Linear Kinetics—Introduction Newton’s 1 st...
Transcript of Linear Kinetics—Introduction Newton’s 1 st...
1
Linear KineticsmdashIntroduction
This week wersquoll discuss Newtonrsquos 3 laws of motion and the universal law of gravitation Related to each of the three laws of motion we will focus on the following concepts respectively and relate them to human movement (1) conservation of momentum (2) impulse-momentum relationship and (3) reaction forces
Introductory Video
Newtonrsquos 1st Law
Law of Inertia a body will remain in motion unless it is acted on by a net external force that does not equal zero Recall that inertia is quantified via mass and is independent of position (unlike weight)
Newtonrsquos 1st LawIn other words objects will remain in motion if ΣF = 0 (static equilibrium)
Recall that this does not require velocity to be zero Two relatively horizontal examples (BYU and Bountiful) and a relatively vertical example (a dumbbell curl)
Momentum (L = m V)
Before we go further today remember that momentum (L) is a simultaneous consideration of mass and velocity
Why and when does momentum matter For what activities is momentum most important
Quick Practice If a 120-kg middle linebacker is moving at 6 ms how much momentum does he haveAnswer 720 kg ms
Conservation of MomentumThe Law of Inertia provides a basis for the idea of conservation of momentum ie if net external force acting on a system equals zero (ΣF=0) momentum is conserved
We can use this idea to estimate some implications of certain impactscollisions
Some Common Characteristics of Collisions
occur over a relatively short duration
involve relatively high-magnitude contact forces
result in rapid changes in momentum for one or all colliding objects
often involve deformation and restitution
2
More common collisions
3D motion analysisLanding from a jumphellip
Knowing the first law and a little bit about the nature or quality of the collision can help us better understand some implications of the collision including post-impact velocity Why does post-impact velocity matter
And an unusual collisionhellip
Nature of CollisionsElastic collision ndash kinetic energy is mostly conserved for the colliding object
ndashbilliard ball collision
ndashbouncing superballs
Inelastic collision ndash kinetic energy is mostly lost for the colliding object
ndashclay hitting floor
ndashhead-on car collision
Coefficient of Restitution (e)Coefficient of restitution (e) a value that is used to describe the quality of a collision and depends on the nature of the colliding objects
e = 1 perfectly elastic collision
e = 0 perfectly inelastic collision
e is a ratio of post- and pre-collision velocities
In other words
ball velocities before impact
ball velocities after impact
u1 u2
v1 v2
1 2
or
This derivation works if motion is vertical and one of the colliding objects is stationary pre- and post-collision
hb = bounce height
hd = drop height
Impactscollisions Coefficients of restitution (e) of various balls dropped from 72 inches onto a hardwood floor
type of ball height bounced e
Superball 568 in 089
basketball 418 in 076
volleyball 398 in 074
lacrosse 275 in 062
softball 73 in 032
cricket 70 in 031
3
Coefficients of restitution (e) of a volleyball dropped from 72 inches onto various surfaces
type of surface height bounced e
astroturf 413 in 076
wood 407 in 075
concrete 395 in 074
tumbling mat 327 in 067
gravel 135 in 043
grass 130 in 042
Coefficients of restitution (e) of different balls dropped from 72 inches at various temperatures
type of ball height bounced e
baseballcold 18 in 050
normal 20 in 053
heated 22 in 055
golf ballcold 32 in 067
normal 46 in 080
heated 51 in 084
Applicationsbull Running shoes ndash advertising claims
bull Basketball ndash proper ball inflation
bull Golf ndash ldquohotrdquo golf balls 083 is the legal max
Momentum of player + ball before the catch is equal to momentum of player + ball after the catch
Practice problem 1
vBALL = 20 ms
vPLAYER = 0 msvPLAYER+BALL =
LBALL = (05 kg)(20 ms) = 10 kgms
LPLAYER = (90 kg)(0 ms) = 0 kgms
LTOTAL = MBALL+MPLAYER = 10 kgms
LBALL+PLAYER = mBALL+PLAYER vBALL+PLAYER
10 kgms = (905 kg)(vBALL+PLAYER)
vBALL+PLAYER = 011 ms
use L = mvand
Practice problem 2
A golf ball (mass = 46 g) is struck by a golf club (mass = 210 g) The club headrsquos velocity immediately prior to impact is 50 ms If the coefficient of restitution is 080 how fast are the ball and club moving after impact See Chapter 3 of the McGinnis text for the solution
Use the following equations
4
Newtonrsquos 2nd LawWersquove now discussed what results when ΣF = 0 however what results when ΣF ne 0
The Law of Acceleration A force that is applied to a body will cause an acceleration of that body of a magnitude that is proportional to the force in the direction of the force and inversely proportional to the bodyrsquos mass
Newtonrsquos 2nd Law
One Newton (N) will accelerate 1 kg at a rate of 1 ms2 [1 N = 1 (kg)(1ms2)]
Some basic practice A 10 kg mass is struck with a force of 10 N for 1 sec If the mass was initially at rest what is itrsquos velocity at the end of 1 sec
10 kg10 N
Newtonrsquos Laws ndash 2nd Law
Because a = Fm a = (10N10kg) = 1 ms2
bull Also a = (v2 - v1) then 1 ms2 = (v2 - 0 ms)t 1s
bull The velocity after 1 second (v2) is 1 ms
10 kg10 N
Newtonrsquos Laws ndash 2nd Law
Some more basic practice
Now suppose that the same force (10 N) is applied for 5 sec and the mass is 20kg How fast will the mass be moving after 5 sec Use F = ma to get the answer which is 25 ms
20 kg10 N
Newtonrsquos Laws ndash 2nd Law
Last bit of basic practicehellip
Now suppose the same mass has a vertical velocity of 10ms and is hit from the side with a the same 10-N force for the same duration (5 s) If we ignore gravity for now what will the horizontal velocity be after 5 s 25 ms vertical velocity 10 ms resultant velocity 103 ms
Vertical Velocity = 10 ms
20 kg10 N
But what about a force that is applied throughout a duration
ΣF and a in ΣF = ma are instantaneous measures however we often need to consider the effect of a net force throughout a duration of time To do this impulse (ΣFΔt) is necessary
5
Momentum amp ImpulseImpulse (FmiddotΔt) indicates the effect of a force over a duration of force application and equals the product of the (1) average force and (2) duration of the force application impulse is the time integral of the force time plot
An impulse causes (1) change in momentum and if mass is constant (2) change in velocityImpulse data set 1
Impulse data set 2
Functional Asymmetry
∆Momentum Impulse amp Force
The same impulse and resulting change in momentum can occur in very different waysndash large forces over small or large times
ndash small forces over small or large times
Newtonrsquos Laws ndash 3rd LawLaw of Reaction when a body exerts a force on another body the second body exerts a reaction force on the first body that is equal in magnitude and opposite in direction
The ground reaction force (GRF) reflects total body center of mass acceleration not acceleration of any single body segment
Walking amp Running GRFThe resultant GRF is often resolved into three perpendicular components that have functional significance during walking and running (1) Rz or vertical GRF (support) (2) Rx or anterior-posterior GRF (braking amp propulsion) and (3) Ry or medial-lateral GRF (balance amp stability)
Rz
1
Rx
Ry
Anterior Knee Pain and GRF Anterior Knee Pain TENS Therapy and GRF
6
Running GRFsCenter of Pressure and Strike Index
VGRF COP trajectory and strike index for rear-foot and mid-foot strikers during running
We recently used COP trajectory to better understand functional ankle instability subjects with chronic ankle instability exhibit laterally-deviated COP
Law of Gravitation
All bodies are attracted to one another with a force that is proportional to the product of the masses and inversely proportional to the square of the distance between them
Fg = G (m1m2)
d2
Fg minus the attraction force (N)G minus the gravitational constant (66710-11 Nm2kg2)m1 amp m2 minus masses of the two bodies (kg)d minus the distance between them (m)
Newtonrsquos Laws ndash Gravity
Law of Gravitation
How attracted are you to your classmates
G = 66710-11 Nm2kg2
m1 = 65 kgm2 = 85 kgd = 15 m
Fg = G (m1m2) = 66710-11 (65 85) =
d2 (15)2
Newtonrsquos Laws ndash Gravity
16 times10-7 N
Not very
Law of Gravitation
How attracted are you to the Earth (m1)
G = 66710-11 Nm2kg2
m1 = 5981024 kgm2 = 75 kgd = 637106 m
Fg = G (m1m2) = 66710-11 (5981024 75)
d2 (637106)2
Newtonrsquos Laws ndash Gravity
Fg = 737 N (166 lb) This is what we call your weight
7
bull If m1 = mass of the earth and m2 = mass of another object m2 g = G(m1m2 d2) then g is the acceleration due to the earthrsquos gravity
bull m2 appears on both sides of equation so we can divide by m2 and cancel it out g = G(m1 d2)
bull Acceleration of an object due to gravity is essentially a constant (independent of mass)
bull Given the earthrsquos radius of 3900 miles small changes in altitude have little effect on ldquogrdquo which is equal to approximately minus981 ms2
Newtonrsquos Laws ndash Gravity Chapter 3 Summarybull Linear kinetics is the study of forces related to linear
motion and can be explained by Newtonrsquos Laws
bull Law 1 helps explain why momentum is conserved when ΣF = 0 Collisions can be better understood by understanding this law and the coefficient of restitution
bull Law 2 helps explain the relationship between impulse and momentum Momentum is not conserved when the sum of force does not equal zero
bull Law 3 underlies almost all human motion including human locomotion Think ground reaction force
bull Law of gravitation is the basis for gravity
Some more practicehellipA sprinter experiences a peak instantaneous resultant GRF of 2800 N that is oriented 60deg above the ground The GRF acts through the heel not long after heel strike
1 What are the horizontal and vertical components of force acting on the heel 1400 amp 2425 N
2 If peak vertical GRFs during running are generally about 43 times body weight what is the runnerrsquos body mass 575 kg
3 What are the corresponding instantaneous horizontal and vertical accelerations of the whole-body center of mass ~24 mss amp ~32 mss
Some more practicehellipTwo impulses are applied to a high jumper GRF and gravity As a result the high jumper leaves the ground with a vertical velocity of 63 ms If the average GRF is 5000 N and application duration is 01 s
1 What must the jumperrsquos mass equal 6867 kg
2 Assuming equal release and landing heights what will the jumpers time of flight be 128 s
3 What will the jumperrsquos maximal height be 202 m
2
More common collisions
3D motion analysisLanding from a jumphellip
Knowing the first law and a little bit about the nature or quality of the collision can help us better understand some implications of the collision including post-impact velocity Why does post-impact velocity matter
And an unusual collisionhellip
Nature of CollisionsElastic collision ndash kinetic energy is mostly conserved for the colliding object
ndashbilliard ball collision
ndashbouncing superballs
Inelastic collision ndash kinetic energy is mostly lost for the colliding object
ndashclay hitting floor
ndashhead-on car collision
Coefficient of Restitution (e)Coefficient of restitution (e) a value that is used to describe the quality of a collision and depends on the nature of the colliding objects
e = 1 perfectly elastic collision
e = 0 perfectly inelastic collision
e is a ratio of post- and pre-collision velocities
In other words
ball velocities before impact
ball velocities after impact
u1 u2
v1 v2
1 2
or
This derivation works if motion is vertical and one of the colliding objects is stationary pre- and post-collision
hb = bounce height
hd = drop height
Impactscollisions Coefficients of restitution (e) of various balls dropped from 72 inches onto a hardwood floor
type of ball height bounced e
Superball 568 in 089
basketball 418 in 076
volleyball 398 in 074
lacrosse 275 in 062
softball 73 in 032
cricket 70 in 031
3
Coefficients of restitution (e) of a volleyball dropped from 72 inches onto various surfaces
type of surface height bounced e
astroturf 413 in 076
wood 407 in 075
concrete 395 in 074
tumbling mat 327 in 067
gravel 135 in 043
grass 130 in 042
Coefficients of restitution (e) of different balls dropped from 72 inches at various temperatures
type of ball height bounced e
baseballcold 18 in 050
normal 20 in 053
heated 22 in 055
golf ballcold 32 in 067
normal 46 in 080
heated 51 in 084
Applicationsbull Running shoes ndash advertising claims
bull Basketball ndash proper ball inflation
bull Golf ndash ldquohotrdquo golf balls 083 is the legal max
Momentum of player + ball before the catch is equal to momentum of player + ball after the catch
Practice problem 1
vBALL = 20 ms
vPLAYER = 0 msvPLAYER+BALL =
LBALL = (05 kg)(20 ms) = 10 kgms
LPLAYER = (90 kg)(0 ms) = 0 kgms
LTOTAL = MBALL+MPLAYER = 10 kgms
LBALL+PLAYER = mBALL+PLAYER vBALL+PLAYER
10 kgms = (905 kg)(vBALL+PLAYER)
vBALL+PLAYER = 011 ms
use L = mvand
Practice problem 2
A golf ball (mass = 46 g) is struck by a golf club (mass = 210 g) The club headrsquos velocity immediately prior to impact is 50 ms If the coefficient of restitution is 080 how fast are the ball and club moving after impact See Chapter 3 of the McGinnis text for the solution
Use the following equations
4
Newtonrsquos 2nd LawWersquove now discussed what results when ΣF = 0 however what results when ΣF ne 0
The Law of Acceleration A force that is applied to a body will cause an acceleration of that body of a magnitude that is proportional to the force in the direction of the force and inversely proportional to the bodyrsquos mass
Newtonrsquos 2nd Law
One Newton (N) will accelerate 1 kg at a rate of 1 ms2 [1 N = 1 (kg)(1ms2)]
Some basic practice A 10 kg mass is struck with a force of 10 N for 1 sec If the mass was initially at rest what is itrsquos velocity at the end of 1 sec
10 kg10 N
Newtonrsquos Laws ndash 2nd Law
Because a = Fm a = (10N10kg) = 1 ms2
bull Also a = (v2 - v1) then 1 ms2 = (v2 - 0 ms)t 1s
bull The velocity after 1 second (v2) is 1 ms
10 kg10 N
Newtonrsquos Laws ndash 2nd Law
Some more basic practice
Now suppose that the same force (10 N) is applied for 5 sec and the mass is 20kg How fast will the mass be moving after 5 sec Use F = ma to get the answer which is 25 ms
20 kg10 N
Newtonrsquos Laws ndash 2nd Law
Last bit of basic practicehellip
Now suppose the same mass has a vertical velocity of 10ms and is hit from the side with a the same 10-N force for the same duration (5 s) If we ignore gravity for now what will the horizontal velocity be after 5 s 25 ms vertical velocity 10 ms resultant velocity 103 ms
Vertical Velocity = 10 ms
20 kg10 N
But what about a force that is applied throughout a duration
ΣF and a in ΣF = ma are instantaneous measures however we often need to consider the effect of a net force throughout a duration of time To do this impulse (ΣFΔt) is necessary
5
Momentum amp ImpulseImpulse (FmiddotΔt) indicates the effect of a force over a duration of force application and equals the product of the (1) average force and (2) duration of the force application impulse is the time integral of the force time plot
An impulse causes (1) change in momentum and if mass is constant (2) change in velocityImpulse data set 1
Impulse data set 2
Functional Asymmetry
∆Momentum Impulse amp Force
The same impulse and resulting change in momentum can occur in very different waysndash large forces over small or large times
ndash small forces over small or large times
Newtonrsquos Laws ndash 3rd LawLaw of Reaction when a body exerts a force on another body the second body exerts a reaction force on the first body that is equal in magnitude and opposite in direction
The ground reaction force (GRF) reflects total body center of mass acceleration not acceleration of any single body segment
Walking amp Running GRFThe resultant GRF is often resolved into three perpendicular components that have functional significance during walking and running (1) Rz or vertical GRF (support) (2) Rx or anterior-posterior GRF (braking amp propulsion) and (3) Ry or medial-lateral GRF (balance amp stability)
Rz
1
Rx
Ry
Anterior Knee Pain and GRF Anterior Knee Pain TENS Therapy and GRF
6
Running GRFsCenter of Pressure and Strike Index
VGRF COP trajectory and strike index for rear-foot and mid-foot strikers during running
We recently used COP trajectory to better understand functional ankle instability subjects with chronic ankle instability exhibit laterally-deviated COP
Law of Gravitation
All bodies are attracted to one another with a force that is proportional to the product of the masses and inversely proportional to the square of the distance between them
Fg = G (m1m2)
d2
Fg minus the attraction force (N)G minus the gravitational constant (66710-11 Nm2kg2)m1 amp m2 minus masses of the two bodies (kg)d minus the distance between them (m)
Newtonrsquos Laws ndash Gravity
Law of Gravitation
How attracted are you to your classmates
G = 66710-11 Nm2kg2
m1 = 65 kgm2 = 85 kgd = 15 m
Fg = G (m1m2) = 66710-11 (65 85) =
d2 (15)2
Newtonrsquos Laws ndash Gravity
16 times10-7 N
Not very
Law of Gravitation
How attracted are you to the Earth (m1)
G = 66710-11 Nm2kg2
m1 = 5981024 kgm2 = 75 kgd = 637106 m
Fg = G (m1m2) = 66710-11 (5981024 75)
d2 (637106)2
Newtonrsquos Laws ndash Gravity
Fg = 737 N (166 lb) This is what we call your weight
7
bull If m1 = mass of the earth and m2 = mass of another object m2 g = G(m1m2 d2) then g is the acceleration due to the earthrsquos gravity
bull m2 appears on both sides of equation so we can divide by m2 and cancel it out g = G(m1 d2)
bull Acceleration of an object due to gravity is essentially a constant (independent of mass)
bull Given the earthrsquos radius of 3900 miles small changes in altitude have little effect on ldquogrdquo which is equal to approximately minus981 ms2
Newtonrsquos Laws ndash Gravity Chapter 3 Summarybull Linear kinetics is the study of forces related to linear
motion and can be explained by Newtonrsquos Laws
bull Law 1 helps explain why momentum is conserved when ΣF = 0 Collisions can be better understood by understanding this law and the coefficient of restitution
bull Law 2 helps explain the relationship between impulse and momentum Momentum is not conserved when the sum of force does not equal zero
bull Law 3 underlies almost all human motion including human locomotion Think ground reaction force
bull Law of gravitation is the basis for gravity
Some more practicehellipA sprinter experiences a peak instantaneous resultant GRF of 2800 N that is oriented 60deg above the ground The GRF acts through the heel not long after heel strike
1 What are the horizontal and vertical components of force acting on the heel 1400 amp 2425 N
2 If peak vertical GRFs during running are generally about 43 times body weight what is the runnerrsquos body mass 575 kg
3 What are the corresponding instantaneous horizontal and vertical accelerations of the whole-body center of mass ~24 mss amp ~32 mss
Some more practicehellipTwo impulses are applied to a high jumper GRF and gravity As a result the high jumper leaves the ground with a vertical velocity of 63 ms If the average GRF is 5000 N and application duration is 01 s
1 What must the jumperrsquos mass equal 6867 kg
2 Assuming equal release and landing heights what will the jumpers time of flight be 128 s
3 What will the jumperrsquos maximal height be 202 m
3
Coefficients of restitution (e) of a volleyball dropped from 72 inches onto various surfaces
type of surface height bounced e
astroturf 413 in 076
wood 407 in 075
concrete 395 in 074
tumbling mat 327 in 067
gravel 135 in 043
grass 130 in 042
Coefficients of restitution (e) of different balls dropped from 72 inches at various temperatures
type of ball height bounced e
baseballcold 18 in 050
normal 20 in 053
heated 22 in 055
golf ballcold 32 in 067
normal 46 in 080
heated 51 in 084
Applicationsbull Running shoes ndash advertising claims
bull Basketball ndash proper ball inflation
bull Golf ndash ldquohotrdquo golf balls 083 is the legal max
Momentum of player + ball before the catch is equal to momentum of player + ball after the catch
Practice problem 1
vBALL = 20 ms
vPLAYER = 0 msvPLAYER+BALL =
LBALL = (05 kg)(20 ms) = 10 kgms
LPLAYER = (90 kg)(0 ms) = 0 kgms
LTOTAL = MBALL+MPLAYER = 10 kgms
LBALL+PLAYER = mBALL+PLAYER vBALL+PLAYER
10 kgms = (905 kg)(vBALL+PLAYER)
vBALL+PLAYER = 011 ms
use L = mvand
Practice problem 2
A golf ball (mass = 46 g) is struck by a golf club (mass = 210 g) The club headrsquos velocity immediately prior to impact is 50 ms If the coefficient of restitution is 080 how fast are the ball and club moving after impact See Chapter 3 of the McGinnis text for the solution
Use the following equations
4
Newtonrsquos 2nd LawWersquove now discussed what results when ΣF = 0 however what results when ΣF ne 0
The Law of Acceleration A force that is applied to a body will cause an acceleration of that body of a magnitude that is proportional to the force in the direction of the force and inversely proportional to the bodyrsquos mass
Newtonrsquos 2nd Law
One Newton (N) will accelerate 1 kg at a rate of 1 ms2 [1 N = 1 (kg)(1ms2)]
Some basic practice A 10 kg mass is struck with a force of 10 N for 1 sec If the mass was initially at rest what is itrsquos velocity at the end of 1 sec
10 kg10 N
Newtonrsquos Laws ndash 2nd Law
Because a = Fm a = (10N10kg) = 1 ms2
bull Also a = (v2 - v1) then 1 ms2 = (v2 - 0 ms)t 1s
bull The velocity after 1 second (v2) is 1 ms
10 kg10 N
Newtonrsquos Laws ndash 2nd Law
Some more basic practice
Now suppose that the same force (10 N) is applied for 5 sec and the mass is 20kg How fast will the mass be moving after 5 sec Use F = ma to get the answer which is 25 ms
20 kg10 N
Newtonrsquos Laws ndash 2nd Law
Last bit of basic practicehellip
Now suppose the same mass has a vertical velocity of 10ms and is hit from the side with a the same 10-N force for the same duration (5 s) If we ignore gravity for now what will the horizontal velocity be after 5 s 25 ms vertical velocity 10 ms resultant velocity 103 ms
Vertical Velocity = 10 ms
20 kg10 N
But what about a force that is applied throughout a duration
ΣF and a in ΣF = ma are instantaneous measures however we often need to consider the effect of a net force throughout a duration of time To do this impulse (ΣFΔt) is necessary
5
Momentum amp ImpulseImpulse (FmiddotΔt) indicates the effect of a force over a duration of force application and equals the product of the (1) average force and (2) duration of the force application impulse is the time integral of the force time plot
An impulse causes (1) change in momentum and if mass is constant (2) change in velocityImpulse data set 1
Impulse data set 2
Functional Asymmetry
∆Momentum Impulse amp Force
The same impulse and resulting change in momentum can occur in very different waysndash large forces over small or large times
ndash small forces over small or large times
Newtonrsquos Laws ndash 3rd LawLaw of Reaction when a body exerts a force on another body the second body exerts a reaction force on the first body that is equal in magnitude and opposite in direction
The ground reaction force (GRF) reflects total body center of mass acceleration not acceleration of any single body segment
Walking amp Running GRFThe resultant GRF is often resolved into three perpendicular components that have functional significance during walking and running (1) Rz or vertical GRF (support) (2) Rx or anterior-posterior GRF (braking amp propulsion) and (3) Ry or medial-lateral GRF (balance amp stability)
Rz
1
Rx
Ry
Anterior Knee Pain and GRF Anterior Knee Pain TENS Therapy and GRF
6
Running GRFsCenter of Pressure and Strike Index
VGRF COP trajectory and strike index for rear-foot and mid-foot strikers during running
We recently used COP trajectory to better understand functional ankle instability subjects with chronic ankle instability exhibit laterally-deviated COP
Law of Gravitation
All bodies are attracted to one another with a force that is proportional to the product of the masses and inversely proportional to the square of the distance between them
Fg = G (m1m2)
d2
Fg minus the attraction force (N)G minus the gravitational constant (66710-11 Nm2kg2)m1 amp m2 minus masses of the two bodies (kg)d minus the distance between them (m)
Newtonrsquos Laws ndash Gravity
Law of Gravitation
How attracted are you to your classmates
G = 66710-11 Nm2kg2
m1 = 65 kgm2 = 85 kgd = 15 m
Fg = G (m1m2) = 66710-11 (65 85) =
d2 (15)2
Newtonrsquos Laws ndash Gravity
16 times10-7 N
Not very
Law of Gravitation
How attracted are you to the Earth (m1)
G = 66710-11 Nm2kg2
m1 = 5981024 kgm2 = 75 kgd = 637106 m
Fg = G (m1m2) = 66710-11 (5981024 75)
d2 (637106)2
Newtonrsquos Laws ndash Gravity
Fg = 737 N (166 lb) This is what we call your weight
7
bull If m1 = mass of the earth and m2 = mass of another object m2 g = G(m1m2 d2) then g is the acceleration due to the earthrsquos gravity
bull m2 appears on both sides of equation so we can divide by m2 and cancel it out g = G(m1 d2)
bull Acceleration of an object due to gravity is essentially a constant (independent of mass)
bull Given the earthrsquos radius of 3900 miles small changes in altitude have little effect on ldquogrdquo which is equal to approximately minus981 ms2
Newtonrsquos Laws ndash Gravity Chapter 3 Summarybull Linear kinetics is the study of forces related to linear
motion and can be explained by Newtonrsquos Laws
bull Law 1 helps explain why momentum is conserved when ΣF = 0 Collisions can be better understood by understanding this law and the coefficient of restitution
bull Law 2 helps explain the relationship between impulse and momentum Momentum is not conserved when the sum of force does not equal zero
bull Law 3 underlies almost all human motion including human locomotion Think ground reaction force
bull Law of gravitation is the basis for gravity
Some more practicehellipA sprinter experiences a peak instantaneous resultant GRF of 2800 N that is oriented 60deg above the ground The GRF acts through the heel not long after heel strike
1 What are the horizontal and vertical components of force acting on the heel 1400 amp 2425 N
2 If peak vertical GRFs during running are generally about 43 times body weight what is the runnerrsquos body mass 575 kg
3 What are the corresponding instantaneous horizontal and vertical accelerations of the whole-body center of mass ~24 mss amp ~32 mss
Some more practicehellipTwo impulses are applied to a high jumper GRF and gravity As a result the high jumper leaves the ground with a vertical velocity of 63 ms If the average GRF is 5000 N and application duration is 01 s
1 What must the jumperrsquos mass equal 6867 kg
2 Assuming equal release and landing heights what will the jumpers time of flight be 128 s
3 What will the jumperrsquos maximal height be 202 m
4
Newtonrsquos 2nd LawWersquove now discussed what results when ΣF = 0 however what results when ΣF ne 0
The Law of Acceleration A force that is applied to a body will cause an acceleration of that body of a magnitude that is proportional to the force in the direction of the force and inversely proportional to the bodyrsquos mass
Newtonrsquos 2nd Law
One Newton (N) will accelerate 1 kg at a rate of 1 ms2 [1 N = 1 (kg)(1ms2)]
Some basic practice A 10 kg mass is struck with a force of 10 N for 1 sec If the mass was initially at rest what is itrsquos velocity at the end of 1 sec
10 kg10 N
Newtonrsquos Laws ndash 2nd Law
Because a = Fm a = (10N10kg) = 1 ms2
bull Also a = (v2 - v1) then 1 ms2 = (v2 - 0 ms)t 1s
bull The velocity after 1 second (v2) is 1 ms
10 kg10 N
Newtonrsquos Laws ndash 2nd Law
Some more basic practice
Now suppose that the same force (10 N) is applied for 5 sec and the mass is 20kg How fast will the mass be moving after 5 sec Use F = ma to get the answer which is 25 ms
20 kg10 N
Newtonrsquos Laws ndash 2nd Law
Last bit of basic practicehellip
Now suppose the same mass has a vertical velocity of 10ms and is hit from the side with a the same 10-N force for the same duration (5 s) If we ignore gravity for now what will the horizontal velocity be after 5 s 25 ms vertical velocity 10 ms resultant velocity 103 ms
Vertical Velocity = 10 ms
20 kg10 N
But what about a force that is applied throughout a duration
ΣF and a in ΣF = ma are instantaneous measures however we often need to consider the effect of a net force throughout a duration of time To do this impulse (ΣFΔt) is necessary
5
Momentum amp ImpulseImpulse (FmiddotΔt) indicates the effect of a force over a duration of force application and equals the product of the (1) average force and (2) duration of the force application impulse is the time integral of the force time plot
An impulse causes (1) change in momentum and if mass is constant (2) change in velocityImpulse data set 1
Impulse data set 2
Functional Asymmetry
∆Momentum Impulse amp Force
The same impulse and resulting change in momentum can occur in very different waysndash large forces over small or large times
ndash small forces over small or large times
Newtonrsquos Laws ndash 3rd LawLaw of Reaction when a body exerts a force on another body the second body exerts a reaction force on the first body that is equal in magnitude and opposite in direction
The ground reaction force (GRF) reflects total body center of mass acceleration not acceleration of any single body segment
Walking amp Running GRFThe resultant GRF is often resolved into three perpendicular components that have functional significance during walking and running (1) Rz or vertical GRF (support) (2) Rx or anterior-posterior GRF (braking amp propulsion) and (3) Ry or medial-lateral GRF (balance amp stability)
Rz
1
Rx
Ry
Anterior Knee Pain and GRF Anterior Knee Pain TENS Therapy and GRF
6
Running GRFsCenter of Pressure and Strike Index
VGRF COP trajectory and strike index for rear-foot and mid-foot strikers during running
We recently used COP trajectory to better understand functional ankle instability subjects with chronic ankle instability exhibit laterally-deviated COP
Law of Gravitation
All bodies are attracted to one another with a force that is proportional to the product of the masses and inversely proportional to the square of the distance between them
Fg = G (m1m2)
d2
Fg minus the attraction force (N)G minus the gravitational constant (66710-11 Nm2kg2)m1 amp m2 minus masses of the two bodies (kg)d minus the distance between them (m)
Newtonrsquos Laws ndash Gravity
Law of Gravitation
How attracted are you to your classmates
G = 66710-11 Nm2kg2
m1 = 65 kgm2 = 85 kgd = 15 m
Fg = G (m1m2) = 66710-11 (65 85) =
d2 (15)2
Newtonrsquos Laws ndash Gravity
16 times10-7 N
Not very
Law of Gravitation
How attracted are you to the Earth (m1)
G = 66710-11 Nm2kg2
m1 = 5981024 kgm2 = 75 kgd = 637106 m
Fg = G (m1m2) = 66710-11 (5981024 75)
d2 (637106)2
Newtonrsquos Laws ndash Gravity
Fg = 737 N (166 lb) This is what we call your weight
7
bull If m1 = mass of the earth and m2 = mass of another object m2 g = G(m1m2 d2) then g is the acceleration due to the earthrsquos gravity
bull m2 appears on both sides of equation so we can divide by m2 and cancel it out g = G(m1 d2)
bull Acceleration of an object due to gravity is essentially a constant (independent of mass)
bull Given the earthrsquos radius of 3900 miles small changes in altitude have little effect on ldquogrdquo which is equal to approximately minus981 ms2
Newtonrsquos Laws ndash Gravity Chapter 3 Summarybull Linear kinetics is the study of forces related to linear
motion and can be explained by Newtonrsquos Laws
bull Law 1 helps explain why momentum is conserved when ΣF = 0 Collisions can be better understood by understanding this law and the coefficient of restitution
bull Law 2 helps explain the relationship between impulse and momentum Momentum is not conserved when the sum of force does not equal zero
bull Law 3 underlies almost all human motion including human locomotion Think ground reaction force
bull Law of gravitation is the basis for gravity
Some more practicehellipA sprinter experiences a peak instantaneous resultant GRF of 2800 N that is oriented 60deg above the ground The GRF acts through the heel not long after heel strike
1 What are the horizontal and vertical components of force acting on the heel 1400 amp 2425 N
2 If peak vertical GRFs during running are generally about 43 times body weight what is the runnerrsquos body mass 575 kg
3 What are the corresponding instantaneous horizontal and vertical accelerations of the whole-body center of mass ~24 mss amp ~32 mss
Some more practicehellipTwo impulses are applied to a high jumper GRF and gravity As a result the high jumper leaves the ground with a vertical velocity of 63 ms If the average GRF is 5000 N and application duration is 01 s
1 What must the jumperrsquos mass equal 6867 kg
2 Assuming equal release and landing heights what will the jumpers time of flight be 128 s
3 What will the jumperrsquos maximal height be 202 m
5
Momentum amp ImpulseImpulse (FmiddotΔt) indicates the effect of a force over a duration of force application and equals the product of the (1) average force and (2) duration of the force application impulse is the time integral of the force time plot
An impulse causes (1) change in momentum and if mass is constant (2) change in velocityImpulse data set 1
Impulse data set 2
Functional Asymmetry
∆Momentum Impulse amp Force
The same impulse and resulting change in momentum can occur in very different waysndash large forces over small or large times
ndash small forces over small or large times
Newtonrsquos Laws ndash 3rd LawLaw of Reaction when a body exerts a force on another body the second body exerts a reaction force on the first body that is equal in magnitude and opposite in direction
The ground reaction force (GRF) reflects total body center of mass acceleration not acceleration of any single body segment
Walking amp Running GRFThe resultant GRF is often resolved into three perpendicular components that have functional significance during walking and running (1) Rz or vertical GRF (support) (2) Rx or anterior-posterior GRF (braking amp propulsion) and (3) Ry or medial-lateral GRF (balance amp stability)
Rz
1
Rx
Ry
Anterior Knee Pain and GRF Anterior Knee Pain TENS Therapy and GRF
6
Running GRFsCenter of Pressure and Strike Index
VGRF COP trajectory and strike index for rear-foot and mid-foot strikers during running
We recently used COP trajectory to better understand functional ankle instability subjects with chronic ankle instability exhibit laterally-deviated COP
Law of Gravitation
All bodies are attracted to one another with a force that is proportional to the product of the masses and inversely proportional to the square of the distance between them
Fg = G (m1m2)
d2
Fg minus the attraction force (N)G minus the gravitational constant (66710-11 Nm2kg2)m1 amp m2 minus masses of the two bodies (kg)d minus the distance between them (m)
Newtonrsquos Laws ndash Gravity
Law of Gravitation
How attracted are you to your classmates
G = 66710-11 Nm2kg2
m1 = 65 kgm2 = 85 kgd = 15 m
Fg = G (m1m2) = 66710-11 (65 85) =
d2 (15)2
Newtonrsquos Laws ndash Gravity
16 times10-7 N
Not very
Law of Gravitation
How attracted are you to the Earth (m1)
G = 66710-11 Nm2kg2
m1 = 5981024 kgm2 = 75 kgd = 637106 m
Fg = G (m1m2) = 66710-11 (5981024 75)
d2 (637106)2
Newtonrsquos Laws ndash Gravity
Fg = 737 N (166 lb) This is what we call your weight
7
bull If m1 = mass of the earth and m2 = mass of another object m2 g = G(m1m2 d2) then g is the acceleration due to the earthrsquos gravity
bull m2 appears on both sides of equation so we can divide by m2 and cancel it out g = G(m1 d2)
bull Acceleration of an object due to gravity is essentially a constant (independent of mass)
bull Given the earthrsquos radius of 3900 miles small changes in altitude have little effect on ldquogrdquo which is equal to approximately minus981 ms2
Newtonrsquos Laws ndash Gravity Chapter 3 Summarybull Linear kinetics is the study of forces related to linear
motion and can be explained by Newtonrsquos Laws
bull Law 1 helps explain why momentum is conserved when ΣF = 0 Collisions can be better understood by understanding this law and the coefficient of restitution
bull Law 2 helps explain the relationship between impulse and momentum Momentum is not conserved when the sum of force does not equal zero
bull Law 3 underlies almost all human motion including human locomotion Think ground reaction force
bull Law of gravitation is the basis for gravity
Some more practicehellipA sprinter experiences a peak instantaneous resultant GRF of 2800 N that is oriented 60deg above the ground The GRF acts through the heel not long after heel strike
1 What are the horizontal and vertical components of force acting on the heel 1400 amp 2425 N
2 If peak vertical GRFs during running are generally about 43 times body weight what is the runnerrsquos body mass 575 kg
3 What are the corresponding instantaneous horizontal and vertical accelerations of the whole-body center of mass ~24 mss amp ~32 mss
Some more practicehellipTwo impulses are applied to a high jumper GRF and gravity As a result the high jumper leaves the ground with a vertical velocity of 63 ms If the average GRF is 5000 N and application duration is 01 s
1 What must the jumperrsquos mass equal 6867 kg
2 Assuming equal release and landing heights what will the jumpers time of flight be 128 s
3 What will the jumperrsquos maximal height be 202 m
6
Running GRFsCenter of Pressure and Strike Index
VGRF COP trajectory and strike index for rear-foot and mid-foot strikers during running
We recently used COP trajectory to better understand functional ankle instability subjects with chronic ankle instability exhibit laterally-deviated COP
Law of Gravitation
All bodies are attracted to one another with a force that is proportional to the product of the masses and inversely proportional to the square of the distance between them
Fg = G (m1m2)
d2
Fg minus the attraction force (N)G minus the gravitational constant (66710-11 Nm2kg2)m1 amp m2 minus masses of the two bodies (kg)d minus the distance between them (m)
Newtonrsquos Laws ndash Gravity
Law of Gravitation
How attracted are you to your classmates
G = 66710-11 Nm2kg2
m1 = 65 kgm2 = 85 kgd = 15 m
Fg = G (m1m2) = 66710-11 (65 85) =
d2 (15)2
Newtonrsquos Laws ndash Gravity
16 times10-7 N
Not very
Law of Gravitation
How attracted are you to the Earth (m1)
G = 66710-11 Nm2kg2
m1 = 5981024 kgm2 = 75 kgd = 637106 m
Fg = G (m1m2) = 66710-11 (5981024 75)
d2 (637106)2
Newtonrsquos Laws ndash Gravity
Fg = 737 N (166 lb) This is what we call your weight
7
bull If m1 = mass of the earth and m2 = mass of another object m2 g = G(m1m2 d2) then g is the acceleration due to the earthrsquos gravity
bull m2 appears on both sides of equation so we can divide by m2 and cancel it out g = G(m1 d2)
bull Acceleration of an object due to gravity is essentially a constant (independent of mass)
bull Given the earthrsquos radius of 3900 miles small changes in altitude have little effect on ldquogrdquo which is equal to approximately minus981 ms2
Newtonrsquos Laws ndash Gravity Chapter 3 Summarybull Linear kinetics is the study of forces related to linear
motion and can be explained by Newtonrsquos Laws
bull Law 1 helps explain why momentum is conserved when ΣF = 0 Collisions can be better understood by understanding this law and the coefficient of restitution
bull Law 2 helps explain the relationship between impulse and momentum Momentum is not conserved when the sum of force does not equal zero
bull Law 3 underlies almost all human motion including human locomotion Think ground reaction force
bull Law of gravitation is the basis for gravity
Some more practicehellipA sprinter experiences a peak instantaneous resultant GRF of 2800 N that is oriented 60deg above the ground The GRF acts through the heel not long after heel strike
1 What are the horizontal and vertical components of force acting on the heel 1400 amp 2425 N
2 If peak vertical GRFs during running are generally about 43 times body weight what is the runnerrsquos body mass 575 kg
3 What are the corresponding instantaneous horizontal and vertical accelerations of the whole-body center of mass ~24 mss amp ~32 mss
Some more practicehellipTwo impulses are applied to a high jumper GRF and gravity As a result the high jumper leaves the ground with a vertical velocity of 63 ms If the average GRF is 5000 N and application duration is 01 s
1 What must the jumperrsquos mass equal 6867 kg
2 Assuming equal release and landing heights what will the jumpers time of flight be 128 s
3 What will the jumperrsquos maximal height be 202 m
7
bull If m1 = mass of the earth and m2 = mass of another object m2 g = G(m1m2 d2) then g is the acceleration due to the earthrsquos gravity
bull m2 appears on both sides of equation so we can divide by m2 and cancel it out g = G(m1 d2)
bull Acceleration of an object due to gravity is essentially a constant (independent of mass)
bull Given the earthrsquos radius of 3900 miles small changes in altitude have little effect on ldquogrdquo which is equal to approximately minus981 ms2
Newtonrsquos Laws ndash Gravity Chapter 3 Summarybull Linear kinetics is the study of forces related to linear
motion and can be explained by Newtonrsquos Laws
bull Law 1 helps explain why momentum is conserved when ΣF = 0 Collisions can be better understood by understanding this law and the coefficient of restitution
bull Law 2 helps explain the relationship between impulse and momentum Momentum is not conserved when the sum of force does not equal zero
bull Law 3 underlies almost all human motion including human locomotion Think ground reaction force
bull Law of gravitation is the basis for gravity
Some more practicehellipA sprinter experiences a peak instantaneous resultant GRF of 2800 N that is oriented 60deg above the ground The GRF acts through the heel not long after heel strike
1 What are the horizontal and vertical components of force acting on the heel 1400 amp 2425 N
2 If peak vertical GRFs during running are generally about 43 times body weight what is the runnerrsquos body mass 575 kg
3 What are the corresponding instantaneous horizontal and vertical accelerations of the whole-body center of mass ~24 mss amp ~32 mss
Some more practicehellipTwo impulses are applied to a high jumper GRF and gravity As a result the high jumper leaves the ground with a vertical velocity of 63 ms If the average GRF is 5000 N and application duration is 01 s
1 What must the jumperrsquos mass equal 6867 kg
2 Assuming equal release and landing heights what will the jumpers time of flight be 128 s
3 What will the jumperrsquos maximal height be 202 m