Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define...

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Lesson 1.3 – Entertainment Marketing Unit 1

Transcript of Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define...

Page 1: Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define entertainment. Describe the impacts of advances in entertainment.

Lesson 1.3 – Entertainment Marketing

Unit 1

Page 2: Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define entertainment. Describe the impacts of advances in entertainment.

Lesson 1.3

Entertainment Marketing Goals Define entertainment. Describe the impacts of advances in

entertainment technology on entertainment marketing.

Chapter 1 Slide 2

Page 3: Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define entertainment. Describe the impacts of advances in entertainment.

ENTERTAINMENT FOR SALE

entertainment marketing influencing how people choose to spend

their time and money on entertainment

Chapter 1 Slide 3

Page 4: Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define entertainment. Describe the impacts of advances in entertainment.

What Exactly is Entertainment? entertainment

whatever people are willing to spend their money and spare time viewing rather than participating in

What are some examples? Movies TV Internet Live shows Others?

Chapter 1 Slide 4

Page 5: Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define entertainment. Describe the impacts of advances in entertainment.

Raise your hand if you spend money on entertainment.

What factors influence your entertainment purchases?

Chapter 1 Slide 5

Page 6: Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define entertainment. Describe the impacts of advances in entertainment.

EVOLUTION OF ENTERTAINMENT AND ENTERTAINMENT MARKETING At the beginning of the twentieth

century, audiences needed to travel to the entertainment source. Live theater, ballet, opera, and concerts

Audience feedback was instantaneous and live.

Technology distanced entertainers from their audiences. (Movies, TV, Internet)

Chapter 1 Slide 6

Page 7: Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define entertainment. Describe the impacts of advances in entertainment.

The Beginning of Change

Disneyland represented a new approach to the marketing mix of entertainment. Theme Park (opened 1955) The live arts and recorded arts were joined by an

ever-evolving, technology-driven show.

Chapter 1 Slide 7

Page 8: Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define entertainment. Describe the impacts of advances in entertainment.

The Big Eye in Every Room

The Early Days of Television and Marketing TV changed the marketing of entertainment in a

profound way. Television’s Increasing Influence

Major national corporations lined up to buy time and produce advertisements.

ratings the number of viewers the programming attracted

Chapter 1 Slide 8

Page 9: Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define entertainment. Describe the impacts of advances in entertainment.

Change Accelerated

Technology improvements, including the internet, have facilitated distribution of sports and entertainment to the masses. ESPN 360 Highlights, events on cell phones (V-Cast) March Madness on Demand

Chapter 1 Slide 9

Page 10: Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define entertainment. Describe the impacts of advances in entertainment.

Technology and Customer Feedback

Audiences can use a variety of communication technologies to provide entertainment feedback. Through the use of:

Instant messages Comments E-mails Etc.

Chapter 1 Slide 10

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Page 11: Lesson 1.3 – Entertainment Marketing Unit 1. Lesson 1.3 Entertainment Marketing Goals Define entertainment. Describe the impacts of advances in entertainment.

Name a few benefits of television to marketers and advertisers.

Answer: It provides an efficient means for promoting products and services through advertisement to a large audience

Chapter 1 Slide 11