Learning for knowledgeable action: A mini presentation Nov 6 2013
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Transcript of Learning for knowledgeable action: A mini presentation Nov 6 2013
Learning for knowledgeable action and innovation:
An epistemic fluency perspectiveThings and thoughts in progress, 6 Nov 2013
Lina Markauskaitė
Acknowledgements: Peter Goodyear, Agnieszka Bachfischer
Working presentation @CoCo
Three “orders” of learning
1st Order
Teaching as telling Teaching as facilitation
Learning by listening Learning by doing
Teaching as design
2nd Order
Learning by consci(enti)ous inhabiting
Teaching as co-configuration
3rd Order
So why?
Some trends and expectations from HE
1. Evidence generating practice2. Relational expertise 3. Second-hand knowledge4. Open innovation & co-
configuration
What does it mean for HE?
Knowledge Flexibility, Adaptability
?
Moving away from knowledge Dynamic & grounded
ways to think about knowledge
Epistemic fluency definedEpistemic fluency through epistemic games
• Epistemic games are patterns of inquiry that have characteristic forms, moves, goals and rules used by different epistemic communities
• Epistemic fluency is an ability “to use and recognise a relatively large number of epistemic games” (Morrison & Collins, 1996, 108)
But…
• “...decision making, problem solving, and like kinds of thinking do not have specifically epistemic goals -- goals of building knowledge and understanding” (Perkins, 1997, 55)
SidewaysForward
Up
Down
In
Epistemic fluency (re)defined
Epistemic fluency as a capacity…
1. To integrate different kinds of knowledge
2. To coordinate different ways of knowing
3. To assemble epistemic environment
4. To construct consci(enci)ous self
Learning as growing…
Theoretical perspective: Rethinking “deep learning”
Five approaches in psychology
1. Phenomenological2. Neuro-psychological3. Environmentalist4. Situated or sociocultural5. Mentalist
“Closing escape routes” for mind
“Opening escape routes” for mind
• Foundations: Pragmatic environmental existentialism
• Mental architecture: Grounded cognition
Some key concepts
Epistemic practice view
• A multimodal assemblage that characterises the “machinery” for knowledge construction
(Knorr-Cetina, 2007)
A multimodal view
Epistemic assemblage• “…the amalgam of places, bodies,
voices, skills, practices, technical devices, theories, social strategies and collective work, that together constitutes techno-scientific knowledge practices” (Turnbull, 2000, 44)
(Meta) cognitive
Social
Embodied & Embrained
MaterialEpistemic
Some key conceptsGrounded, modal view of conceptual knowledge
1. selected properties2. information about the
background settings3. possible actions4. perceptions of internal states:
affects, motivations, AND cognitive states and operations
Multimodal dynamic view of epistemic affordances
Disease Symptoms
TestsEvidenceTreatment
Aspirin Barsalou Zhang; Kirsh; Duguid; Knappett
Playing & weaving epistemic gamesEpistemic games ExamplesPropositional games A taxonomy of a disease, nursing “best
practice” guidelines Problem-solving games A lesson plan, a pharmacy layout
Meta- professional discourse Evaluation of a teaching resource, reflection
Trans-professional discourse Pharmacist–doctor’s conference
Public discourse Communication strategies for dispensing medications
“Weaving” games Administering reading proficiency test
Constructing epistemic environment
• Agi: Um two things you could put in the lesson plan. (…) we could do the nametags.
• (…)
Nat: Do you reckon ((seems confused about using nametags))?
• Agi: It means when you look at a student, you do – you can use their name.
• Nat: I felt so bad for that kid that I was like – I picked her out (…)
Tweaking physical environment to compensate for the lack of situated knowledge
[Epistemic environment]
[Epistemic environment] [Self-Emotions]
[Self-Cognition][Epistemic environment]
[Self-Emotions]
Constructing epistemic environment and conscious-self
Tweaking an epistemic form to scaffold ones knowledgeable decisions
Coordination: Linking mind, body, social and environment
• Agi: And so they’ve got four – I don’t know how many layers in a nappy. This is layer A, B, C, D. So then they test A, B, C, D, for … [4 seconds] I don’t know what it is, like hard err waterproof I think. Maybe we can divide them into groups. Maybe so, group 1 // test =
• (…)
• Jill: // And then we also need less stuff, we don’t need to like have… [4 seconds] and if there’s three [groups], are there three things that are being tested then one of us can be in each of these groups.
Coordinating and blending modalities: Designing a worksheet for a “scientific experiment”
[Material][Symbolic][Cognitive][Social][Cognitive]
[Material][Social][Cognitive][Self-Body][Social]
How do concepts become “actionable”?
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Grounding concepts: Integrating
Formal concepts
(Model view) Culture
Functional concepts
(Module view) Context
Situated concepts Experience
(Modal view )
A
E
B
B
C A
E B
C A
E B
CA
E B
C A
Based on Greeno, 2012; Barsalou, 2009; DiSessa, 2000
Integration: Constructing grounded concepts
S2: You could have a jigsaw kind of thing happening. (…) Where you take, so if you’ve got groups, you’ve got everyone in their individual groups and then you switch it around so that you share it with the other people that were not in your group.(….)
S2: It could get messy, I know, I know, but just as theoretical – it sounds like it could work, but I don’t know in practice.
(….)
S2: Yeah, but kids, I don’t think there’s gonna be that much discussion, I just think that’s gonna be more “show me your thing” and then ((shows writing gesture)) copy, copy, copy ((all laugh)). You know how it is.
(….)
S3: But maybe … [4 seconds] (…) ‘cause I remember with – when we did jigsaw – like the kids ‘d actually test, like we were tested like when we did it in a tutorial, we were tested on it, so it wasn’t just procrastination. They must have actually done something.
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From pre-service teachers conversation: “Jigsaw”[Formal]
[Functional]
[Formal]
[Functional]
[Functional]
[Situated]
[Functional]
[Situated][Functional][Situated][Functional]
So…skill for actionable knowledge & knowledgeable action
Consci(enti)ous inhabiting of environment and self
1. Epistemic resourcefulness2. Conceptual resourcefulness3. Skill to assemble epistemic
environment4. Skill to coordinate environment
and self
Learning as growing…
Some lineages• Dewey; Pierce; Ryle; Deluge; Clark• Knorr-Cetina; Turnbull; Rheinberger; Star• Nersessian, Hutchins• Orlikowski; Leonardi; Nicolini• Latour; Ingold; Knappett; • Suchman; Greeno; Kirsh; Zhang, • Collins; Perkins, Ohlsson • Disessa; Elby, Hammer; Lobato; Schwartz• Barsalou; Damasio; Smith; E Gibson
SidewaysForward
Up
Down
In
Learners as designery minded second-order cyberneticians
• “I feel the need to add that design is a basic human activity and far more common than the search for abstract propositions. When someone arranges her furniture at home, she designs the arrangement. When someone makes a promise to someone else, a relationship is created. <…> Design is indispensably human, if not a basic human right. <…> Preventing people from designing their world, whether by requiring them to wear a uniform, putting them on an assembly line, or forcing them to merely look at the world, the prisoners in Plato’s Cave or television addicts, robs them of what is essentially human.”
Krippendorff, The cybernetics of design, 2007
Do students want to design their learning?
• I think it’s important to have clear instructions on what needs to be done on the task, but, sort of, left alone after that... I think it’s important to figure things out for yourself [P09].
• Personally I prefer it when you are given a goal and you are let loose and you can call on the instructor or the manager as a resource... [P09].
• ...and more tools are available the better the learning experience and best the collaboration because if somebody doesn’t like to use a particular thing, they can show their thinking in a different way in the same space [P06].
(Limbu, Markauskaite, under review)