Janak Thakker / Animation Reel 2012 Breakdown / mail...

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Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984 Todd - Facial animation test @ Fat Little Indian Boy Audio clip is Daniel Day Lewis in Gangs of New York. Todd is a character I'm developing for a couple of shortfilm ideas that I have. Responsible for everything. Software: Maya, Zbrush, Arnold, After Effects. Thomas Jonsgården - Want to See Something @ MPC Sr. Animator, all animation. Software: Maya. Battlefield 3 - Man On Fire @ Visual Art Lead character rigging. Lead Animator, all animation. Animation tweaks after my contract ended by Jonas Ekman. Worked closely with the director to get the right level of tension and action into the scene. Software: Maya, Advanced Skeleton. Battlefield 3 - Man On Fire @ Visual Art Lead character rigging. Lead Animator, all animation. Worked closely with the director to get the right level of tension and action into the scene. Software: Maya, Advanced Skeleton.

Transcript of Janak Thakker / Animation Reel 2012 Breakdown / mail...

Page 1: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Todd - Facial animation test @ Fat Little Indian Boy

Audio clip is Daniel Day Lewis in Gangs of New York.

Todd is a character I'm developing for a couple of shortfilm ideas that I have.

Responsible for everything.

Software: Maya, Zbrush, Arnold, After Effects.

Thomas Jonsgården - Want to See Something @ MPC

Sr. Animator, all animation.

Software: Maya.

Battlefield 3 - Man On Fire @ Visual Art

Lead character rigging.

Lead Animator, all animation. Animation tweaks after my contract ended by Jonas Ekman.

Worked closely with the director to get the right level of tension and action into the scene.

Software: Maya, Advanced Skeleton.

Battlefield 3 - Man On Fire @ Visual Art

Lead character rigging.

Lead Animator, all animation.

Worked closely with the director to get the right level of tension and action into the scene.

Software: Maya, Advanced Skeleton.

Page 2: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Jamie Oliver - 30 Minute Meals @ MPC

Animation Lead, all animation.

Software: Maya.

Jamie Oliver - 30 Minute Meals @ MPC

Animation Lead, all animation.

Software: Maya.

Jamie Oliver - 30 Minute Meals @ MPC

Animation Lead, all animation.

Software: Maya.

Vodacom - Mpesa Man @ Mad Crew

Rigging of Mpesa Man and bg characters.

Sr. Animator, all animation.

Worked closely with the director to get to, and stay within, the desired animation style.

Software: Maya, Advanced Skeleton.

Page 3: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Vodacom - Mpesa Man @ Mad Crew

Rigging of Mpesa Man.

Sr. Animator, all animation.

Worked closely with the director to get to, and stay within, the desired animation style.

Software: Maya, Advanced Skeleton.

Vodacom - Mpesa Man @ Mad Crew

Rigging of Mpesa Man.

Sr. Animator, all animation.

Worked closely with the director to get to, and stay within, the desired animation style.

Software: Maya, Advanced Skeleton.

Vodacom - Mpesa Man @ Mad Crew

Rigging of Mpesa Man.

Sr. Animator, all animation.

Worked closely with the director to get to, and stay within, the desired animation style.

Software: Maya, Advanced Skeleton.

Vodacom - Mpesa Man @ Mad Crew

Rigging of Mpesa Man.

Sr. Animator, animation of Mpesa Man.

Worked closely with the director to get to, and stay within, the desired animation style.

Software: Maya, Advanced Skeleton.

Page 4: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

BGE - Tesco @ Windmill Lane (Worked remotely from my office in Stockholm)

Lead animator, all animation.

Software: XSI.

BGE - Tesco @ Windmill Lane (Worked remotely from my office in Stockholm)

Lead animator, all animation.

Software: XSI.

BGE - Tesco @ Windmill Lane (Worked remotely from my office in Stockholm)

Lead animator, all animation.

Software: XSI.

Cadburys - Spots V. Stripes @ MPC

Sr. Animator, all animation.

Worked closely with the creative director and director to make sure we had a nice balance of creature and character.

Software: Maya.

Page 5: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Cadburys - Spots V. Stripes @ MPC

Sr. Animator, all animation.

Worked closely with the creative director and director to make sure we had a nice balance of creature and character.

Software: Maya.

Cadburys - Spots V. Stripes @ MPC

Sr. Animator, all animation.

Worked closely with the creative director and director to make sure we had a nice balance of creature and character.

Software: Maya.

Cadburys - Spots V. Stripes @ MPC

Sr. Animator, all animation.

Worked closely with the creative director and director to make sure we had a nice balance of creature and character.

Software: Maya.

Cadburys - Spots V. Stripes @ MPC

Sr. Animator, all animation.

Worked closely with the creative director and director to make sure we had a nice balance of creature and character.

Software: Maya.

Page 6: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Cadburys - Spots V. Stripes @ MPC

Sr. Animator, all animation.

Worked closely with the creative director and director to make sure we had a nice balance of creature and character.

Software: Maya.

Cadburys - Spots V. Stripes @ MPC

Sr. Animator, all animation.

Worked closely with the creative director and director to make sure we had a nice balance of creature and character.

Software: Maya.

Saturn - Evolution of Technology @ Furia Digital

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the right balance of creature and machine.

Software: Maya.

Saturn - Evolution of Technology @ Furia Digital

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the right balance of creature and machine.

Software: Maya.

Page 7: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Saturn - Evolution of Technology @ Furia Digital

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the right balance of creature and machine.

Software: Maya.

Saturn - Evolution of Technology @ Furia Digital

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the right balance of creature and machine.

Software: Maya.

Saturn - Evolution of Technology @ Furia Digital

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the right balance of creature and machine.

Software: Maya.

Saturn - Evolution of Technology @ Furia Digital

Sr. Animator, all animation (including modelling/animating the cracking glass).

Worked closely with the supervisor to establish and maintain the right balance of creature and machine.

Software: Maya.

Page 8: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Saturn - Evolution of Technlogy @ Furia Digital

Rigging of the "Early Man".

Sr. Animator, animated the arms tearing out of the body. Final animation tweaks and brilliant FX animation by Marco Rossi Heras.

Worked closely with the supervisor to establish and maintain the right balance of creature and machine.

Software: Maya, abAutoRig

Saturn - Evolution of Technology @ Furia Digital

Rigging of the "Early Man".

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the right balance of "natural motion" and machine.

Software: Maya, abAutoRig

Saturn - Evolution of Technology @ Furia Digital

Rigging of the "Early Man".

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the right balance of "natural motion" and machine.

Software: Maya, abAutoRig

Eircom - Monster @ Windmill Lane Postproduction

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the creatures "monstery playfullness".

Software: XSI.

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Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Eircom - Monster @ Windmill Lane Postproduction

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the creatures "monstery playfullness".

Software: XSI.

Eircom - Monster @ Windmill Lane Postproduction

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the creatures "monstery playfullness".

Software: XSI.

Eircom - Monster @ Windmill Lane Postproduction

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the creatures "monstery playfullness".

Software: XSI.

Eircom - Monster @ Windmill Lane Postproduction

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the creatures "monstery playfullness".

Software: XSI.

Page 10: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Nissan - Autoestopista @ Furia Digital (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the characteristics and emotions for the character.

Software: Maya.

Nissan - Autoestopista @ Furia Digital (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the characteristics and emotions for the character.

Software: Maya.

Nissan - Autoestopista @ Furia Digital (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the characteristics and emotions for the character.

Software: Maya.

Nissan - Autoestopista @ Furia Digital (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the characteristics and emotions for the character.

Software: Maya.

Page 11: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Nissan - Autoestopista @ Furia Digital (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the characteristics and emotions for the character.

Software: Maya.

Nissan - Autoestopista @ Furia Digital (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the characteristics and emotions for the characters.

Software: Maya.

Nissan - Autoestopista @ Furia Digital (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Worked closely with the supervisor to establish and maintain the characteristics and emotions for the characters.

Software: Maya.

Anders Banke - Frostbiten @ Fido

VFX Supervisor & Lead Animator, all animation.

Worked closely with the creative director and director to get the right amount of creepyness to the creature.

Software: Maya.

Page 12: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Anders Banke - Frostbiten @ Fido

VFX Supervisor & Lead Animator, all animation.

Worked closely with the creative director and director to get the right amount of creepyness to the creature.

Software: Maya.

Orangina - Naturally Juicy @ The Mill

Sr. Animator, all animation.

Worked closely with the animation director to establish and maintain the character for the doe and the bear.

Software: XSI.

Orangina - Naturally Juicy @ The Mill

Sr. Animator, all animation.

Worked closely with the animation director to establish and maintain the character for the doe and the bear.

Software: XSI.

Orangina - Naturally Juicy @ The Mill

Sr. Animator, all animation.

Worked closely with the animation director to establish and maintain the character for the doe and the bear.

Software: XSI.

Page 13: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Orangina - Naturally Juicy @ The Mill

Sr. Animator, all animation.

Worked closely with the animation director to establish and maintain the character for the doe and the bear.

Software: XSI.

Orangina - Naturally Juicy @ The Mill

Sr. Animator, animation of the Bear and the Doe.

Worked closely with the animation director to establish and maintain the character for the doe and the bear.

Software: XSI.

Tools - Mr. Tools @ Fido

Sr. Animator, all animation.

Software: Maya.

Comviq - Beatbox @ Sto.pp

Sr. Animator, all animation.

Worked closely with the director to establish the right amount of creature and anthropomorphized motion.

Software: XSI.

Page 14: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Tools - Mr. Tools @ Fido

Sr. Animator, all animation.

Software: Maya.

Comviq - Beatbox @ Sto.pp

Sr. Animator, all animation.

Worked closely with the director to establish the right amount of creature and anthropomorphized motion.

Software: XSI.

Comviq - Beatbox @ Sto.pp

Sr. Animator, all animation.

Worked closely with the director to establish the right amount of creature and anthropomorphized motion.

Software: XSI.

Alko - Alko @ Fido

Sr. Animator, all animation.

Software: Maya.

Page 15: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Alko - Alko @ Fido

Sr. Animator, all animation.

Software: Maya.

Alko - Alko @ Fido

Sr. Animator, all animation.

Software: Maya.

BBS - Overfoering @ Fido

Sr. Animator, all animation.

Software: Maya.

BBS - Overfoering @ Fido

Sr. Animator, all animation.

Software: Maya.

Page 16: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Discovery Channel - Megabeasts @ Cinevision VFX (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Software: Maya.

E.On - Wireless @ Bacon CPH (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Software: Maya.

E.On - Wireless @ Bacon CPH (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Software: Maya.

E.On - Wireless @ Bacon CPH (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Software: Maya.

Page 17: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

E.On - Wireless @ Bacon CPH (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Software: Maya.

E.On - Wireless @ Bacon CPH (Worked remotely from my office in Stockholm)

Sr. Animator, all animation.

Software: Maya.

Tools - Mr. Tools @ Fido

Sr. Animator, all animation.

Software: Maya.

Jamie Oliver - 30 Minute Meals @ MPC

Animation Lead, all animation.

Software: Maya.

Page 18: Janak Thakker / Animation Reel 2012 Breakdown / mail ...fatlittleindianboy.com/images/srBreakDown/2012/janakThak...Jamie Oliver - 30 Minute Meals @ MPC Animation Lead, all animation.

Janak Thakker / Animation Reel 2012 Breakdown / mail: [email protected] / cell: +46(0)733 900 984

Todd - Body animation test @ Fat Little Indian Boy

Todd is a character I'm developing for a couple of shortfilm ideas that I have.

Responsible for everything.

Software: Maya, Zbrush, Arnold, After Effects.