAT)

Sepidar and GLive

CLive

Gozar and Croupier

1

2

3

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Sepidar / GLiveP2P Solutions for Live Media Streaming

1

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Problem Description

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● Building and optimizing a P2P overlay for live media streaming.

High QoS

● Bounded number of download connections and upload connections.

Download slot

Upload slot

Problem Description (1/5)

source

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● The media stream is split into a number of sub-streams.

● To provide the full media to all the nodes: complete assignment (A)

Assign all download-slots in a node.

Download distinct sub-stream.

Child

Parent

Problem Description (2/5)

1 2 3 4 5 6

1 3 5

2 4 6

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● Cost cijk: the number of hops from the owner of the upload-slots j, to the source for the sub-stream k.

Problem Description (3/5)

j

i

cijk

source

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● An optimization problem:

● Objective function

Find a complete assignment that minimizes the total cost:

● Subject to

Each download-slot is assigned to exactly one upload-slot.

Each upload-slot is assigned to at most one download-slot.

The download-slots owned by the same node download distinct sub-streams.

Problem Description (4/5)

j

i

cijk

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● Centralized solution:

Needs global knowledge.

Possible for small system sizes.

● Distributed solution:

No global knowledge.

Inspired by auction algorithms.

Problem Description (5/5)

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Solution

Page 18: Live Streaming in P2P and Hybrid P2P-Cloud Environments ......GLive Mesh Pull Gossip June 13, 2013 Amir H. Payberah (amir@sics.se) 21 Complete assignment that minimizes the costs.

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● What overlay topology is built for data dissemination?

Tree

Multiple-tree

Mesh

● What algorithm is used for data dissemination?

Push

Pull

Push-Pull

● How to construct and maintain this overlay?

Centralized

DHT

Gossip-based

...

P2P Streaming Overlay Construction Design Space

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● What overlay topology is built for data dissemination?

Tree

Multiple-tree

Mesh

● What algorithm is used for data dissemination?

Push

Pull

Push-Pull

● How to construct and maintain this overlay?

Centralized

DHT

Gossip-based

...

Sepidar vs. GLive

Sepidar

Multiple-treePush

Gossip

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● What overlay topology is built for data dissemination?

Tree

Multiple-tree

Mesh

● What algorithm is used for data dissemination?

Push

Pull

Push-Pull

● How to construct and maintain this overlay?

Centralized

DHT

Gossip-based

...

Sepidar vs. GLive

Sepidar

Multiple-treePush

Gossip

GLive

MeshPull

Gossip

Page 21: Live Streaming in P2P and Hybrid P2P-Cloud Environments ......GLive Mesh Pull Gossip June 13, 2013 Amir H. Payberah (amir@sics.se) 21 Complete assignment that minimizes the costs.

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● Complete assignment that minimizes the costs.

● Each node knows only a small number of nodes in the system.

● Putting the nodes with higher number of upload slots closer to the source.

Streaming Overlay Construction (1/2)

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● Child nodes bid for better parents.

Closer to the source.

Use their number of upload-slots as their money.

● Parent nodes accept the highest bid.

Streaming Overlay Construction – Auction Model (2/2)

source

Candidate Parents

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Two More Questions?

● How to make the partial view at each node?

● How to handle free-riding nodes?

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Similar-view

Finger 

● The Gradient overlay.

● Limit exploration to the set of nodes with a similar number of upload-slots.

Random view

How to Build Partial View at Each Node?

QN

MX

P

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● Freeriders are nodes that supply less upload bandwidth than claimed.

● Nodes identify freeriders through transitive auditing using their children’s children.

● Punish free-riders.

How to Prevent Free-riding?

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All Nodes are Equal, but Some Nodes are More Equal

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● P2P overlays for live media streaming.

● Distributed market model to construct the streaming overlay.

● The Gradient overlay to speed up the overlay construction.

● Transitive auditing to detect the free-riders.

Sepidar/GLive Summary

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Amir H. Payberah ([email protected])June 13, 2013 28

CLiveA Hybrid P2P-Cloud Solution for Live Media Streaming

2

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Problem Description

Page 30: Live Streaming in P2P and Hybrid P2P-Cloud Environments ......GLive Mesh Pull Gossip June 13, 2013 Amir H. Payberah (amir@sics.se) 21 Complete assignment that minimizes the costs.

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Problem Description (1/3)

● Bottlenecks in P2P video streaming systems: upload bandwidth

● A potential solution: P2P network is assisted by a cloud computing.

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Problem Description (2/3)

● Bottlenecks in P2P video streaming systems: upload bandwidth

● A potential solution: P2P network is assisted by a cloud computing.

Cloud is not free

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Problem Description (3/3)

● Bottlenecks in P2P video streaming systems: upload bandwidth

● A potential solution: P2P network is assisted by a cloud computing.

Cloud is not freeP2P vs. Cloud

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P2P vs. Cloud

● P2P P2P resources are cheap

Churn may compromise availability

● Cloud Superior availability

Cloud resources are not free

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We Cannot Beat Them, Let's Restrain Them

● The cloud as a support group for P2P.

● Reduce the number of cloud interactions as much as possible.

Occupy Wallstreet

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Solution

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Baseline Solution

SourcePH

● Rent passive helpers (PH), e.g., storage, from a cloud provider.

● Nodes pull the data from the PH if they cannot receive them from other nodes on time.

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CLive Solution

SourcePH

AHAH

AH

● Rent active helpers (AH), e.g., VM, in addition to PH.

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So?

Given that the costs of AHs and PHs are different, the goalis to minimize the total cost while delivering the desired QoS.

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Two Main Questions?

● How to estimate the extra load in the overlay?

● How many AH to add?

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How to Estimate the Extra Load?

● Load = swarm size – infected nodes

● The swarm size estimation: gossip-based aggregation

● Infected nodes:

The number of nodes that can be served by with the existing resources in the system, without the help of PH.

Tree-based diffusion pattern.

Estimate the tree depth.

Estimate the upload slot distribution: gossip-based aggregation

Page 41: Live Streaming in P2P and Hybrid P2P-Cloud Environments ......GLive Mesh Pull Gossip June 13, 2013 Amir H. Payberah (amir@sics.se) 21 Complete assignment that minimizes the costs.

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How Many AH to Add?

● Calculate AH and PH cost in each round

● If load > ∂: add AH

● If load < ∂ - H: remove AH

H: number of peers served by one AH.

● Otherwise don't change AHs

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● Hybrid P2P-Cloud solution for for live media streaming.

● A combination of AHs and PH.

● Estimate the amount of extra load.

● Relay the extra load to the cloud.

● Add/remove AHs to minimise the cost.

CLive Summary

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Amir H. Payberah ([email protected])June 13, 2013 43

Gozar/CroupierNAT-aware Peer Sampling and Distributed

NAT Traversal

3

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Problem Description

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Problem Description (1/10)

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n3

n4n5

n6n7

n8

n9

n10

n11

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Problem Description (2/10)

n1n2

n3

n4n5

n6n7

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n8n7n10n5

n1n6n3n11

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Problem Description (3/10)

n1n2

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shuffle request

n8n7

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Problem Description (4/10)

n1n2

n3

n4n5

n6n7

n8

n9

n10

n11

n8n7n10n5

n1n6n3n11

shuffle response

n1n6

n8n7

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Problem Description (5/10)

n1n2

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n6n7

n8

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n11

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n1n6n3n11

n1n6

n8n7

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Problem Description (6/10)

n1n2

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n4n5

n6n7

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n1n3n6n11

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UpdateState

UpdateState

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Problem Description (7/10)

n1n2

n3

n4n5

n6n7

n8

n9

n10

n11

n8n7n10n5

n1n3n3n11

n1n6

n8n7

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Problem Description (8/10)

n1

n2n3

n4

n5

n6

n7

n8

n9

n10

n11

Private node

Public node

shuffle request

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Problem Description (9/10)

n1

n2n3

n4

n5

n6

n7

n8

n9

n10

n11

Private node

Public node

shuffle response

UpdateState

UpdateState

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Problem Description (10/10)

n1

n2n3

n4

n5

n6

n7

n8

n9

n10

n11

Private node

Public node

shuffle request

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Solution

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● Node selection

Random

Tail

● View propagation

Push

Push-Pull

● View Selection

Blind

Healer

Swapper

PSS Design Space

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● Node selection

Random

Tail

● View propagation

Push

Push-Pull

● View Selection

Blind

Healer

Swapper

Gozar vs. Croupier

Gozar

Tail, Push-Pull, SwapperOne hop PSS

Built-in NAT Traversal

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● Node selection

Random

Tail

● View propagation

Push

Push-Pull

● View Selection

Blind

Healer

Swapper

Gozar vs. Croupier

Gozar

Tail, Push-Pull, SwapperOne hop PSS

Built-in NAT Traversal

Croupier

Tail, Push-Pull, SwapperPSS without Relaying

NAT Traversal can be added

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Croupier as a PSS (1/4)

● Private nodes vs. Public nodes

● All nodes only exchange their views with only public nodes.

● Public nodes, as croupiers and on be half of the private nodes, update their views.

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Croupier as a PSS (2/4)

● Uniform random selection

● Two views at each node: Public view Private view

● How to generate a random sample from from the public/private views?

public

private

Public view

Private view

8 red nodes, and 12 green nodes

X%?

Y%?

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Croupier as a PSS (3/4)

● Uniform random selection

● Two views at each node: Public view Private view

● How to generate a random sample from from the public/private views? Estimating the ratio of public to private nodes Gossip-based aggregation

public

private

Public view

Private view

8 red nodes, and 12 green nodes

60%

40%

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Croupier as a PSS (4/4)

● Public nodes: Counting the number of received shuffle requests in each round from

public and private nodes. Keeping track of the γ recent received estimation from public nodes.

● Private nodes: Keeping track of the γ recent received estimation from public nodes.

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Croupier as a NAT Traversal Middleware

● Each private node connects to one or more public nodes, called parents.

● A node's descriptor consists of its own address, its NAT type, and its parents addresses.

● Communicate with a private node through its parent.

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● One-hop relying vs. without relaying PSS.

● Public nodes behave as croupiers.

● Two views at each node: public and private views.

● Ratio of public/private nodes.

● Partnering private nodes with public nodes for NAT traversal.

Gozar/Croupier Summary

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Wrap Up

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● Sepidar and GLive

P2P solution for live streaming

Distributed market model

Gradient overlay

Transitive auditing

● CLive

Hybrid P2P-Cloud

Renting AH/PH from a cloud

● Gozar and Croupier

NAT-aware PSS with one-hop relaying and without relaying

Distributed NAT traversal

Summary

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● Handling the collusion attack.

● Putting all the components together and building a real system.

Future Work

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Thank You :)