Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure...

38

Transcript of Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure...

Page 1: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David
Page 2: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Image Blending + Image Carving

Slides Modified from Alexei Efros, CMU,

© Kenneth Kwan

Page 3: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Compositing Procedure

1. Extract Sprites (e.g using Intelligent Scissors in Photoshop)

Composite by

David Dewey

2. Blend them into the composite (in the right order)

Page 4: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Just replacing pixels rarely works

Problems: boundries & transparency (shadows)

Binary

mask

Page 5: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Two Problems:

Semi-transparent objects

Pixels too large

Page 6: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Solution: alpha channel

Add one more channel:• Image(R,G,B,alpha)

Encodes transparency (or pixel coverage):• Alpha = 1: opaque object (complete coverage)

• Alpha = 0: transparent object (no coverage)

• 0<Alpha<1: semi-transparent (partial coverage)

Example: alpha = 0.3

Partial coverage or semi-transparency

Page 7: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Alpha Blending

alpha

mask

Icomp = aIfg + (1-a)Ibg

shadow

Page 8: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David
Page 9: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Multiple Alpha Blending

So far we assumed that one image (background)

is opaque.

If blending semi-transparent sprites (the “A over

B” operation):

Icomp = aaIa + (1-aa)abIb

acomp = aa + (1-aa)ab

Note: sometimes alpha is premultiplied:

im(aR,aG,aB,a):

Icomp = Ia + (1-aa)Ib(same for alpha!)

Page 10: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David
Page 11: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Alpha Hacking…

No physical interpretation, but it smoothes the seams

Page 12: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Feathering

01

01

+

=

Encoding as transparency

Iblend = aIleft + (1-a)Iright

Page 13: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Setting alpha: simple averaging

Alpha = .5 in overlap region

Page 14: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Setting alpha: center seam

Alpha = logical(dtrans1>dtrans2)

Distance

transform

Page 15: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Setting alpha: blurred seam

Alpha = blurred

Distance

transform

Page 16: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Setting alpha: center weighting

Alpha = dtrans1 / (dtrans1+dtrans2)

Distance

transform

Ghost!

Page 17: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Affect of Window Size

0

1 left

right

0

1

Page 18: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Affect of Window Size

0

1

0

1

Page 19: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Good Window Size

0

1

“Optimal” Window: smooth but not ghosted

Page 20: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

What is the Optimal Window?

To avoid seams• window >= size of largest prominent feature

To avoid ghosting• window <= 2*size of smallest prominent feature

Page 21: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Gaussian pyramid is smooth=> can be subsampled

Laplacian pyramid has narrow band of frequency=> compressed

Page 22: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Pyramid Blending

0

1

0

1

0

1

Left pyramid Right pyramidblend

Page 23: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Pyramid Blending

Page 24: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

laplacian

level

4

laplacian

level

2

laplacian

level

0

left pyramid right pyramid blended pyramid

Page 25: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Laplacian Pyramid: Blending

General Approach:1. Build Laplacian pyramids LA and LB from images A and B

2. Build a Gaussian pyramid GR from selected region R

3. Form a combined pyramid LS from LA and LB using nodes

of GR as weights:

• LS(i,j) = GR(I,j,)*LA(I,j) + (1-GR(I,j))*LB(I,j)

4. Collapse the LS pyramid to get the final blended image

Page 26: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Horror Photo

© prof. dmartin

Page 27: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Simplification: Two-band Blending

Brown & Lowe, 2003• Only use two bands: high freq. and low freq.

• Blends low freq. smoothly

• Blend high freq. with no smoothing: use binary mask

Page 28: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Low frequency (l > 2 pixels)

High frequency (l < 2 pixels)

2-band Blending

Page 29: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Linear Blending

Page 30: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

2-band Blending

Page 31: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Gradient Domain

In Pyramid Blending, we decomposed our

image into 2nd derivatives (Laplacian) and a

low-res image

Let us now look at 1st derivatives (gradients):

• No need for low-res image

– captures everything (up to a constant)

• Idea:

– Differentiate

– Blend

– Reintegrate

Page 32: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Gradient Domain blending (1D)

Two

signals

Regular

blendingBlending

derivatives

bright

dark

Page 33: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Gradient Domain Blending (2D)

Trickier in 2D:• Take partial derivatives dx and dy (the gradient field)

• Fidle around with them (smooth, blend, feather, etc)

• Reintegrate

– But now integral(dx) might not equal integral(dy)

• Find the most agreeable solution

– Equivalent to solving Poisson equation

– Can use FFT, deconvolution, multigrid solvers, etc.

Page 34: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Comparisons: Levin et al, 2004

Page 35: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Perez et al., 2003

Page 36: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Perez et al, 2003

Limitations:• Can’t do contrast reversal (gray on black -> gray on white)

• Colored backgrounds “bleed through”

• Images need to be very well aligned

editing

Page 37: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Don’t blend, CUT!

So far we only tried to blend between two images.

What about finding an optimal seam?

Moving objects become ghosts

Page 38: Image Blending + Image Carvingcis581/Lectures/Fall2016/CIS581Fall16-17.pdf · Compositing Procedure 1. Extract Sprites (e.g using Intelligent Scissorsin Photoshop) Composite by David

Davis, 1998

Segment the mosaic• Single source image per segment

• Avoid artifacts along boundries

– Dijkstra’s algorithm