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KRISPY KREME DOUGHNUTS: An American Food Retailing Franchise
Enters the British Market
- How should a company transfer its brand across cultural boundaries and communicate it through architectural interior design?
Larissa Stockton MA in Architectural Interior Design
INCHBALD SCHOOL OF DESIGN / UNIVERSITY OF WALES September 2003
ABSTRACT
International expansion is one way for an American retail
franchise to grow financially reaching beyond mature markets and/or
an economic downturn at home. Securing growth in foreign markets
requires a strong consistent brand image as communicated across each
area where the consumer interacts with the brand. Commonly known as
the “Four P's of Marketing”, customer interaction points include the
Product, Price, Promotion, and Place.1
With increased global competition and a more sophisticated
consumer base, American franchises with international aspirations
must increasingly focus on the use of the retail environment, or
“Place”, as a three dimensional multi-sensory consumer and brand
interaction point. To gain international acceptance, an American
franchise developed within and for the United States market must re-
address their brand strategy, particularly their interior brand
environment, for application in each targeted international market.
The process of determining how to communicate an American brand
through architectural interior design to the UK consumer market and
culture is demonstrated in this Thesis through example franchise
Krispy Kreme Doughnuts. The result of this process of analysis is
presented both verbally and visually through a new retail store
concept design suitable for application in the United Kingdom today.
1 McCarthy, Basic Marketing: A Global-Managerial Approach, pp.13-23.
ACKNOWLEDGEMENTS
I would like to express my sincere appreciation to the
following individuals for sharing their professional views and
contributing to the development of this Thesis.
• Tony Allen – CEO, Interbrand London
• David Anderson – Partner, CADA Design, London
• Lorraine Baldry – former CEO, Chesterton Realty, London
• Jim Biber – Partner, Pentagram, New York City
• Jean-Baptiste Danet – CEO, Interbrand Paris
• Guy Greenfield – Architect, Guy Greenfield Architects, London
• Donald Henshall – President of International Development, Krispy Kreme Doughnuts, London
• Alan Hughes – Director, Inchbald School of Design, London
• Orvar Litsjo – Director, Store Design, Shurgard Worldwide, Seattle
• John Mayhew – Owner, Rules Restaurant, London
• John N. McAleer - Vice Chairman and Executive Vice President of Concept Development, Krispy Kreme Doughnuts, Winston-Salem
• Craig Moffat – Architect/Designer, Studio Moffats, London
• Nick Roberts – Head of Development, Chelsfield plc, London
• Philip Sandzer – Co-founder and Partner, Shelley Sandzer leisure industry real-estate, London
• Philip G.C. Whitting MCSD FDIA – Partner, Qube Retail Design Strategy, Brisbane, Australia
• Simon Wise - Deputy Director, British Franchise Organization, London
• Ceres Wood - Senior Vice President of Store Design, Krispy Kreme Doughnuts, Winston-Salem
• Christina Wright – International Brand Manager, Prêt A Manger, London
CONTENTS
CHAPTER PAGE
1. INTRODUCTION 1
2. COMPANY BACKGROUND AND OVERVIEW 5
3. DEVELOPMENT OF THE COMPANY’S REQUIREMENTS 7
4. SITUATION APPROACH 11
5. BRANDING AND INTERIOR BRAND ENVIRONMENT 13
6. CONSUMER BEHAVIOR AND CROSS CULTURAL MARKETING THEORY 18
6.1. KEY DIFFERENCES BETWEEN THE US AND UK 21
6.2. UK MARKET OVERVIEW 24
6.2.1. MARKET FOCUS – INDUSTRY TRENDS 24
6.2.2. PRODUCT FOCUS – COFFEE AND FAST FOOD 26
6.2.3. CONSUMER FOCUS – BEHAVIOURS, BELIEFS, TRENDS 27
6.2.3.1. STYLE ASSOCIATIONS 29
6.2.3.2. CONSUMER SURVEY ANALYSIS 31
6.3. CHAPTER SUMMARY 38
7. FRANCHISING AND DESIGN 41
7.1. THE NATURE OF FRANCHISING 41
7.2. FRANCHISING IN THE UK 42
7.3. CHAPTER SUMMARY 44
8. SITE SELECTION PROCESS AND DESIGN 45
8.1. SITE SELECTION CRITERIA 47
8.2. SITE STUDY: 103 CLARENCE STREET 48
8.2.1. SURROUNDING COMMUNITY 49
8.2.2. SITE ADJACENCIES AND EXTERIOR 51
8.2.3. SITE INTERIOR AND LAYOUT 55
8.2.4. SPECIAL CONSIDERATION 59
8.3. CHAPTER SUMMARY 60
8.3.1. RECENT SITE SELECTION UPDATE 62
9. THREE COMPARATIVE CASE STUDIES 63
9.1. CASE STUDY 01: STARBUCKS 65
9.1.1. BACKGROUND 65
9.1.2. DESIGN APPROACH AND INTERNATIONAL EXPANSION 66
9.1.3. APPLICABILITY 70
9.2. CASE STUDY 02: MCDONALD’S 71
9.2.1. BACKGROUND 71
9.2.2. DESIGN APPROACH AND INTERNATIONAL EXPANSION 73
9.2.3. APPLICABILITY 78
9.3. CASE STUDY 03: AU BON PAIN 79
9.3.1. BACKGROUND 79
9.3.2. DESIGN APPROACH AND INTERNATIONAL EXPANSION 79
9.3.3. APPLICABILITY 82
9.4. CHAPTER SUMMARY 83
10. DELIVERING THE BRAND EXPERIENCE 84
10.1. PLACE 84
10.1.1. STORE LAYOUT 85
10.1.1.1. “BACK OF HOUSE” AND SPACE REQUIREMENTS 89
10.1.2. INTERIOR DESIGN SCHEME FIXTURES AND FITTINGS 89
10.1.3. PRODUCT MERCHANDISING AND DISPLAY 91
10.2. PRODUCT 97
10.2.1. PRODUCT PACKAGING AND GRAPHICS 98
10.3. PROMOTION 101
10.3.1. INTERESTING PROMOTIONAL DESIGN APPLICATIONS 103
10.4. CURRENT DESIGN CRITIQUE 103
10.5. CHAPTER SUMMARY 105
11. RETAIL DESIGN OVERVIEW 107
11.1. INDUSTRY PROFESSIONALS’ INSIGHTS 111
11.2. INTERNATIONAL INSPIRATION 112
11.3. RETAIL DESIGN ELEMENTS 114
11.4. HIGH TECH TRENDS 115
12. TRANSLATION OF ANALYSIS 117
12.1. SET OF ANALYSIS RESULTS GUIDELINES/VISUAL ASSOCIATIONS 118
13. CONCEPT DESIGN SOLUTION 129
13.1. SET OF CONCEPT DRAWINGS 131
13.2. SET OF FUNCTION DRAWINGS 141
13.3. SET OF DETAIL DRAWINGS 155
13.4. DESIGN APPROACH 168
13.5. COLOUR PALETTE 170
13.6. MATERIAL SELECTION 171
14. CONCLUSION 172
15. BIBLIOGRAPHY 179
16. APPENDIX CONTENTS 184
LIST OF FIGURES, BAR CHARTS, GRAPHS, DIAGRAMS, AND TABLES
ITEM PAGE
FIGURE 01 - Rosie’s Diner, Rockford, Michigan 30 FIGURE 02 - Ed’s Diner Interior, London 30 FIGURE 03 - Ed’s Diner Entrance, London 30 FIGURE 04 - Area Map of Kingston-Upon-Thames 50 FIGURE 05 - Street Map of Kingston-Upon-Thames 51 FIGURE 06 - Retail Map of Clarence Street 52 FIGURE 07 - 103 Clarence Street Building 53 FIGURE 08 - 103 Clarence Street Viewed from West 54 FIGURE 09 - 103 Clarence Street Viewed from East 54 FIGURE 10 - View Across the Street from 103 Clarence 54 FIGURE 11 - 103 Clarence Ground Interior East Wall 56 FIGURE 12 - 103 Clarence Ground Interior West Wall 56 FIGURE 13 - 103 Clarence Street Ground Floor Plan 57 FIGURE 14 - 103 Clarence Street First Floor Plan 58 FIGURE 15 - First Starbucks Retail Store, Seattle 1971 66 FIGURE 16 - Starbucks Aroma Interior, New York City, New York 69 FIGURE 17 - Starbucks Roast Interior, London 69 FIGURE 18 - Starbucks Brew Interior, Montclair, New Jersey 69 FIGURE 19 - First McDonald’s Store, Des Plaines, Illinois 71 FIGURE 20 - McDonald’s Interior, Darien, Connecticut 74 FIGURE 21 - McDonald’s Wall Art, Darien, Connecticut 74 FIGURE 22 - McDonald’s Exterior, Darien, Connecticut 74 FIGURE 23 - McDonald’s Counter, Gothenburg, Sweden 75 FIGURE 24 - McDonald’s Wall Murals, Midtown, New York City 76 FIGURE 25 - McDonald’s Seating, Midtown, New York City 76 FIGURE 26 - McDonald’s Lighting, Midtown, New York City 76 FIGURE 27 - McDonald’s, New York City 77 FIGURE 28 - McDonald’s, Store Image 77 FIGURE 29 - McDonald’s, London 77 FIGURE 30 - McDonald’s, Concept Image 77 FIGURE 31 - McDonald’s, New McCafe Concept 77 FIGURE 32 - Au Bon Pain, Ovens, Midtown, New York City 80 FIGURE 33 - Au Bon Pain, In-Store Goods, Midtown, New York City 80 FIGURE 34 - Au Bon Pain, Counter, Port Authority, New York City 80 FIGURE 35 - Au Bon Pain, Store Concept 81 FIGURE 36 - Au Bon Pain, Concept Self Serve 81 FIGURE 37 - Factory Retail Store Layout 85 FIGURE 38 - Doughnut and Coffee Shop Layout 87 FIGURE 39 - Ordering Point, Scottsdale, Arizona 90 FIGURE 40 - Seating, Scottsdale, Arizona 90 FIGURE 41 - Store Interior, New York City, New York 90 FIGURE 42 - Product Display Cases, Charlotte, North Carolina 92
FIGURE 43 - Merchandise Display Case, Concept 92 FIGURE 44 - Doughnut Display, Scottsdale, Arizona 92 FIGURE 45 - Merchandise Menu, Scottsdale, Arizona 92 FIGURE 46 - Merchandise Display Case, Scottsdale, Arizona 92 FIGURE 47 - Kiosk, Sedona, Arizona 94 FIGURE 48 - Close-up of Kiosk, Sedona, Arizona 94 FIGURE 49 - Tesco Doughnut Kiosk, London 94 FIGURE 50 - Doughnut Theatre, Scottsdale, Arizona 96 FIGURE 51 - Doughnut Production, All Factory Stores 96 FIGURE 52 - Coffee Product Packaging 99 FIGURE 53 - Doughnut Take-away Box 99 FIGURE 54 - Façade and Signage, New York, New York 100 FIGURE 55 - Road Sign, Ashville, Virginia 100 FIGURE 56 - Historic Krispy Kreme Road Sign 100 FIGURE 57 - Website Entrance Screen / Home Page 102 FIGURE 58 - Website Doughnut Variety Tab 102 FIGURE 59 - Krispy Kreme Car 103 FIGURE 60 - Krispy Kreme Truck 103 FIGURE 61 - Photo of Wall of Inspiration 113 FIGURE 62 - Stage Set, “Valkyrie,” Mariinsky Theatre, St. Petersburg 169 CHART 01: How Important Is Interior Design in a Snack Food Coffee Shop? 33 CHART 02: How Often Do You Visit Snack Food Coffee Shops? 33 CHART 03: What Environment Do You Prefer in a Snack Food Coffee Shop? 36 CHART 04: Colour Proportion Guide 170 GRAPH 01: How Important Is Interior Design in a Snack Food Coffee Shop? 34 GRAPH 02: How Often Do You Visit Snack Food Coffee Shops? 35 DIAGRAM 01: The Four P’s for Krispy Kreme 3 DIAGRAM 02: Starbucks - Balance of Standardization and Customization 83 DIAGRAM 03: McDonald’s - Balance of Standardization and Customization 83 DIAGRAM 04: Au Bon Pain - Balance of Standardization and Customization 83 DIAGRAM 05: Krispy Kreme - Balance of Standardization and Customization 109 DIAGRAM 06: Interior Brand Environment Design Strategy Matrices 175 TABLE 01: Selected Differences between United States and United Kingdom 22 TABLE 02: Site Selection Objective Summary for 103 Clarence Street 60 TABLE 03: Material Recommendations and Rationale 171
NOTE: All photographic, computer-aided, and hand drawn figures, charts, graphs, diagrams, and tables in this Thesis were produced by Larissa Stockton unless otherwise noted.
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CHAPTER ONE
1. INTRODUCTION
If London is anything to go by the world has gone fast food mad. Coffee bars, hamburger joints, pizza parlours, soup and juice bars, bagel and noodle bars, and sandwich shops – the list of fast food choices is almost endless. On any given street you may find four coffee and three hamburger choices, let alone a few new concepts putting their first tentative toe in the water. What distinguished these companies? Take coffee bars as an example. It is hard to tell at first glance. They all seem to offer the same choice (filter, latte cappuccino, espresso, etc.). Unless you are a true coffee aficionado you probably cannot tell any real difference between the coffee they serve, or that one brews coffee the purist’s way and another uses a machine which makes the right noises but has been manufactured to cater for volume rather than quality. Yet some people prefer one fast food outlet over another. Sometimes this comes down to the product, sometimes it comes down to selection, or you may dislike the rather cumbersome process some of them employ to take your order and your money and then deliver your food to you. You may even prefer the choice of music they play or have a fetish for synthetic coloured uniforms. Often if comes down to the environment and what this says about the values and personality of the brand.2
This Thesis explores the process of designing an interior
retail store environment which can visually communicate a company’s
brand across international and cultural boundaries in today’s
consumer market. This process will be investigated in detail
through American food retail franchise Krispy Kreme Doughnuts. In
addition, case studies focusing on the international retail interior
environments of established brands will be addressed and design
concepts considered.
2 Calver, Retail Graphics, p. 112.
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In late 2002, Krispy Kreme Doughnuts announced international
expansion plans in multiple markets around the globe. Krispy
Kreme’s current brand strategy, including their retail store
interior design, is centred on the American consumer and related
behavioural patterns as well as American commercial real estate
trends and requirements. This is logical for a franchise that,
until very recently, has not been focused on growth beyond the
American market.
This Thesis focuses on Krispy Kreme’s expansion into the
United Kingdom. The United Kingdom is a primary target market for
Krispy Kreme Doughnuts. Focusing this Thesis on the United Kingdom
market entails specific detailed data on consumer and retail trends
to be gathered, analysed, and compared to the United States market.
Results of this analysis will allow conclusions to be drawn with
regard to the impact of culture on retail interior design generally
and specifically with regard to example company Krispy Kreme. The
process and procedure used to obtain these results can later be
applied to other international markets if desired.
Retail design encompasses just about every facet of design
including promotional graphics, product packaging, and interior
design of the retail place.3 These four areas of design are
commonly referred to in the marketing profession as the “Four P’s of
Marketing”: Product, Price, Promotion, and Place. Collectively
these include: product planning, pricing, branding, distribution
channels, personal selling, advertising, promotions, packaging,
display, servicing, physical handling, and fact finding and
analysis. This “Marketing Mix” is the parameters that a marketing
manager can use to make decisions that center on the customers in
the target market creating perceived value and generating business.4
3 Whitting, Magazine of the Chartered Society of Designers, pp. 14-15. 4 McCarthy, op. cit., pp. 13-23.
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There are many variations of this model, some tailored to
different businesses and situations. For the purpose of this
Thesis, I have interpreted the “Four P’s” model for retail design,
as opposed to marketing, and have grouped different retail design
and marketing elements specific to Krispy Kreme as follows:
DIAGRAM 01: The "Four P’s" for Krispy Kreme
This Thesis will focus on “Place”, specifically the interior
retail store environment. Here “Place” is not intended to refer to
distribution or distribution networks. As depicted in the diagram
above, it is difficult to separate out other design areas while
developing a consistent overall brand image. Therefore elements
crossing over “Place” (such as branding, product packaging design,
graphics, e.g.) will also be addressed as necessary. As advertising
and related advertisement graphics are a part of Promotion, this
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area is only touched upon briefly as it is outside the scope of this
Thesis. Specific Product and Pricing strategies will not be
addressed.
The body of this Thesis will address “If” and “Why” Krispy
Kreme must redesign its current retail store environment to
successfully communicate its brand to the UK consumer culture.
Through drawn concept designs, this Thesis will answer the question,
“How can Krispy Kreme transfer its brand image across cultural
boundaries and communicate it through architectural interior
design?”
Specifically, to answer the question posed, research and
analysis in the following chapters will be conducted with respect
to: company background, company requirements, branding and the
retail interior environment, consumer behaviour and cross cultural
marketing (including UK market competition and product and consumer
trends), franchising, international site selection, established
international brand case studies, Krispy Kreme Doughnut’s existing
brand strengths and weaknesses, and international retail design
trends.
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CHAPTER THIRTEEN
13. CONCEPT DESIGN SOLUTION
After a year of research and analysis, this chapter presents
the concept design solution for Krispy Kreme United Kingdom. It is
the visual answer to the question of this Thesis, “How should a
company transfer its brand across cultural boundaries and
communicate it through architectural interior design.”
The visual solution is presented in three sets of drawings.
Concept drawings are shown in Chapter Section 13.1, function
drawings in 13.2, and drawings illustrating important details in
13.3. These drawing sets are followed by a discussion on the design
approach in Chapter Section 13.4, colour in 13.5 and material in
13.6.
The Set of Concept Drawings begins with the overall
perspective for a typical Krispy Kreme store and floor plan. It is
then broken down into individual perspective drawings for each of
the six modules comprising the design. As previously noted, the
modules are based on Krispy Kreme’s six components of store design
referenced in Chapter 10.1.1. The collection of perspective
drawings is intended to communicate the feeling of the design.
Please note that Module 05: Featured Lighting Design and Module 06:
Repositionable Merchandise Display Case is not presented in the
coloured perspective drawing to prevent over-complication of the
image. Furthermore, the Repositionable Merchandise Display Case is
an optional module in the design and may not necessarily be used in
every store.
The following Set of Function Drawings demonstrates the
flexibility and functionality of the design. Here the six modules
are combined and applied to various store layouts. Five example
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store floor plans are shown based on standards typically used for
multiple format retail design planning.5 These floor plans are also
sized to fit the Krispy Kreme minimum required area of 2,000 sq.
ft.6 A Lighting Grid is included to demonstrate the application of
the featured lighting design to an example store floor plan.
Finally, a flow diagram and desire line diagrams demonstrate the
ordering process and traffic flow pattern applicable to all of the
floor plan types shown.
The third and final set of drawings, Set of Detail Drawings,
provides further notation and dimensions for each module. Here it
is possible to understand the design considerations and rationale
behind each module.
5 Moffat, op. cit., 3 March 2003. 6 McAleer, op. cit., 14 November 2003.
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13.1. SET OF CONCEPT DRAWINGS
CONCEPT DRAWINGS BY MODULE
(9 drawings to follow)
PERSPECTIVE 01: Interior Brand Environment Concept
PERSPECTIVE 02: Key to Concept Modules
MODULE 01: The Vestibule: Entrance, Mixing Station, Merchandise Display MODULE 02 and 03: The Order: Doughnut Display and Doughnut Theatre
MODULE 04: The Seating: Solutions 01, 02, and 03
MODULE 05: Feature Lighting Design
OPTIONAL MODULE 06: Repositionable Merchandise Display Case
13.2. SET OF FUNCTION DRAWINGS
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FUNCTION DRAWINGS
(13 drawings to follow)
FLOOR PLAN TYPE A: 2,000 sq. ft. Square
FLOOR PLAN TYPE B: 2,000 sq. ft. Wedge
FLOOR PLAN TYPE C: 2,000 sq. ft. Rectangle: Entrance on Long Side
FLOOR PLAN TYPE D: 2,000 sq. ft. Rectangle: Entrance on Short Side
ELEVATIONS TYPE D: Display Case/Theatre Side and Front Elevation
FLOOR PLAN TYPE E: 1,000 sq. ft. Airport/Shopping Plaza Format
LIGHTING GRID: Application of Feature Lighting to Example Plan
FLOW DIAGRAM: Mechanics of Space for All Floor Plan Types
DESIRE LINE KEY: Key to Fields of Vision at Point of Entrance
DESIRE LINES TYPE A: 2,000 sq. ft. Square
DESIRE LINES TYPE B: 2,000 sq. ft. Wedge
DESIRE LINES TYPE C: 2,000 sq. ft. Rectangle: Entrance on Long Side
DESIRE LINES TYPE D: 2,000 sq. ft. Rectangle: Entrance on Short Side
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13.3. SET OF DETAIL DRAWINGS
DETAIL DRAWINGS BY MODULE
(12 drawings to follow)
MODULE 01 DETAIL: The Vestibule: Entrance, Mixing Station, Merchandise Display (1 drawing)
MODULE 02 DETAIL: The Order: Doughnut Display (2 drawings)
MODULE 03 DETAIL: The Order: Doughnut Theatre (1 drawing)
MODULE 04 DETAIL: The Seating: Three Seating Solutions (4 drawings)
MODULE 05 DETAIL: Feature Lighting Design (1 drawing)
OPTIONAL MODULE 06 Repositionable Merchandise Display Case (1 drawing) DETAIL:
MENU BOARD DETAIL: Ordering Point Information Sign (1 drawing)
PERSPECTIVE: Thesis Visual Conclusion (1 drawing)
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13.4. DESIGN APPROACH
When moving into the design section of this Thesis, the
approach was naturally modular. When it was time to begin sketching
and drawing, design requirements were already outlined through
analysis. Ideas and mental images had been forming for some time.
Five key words were developed to represent and capture my
interpretation of the Krispy Kreme brand. These key words,
previously documented, include: Factory, Magical, Heavenly, Fun, and
Fresh. These words conjure up images and thoughts which should come
to life when viewing the new concept for the interior brand
environment.
As can sometimes be the case, initial design ideas felt
complicated. Referencing notes from an interview with QUBE Retail
Design Partner Philip G.C. Whitting, enabled a refocus of ideas.
Philip Whitting advised that retail design must be simple to work.
Whatever design one arrives at should be stripped of the frills to
get back to the basic form. It is this basic form that works best
as the final concept. Acknowledging these professional thoughts,
concepts presented in this Thesis strive to achieve this simplicity.
The forms and shapes are in a scale and relationship to one another
that is balanced creating overall impact.
The underlying idea for the three solid stainless steel forms
crossed by the horizontal glowing doughnut display case came from
the most unusual inspirational source, Valkyrie. One of three parts
of the opera Rings of the Nibelungs written by Richard Vaugner,
Valkyrie was performed during the spring 2003 season at St.
Petersburg's Mariinsky Theatre, Russia. The stage set, shown in
Figure 62, made an incredible impression in its simplicity, changing
light, and exaggerated scale. To show the scale of the set, the
opera singers have been circled in red. Viewing this opera was a
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CHAPTER FOURTEEN
14. CONCLUSION
This Thesis identified and investigated seven areas of
analysis that addressed the complexities of communicating a brand
internationally through architectural interior design. To explore
this question in detail, Krispy Kreme Doughnuts was utilized as an
example company. The conclusions of this analysis were demonstrated
visually through an interior brand environment solution which was
presented in Chapter 13. As a result of the work captured in these
pages, one can conclude that Krispy Kreme Doughnuts has great
potential to strengthen its brand with a re-design of its store
environment upon implementation in the United Kingdom. The results
here will be presented to Jack McAleer, Head of Concept Development
at Krispy Kreme, after the opening of the Harrods store October
2003. It is hopeful that there will be receptivity to the suggested
designs and employed method of analysis.
While historically having a strong focus on Product, Price and
Promotions, as Krispy Kreme looks to grow internationally they must
engage in the 4th “P,” Place. They must do so as the current store
design does not address the designation of areas for integration of
local culture, and is not flexible enough to allow for
implementation in various floor plan layouts. Furthermore, it has
not found the appropriate balance of standardization and
customization with regard to its brand awareness and new target
market distinctions.
Nevertheless, Krispy Kreme has developed packaging graphics,
kiosk designs, and promotional car designs and graphics that are
highly effective. Overall brand consistency across the customer
interaction points would be significantly improved if the retail
store environment leveraged some of these design strengths.
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Therefore, it would be a missed opportunity (and possibly a risk to
new market acceptance) for Krispy Kreme to push forward
internationally with their current retail store design without
incorporating these elements.
This Thesis is interested in something other than a “yes” or
“no” answer to the question of re-design for Krispy Kreme. This
Thesis specifically asks, “How should a company transfer its brand
across cultural boundaries and communicate it through architectural
interior design?” And further, this Thesis seeks a strategy for
entrance into new markets, in this example the market being the
United Kingdom.
From comparative case study analysis, it is my conclusive view
that there are really two key questions any company must ask itself
when moving into new markets:
1. What are the cultural differences between the new target market and our company’s home market? Depending on expansion goals and style of the existing store design, the home market can be defined on a city, region, or country basis. Then a decision must be made on whether or not the targeted market is mostly “Similar”, “Different,” or “Very Different” to the home market identified.
2. What is the strength of our brand on a global level? Is it “New”, “Established”, or “Mature”, following that of the brand’s life cycle?
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The following are the responses to these two key questions for
example company Krispy Kreme Doughnuts:
1. Because Krispy Kreme’s design is not specific to any region within the United States, they are placed at a country level for the definition of their home market. Krispy Kreme’s home market is therefore, the United States. The target market has been identified as the United Kingdom and, through the analysis in Chapter 6.1, has been proven to be “Different” from the United States.
2. Krispy Kreme is an established brand in the United States. It is also a publicly traded company which broadens its level of awareness. Furthermore, the company is visible in movies of international reach. Therefore, this brand is entering the level of “Established” with regards to global brand awareness.
With the broad answers to these questions identified, we can
now position Krispy Kreme on four design strategy matrices to better
understand these interrelationships (as shown in Diagram 06). Each
matrix identifies a different area or opportunity to adjust the
store environment. While these areas will change with the evolving
company and brand, the basic form and modular structure of the
concept should remain constant.
Based on answers to the two aforementioned questions
(“Different” and “Established” respectively), Krispy Kreme can
identify its position on each matrix as “Circle B2” and follow the
recommended interior brand environment design strategy. Every time
the answer to one of these two questions changes, the matrices can
be re-visited and the design strategy adjusted accordingly.
To further illustrate the use of the tool, Starbuck’s can be
positioned as “Circle C3.” In this case, Starbucks’ answers to the
two questions are “Very Different” and “Mature,” respectively.
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DIAGRAM 06: Interior Brand Environment Design Strategy Matrices
The recommended strategies for Krispy Kreme, found in the
centre “Circle B2” of the matrices, have been interpreted visually
and previously presented in Chapter 13. The conclusive strategies
outlined here and in the visuals found in Chapter 13 are in
alignment. As time elapses, Krispy Kreme may find that they move
within each matrix. Movement would indicate changing levels of
global brand awareness and/or entrance into new markets, and as a
result the recommended strategies and visuals would correspondingly
change.
A B C
1
2
3
Glob
alBran
dAw
aren
ess
SIMILAR DIFFERENT VERY DIFFERENTNE
WES
TABL
ISHE
DMA
TURE
Similarity of Culture to Home Market
Additional Bespoke Elements; varied colour schemes, use of new materials and textures, lighting fixtures, packaging, surface treatments, and Wi-Fi
STANDARDIZATION
Highly Standardized Stores; create brand recognition and level of customer comfort – sensitivity to local culture through artwork and information displays
Introduce Bespoke Elements; reflect culture through wall treatments, graphics, music, and packaging
A B C
1
2
3
Glob
alBran
dAw
aren
ess
SIMILAR DIFFERENT VERY DIFFERENTNE
WES
TABL
ISHE
DMA
TURE
Similarity of Culture to Home Market
Additional Bespoke Elements; varied colour schemes, use of new materials and textures, lighting fixtures, packaging, surface treatments, and Wi-Fi
STANDARDIZATION
Highly Standardized Stores; create brand recognition and level of customer comfort – sensitivity to local culture through artwork and information displays
Introduce Bespoke Elements; reflect culture through wall treatments, graphics, music, and packaging
A B C
1
2
3
Global
Bran
dAw
aren
ess
SIMILAR DIFFERENT VERY DIFFERENT
NEW
ESTA
BLIS
HED
MATU
RE
Similarity of Culture to Home Market
Vary Seating Types to Suit Customer Base; e.g. family/group Vs. individual seating arrangements
New Fun Arrangements; test new concepts and keep customers interested
NoChange
SEATING ARRANGEMENTS
A B C
1
2
3
Global
Bran
dAw
aren
ess
SIMILAR DIFFERENT VERY DIFFERENT
NEW
ESTA
BLIS
HED
MATU
RE
Similarity of Culture to Home Market
Vary Seating Types to Suit Customer Base; e.g. family/group Vs. individual seating arrangements
New Fun Arrangements; test new concepts and keep customers interested
NoChange
SEATING ARRANGEMENTS
A B C
1
2
3
Global
Bran
dAwaren
ess
SIMILAR DIFFERENT VERY DIFFERENT
NEW
ESTA
BLISHE
DMATU
RE
Similarity of Culture to Home MarketUSE OF LOGO & MERCHANDISE DISPLAY
Logo Appears in Key Areas; introduce variationsMerchandise Display for Growing Loyal Customer Base
Frequently Use Logo to Reinforce BrandLittle or No Merchandise on Display
Hint at Logo In-Store; use variations on the themeWide Merchandise Selection and Ample Displays
A B C
1
2
3
Global
Bran
dAwaren
ess
SIMILAR DIFFERENT VERY DIFFERENT
NEW
ESTA
BLISHE
DMATU
RE
Similarity of Culture to Home MarketUSE OF LOGO & MERCHANDISE DISPLAY
Logo Appears in Key Areas; introduce variationsMerchandise Display for Growing Loyal Customer Base
Frequently Use Logo to Reinforce BrandLittle or No Merchandise on Display
Hint at Logo In-Store; use variations on the themeWide Merchandise Selection and Ample Displays
A B C
1
2
3
Global
Bran
dAwaren
ess
SIMILAR DIFFERENT VERY DIFFERENTNEW
ESTA
BLISHE
DMATU
RESimilarity of Culture to Home Market
Re-awaken the Brand; introduce new product promotions and packaging both in-store and take-away
INFORMATION
Create Awareness and Provide Information; wall graphics, additional menu, point of sale brochures, window displays, table-top information
Lessen Information Intensity; communicate through subtle wall graphics and menus
A B C
1
2
3
Global
Bran
dAwaren
ess
SIMILAR DIFFERENT VERY DIFFERENTNEW
ESTA
BLISHE
DMATU
RESimilarity of Culture to Home Market
Re-awaken the Brand; introduce new product promotions and packaging both in-store and take-away
INFORMATION
Create Awareness and Provide Information; wall graphics, additional menu, point of sale brochures, window displays, table-top information
Lessen Information Intensity; communicate through subtle wall graphics and menus
A15
As a tool used to guide the direction of a design strategy,
the specific recommendations in each matrix were defined based on
the elements this Thesis identified as adjustable design components
of a retail environment. They also fall within the six areas of the
retail store as defined by Krispy Kreme. The components identified
here can be expanded upon or tailored on a company by company basis.
This matrix is simply a tool. The success of the tool depends
on the ability to investigate and answer the two key questions
appropriately. Furthermore, any strategic tool is not a guarantee
for success. If it were, more brands would be successful. The tool
presented here allows Krispy Kreme to logically assess, "How to
transfer its brand across cultural boundaries and communicate it
through architectural interior design."
For Krispy Kreme, the answer to this “How to” question was
to refresh and extend the colour palette and to introduce these
colours through new materials such as stainless steel and mosaic
glass floor tiles. In addition, the logo and some variations of the
logo were introduced into the store at key points such as on chair-
backs, the front entrance door handle, and the menu board. A bit of
sparkle for a magical environment was created through reflective
Corian displays and the mirror-backed “Doughnut Theatre.”
Flexibility of the design was a critical consideration.
This was solved for through a modular design approach which included
multiple seating solutions, optional displays, and an adjustable
polka-dot lighting grid. Furthermore, components were simple and
scalable such that they might fit a variety of ceiling heights and
store layouts. Additionally, the flow of traffic was redirected,
and the local culture accented through unobtrusive murals and
pictures on walls and the backs of high booth seating. Through the
course of study, the most interesting and unexpected discoveries
were the unique complexities of the franchise business and the
A16
importance of consistent brand communication across customer
interaction points.
There was, at the onset of this Thesis, an expectation for
arrival at a Krispy Kreme design conclusion which incorporated a
high degree of bespoke elements sensitive to the local community or
market. However, while it is my recommendation for Krispy Kreme to
re-design its store environment, only part of this proposal is
attributable to its new international intentions. A considerable
part is a result of temporarily overlooking “Place” during a period
of rapid expansion. Krispy Kreme must constantly evolve, and this
Thesis demonstrates that their brand has the opportunity to take a
great leap forward.
The solution for Krispy Kreme was a significant departure
from the home market strategy, which was appropriate in this
situation. However, this solution is specific to Krispy Kreme and
cannot be applied across other brands. Each brand situation with
regard to maturity and new entrance market similarity needs to be
considered individually. To begin with, a brand’s unique message,
which should reverberate throughout the retail environment, must be
clearly identified and considered at the forefront of all design
decisions. Existing brand strengths across different interaction
points should be emphasized. Outdated or inappropriate design
features should be retired. The design approach defined through the
use of the strategic matrices, augmented with an appropriate degree
of cultural references and tolerance, will ultimately determine the
proper strategy for any brand expanding internationally.
A17
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