Johnny S. Jennifer H. Gabriela F. Gabriella G.. INTRODUCTION Civilization instantly defined a new...

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Johnny S. Johnny S. Jennifer H. Jennifer H. Gabriela F. Gabriela F. Gabriella Gabriella G. G.

Transcript of Johnny S. Jennifer H. Gabriela F. Gabriella G.. INTRODUCTION Civilization instantly defined a new...

Page 1: Johnny S. Jennifer H. Gabriela F. Gabriella G.. INTRODUCTION Civilization instantly defined a new genre of empire-building strategy games and is recognized.

Johnny S.Johnny S.

Jennifer H.Jennifer H.

Gabriela F.Gabriela F.

Gabriella G.Gabriella G.

Page 2: Johnny S. Jennifer H. Gabriela F. Gabriella G.. INTRODUCTION Civilization instantly defined a new genre of empire-building strategy games and is recognized.

INTRODUCTION • Civilization instantly defined a new genre of empire-building strategy games

and is recognized as one of the greatest virtual reality games ever created. Sid Meier created the original Civilization computer game in 1990.

• Civilization is a 2-3 dimensional role playing computer simulated game. • Players interact with one another through avatar persona where commerce,

economy, and transaction all play a big part. The object is to create an extraordinary empire starting from 4000bc that can with stand the test of time into the future.

• Players can match wits against some of history's greatest leaders as they strive to build the ultimate civilization to stand the test of time. Civilization is an addictive blend of building, exploration, discovery and conquest. The legacy of this incredibly fun, addictive series continues today with the development of many Civilization versions just waiting to be explored.

• Civilization is a wonderful educational experience for students as it allows players to control all government decisions, enforce or monitor religions, and modify human civilization which affects the community environment and virtual economy.

Page 3: Johnny S. Jennifer H. Gabriela F. Gabriella G.. INTRODUCTION Civilization instantly defined a new genre of empire-building strategy games and is recognized.

TaskTask• To complete this task you must do

research on the game Civilization. • The scenario is that you must become

part of an elite gamers club. • You must create a civilization so

great that you complete the game in the best five of the competition (best statistics) which will be your class mates.

• Download the game from the internet if the class has not provided the software.

• Explore the game from different perspectives of each civilization.

• Build your competing empire to your best abilities.

Page 4: Johnny S. Jennifer H. Gabriela F. Gabriella G.. INTRODUCTION Civilization instantly defined a new genre of empire-building strategy games and is recognized.

ProcessProcess• There are many helpful ways to complete your task.

• One good site to do research on would be,

http://en.wikipedia.org/wiki/Civilization_(computer_game). Just type that into your search bar and it will take you right to it. This page thoroughly tells you what the game is all about. Http://www.civfanatics.com/civ3/strategy/ this is a tutorial site on how to play Civ3. It helps beginners as well as helping more advanced players become better. Http://civilizationiii.faq.cfm is a helpful site as well. It answers many of your questions about Civ3. Write down as much information as possibly because it will be needed later to play the game. These sites will help you gain a lot of knowledge about the game.There are many more you can go to. Get on the Internet and type in google.com. It will take you to many helpful sites.That way you can potentially be in the top 5 civilizations.

• Another good idea would be to e-mail a friend who has prior knowledge about the game. Write a short paragraph explaining to them what exactly you want to know.

• One last step you can take to improve your chances of being in the top five is to send as e-mail to [email protected]. They will automatically start sending you information about this game without you even asking. They will give you up to date information that no one else has.

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ConclusionConclusion• After you have completed the process and have now gained personal After you have completed the process and have now gained personal

experience playing Civilization III or any other version, compose an essay experience playing Civilization III or any other version, compose an essay to help better define your opinion towards the virtual world environment. to help better define your opinion towards the virtual world environment.

• For this essay assignment, compose a three-page letter addressed to a For this essay assignment, compose a three-page letter addressed to a specific educational entity or to an online virtual environment company. specific educational entity or to an online virtual environment company.

  • What communication, social, and psychological aspects are impacted? How What communication, social, and psychological aspects are impacted? How

could the environment be adapted to be more beneficial?could the environment be adapted to be more beneficial?• In this letter detail your support for or objections to the environment. Detail In this letter detail your support for or objections to the environment. Detail

in separate paragraphs the social and/or educational benefits if any, and in separate paragraphs the social and/or educational benefits if any, and specifically why and how this environment affects the human beings using specifically why and how this environment affects the human beings using the environment. the environment.

• When you are finished print, staple, and submit to instructor.When you are finished print, staple, and submit to instructor.

Page 6: Johnny S. Jennifer H. Gabriela F. Gabriella G.. INTRODUCTION Civilization instantly defined a new genre of empire-building strategy games and is recognized.

Virtual World Essay Rubric

Beginning

1

Developing

2-3

Accomplished

4-5

Exemplary

6

Support/Objections of Virtual Environment

Provides little or no support/objections concerning the virtual world.

Provides brief support/objections towards virtual world, limits information.

Uses specific evidence from student research to support their suggested speculation.

Clearly describes the central question, develops a thoughtful speculation towards their support/objection of the virtual environment.

Detailed Social and or Educational Benefits

Gives little or no detail on social or educational benefits provided by the virtual world. Poorly written.

Gives partial details on social or educational benefits. Is very limited on information. Written transitionally.

Gives well descriptive details on social or educational benefits. Well written.

Gives an excess of details and strongly suggests possible benefits/consequen-ces associated with the virtual environment. Superiorly written.

Affects on Human-beings

Does not provide any information on social or psychological affects towards humans-beings.

Provides little information on social or psychological affects the virtual environment has towards human-beings.

Provides numerous information on social or psychological affects the virtual world can have upon human-beings.

Provides an excess amount of information on social or psychological affects.

Conventions Does not demonstrate attention to details. Many errors. Very brief.

Demonstrates little attention to details. Many errors.

Solid work that demonstrates attention to details. Some errors.

Solid work that demonstrates careful attention to details. Few errors.

Page 7: Johnny S. Jennifer H. Gabriela F. Gabriella G.. INTRODUCTION Civilization instantly defined a new genre of empire-building strategy games and is recognized.

Civilization-ResourcesCivilization-Resources

• http://www.lilback.com/civilization/

• http://www.2kgames.com/civ4/compare_graphics.htm

Page 8: Johnny S. Jennifer H. Gabriela F. Gabriella G.. INTRODUCTION Civilization instantly defined a new genre of empire-building strategy games and is recognized.

..Credits

Jennifer H.Home Page and Task

Gabriella G.Process

Gabriela F.Introduction and Conclusion

Johnny S.Rubric and Resources