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Inheritance and Class Hierarchies

Chapter 3

Chapter 3: Inheritance and Class Hierarchies 2

Chapter Objectives

• To understand inheritance and how it facilitates code reuse

• To understand how Java determines which method to execute when there are multiple methods with the same name in a class hierarchy

• To learn how to define and use abstract classes as base classes in a hierarchy

• To study class Object and its methods and to learn how to override them

• To learn how to “clone” an object and to understand the difference between a true clone (deep copy) and a shallow copy

Chapter 3: Inheritance and Class Hierarchies 3

Chapter Objectives (continued)

• To understand why Java does not implement multiple inheritance and to see how you can gain some of the advantages of multiple inheritance through interfaces and delegation

• To become familiar with a class hierarchy for drawable shapes

• To be introduced to an object factory and to learn how to use it

• To understand how to create packages and to learn more about visibility

Chapter 3: Inheritance and Class Hierarchies 4

Introduction to Inheritance and Class Hierarchies

• Popularity of OOP is that it enables programmers to reuse previously written code saved as classes

• All Java classes are arranged in a hierarchy, starting with Object, which is the superclass of all Java classes

• Inheritance in OOP is analogous to inheritance in humans

• Inheritance and hierarchical organization allow you to capture the idea that one thing may be a refinement or extension of another

Chapter 3: Inheritance and Class Hierarchies 5

Chapter 3: Inheritance and Class Hierarchies 6

Is-a Versus Has-a Relationships

• One misuse of inheritance is confusing the has-a relationship with the is-a relationship

• The has-a relationship means that one class has the second class as an attribute

• We can combine is-a and has-a relationships• The keyword extends specifies that one class is a

subclass of another

Chapter 3: Inheritance and Class Hierarchies 7

A Superclass and a Subclass

• Consider two classes: Computer and Laptop• A laptop is a kind of computer and is therefore a

subclass of computer

Chapter 3: Inheritance and Class Hierarchies 8

Initializing Data Fields in a Subclass and the No-Parameter Constructor

• Private data fields belonging to a base class must be initialized by invoking the base class’s constructor with the appropriate parameters

• If the execution of any constructor in a subclass does not invoke a superclass constructor, Java automatically invokes the no-parameter constructor for the superclass• Initializes that part of the object inherited from the

superclass before the subclass starts to initialize its part of the object

Chapter 3: Inheritance and Class Hierarchies 9

Protected Visibility for Superclass Data Fields

• Private data fields are not accessible to derived classes• Protected visibility allows data fields to be accessed

either by the class defining it or any subclass• In general, it is better to use private visibility because

subclasses may be written by different programmers and it is always good practice to restrict and control access to the superclass data fields

Chapter 3: Inheritance and Class Hierarchies 10

Method Overriding

• If a derived class has a method found within its base class, that method will override the base class’s method

• The keyword super can be used to gain access to superclass methods overridden by the base class

• A subclass method must have the same return type as the corresponding superclass method

Chapter 3: Inheritance and Class Hierarchies 11

Method Overloading

• Method overloading: having multiple methods with the same name but different signatures in a class

• Constructors are often overloaded• Example:

• MyClass(int inputA, int inputB)• MyClass(int inputA, int inputB, double inputC)

Chapter 3: Inheritance and Class Hierarchies 12

Polymorphism

• A variable of a superclass type can reference an object of a subclass type

• Polymorphism means many forms or many shapes• Polymorphism allows the JVM to determine which

method to invoke at run time• At compile time, the Java compiler can’t determine what

type of object a superclass may reference but it is known at run time

Chapter 3: Inheritance and Class Hierarchies 13

Abstract Classes, Assignment, and Casting in a Hierarchy

• An interface can declare methods but does not provide an implementation of those methods• Methods declared in an interface are called abstract

methods• An abstract class can have abstract methods, data

fields, and concrete methods• Abstract class differs from a concrete class in that

• An abstract class cannot be instantiated• An abstract class can declare abstract methods,

which must be implemented in its subclasses

Chapter 3: Inheritance and Class Hierarchies 14

Abstract Classes and Interfaces

• Like an interface, an abstract class can’t be instantiated• An abstract class can have constructors to initialize its

data fields when a new subclass is created• Subclass uses super(…) to call the constructor

• May implement an interface but it doesn’t have to define all of the methods declared in the interface• Implementation is left to its subclasses

Chapter 3: Inheritance and Class Hierarchies 15

Abstract Class Number and the Java Wrapper Classes

Chapter 3: Inheritance and Class Hierarchies 16

Summary of Features of Actual Classes, Abstract Classes, and Interfaces

Chapter 3: Inheritance and Class Hierarchies 17

Class Object, Casting and Cloning

• Object is the root of the class hierarchy; every class has Object as a superclass

• All classes inherit the methods defined in class Object but may be overridden

Chapter 3: Inheritance and Class Hierarchies 18

The Method toString

• You should always override the toString method if you want to represent an object’s state

• If you do not override it, the toString method for class Object will return a string…just not the string you want or are expecting

Chapter 3: Inheritance and Class Hierarchies 19

Operations Determined by Type of Reference Variable

• A variable can reference an object whose type is a subclass of the variable type

• The type of reference, not the type of the object referenced, determines what operations can be performed

• Java is a strongly typed language so the compiler always verifies that the type of the expression being assigned is compatible with the variable type

Chapter 3: Inheritance and Class Hierarchies 20

Casting in a Class Hierarchy

• Java provides casting to enable us to process one object referenced by one type through a reference variable of its actual type

• Casting does not change the object referenced; it creates an anonymous reference to that object

• Downcast: cast a higher type to a lower type• The instanceof operator can guard against

ClassCastException errors• You can downcast an interface reference to the specific

implementation type

Chapter 3: Inheritance and Class Hierarchies 21

Java 5.0 Reduces Need for Casting

• Two new features that reduce the need for casting:• Autoboxing/unboxing• Generics

• Autoboxing/unboxing eases the conversion between a primitive type and its corresponding wrapper type

Chapter 3: Inheritance and Class Hierarchies 22

The Method Object.equals

• The Object.equals method has a parameter of type Object

• Compares two objects to determine whether they are equal

• You must override the equals method if you want to be able to compare two objects of a class

Chapter 3: Inheritance and Class Hierarchies 23

Cloning

• The purpose of cloning in object-oriented programming is analogous to cloning in biology• Create an independent copy of an object

• Initially, both objects will store the same information• You can change one object without affecting the other

• Will cause both e1.name and e2.name to reference “Jim”

Chapter 3: Inheritance and Class Hierarchies 24

The Shallow Copy Problem

Chapter 3: Inheritance and Class Hierarchies 25

• The statement e1.setAddressLine1("Room 224"); creates a new String object that is referenced by e1.address.line1 and e2.address.line1

Chapter 3: Inheritance and Class Hierarchies 26

The Object.clone method

• Java provides the Object.clone method to help solve the shallow copy problem

• The initial copy is a shallow copy as the current object’s data fields are copied

• To make a deep copy, you must create cloned copies of all components by invoking their respective clone methods

Chapter 3: Inheritance and Class Hierarchies 27

The Object.clone method (continued)

• After e1.setAddressLine1("Room 224"); only e1.address.line1 references the new String object.

Chapter 3: Inheritance and Class Hierarchies 28

Employee.clone()

Chapter 3: Inheritance and Class Hierarchies 29

Address.clone()

Chapter 3: Inheritance and Class Hierarchies 30

Multiple Inheritance, Multiple Interfaces, and Delegation

• Multiple inheritance: the ability to extend more than one class

• Multiple inheritance is a language feature that is difficult to implement and can lead to ambiguity• Therefore, Java does not allow a class to extend

more than one class

Chapter 3: Inheritance and Class Hierarchies 31

Using Multiple Interfaces to Emulate Multiple Inheritance

• If we define two interfaces, a class can implement both• Multiple interfaces emulate multiple inheritance

Chapter 3: Inheritance and Class Hierarchies 32

Using Multiple Interfaces to Emulate Multiple Inheritance (continued)

Chapter 3: Inheritance and Class Hierarchies 33

Implementing Reuse Through Delegation

• You can reduce duplication of modifications and reduce problems associated with version control through a technique known as delegation

• In delegation, a method of one class accomplishes an operation by delegating it to a method of another class

Chapter 3: Inheritance and Class Hierarchies 34

Packages

• The Java API is organized into packages• The package to which a class belongs is declared by the

first statement in the file in which the class is defined using the keyword package followed by the package name

• All classes in the same package are stored in the same directory or folder

• All the classes in one folder must declare themselves to be in the same package

• Classes that are not part of a package may access only public members of classes in the package

Chapter 3: Inheritance and Class Hierarchies 35

The No-Package-Declared Environment and Package Visibility

• There exists a default package• Files that do specify a package are considered part of

the default package• If you don’t declare packages, all of your packages

belong to the same, default package• Package visibility sits between private and protected

• Classes, data fields, and methods with package visibility are accessible to all other methods of the same package but are not accessible to methods outside of the package

• Classes, data fields, and methods that are declared protected are visible to all members of the package

Chapter 3: Inheritance and Class Hierarchies 36

Visibility Supports Encapsulation

• The rules for visibility control how encapsulation occurs in a Java program

• Private visibility is for members of a class that should not be accessible to anyone but the class, not even the classes that extend it

• Package visibility allows the developer of a library to shield classes and class members from classes outside the package

• Use of protected visibility allows the package developer to give control to other programmers who want to extend classes in the package

Chapter 3: Inheritance and Class Hierarchies 37

Visibility Supports Encapsulation (continued)

Chapter 3: Inheritance and Class Hierarchies 38

A Shape Class Hierarchy

Chapter 3: Inheritance and Class Hierarchies 39

A Shape Class Hierarchy (continued)

Chapter 3: Inheritance and Class Hierarchies 40

Chapter 3: Inheritance and Class Hierarchies 41

A Shape Class Hierarchy (continued)

Chapter 3: Inheritance and Class Hierarchies 42

Object Factories

• An object factory is a method that creates instances of other classes

• Object factories are useful when:• The necessary parameters are not known or must be

derived via computation• The appropriate implementation of an interface or

abstract class should be selected as the result of some computation

Chapter 3: Inheritance and Class Hierarchies 43

Object Factories (continued)

Chapter 3: Inheritance and Class Hierarchies 44

Chapter Review

• Inheritance and class hierarchies to capture the idea that one thing may be a refinement or extension of another

• Encapsulation and inheritance impose structure on object abstractions

• The keyword interface defines an interface• The keyword abstract defines an abstract class or

method• Delegation gains some of the advantages of multiple

inheritance• Visibility is influenced by the package in which a class is

declared