Learning Community Meeting March 28
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Transcript of Learning Community Meeting March 28
Part One: What is SoLoMo?• “The convergence of social and local, as
found and mediated on a mobile
device.”— Outsell, Inc. (2012)
• “…working together, they offer
unparalleled opportunities for relevancy
in messaging. As brands, we can know
who someone is and what they are
interested in at the exact moment and
place in time when we can have the
biggest influence.” —Martin Talks,
Wallblog.co.UK
“How SoLoMo” is empowering consumers, transforming shopping and disrupting advertising and retailing” Prepared by Dr. Phil Hendrix, immr and Eric Risley, Architect Partners featured on GigaOhm (
http://www.immr.org/Viewpoints/SoLoMo/solomo.html)
Why Do We Care about the “Mobile” Internet?
Mobile is an odd “category.” While
many publishers think of it as such,
for consumers, especially young
ones,
it IS the Internet.
— “Getting it Right with GAFA,”
Outsell, Inc. (2012)
About Mobile Use on Campus
“Hand-held devices like smartphones and
tablets are fast becoming the primary way
many people use the Internet. Half of all
college students used mobile gear to
get on the Internet every day last year.”
—Josh Keller, “As the Web Goes Mobile Colleges
Fail to Keep Up.”—Chronicle of Higher
Education (2009)
(
http://chronicle.com/article/Colleges-Search-for-T
heir/126016
/)
Part Two: Library 2.0
“…simply means making your library’s space (virtual and
physical) more interactive, collaborative, and driven by
community needs. Examples of where to start include blogs,
gaming nights for teens, and collaborative photo sites. The
basic drive is to get people back into the library by
making the library relevant to what they want and need in
their daily lives…to make the library a destination and not an
afterthought.”
— Sara Houghton, The Librarian in Black
(http://www.blyberg.net/2006/01/09/11-reasons-why-library-20-exists-and-matters/)
What’s the Value to Libraries?
• As libraries reportedly lose those who prefer
‘clicks’ to ‘bricks,’ librarians are doing more to
make the library a destination, with or without
the books.
• This includes creating study space, working
space or any other kind of collaborative area that
students need, be it “tech shop” or debate prep.
Where Are the Young People?
“Contacting younger people is becoming increasingly difficult since
a growing number of them believe that email is dead. Instead they
use instant messaging, Facebook, or SMS. It’s a change in our way
of thinking since many of us still do business primarily through
email, but it’s necessary to recognize this new trend.”
“Four Reasons Libraries Should be on Social Media”— Andy Burkhardt, Information
Tyrannosaur (2009)
(http
://andyburkhardt.com/2009/08/25/four-reasons-libraries-should-be-on-social-media/)
Reference is the top mobile growth category
The Future of Mobile (2012), BusinessInsider.com, http://www.businessinsider.com/the-future-of-mobile-deck-2012-3?utm_source=twbutton&utm_medium=social&utm_campaign=sai#-25
LevelUp, ParkMobile and Overdrive
QR codes and new technologies
allow all kind of instant sales to be
realized. These instant sales skip
a barrier because you have
already previously entered your
credit card information (copying
the Itunes/Amazon model).
“How SoLoMo” is empowering consumers, transforming shopping and disrupting advertising and retailing” Prepared by Dr. Phil Hendrix, immr and Eric Risley, Architect Partners featured on GigaOhm
(http://www.immr.org/Viewpoints/SoLoMo/solomo.html)
Part Three: The Future is Here
• “…Blackboard plans to release an augmented-reality application in the fall to help people discover interesting places on college campuses. When users point their phones' cameras at a campus landmark, for instance, the application will display information about the landmark on their screens.”
—Josh Keller, “As Mobile Devices Multiply, Some Colleges Turn Away From Building Campus Apps”, The Chronicle of Higher Education (2011)
(http://chronicle.com/article/As-Mobile-Devices-Multiply/128060/)
The Future is Here
http://www.youtube.com/watch?v=skBxK9HIE-k
“How SoLoMo” is empowering consumers, transforming shopping and disrupting advertising and retailing” Prepared by Dr. Phil Hendrix, immr and Eric Risley, Architect Partners featured on GigaOhm (http://www.immr.org/Viewpoints/SoLoMo/solomo.html)
The Future of SoLoMo?
By enabling users to create, tag and view content “curated” by Location and Social Networks,
SoLoMo is becoming an integral, “must-have” capability in a much broader range of contexts and
applications, as the following innovative apps illustrate:
1. CityMaps – displays the latest social media in a neighborhood (tweets, daily deals, check-ins,
reviews, etc.) http://bit.ly/w1JxDx
2. Trover – allows members to share interesting discoveries within locations http://www.trover.com/
3. Pinwheel – Flickr founder Caterina Flake’s new app allows individuals to leave notes in places for
others to view http://bit.ly/x82dsh
4. Localmind – allows individuals to ask questions of local experts http://tnw.co/wt3nvl
5. TripXP – allows locals to offer their services and activities to tourists http://bit.ly/ApVM9m
6. Alfred by CleverSense (recently acquired by Google) – indicate who you’re dining with, and
Alfred recommends restaurants (and dishes) that the whole group will like http://bit.ly/z2k5nt
7. TagWhat (mentioned above) looks useful as well.
These are just a few examples of emerging solutions that leverage SoLoMo to personalize, simplify,
and enhance users’ experiences in places.SoLoMo is also revolutionizing shopping and M-
commerce, as discussed here (http://bit.ly/qOhnft) and demonstrated more fully in a forthcoming
report.
Dr. Phil Hendrix, immr and GigaOm Pro analyst, @phil_hendrix