Structure Data 2014: AMID BILLIONS OF METRICS, YOUR SOFTWARE IS TRYING TO TELL YOU SOMETHING
Is Your App Ready to Scale? These 5 Metrics Will Tell You if You’re on the Right Track [White...
-
Upload
growmobile -
Category
Mobile
-
view
16 -
download
0
Transcript of Is Your App Ready to Scale? These 5 Metrics Will Tell You if You’re on the Right Track [White...
![Page 1: Is Your App Ready to Scale? These 5 Metrics Will Tell You if You’re on the Right Track [White paper]](https://reader036.fdocuments.net/reader036/viewer/2022081003/55a858291a28ab762d8b47f3/html5/thumbnails/1.jpg)
Is Your App Ready to Scale?
These 5 Metrics Will Tell You
if You’re on the Right Track
www.growmobile.com
White Paper
![Page 2: Is Your App Ready to Scale? These 5 Metrics Will Tell You if You’re on the Right Track [White paper]](https://reader036.fdocuments.net/reader036/viewer/2022081003/55a858291a28ab762d8b47f3/html5/thumbnails/2.jpg)
White Paper
In an extremely crowded app store environment, how do you know
that it is time to really double down and push an app at full scale?
This paper provides five benchmark metrics that you can use
to tell if you are ready to push your app into the top tier
(and sustain it there).
By A.J. Yeakel, GrowMobile COO and co-founder
Launching a mobile app can be a risky and expensive proposition. Your team has spent
months or more developing and perfecting the user experience. You’ve allocated a launch
marketing budget. You’ve kicked off a Beta advertising campaign to collect data. And
you’re on the path to unleashing your labor of love to the world.
But how do know when your app is ready for a full-scale launch?
While every app has different goals and category benchmarks to consider and no two
successful apps perform exactly alike, here’s a list of five metrics to make sure you’ve
nailed before you pull the trigger.
![Page 3: Is Your App Ready to Scale? These 5 Metrics Will Tell You if You’re on the Right Track [White paper]](https://reader036.fdocuments.net/reader036/viewer/2022081003/55a858291a28ab762d8b47f3/html5/thumbnails/3.jpg)
White Paper
Virality
Virality is the lifeblood of successful applications. While there are exceptions to every rule,
even the most niche-focused top grossing applications rely on organic referrals to win.
In the desktop world, where accurate referral analytics exist, you can isolate an acquisition
channel and compute a K-factor to establish virality. In the mobile app space, where
referral analytics are incomplete, you need to get a bit scrappier with your math. One
simple marketing metric developers commonly rely on is their free-to-paid install ratio. If
you are relying on another form of tracked non-organic marketing to kick-start your user
base, like cross promotion, the same concept applies. You can substitute paid for other
non-organic channels.
For broad appeal applications, like casual games, it’s important that the free-to-paid ratio
exceeds 1. For apps that launch into and stick in the top of the free charts, this ratio
commonly exceeds 3.
Let’s say, for example, you are marketing an application in the US App Store, targeting a
top 10 ranking in the Free chart with a goal of 150k first day downloads. If your free-to-paid
ratio is 3, you would need to pay for 37,500 installs to achieve your goal. For most applica-
tions, this is a reasonable paid install goal. And with this level of free organic installs, there
is a high probability that the app would continue to stay in charts for some time without a
large sustained marketing investment.
The higher your free-to-paid ratio, the higher the probability that your free traffic will
snowball and reduce the need for paid acquisition.
![Page 4: Is Your App Ready to Scale? These 5 Metrics Will Tell You if You’re on the Right Track [White paper]](https://reader036.fdocuments.net/reader036/viewer/2022081003/55a858291a28ab762d8b47f3/html5/thumbnails/4.jpg)
White Paper
For more niche-focused applications with higher revenues per user, it is possible to launch
a successful application if the free-to-paid ratio is less than 1. At Grow Mobile, we advise
these developers to target a minimum free-to-paid ratio of .5.
Monetization
Monetization benchmarks should be evaluated relative to the size of your user base and
the associated costs to service those users. One of the most common metrics that
developers focus on is their Daily Average Revenue Per User (DARPU).
The graph below illustrates where your DARPU would need to be relative to your DAU to
generate $50,000 per day with your application:
DAU & DARPU Needed to Hit $50k Daily Rev
![Page 5: Is Your App Ready to Scale? These 5 Metrics Will Tell You if You’re on the Right Track [White paper]](https://reader036.fdocuments.net/reader036/viewer/2022081003/55a858291a28ab762d8b47f3/html5/thumbnails/5.jpg)
White Paper
As the above graph shows, the more narrow your niche, the more important it is to
maximize your DARPU. Conversely, the broader your market appeal, the less pressure you
have to produce a high DARPU. With that said, building a large audience is far from easy
and generally comes with higher operational costs, so making sure your DARPU is competi-
tive for your category should be a focus prior to your launch.
Retention
Strong retention is the key to building a large user base. While an app is new, it’s important
to look at one, three, and seven day retention metrics to gauge as early proxies. Yet,
long-term retention needs to be the ultimate goal.
Developers who rely on daily usage for their success should strive to hit a day one
retention number of at least 30%. Apps that dominate the top grossing charts in most
cases exceed 50% day one retention, with retention dropping less than 10% per week and
beginning to level off at day 30. The better your long-term retention, the more you avoid
the “leaky bucket” issue, which requires pouring an increasing number of new installs into
the funnel to grow. Over the long-haul, an app with poor long-term retention will fizzle out
as saturation makes it sustain install levels.
While your app is still in Beta, the great news is that you still have time to improve your
retention through tweaks like: bug fixes, tutorial additions, push notifications,
and reward systems.
![Page 6: Is Your App Ready to Scale? These 5 Metrics Will Tell You if You’re on the Right Track [White paper]](https://reader036.fdocuments.net/reader036/viewer/2022081003/55a858291a28ab762d8b47f3/html5/thumbnails/6.jpg)
White Paper
Percentage of Users Retained (Healthy)
Percentage of Users Retained (Leaky Bucket)
![Page 7: Is Your App Ready to Scale? These 5 Metrics Will Tell You if You’re on the Right Track [White paper]](https://reader036.fdocuments.net/reader036/viewer/2022081003/55a858291a28ab762d8b47f3/html5/thumbnails/7.jpg)
White Paper
User Acquisition
Before you get ready to launch your app, you will want to have a gauge on how you expect
your app to scale from a user acquisition standpoint.
The goal here is to give you the opportunity to address any critical marketability issues in
advance of your full-scale launch.
To get a basic understanding of how your user acquisition will scale, we recommend
setting up one or more small advertising tests while you are in Beta. The goal is to observe
your click through rate (CTR), Conversion Rate, and cost per install (CPI) relative to your
scale. Each placement has very different benchmarks for each of these metrics, so we’d
recommend picking a high-traffic placement that’s proven to perform well and consulting
with your user acquisition partner to get an understanding of what success looks like on
the placement you are targeting. You should shoot to outperform the average eCPM for the
placement while hitting your CPI target, to make sure there is room to increase your
volume and/or reduce your CPI in the future.
If your Beta advertising campaigns are performing below your target benchmarks, now is
the time to identify where you need to improve the marketability of your app. Look closely
at the CTR of your ads, the conversion rate from ad click to install, and your cost per install
rate itself. If your initial ads face a low CTR, test additional angles, colors, and targeting. If
your conversion rate is low, make sure that your ad is aligned with your app store page. If
your CPI is too low, re-evaluate your monetization to decide whether there is room to
increase your rate.
![Page 8: Is Your App Ready to Scale? These 5 Metrics Will Tell You if You’re on the Right Track [White paper]](https://reader036.fdocuments.net/reader036/viewer/2022081003/55a858291a28ab762d8b47f3/html5/thumbnails/8.jpg)
White Paper
Return on Ad Spend / Payback Period
Once your user acquisition is on track to scale, now is the time to monitor how you are
progressing relative to the return on ad spend targets you’ve set for your app.
Many developers establish a pay back threshold for their user acquisition campaigns that
ranges between 30 and 180 days, depending on when the product monetizes and how
aggressively they are trying to gain market share. While it takes time to collect this data,
and most developers do not have the luxury of time, so its important to analyze trends over
the first 14 days and establish a lifetime value predictions that you can use as a baseline to
make educated rate and budget allocations before you launch.
About Grow Mobile
GrowMobile provides the first cross-network, self-serve and fully-managed
mobile advertising platform featuring the easiest, most effective, and complete
solution for mobile app promotion across the widest range of traffic sources (ad
networks, ad exchanges, and social media). GrowMobile is part of the Mobile
Marketing Division of Perion. To learn more about our platform and advertising
solutions, visit www.growmobile.com or contact us.