Interactive tv text input usability report 2011
description
Transcript of Interactive tv text input usability report 2011
58 Bloomsbury StreetLondon WC1B 3QT
+44 (0)207 307 7770www.amber-light.co.uk
June 2011
Text Input for Smart TV Systems
Text input for smart TV systems
• Text input is an essential part of many interactionso Searchingo Completing formso Submitting passwordso Social media, etc
• Smart TV systems pose problems for text input as:o Typically the screen is 10 feet away from the usero The input device is often a slim remote control with no
physical keyboard
• The goals of this research project were to: o Evaluate how people input text in smart TV systems in order
to develop best practice guidelines for text input
Top level findings
• Amberlight performed an expert review of several systems and observed users undertake typical tasks
• From this work eight principles for text input in smart TV systems were identified1. Use predictive text to help users input text more efficiently2. Enable content discovery with predictive search results 3. Provide a choice of keyboard layout (qwerty, a-z or sms),
but default to an a-z grid4. Avoid forcing people to read detailed instructions5. Create simple interfaces and remote controls, but provide
additional shortcuts for experts6. Enable users to control cursors as flexibly as possible7. Ensure users find it easy to edit text by deleting and adding8. Use plain and consistent English in labels
Main findings
Apple TV ranked #1 by 8 out of 10 participants
• 8 out of 10 participants ranked the Apple TV as their preferred device for text entry due to:• Simplicity of remote
control• Effective predictive text• Search results update in
real time
Predictive text
Users can find content easily by entering a few letters
It is likely that the desired content will be shown before the search terms have been completed
Apple TV
Predictive text promotes efficiency
Only let predictive text identify new words when a space has been entered
It is not clear on the Wii that this button turns predictive text on and off
Wii and PlayStation assume a new word is starting when text input is delayed
Make it clear how to turn predictive text on and off
Predictive words on the PlayStation were not used, and often not seen
Place predictions and search input box closely together
Problems with predictions
Search results
Search results update in real time offering immediate feedback and rapid access to the desired content
Apple TV
Real time results are welcomed by users
Users find thumbnail images from the search results helpful as they frequently recognise brands, actors and other imagery from content more quickly than names
Apple TV
Thumbnails promote efficient search
Predictive search results means users receive suggestions about content they may be interested in
Predictive search results allow serendipity
Keyboard
Display a keyboard or a keypad to let users know they can enter text
Showing a keyboard informs people that they can enter text in a simple way
A keyboard signifies that users can enter text
Nintendo Wii QWERTY layout
Free SAT SMS layout
Free VIEW A to Z layout
Keyboard layout preferences vary strongly, depending on experience and skills
Offer a choice of keyboard to avoid forcing people to use systems they find difficult
Past experience effects user preferences
It is important to make it clear to people that they can switch between different layouts
People can navigate around letters using directional buttons on a remote control
Apple TV
Make A-Z grid the default option for keyboard layout
Grids make navigation easier
Focus on promoting layout and case change options with size and colour
Most users keep default settings and do not notice subtle tab options, even at top of screen
Options to change input styles at bottom of the screen mean users are even more unlikely to see them
Layout options need to be obvious
Text style
Sky TV SKY makes users read instructions
This causes irritation and makes people guess how to use the system as they skip the text
A keyboard shows people what to do without having to explain how to do it
Sky Vegas
Avoid long instructions
Remote controls
Fewer buttons mean participants were quickly able to learn what each button did
Apple TV
People think each button has a function and will make the TV do something they don’t want it to do
Simple remotes are intuitive
Games controllers provide many shortcuts
Novices are unlikely to use these but experts will find them helpful
But shortcuts are great for experts
Game controllers
Interactive TV companies should consider including blue tooth as part of their boxes in addition to infra red
Buttons on TV remotes can feel sticky and slow
They may seem unresponsive because they rely on infra red signals
TV remote buttons can feel unresponsive
Cursor control
Most devices restrict users to moving horizontally or vertically
The ability to “fly” around the Wii keyboard allows increased efficiency when entering text
Increasing directional control (e.g. diagonal cursor movement) may increase efficiency for users
Moving the cursor with the remote
Smart TV should learn from games consoles and let users move cursor to any position on the screen in as few moves as possible
It is difficult for a user to correct a spelling mistake in the middle of a word without cursor control
Cursor control increases input efficiency
Many users find the vibration of the Wii remote helpful as a way of identifying exactly what they are pointing at, although some users who are unfamilar with it find it irritating
Provide ways of quickly identifying the selected target e.g. change in size or movement
Confirming targets
The Wii system helpfully identifies the target letter by expanding it when it is pointed at
Allow users to turn off vibration, if implemented
Not clear how to switch from keyboard to search results
Arrows would indicate users can move to the right of the screen
>>>
Apple TV
Cursors should facilitate in-page navigation
Editing text
Users need to be able to correct errors
No instructions on how to delete text when users are in non-keyboard layout
Include a delete button, either on the remote or as a clear onscreen label
Back arrows and the word “backspace” are not seen as synonymous with “delete”
Instructions won’t be read; clicking a left arrow button is not a normal way to delete
Make it easy to delete
In contrast, Apple TV uses the word “delete”
SKY relies on a mobile phone keypad input but displays a speaker symbol which is confusing
The word “space” would be clearer than having a symbol]
Free VIEW and Free SAT make the space button bigger, like it is on a keyboard
But it is not clear to users that the symbol is a space]
Make it easy to add a space
Labelling
Few people saw link between coloured buttons on screen and on remote control
This shortcut label is confusing because the remote control also has a button labelled “ok”
Shortcut labels must be clear and obvious
Shapes on the PlayStation suggest incorrect functions e.g. cross suggests delete and triangle suggests upwards
Remotes need clear, visible labels for what each button does
“Select” suggests that this is the button to use to select a letter
Shoulder buttons on X-Box and PlayStation have name of button bevelled on the controller which is difficult to see
Shapes and buttons can cause confusion
Avoid conflicting symbols and names
Avoid hidden buttons on remote controls
Connection between “play” and “pause” symbols on the screen and on the remote to change a keyboard is not seen
SMS suggested people could send a text message instead of changing layouts on Free SAT
PlayStation buttons are easily missed and do not communicate that they can be used to change layout
Clear labels are needed to tell users how to change keyboard layouts. Icons are potentially confusing ways of communicating
Take care with icons
The Wii icons show different options clearly
Apple TV uses plain English
Use clear icons, plain English, and positioning at the top of the screen
Use clear instructions
Users do not always associate colour with the physical remote control buttons
Using colour in this way is also problematic for accessibility
Sky Vegas
Colour should not be used to indicate options
Summary: Guidelines for text entry in smart TV systems
Use prediction to make text input efficient
Make suggestions for what the next letter and what the next word could be Only let the predictive system propose a new word after a space has been
entered to signal the end of the previous word Keep input text and suggested letters and words close together on the
screen so they appear related Let users turn off the predictions if it causes them more problems than it
solves
Guidelines for text entry: 1
Use search to promote serendipity
Show predictive search results as a user enters each letter: live search results give users welcome feedback and reduce keystrokes
Serendipity is important for most media owners who want users to discover new types of content. Real time search results, especially combined with thumbnail images, will promote serendipity very effectively
Guidelines for text entry: 2
Show a keyboard A keyboard signifies to users that you can enter text Provide alternative layouts to meet differing user needs. Default to an
A-Z grid Ensure that commands to select different options are easy to see and
understand, for instance by ensuring tabs are sufficiently salient and commands are top of screen rather than bottom of screen
Guidelines for text entry: 3
Don’t make people read long instructions Reading text at a distance is difficult and causes people irritation or
forces them to guess what to do Provide intuitive buttons and tabs, and intuitive functionality such as
keyboards, in preference to long instructions
Guidelines for text entry: 4
Simplify remotes wherever possible Manufacturers should consider simplifying remote controls by
reducing the number of buttons and providing more screen-based interactivity
Users make fewer mistakes and learn more quickly with simpler remote controls
Provide short cuts for experts and make these easy to locate Bluetooth may make remote controls more effective for users by
reducing the number of times that remote control clicks have no effect
Guidelines for text entry: 5
Enable maximum cursor control Arrow buttons are a clumsy way of navigating a screen. Other methods
such as diagonal movement and even “point and click” devices are likely to provide a solution to improving text entry
Provide feedback to user when a target letter has been selected for instance by enlarging it or having it move slightly
Guidelines for text entry: 6
Make it easy to edit text Have a clearly labelled and clearly visible button on the screen to
delete text Enable users to delete text by moving their cursor right as well as
left Make the “space bar” easy to see and slightly larger than other
keys to fit with real world keyboard experience
Guidelines for text entry: 7
Use plain English Labels should be consistent Labels on screen should not duplicate labels on remotes unless
they have exactly the same function If it is considered desirable to use icons, these should be clear, of
sufficient size and contrast to be seen easily and ideally supported by text
Colour on its own should not be used to deliver information
Guidelines for text entry: 8
Thank you
58 Bloomsbury StreetLondon WC1B 3QT+44 (0)207 307 7770www.amber-light.co.uk
Credits
• Senior consultanto Jeremy Swinfen Green, Managing Director, Amberlight
Partners, email: [email protected]
• Lead consultanto Dominic Francis, Consultant, Amberlight Partners, email:
• Reviewing consultanto Swetha Sethumadhavan, Consultant, Amberlight Partners,
email: [email protected]
TouchType:A Cambridge University start-up company that has developed a predictive text entry application for mobile phones and tablet devices.
Amberlight Partners:An independent research and design consultancy that advises blue chip clients on customer experience across all platforms
Working together:Both companies are passionate about technology, and have come together because of their shared interest in creating effective interfaces for smart television applications
Detailed background to participating companies
How we did it
• Methodologyo Expert reviewo User observations: ten people interviewed for 1 hour and
asked to perform text entry tasks across seven devices
• Test participantso Ten participants; mix of males and females; age range of 33 –
60; non tech-savy users
• Devices evaluatedo Apple TV Sony PlayStation 3o Free SAT Nintendo Wiio Sky TV Microsoft X-box 360o FreeView
Tasks
Participants were asked to perform several realistic text entry tasks
Search for the movie Independence Day starring Will Smith using the iStore
Search for the programme Doctor Who or a programme of your choosing to see when it is scheduled
Enter your first and last name as part of the registration service to one of Sky’s casino gambling and gaming services
Using Free VIEW search for when Dragons’ Den is scheduled
Using Free SAT search for when Blue Peter is scheduled
Write a memo alerting you to watch Glee or Top Gear on Sunday evening
Do a search on the internet for the Chris Moyles show on BBC Radio 1
Log into Facebook
Task rotation
Apple TV
Sky TV
Sky Vegas
Free VIEW
Free SAT
Playstation X-box Wii
P1 1 2 3 4 5 6P2 6 1 2 3 4 5P3 5 6 1 2 3 4P4 4 5 6 1 2 3P5 3 4 5 6 1 2P6 2 3 4 5 6 1P7 1 2 3 4 5 6P8 6 1 2 3 4 5P9 5 6 1 2 3 4
P10 4 5 6 2 1 3
Participant
- Primary tasks attempted by all participants
- Secondary tasks attempted by 5 participants
Tasks orders were rotated to avoid users being influenced by tasks