Investigating Smartphone-based Pan and Zoom in 3D Data ......Pan & Zoom in Large Data Spaces Mobile...

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MobileHCI 2019 • Taipei, Taiwan Investigating Smartphone-based Pan and Zoom in 3D Data Spaces in Augmented Reality Wolfgang Büschel, Annett Mitschick, Thomas Meyer, Raimund Dachselt

Transcript of Investigating Smartphone-based Pan and Zoom in 3D Data ......Pan & Zoom in Large Data Spaces Mobile...

Page 1: Investigating Smartphone-based Pan and Zoom in 3D Data ......Pan & Zoom in Large Data Spaces Mobile devices as controllers for AR data space exploration 1.Set of techniques for 3D

MobileHCI 2019 • Taipei, Taiwan

Investigating Smartphone-based Pan and Zoom in3D Data Spaces in Augmented Reality

Wolfgang Büschel, Annett Mitschick, Thomas Meyer, Raimund Dachselt

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Introduction

Current trends

More diverse and complex use cases for Augmented Reality

Data space exploration shifts focus to interaction

Current interaction modalities are limited

Smartphones widely available in mobile contexts

Can we use these devices as controllers for AR?

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Research Contributions

3D Interaction Techniques

Distant 3D Manipulation

Pan & Zoom inLarge Data Spaces

Mobile devices as controllers for

AR data space exploration

1. Set of techniques for 3D pan & zoom, combining touch input and spatial interaction

2. Study comparing these techniques to the baseline AirTap gesture of the HoloLens

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Design Space

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Data space definition

3D AR data space fixed in physical environment

Explorable by 3D Pan & Zoom

3 DoF translation

1 DoF uniform scaling

Design dimensionsDegree of spatiality (D1)

Degree of simultaneity (D2)

Degree of guidance (D3)

Design goalsUnimanual, smartphone-only

Eyes-free Interaction

High Degree of Compatibility

Robustness and Conciseness

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Interaction Techniques – Overview

Four techniques for 3D pan & zoom + AirTap as baseline

Combination of Spatial Interaction and Touch Interaction

Different degrees of spatiality (D1), simultaneity (D2), and guidance (D3)

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Interaction Techniques – Move+Drag (1)

Free device movement for 3D pan, touch-based drag gestures for zoom

Moderate spatiality, high simultaneity, and low guidance

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Interaction Techniques – Move+Rotate (2)

Pan as in Move+Drag, zoom by device rotation

Resulting higher spatiality, similar high simultaneity and low guidance

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Interaction Techniques – Drag+Drag (3)

2D drag on coordinate planes (XZ, YZ, XY), phone orientation to chose plane

Double tap to activate zooming

Low spatiality and simultaneity, high guidance

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Interaction Techniques – DragRotate+Drag (4)

2D drag for horizontal (XZ) panning, phone rotation for up-/down movement

Zoom activated by double tap as in Drag+Drag

Low spatiality, moderate simultaneity, high guidance

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Study Design – Overview

Logging of task completion times & position data

Questionnaires on task load & performance

Controlled lab study, within-subject design

25 participants, 15 male, 10 female, avg. age 25

IV: interaction technique (5) x target zoom level (3)

Techniques counterbalanced, task order randomized

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Study Design – Apparatus & Task

Setup Phone + HoloLens tracked for precision & logging,tracking volume 4m x 3.2m x 1.7m

Task Find, center, and zoom into a target object

36 tasks per technique, 12 with target placed on coordinate planes, 24 with targets distributed in 3D

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Study Results – Task Completion Times

Move+Drag and Move+Rotatesignificantly faster

Similar results for all task types & zoom levels

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Study Results – Perceived Performance

Perceived speed & success were best for Move+Drag, Move+Rotate, & Drag+Drag

Precision slightly lower for Drag+Drag

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Study Results – Task Load

Physical demand was highest for the AirTap gesture

Mental demand was highest for DragRotate+Drag

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Insights & Recommendations

Spatiality matters

Spatial interaction outperforms touch-based techniques

Ergonomics before weight

AirTap is more demanding than even spatial phone gestures

Simultaneity before guidance

For free 3D zoom & pan, separation of DoF is slower

Limited space is fine

Though possible, participants rarely moved during our study

AR HMD + Phone

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MobileHCI 2019 • Taipei, Taiwan

Investigating Smartphone-based Pan and Zoom in3D Data Spaces in Augmented RealityWolfgang Büschel, Annett Mitschick, Thomas Meyer, Raimund Dachselt

imld.de/ar-pan-zoomProject website, data, study logs, slides

Open positionsfor PhD students and Postdocs

imld.de/jobs