Into into UX for business
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Transcript of Into into UX for business
WHAT YOU NEED TO KNOW ABOUT UXINTRO INTO UX FOR BUSINESS AND MARKETING
Some Facts About Our Brain The Sequence of information processing:
1. Reptilian – Fight or Flight
2. Limbic - Emotions
3. Neocortex – Logic
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WE MAKE OUR DECISIONS IN LIMBIC, NOT LOGICAL BRAIN
UX – Way To Communicate With Limbic Brain
UX is the non-verbal message product or service delivers to your customers’ Limbic Brain in the context and over the time
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… or UX is the Direct Marketing For Brain
UX IS GOING THROUGH WHOLE CUSTOMER LIFECYCLE - FROM EARLY MARKETING TO LATE SUPPORT STAGES
How to Approach UX: Treat It Like Maslow Hierarchy
UX contains:
Hygienic components or “Must Have” Features
Motivational components or “Desirable Business Behavior”
Hygienic Components
“Do not make me think”
Design for errors
“Do not distract me”
“Do not make me feel bad” or “3 good to 1 bad experiences” rule
HOW TO USE: ASK YOUR TEAM QUESTIONS LIKE “WHAT DID WE DO TO SUPPORT ”DESIGN FOR ERRORS”?
Motivational Components
Nudges
Addiction Loops (or “create customer pain”)
Variability (or “avoid patterns”)
Signature elements
HOW TO USE: ASK YOUR TEAM QUESTIONS LIKE “WHAT DID WE DO TO SUPPORT ”NUDGES”?
UX For Marketing: “Once Upon a Time…”
Tell a story, not the facts (10-15 min)
Create a positive feeling
Decrease the perception of risk
Talk values, not features
DO NOT TRY TO DESCRIBE YOUR PRODUCT, DESCRIBE THE POSITIVE CHANGES IN USER’S LIFE WITH IT
THANK [email protected]