Chapter 15. Fundamentals of Influencing: 1. Define Influencing 2. Influencing subsystem.
Internet of Things (IoT) influencing change in Education Gavenraj “Raj” Sodhi.
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Transcript of Internet of Things (IoT) influencing change in Education Gavenraj “Raj” Sodhi.
![Page 1: Internet of Things (IoT) influencing change in Education Gavenraj “Raj” Sodhi.](https://reader035.fdocuments.net/reader035/viewer/2022062801/56649e385503460f94b29b8a/html5/thumbnails/1.jpg)
Internet of Things (IoT) influencing
change in Education
Gavenraj “Raj” Sodhi
![Page 2: Internet of Things (IoT) influencing change in Education Gavenraj “Raj” Sodhi.](https://reader035.fdocuments.net/reader035/viewer/2022062801/56649e385503460f94b29b8a/html5/thumbnails/2.jpg)
Children
Parents
Teachers
Emotional Experience
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Challenges Today
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Situation Analysis
Challenges:• Did not pay attention to detail• Lacked self-confidence, shy, and played by themselves• Taking care of the environment was a concept never conceived
Opportunities:• Schools are very competitive• Kids are looking for inspiration• Kids are interested in finding ways to solve problems
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Project Examples
Goal: Enable children to consider technology and smart methods to solve real-world problems
1. Smart School2. Family life through Chinese Characters3. Using sound to replace traditional gameplay
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Scaling to more classrooms and homes
Costs are going done for electronics- Sensors- Robotics- Free open source software for Kids
Government initiatives (Top Down Push)- 16 Millions kids in 4 Chinese provinces have Scratch in ICT program
Rapid Prototyping and Innovation
Better Data Gathering and Personalized Assessment
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IoT and Education integration
Scratch 板
SDK/API – Open Sourced
Scratch 2.0 Offline Editor
Connected Devices
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After: Peer Learning and Social Skills Development
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After: Self-Confidence
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Taking learning to the Next Level
Using your
Imagination!
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Exceptional Innovation and Scalingthrough Public Partnerships