Level Up!
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Transcript of Level Up!
“People of all ages play video games. There is no longer a ‘stereotype game player,’ but
instead a game player could be your grandparent, your boss, or
even your professor.”—Jason Allaire, Ph.D., associate professor of
psychology at North Carolina State University and co-director of the Gains Through Gaming Lab
Percentage of all gamers who are boys under 18 years old:
Percentage of all gamers who are women over
18 years old:
“Video games are complex systems composed of rules that interact.
Gamers must think like a designer and form hypotheses about how the
rules interact so they can accomplish goals and even bring
about emergent results. Thinking like a designer in order to understand
systems is a core 21st-century skill.”
— Dr. James Paul Gee, Mary Lou Fulton Presidential Professor of Literacy Studies at Arizona State
University
“Games offer immediate feedback, you can see your
progress, you can try something and be frustrated but later learn more that’s why game play is so
engaging to us.”—Barbara Chamberlin, project director at the New Mexico State University Learning Games
Lab
Serious games are simulations of real-world events or processes designed for the purpose of solving a problem.
Entertainment is not the primary focus.