Izmael Pacheco - VSTs Graphical Interfaces

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Hi! My name is Ismael Pacheco. I’m from San Jose, Costa Rica. As classical pianist/keyboardist and sound designer for a couple of years, I would like to approach this last week peer review assignment, into a different way, more simple, without any audio or video, just screenshots. Explaining something that for many that are making their first steps into the synthesis world could be a little bit tedious or even confusing. And the topic that I decided to choose this last week is how to recognize and find the main aspects of a synthesizer despite its GUI differences between the different synths that are available in the market. That at last, although there are different synths, (hard and soft VSTs) with different synthesis engines (granular, additive, subtractive synthesis, FM, hybrids, etc.), the important features of them, remains always the same. As well the essence of the synthesizers and its concepts such, envelopes (ADSR), mods, LFOs, filters, oscillators, that we’ve got the opportunity to explore on this last week. But focusing on this specific topic, I will show you and compare the graphical interface of four different synthesizers. Clearly showing where the Oscillator, Filter, Amplifier, Envelopes (ADSR), and LFO sections are.

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Izmael Pacheco 6th Week Peer Review Assignment for Berklee College of Music - Music Production Course

Transcript of Izmael Pacheco - VSTs Graphical Interfaces

  • Hi! My name is Ismael Pacheco.

    Im from San Jose, Costa Rica.

    As classical pianist/keyboardist and sound designer for a couple of years, I

    would like to approach this last week peer review assignment, into a

    different way, more simple, without any audio or video, just screenshots.

    Explaining something that for many that are making their first steps into the

    synthesis world could be a little bit tedious or even confusing.

    And the topic that I decided to choose this last week is how to recognize and

    find the main aspects of a synthesizer despite its GUI differences between

    the different synths that are available in the market.

    That at last, although there are different synths, (hard and soft VSTs) with

    different synthesis engines (granular, additive, subtractive synthesis, FM,

    hybrids, etc.), the important features of them, remains always the same.

    As well the essence of the synthesizers and its concepts such, envelopes

    (ADSR), mods, LFOs, filters, oscillators, that weve got the opportunity to

    explore on this last week.

    But focusing on this specific topic, I will show you and compare the graphical

    interface of four different synthesizers. Clearly showing where the Oscillator,

    Filter, Amplifier, Envelopes (ADSR), and LFO sections are.

  • LinPlug ALPHA 3

    On this synth we can see clearly how into the main page, we have all the

    parameters. Two oscillators, the filters (cutoff and reso), the ADSR envelope

    (att, dec, sust, rel), three LFOs, the voices selector that allows the switch

    between mono or poly, and even some effects, plus other extra parameters.

    GMedia Music impOSCar

  • On this synthesizer, regardless its appearance filled of knobs, its name

    making referral to the OSCillator and many things that at first sight could

    frightened us, its easy to understand where are the OSCs (on the left), the

    LFO and the Filter that are on the center page, and the envelopes and filters,

    on the right side of the synth. Where also you can find on the right bottom,

    above the keys, the ADSR knobs, with their names, Attack, Decay, Sustain,

    Release.

    Steinberg Mystic

    On this one, we can see that despite the futuristic look and its different

    appearance, we have different pages that allow us the change between the

    LFO, the Envelope, Synth Events and the Effects (EFX).

  • Above, there its the oscillator with the course and morph knobs that

    changes its shape and colour.

    And below, onto the LFO page, the LFO shape selector, the source and mod

    destination.

    Steinberg Mystic (Envelope Section)

    On the image below, we can see in a simple way, the ADSR envelope, that

    instead of using knobs and being into the main synth, this VST has an

    exclusive section for the envelope and it uses sliders. Something pretty

    comfortable, especially when we use a laptop mouse, decreasing and

    increasing the values horizontally.

  • Spectrasonics Omnisphere

    This beast, that without any doubts its my personal preferred one because

    its complexity and its particular STEAM engine, has many options and

    everything its grouped into the first page, allowing us to setup the

    oscillators, or the samples combining up to 6 LFOs, a Filters section that allow

    us to expand it into a more detailed view. As well, as the Envelopes section,

    that has different routes to assign the ADSR+Velo.

  • (Filters Section Expanded)

    (Envelopes Detailed View)

  • On this last section, as we can see, there are many detailed options to alter

    and route manually the envelopes assigned to different parameters such the

    Amplitude, Filter, Mods up to four. Providing extensive and depth

    characteristics to manipulate our sounds as we want.

    As it was my main purpose on this week, comparing how despite there are

    many kind and styles synthesizers graphical interfaces, the concepts studied

    on this week remains the same on every synth. And sometimes its a matter

    of putting attention and look around where are the LFOs, Oscillators,

    Envelopes, Filters, Mods, etc. mostly on the main interface. And, if we cant

    find something at the first sight, we must check everything into the user

    interface, opening tabs, zooming, expanding, etc. until weve got our goal;

    maybe an oscillator, or why not, a deep source/destinations page with many

    envelope options as weve seen above.

    Its just up to us taking a little bit of time looking around our synths and

    explore their vast (Just a little synth engine joke; V.A.S.T. Variable

    Architecture Synthesis Technology) possibilities, that expands our creative

    capabilities allowing us to create or recreate sounds just conceived into our

    minds, to the reality.

    I hope you enjoyed this little work of mine as I did, but also, the most

    important, that these weeks coursing this production course allowed you as

    did to me, refresh and clarify many concepts that as musicians we deal daily

    with them.

    Thanks for your time!