LAB#4. Linked List : A linked list is a series of connected nodes. Each node contains at least: –...
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Transcript of LAB#4. Linked List : A linked list is a series of connected nodes. Each node contains at least: –...
LAB#4
Linked List :Linked List :
• A linked list is a series of connected nodes.• Each node contains at least:
– A piece of data (any type)– Pointer to the next node in the list
• Head: pointer to the first node.• The last node points to NULL.
A 0
Head
B C
A
data pointer
node
Tail
SinglySingly Linked List :Linked List :• We use two classes: Node and List
o Declare IntSLLNode class for the nodes
class IntSLLNode{ public:
IntSLLNode() { next = 0; } IntSLLNode(int i, IntSLLNode *ptr = 0)
{ info = i; next = ptr; }
int info; IntSLLNode *next; };
SinglySingly Linked List :Linked List :o Declare IntSLList which contains :
class IntSLList {public:IntSLList() {head = tail =0; }void AddToHead(int);void AddToTail(int);
void DeleteFromHead;)(void DeleteFromTail;)(
void DeleteNode(int);bool isInList(int) const;
void DisplayList;)(private:
IntSLLNode *head, *tail; };
Linked Lists 5
Inserting at the Head
1. Allocate a new node2. Insert new element3. Make new node
point to old head4. Update head to point
to new node
SinglySingly Linked List :Linked List :o Declare IntSLList Class member function:1- void AddToHead(int);
void IntSLList::AddToHead(int el){
head = new IntSLLNode(el,head); if (tail == 0) tail = head;
}
Linked Lists 7
Inserting at the Tail
.1Allocate a new node
.2Insert new element
.3Have new node point to null
.4Have old last node point to new node
.5Update tail to point to new node
SinglySingly Linked List :Linked List :o Declare IntLList Class member function:2- void AddToTail(int);
void IntSLList::AddToTail(int el){
if (tail != 0) // if list not empty; { tail->next = new IntSLLNode(el);
tail = tail->next; } else
head = tail = new IntSLLNode(el);}
Linked Lists 9
Removing at the Head
1. Update head to point to next node in the list
2. Allow garbage collector to reclaim the former first node
SinglySingly Linked List :Linked List :o Declare IntLList Class member function:3- void DeleteFromHead();
void IntSLList::DeleteFromHead{)(if(head !=0){IntSLLNode *tmp =head;
if (head == tail) //if only one node in the list head = tail = 0;
else head = head ->next;delete tmp};
}
Linked Lists 11
Removing at the Tail
• Removing at the tail of a singly linked list cannot be efficient!
• There is no constant-time way to update the tail to point to the previous node
SinglySingly Linked List :Linked List :4- void DeleteFromTail();
void IntSLList::DeleteFromTail)({if(head != 0)
{if (head == tail) //if only one node in the list{delete head;
head=tail=0};else { IntSLLNode *tmp; //find the predecessor of tailfor(tmp=head; tmp->next != tail; tmp = tmp->next);delete tail;tail=tmp;
tail->next=0}};}
SinglySingly Linked List :Linked List :o Declare IntLList Class member function:5- int DeleteNode(int el);
SinglySingly Linked List :Linked List :o Declare IntLList Class member function:6- bool isInList(int) const;
bool IntSLList:: isInList(int el) const{IntSLLNode *tmp;for (tmp=head; tmp != 0 && !(tmp->info == el);tmp = tmp->next);return tmp !=0;}
SinglySingly Linked List :Linked List :o Declare IntSLList Class member function:7- void DisplayList();
void IntSLList::DisplayList(){IntSLLNode *current;current = head;cout << "head = " << head << "\n";while(current != 0){cout << current->info << " " << current << "\n";current=current->next;}cout << "tail = " << tail << "\n";cout << "----------------------" << "\n";}
SinglySingly Linked List :Linked List :• Using List :
void main(){IntSLList myllist;myllist.AddToHead(50);myllist.AddToHead(90);myllist.AddToHead(60);myllist.AddToHead(68);
myllist.DisplayList;)(myllist.DeleteFromHead;)(
myllist.DeleteNode(60);if (myllist.isInList(60)== 0)cout<<"60 isn't in the list" << endl;cout<<"60 is in the list" << endl;
myllist.DisplayList;)(}
Linked Lists 18
Doubly Linked List• A doubly linked list is often more
convenient! • Nodes store:
– element– link to the previous node– link to the next node
• Special trailer and header nodes
prev next
elem
trailerheader nodes/positions
elements
node
DoublyDoubly Linked List :Linked List :o Declare IntDLLNode which contains :
class IntDLLNode{public:IntDLLNode() {next=prev=0;}IntDLLNode(int el,IntDLLNode *n=0,IntDLLNode *p=0){info = el; next=n; prev =p;}Int info;IntDLLNode *next, *prev;};
DoublyDoubly Linked List :Linked List :o Declare IntDLList which contains :
class IntDLList{public:IntDLList(){Head=tail=0;}
void addToDLLTail(int el);void deleteFromDLLTail();void IntDLList::DisplayFromHead();protected:IntDLLNode *head ,*tail;};
Linked Lists 21
Insertion• We visualize operation insertAfter(p, X), which returns position q
A B X C
A B C
p
A B C
p
X
q
p q
Linked Lists 22
Insertion AlgorithmAlgorithm insertAfter(p,e):
Create a new node vv.setElement(e)v.setPrev(p) {link v to its predecessor}v.setNext(p.getNext()) {link v to its successor}(p.getNext()).setPrev(v) {link p’s old successor to v}p.setNext(v) {link p to its new successor, v}return v {the position for the element e}
DoublyDoubly Linked List :Linked List :o Declare IntDLList Class member function:1- void addToDLLTail(int el);
void IntDLList:: addToDLLTail(int el){if (tail!=0){tail=new IntDLLNode(el,0,tail);tail->prev->next=tail;}elsehead=tail=new IntDLLNode(el);}
Linked Lists 24
Deletion• We visualize remove(p), where p == last()
A B C D
p
A B C
D
p
A B C
Linked Lists 25
Deletion Algorithm
Algorithm remove(p):t = p.element {a temporary variable to hold the
return value}(p.getPrev()).setNext(p.getNext()) {linking out p}(p.getNext()).setPrev(p.getPrev())p.setPrev(null){invalidating the position p}p.setNext(null)return t
DoublyDoubly Linked List :Linked List :o Declare IntDLList Class member function:2- void deleteFromDLLTail()
void IntDLList:: deleteFromDLLTail(){if(tail !=0){if(head==tail) { //if only one node in the listdelete head;head = tail =0;}else {tail = tail->prev;delete tail->next;tail->next = 0;}}}
DoublyDoubly Linked List :Linked List :o Declare IntDLList Class member function:2- void IntDLList::DisplayFromHead();
void IntDLList::DisplayFromHead)({
IntDLLNode *current;
for( current = head ; current != 0 ; current = current->next )
cout<<current->info<<endl; cout<<"--------------------------------"<<endl;
}
Exercise # 1: Complete, compile and run the following program.
#include <iostream>using namespace std;//------ class IntSLLNode for creating new node ---------------//class IntSLLNode{ public: IntSLLNode() { next = 0; } IntSLLNode(int i, IntSLLNode *ptr = 0) { info = i; next = ptr; } int info; IntSLLNode *next;};//------ class IntSLList for dealing with nodes ---------------//class IntSLList {public:IntSLList() {head = tail =0; }void AddToHead(int);void AddToTail(int);void DisplayList();
private:IntSLLNode *head, *tail; };void IntSLList::AddToHead(int el){}void IntSLList::AddToTail(int el){}void IntSLList::DisplayList(){}
void main(){IntSLList myllist;myllist.AddToHead(50);myllist.AddToHead(90);myllist.AddToHead(60);myllist.DisplayList();myllist.AddToTail(88);myllist.AddToTail(77);myllist.AddToHead(66);myllist.AddToHead(50);myllist.DisplayList();}
TheAnswer# #include <iostream>using namespace std;//------ class IntSLLNode for creating new node ---------------//class IntSLLNode{ public:
IntSLLNode() { next = 0; } IntSLLNode(int i, IntSLLNode *ptr = 0)
{ info = i; next = ptr; }
int info; IntSLLNode *next;
};//------ class IntSLList for dealing with nodes ---------------//class IntSLList {public:IntSLList() {head = tail =0; }void AddToHead(int);void AddToTail(int);void DisplayList();private:IntSLLNode *head, *tail; };
void IntSLList::AddToHead(int el){head= new IntSLLNode (el,head);If (tail==0)Tail= head;}void IntSLList::AddToTail(int el){ if (tail !=0 ) // if list not empty{tail-> next = new IntSLLNode (el);tail=tail->next;}}
void IntSLList::DisplayList(){IntSLLNode *current;current = head;cout << "head = " << head << "\n";while(current != 0){cout << current->info << " " << current << "\n";current=current->next;}cout << "tail = " << tail << "\n";cout << "----------------------" << "\n";} }void main(){IntSLList myllist;myllist.AddToHead(50);myllist.AddToHead(90);myllist.AddToHead(60);myllist.DisplayList();myllist.AddToTail(88);myllist.AddToTail(77);myllist.AddToHead(66);myllist.AddToHead(50);myllist.DisplayList();}
Exercise # 2: Edit the previous program to:Add (30) to the head.Add (22) to the tail.Display all nodes.
#include <iostream>using namespace std;//------ class IntSLLNode for creating new node ---------------//class IntSLLNode{ public: IntSLLNode() { next = 0; } IntSLLNode(int i, IntSLLNode *ptr = 0) { info = i; next = ptr; } int info; IntSLLNode *next;};//------ class IntSLList for dealing with nodes ---------------//class IntSLList {public:IntSLList() {head = tail =0; }void AddToHead(int);void AddToTail(int);void DisplayList();private:IntSLLNode *head, *tail; };
void IntSLList::AddToHead(int el){head= new IntSLLNode (el,head);if (tail==0)tail= head;
}void IntSLList::AddToTail(int el){ {tail-> next = new IntSLLNode (el);tail=tail->next;}}
void IntSLList::DisplayList(){IntSLLNode *current;current = head;cout << "head = " << head << "\n";while(current != 0){cout << current->info << " " << current << "\n";current=current->next;}cout << "tail = " << tail << "\n";cout << "----------------------" << "\n";}
void main(){IntSLList myllist;myllist.AddToHead(30);myllist.DisplayList();myllist.AddToTail(22);myllist.DisplayList();}
Evolution question
• Create empty linked list and then add a new node with data 50
Answer of Evolution question