Implementing Mobile Learning School Programs
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Transcript of Implementing Mobile Learning School Programs
Implementing Mobile Learning School Programs
A/Prof Boris HandalThe University of Notre Dame Australia
We were warmly receivedby theNorthAmericanweather
The Sample
Over 100 top educators were interviewed at nearly 30 educational sites (teachers, principals, district superintendents and academics) in Australia, Canada and the United States to study the implementation of mobile learning programs in schools.
The Data
Evidences of good practice were collected, through interviews and classroom observations, on teaching and learning, IT infrastructure, digital citizenship, equity and professional learning.
Grounded theory was used to generate new theoretical frameworks based on the data collected.
Research Questions
1) To which teaching problems mobile learning is a solution?2) How learning experiences can be better enhanced/supported through mobile learning?3) What are the instructional, curricular and logistics implications of BYOD or to one-to-one deployments?4) How to empower teachers to develop practices to utilise mobile devices in teaching and learning?5) What is the role of the school in teaching digital citizenship in schools?
The Main Findings
1) There is not unified vision as to how to implement mobile learning2) Teachers cannot conceptualise various mobile learning apps task orientations3) Strategies to build institutional and professional capacity are largely grassroots4) Institutional decisions about whether to go on a BYOD or One-to-One deployment are mostly idiosyncratic.
Traditional paradigm New technology-integration paradigm
Standardisation Creativity
Times/space constraint Ubiquitous
Appointed source of information, teacher as curator of knowledge through the textbook
Multiple sources of information
Teacher authority Student control
Literacy/numeracy scores metrics 21st Century Skills: Communication, Critical thinkingCreativity, Collaboration, Digital literacy
Alien Real life
IQ mindset Multiple intelligences orientation
Product Process
Production line Curiosity
Focus on itemised curriculum items Focus on general competencies
Linear Multimodal
Rules Unconditional
Social self (local identities) perpetuating Self-determination globalisation
Social differentiation/reproduction Democratic empowerment
Conformity Dissent
Compulsory Free
School as panopticon– punitive, authoritarian, Self-indulgent learning
Factory –like, industrial revolution heritage Individualisation/personalisation
Selective, social reproduction, race-like, elitist Equalitarian
A Mobile Learning Ecology
BYOD or One-to-One?
• Financial considerations• Pedagogical considerations• Technical considerations• Equity considerations
BYOD modes by OS and functionalities –Zone of Free Movement
BYOD and Age
What are the instructional situations to which mobile
technology makes a positive difference?
Modular Learning
• Mobile technology appeals to students and teachers because fosters modular learning.
• Modular learning is about a pedagogy that is self-contained, theme-driven and student-controlled.
• Inspired on the Cognitive Tools approach
Cognitive Tools (Mind Tools)
• Technology as a vehicle to an end (eg, prosthetics, amplifiers, re-organisers)
• "Cognitive Tools aid cognition through interactive technologies that expand the mind" (Lahoje, 2005).
• Every cognitive tool embeds a particular purpose based on a particular theory
Modular Learning elements
Self-contained(Content, cognition)
Theme-driven(Context, situatedness)
Student-controlled(Motivation/metacognition)
Theoretical approaches
Explorative tasks
High High High Hypothesis testing, discovery learning, modelling
Productivity tasks
Medium High High PBL, Cognitive apprenticeship
Instructive tasks
High High Low Coaching/scaffolding, sequencing instruction
Information seeking tasks
Low High High Communities of learners (research)
The New Citizenship
What means to be a good citizen?
What does it look like in the digital environment?
Digital Citizenship Trends
• Global debate between central versus distributed policy design
• DC Movement from prescription to empowerment
• Abandonment of the DC filtering model• Embedding DC gradually across the curriculum • Proliferation of open access DC sites
A Digital Citizenship Capability
Capability: “a developed capacity to think and act in well-defined sphere of activity and purpose” (Arbab, Correa & Anello, 1998)
Knowledge (What)1. Etiquette: electronic standards of conduct or procedure2. Communication: electronic exchange of information3. Education/Literacy: the process of teaching and learning
about technology and the use of technology4. Access: full electronic participation in society5. Commerce: electronic buying and selling of goods6. Law: electronic responsibility for actions and deeds7. Rights and Responsibilities: those freedoms extended to
everyone in a digital world8. Health and Wellness: physical well-being in a digital
technology world9. Digital Security (self-protection): electronic precautions to
guarantee safety (Ribble, 2009)
Attitudes (Why)
Respect and Protect • yourself• others• intellectual property (Alberta Education,2012)
Integrity
Friendliness
Kindness
Self-discipline
Courtesy
Trustworthiness
Skills (How)
• Apply the principles of digital safety and security in their personal lives
• Demonstrate acceptable legal and ethical behaviours within the digital environment
• Weigh the implications of membership to digital communities and social media
• Be able to critically use digital information for his/her own benefit (Hollandsworth et al., 2011; Haan & Sonck, 2012).
The Six School Conversions
http://www.usethistip.com
CurriculumArticulate technology to current school programsDigital citizenship educationEmbedding new pedagogies
TeachersPeer coachingInterest groups membershipPD sharing orientation
School AdminTransitioning strategyProvision of devices to teachersTech/ped specialist support in situ
StudentsSchool IT committee membershipSchool helpdesk volunteeringGuest speakers in teachers PD events
ParentsBYOD / One-to-One consultationPolicy-makingICT training in school
SystemeLearning blueprintsIT system fitnessGuidelines system imperatives
Three phase TODI model
Phase 1 Phase 2 Phase 3
Teaching and Learning
teachers getting personally (given one for free) to the device - workshops
teachers delivering simple tasks in their classroom with peers
teachers working together designing units if work
Ownership modality
Community consultation about BYOD / One-to-One
Decision communications / budgeting
Full implementation
Digital Citizenship Writing/adapting digital citizenship policy and guidelines
Disseminating, discussing and educating about policies
implementing / enforcing policies
Infrastructure assess infrastructure / make decisions
negotiate access points and bandwidth with central office
full implementation /maintenance
The TODI Transition Model