Information Security Through Gamification
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Transcript of Information Security Through Gamification
CTF365First Gamification Platform for Security Trainings
Real Life Cyberwar Simulator
Teams around The World
Building an internet within The Internet
… Where you can hack at will. XSS, SQLi, DDoSCrypto, Deface, TakeOver BruteForce, Sniffing, etc.
Badges, Ranks & Points
… To show user's expertise for different hacks and skills. XSS, SQLi, Crypto, Deface, TakeOver BruteForce, Sniffing, etc.
Badges, Ranks & Points
Security Through GamificationEducational, Entertaining, Challenging, Continuous Improvement, Community Driven, Hands On
Lecture
Reading
Audio/Visual
Demonstration
Discussion Group
Practice by Doing
Gamification – CTF365
Teaching Others
5%
10%
20%
30%
50%
75%
80-90%
95%
Ave
rage
Lea
rnin
g R
eten
tion
Rat
es
CTF365 Methods
Defensive Security
Offensive Security
Human Motivators
Progress
Motivation
Social Interaction
Mastery
Why?
Benefits
Improve AttendanceImprove MotivationImprove Retention RateIncrease AttainmentSpeed up Learning Curve
Environment
Real Servers + Real UsersExercises/Tests (Vulnerable by Design)Capture The Flag CompetitionsSecurity Training Labs on Demand
https://CTF365.com
Questions?