LIVE Gaming Style Guide

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    LIVE Services and Gaming - Brandingand Naming

    Decision Summary and Guidance onExecution

    Rev 1-3-2007

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    Microsoft Confidential2

    The Microsoft Brand Architecture

    Consumer Brands & Brand Modifiers: Consumer Brands: Windows, Office, Xbox, Zune and Games for Windows

    Brand Modifiers (ingredient brands): Live, Marketplace, Arcade, and Messenger With some context behind each brands DNA or Identity, they can then be modified or amplified by the

    ingredient brands -- Live, Marketplace, Arcade and Messenger. Regardless of the brand, these modifiers

    mean the same things. Thus, they should be used consistently across all brands, and there is no need for

    additional description Live is a long-term proposition for Microsoft

    a strategy that will revolutionize how we and the industry approach software development,

    business models, and customer experiences.

    The Live brand stands to be a powerful asset to Microsoft and it is imperative to the success of our

    strategy that Live mean something specific, consistent, and compelling to customers across all

    consumer brands.

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    Microsoft Confidential3

    LIVE Service Name and Branding in

    Gaming Contexts

    The Objective:To focus on building and managing unique consumer brands. (For this discussion, the focus will be on Xbox,Zune, Windows and Office.) Once defined, these brands can then be associated with both emotionally, and

    rationally, and with and without modifiers like Live, Marketplace, Arcade and Messenger.

    The Decision: Live is a modifier that signals connected experience when attached to one of the Microsoft

    parent brands

    Live always signals the same thing: seamless access to data, communications, and applications.

    But the specific features that deliver on this promise can vary by point of entry.

    Windows Live and Office Live = connected productivity experiences for home and business

    PC users

    LIVE on Xbox or Games for Windows is a set of connected gaming experiences The names of our gaming and entertainment services are:

    Xbox LIVE and

    Games for Windows LIVE

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    Implementation Guidance

    IMPLEMENTATIONUI Visuals Title Packaging LIVE SKU packaging Standalone ServiceMarketing (POP, PPT,Web)

    Messaging (text)

    Games for Windows LIVE logo + LIVEgaming visuals

    Rationale: Brandcontext provided bytitle and PCexperience

    LIVE logo in Games forWindows brandingbar

    Rationale: Brandingbar establishescontext

    LIVE logo usedprominently withengorsement ofGames for Windowslogo

    Official name (to beused on firstmention):Games for Windows -LIVE

    Shorthand (secondaryuse):LIVE services forgaming on Windows

    LIVE

    Xbox Now: Xbox Live logo +Xbox Live visuals

    Future (long termchange): LIVE logo +

    LIVE gaming visuals

    Rationale: Xbox brandcontext provided byconsole experienceitself

    Now: Xbox LIVE logoin Xbox 360 brandingbar

    Future (near term

    change): LIVE logo inXbox 360 brandingbar

    Rationale: Xboxbranding barestablishes context

    LIVE logo prominent,anchored by Xbox 360and Games for

    Windows logos

    Rationale: LIVE is theservice being sold.Platforms for whichthe service isintended need to becommunicated, but as

    a secondary message.

    LIVE logo usedprominently withengorsement of Xboxlogo

    Official name (to beused on firstmention):Xbox LIVE

    Shorthand:Xbox LIVE

    LIVE

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    Styleguide

    Logo

    LIVE

    When using the LIVE gaming service logo, the Xbox and/or Games for Windowslogos must provide brand context/endorsement somewhere in the composition

    The LIVE logo is not trademarked

    Xbox LIVE

    The Xbox LIVE logo lockup can continue to be used as an indicator of the LIVEservice on Xbox

    Xbox LIVE is trademarked, and the logo lockup includes the bug Games for Windows - LIVE

    No logo lockup will be created. Use the LIVE logo and include the Games forWindows logo elsewhere in the composition for brand context and endorsement

    LIVE logoBrand context

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    Styleguide (cont.)

    Text References

    When introducing Xbox LIVE and Games for Windows LIVE in text, thecomplete and official names must be used on first mention:

    Xbox LIVE

    Games for Windows - LIVE LIVE should always be set in all-caps when referring to the gaming and

    entertainment network

    Secondary references (after initial use of the official names) can use any ofthe following:

    LIVE

    Xbox LIVE

    Games for Windows LIVE

    LIVE services for gaming on Windows

    Example PR messaging:

    So with gaming we have implemented our Live strategy in Xbox LIVE andwith Games for Windows - LIVE. These Live services provide PC and consolegamers with all the benefits of our software + services approach by

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    Styleguide (cont.)

    Support visuals for LIVE gaming

    DO use:

    Orange color

    Silver, gray and white colors

    Gamertag art and other LIVE patterns (dot-mesh, etc.)

    DONT use:

    Xbox visuals when referring to LIVE gaming on Windows

    Ring of Light X-patterns

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    Microsoft Confidential8

    Styleguide (cont.)

    Font

    Convection should be used as the font for Xbox LIVE.

    Segoe is the font used for Games for Windows - LIVE.

    When developing marketing materials for both services,Convection font should be used.

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    Microsoft Confidential9

    Example Implementation Games for

    Windows LIVE UI

    ROUGH MOCKUP ONLY

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    Microsoft Confidential10

    Example Implementation Retail

    Packaging for Xbox LIVE and Games forWindows - LIVE

    ROUGH MOCKUP ONLY

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    Microsoft Confidential11

    Example Implementation Games for

    Windows Title Packaging

    ROUGH MOCKUP ONLY

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    Microsoft Confidential12

    Appendix

    Microsoft Confidential

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    Microsoft Confidential13

    Microsoft Live ServicesIntegration with other Live services enhances each ala-carte offers value prop

    Customers expectations demand all MS services work together seamlessly

    Windows XboxOffice

    Windows Live Xbox LiveOffice Live

    Microsoft Confidential

    Microsoft &MBS

    (Other Live)

    Live Services

    Live serves both customers and Microsoft Differentiates our services from the competition Helps customers differentiate between products andservices with the same brand Enables customers to avoid multiple, one offrelationships with brands Extends our established brands into services space withminimal dilution

    Facilitates cross-selling and sets the stage for thedevelopment of annuity relationship Promotes development of high quality services byestablishing a clear bar

    Promise: what does Live signify when it is part of a service name?- Enables customers to use a common ID and associated elements (contacts, etc)

    - Provides a standard, high level of security- Offers immediate access / connection to what the user wants (real time or asynchronous)- Gives users the ability to roam to any Windows XP PC with an internet connection- Evolves to better serve customer needs (human, personalized)

    Promise is driven by customer expectationsof the name as well as strategy.

    Usage

    - Live should always be used as a modifier, not a new brand- Can modify existing product, service or brand- Non-proprietary; legally clear for use in most cases- New service names should be highly descriptive

    Benefit

    Live services deliver enhanced

    productivity and enjoymentbecause they are simple tomanage and use, and integrateeasily with other Live services.

    Using Liveacross Microsoft sub-brands demands that we establish a consistent definition and promise.

    Definition Anything Live is an online service (ad supported or paid) from Microsoft Implies ongoing, personalized relationship with Microsoft, not simply content or anonymous interaction

    Live extends our brands and represents Microsofts online services experience

    Brand Architecture / Microsoft Live ID

    - Services should be introduced under the single strongeststrategic sub-brand that aligns with the promise the offer makes- Microsoft Live branding should be used on elements spanningbranded silos such a standard ID and associated components