iDiscover: Towards the next generation of contextualised mobile museum guides

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Presentation from Prof. dr. Kris Luyten for the 9th Culture and Computer Science Conference (2011) in Berlin

Transcript of iDiscover: Towards the next generation of contextualised mobile museum guides

  • 1. The 9th Conference on Culture and Computer Science, May 12 2011 Berlin iDiscover Toward the next genera1on of Contextualised Mobile Museum Guides Kris Luyten kris.luyten@uhasselt.be Universiteit Hasselt - Exper1secentrum vvoor Digitale Media IBBT xper1se Centrum oor Digitale Media - Provinciaal Gallo-Romeins Museum Provincie Limburg

2. BackgroundEFRD project ARCHIE - Project with Gallo-Roman Museum (in Tongeren) - May 2005 August 2008 - Mobile ICT to enhance the visitor experience for youngsters - Technology should support social aspects of visit 3. ARCHIE : mobile ICT which - S1mulates interac1on among people - Engages the visitor in interac1on with the museum - Tailors the presenta1on according to the visitor 4. ARCHIE : mobile ICT which - S1mulates interac1on among people - Engages the visitor in interac1on with the museum - Tailors the presenta1on according to the visitor 5. ARCHIE : mobile ICT which - S1mulates interac1on among people - Engages the visitor in interac1on with the museum - Tailors the presenta1on according to the visitor 6. Set of complex technologies- Indoor loca1on tracking - Interconnected mobile devices - Role-based collabora1ve game - Personaliza1on - Special soZware stack to allow for no hassle deployment of Flash designs - . How can we do something similar? How much does this cost? Would this be benecial for our visitor? 7. Set of complex technologiesService-oriented architecture enhances reusability 8. Set of complex technologies 9. Service-oriented Framework 10. Service-oriented Framework 11. Service-oriented Framework 12. Service-oriented Framework 13. Service-oriented Framework Ubisense 14. Service-oriented Framework 15. Service-oriented Framework - Wireless network - Voice-over-IP - Collabora1ve games 16. Service-oriented FrameworkArbitrary protocols - RFID tags or QR codes - IR beacons - Bluetooth - 17. Service-oriented Framework 18. Service-oriented Framework 19. Service-oriented Framework 20. Service-oriented Framework What composi1on and congura1on of services is required for a par1cular museum (context of use)? 21. EFRD project Ritchie (2008-2012)To consult, To consult, to guide, and to experience Digital Interac1ve CH Solu1ons 22. EFRD project Ritchie (2008-2012)Thanks to the European Fund To consult, for Regional Development for To consult, their support! and the Flemish government to guide, Limburg government and the and Hasselt University and to experience Digital Interac1ve CH Solu1ons 23. EFRD project Ritchie (2008-2012) Consult Guide iDiscover Experience Exper1se Centre for Digital Interac1ve CH 24. iDiscover framework 25. iDiscover framework Contextual model of learning by (Falk and Dierking, 2000) 26. iDiscover framework Contextual model of learning by (Falk and Dierking, 2000) 27. iDiscover frameworkConceptual framework to situate the desired solu1on. How can we select the correct technologies so it is tailored for the visitor, the environment (site) and situa1on? 28. iDiscover framework 29. iDiscover framework 30. iDiscover framework 31. iDiscover framework 32. iDiscover selected casesArchie Middelheim KBIN Terf 33. iDiscover selected casesArchie Middelheim Open up Together alterna1ve learning content KBIN Terf Waynding in Create your own complex building game / story 34. Case: Archie 35. Case: Archie 36. Case: Archie Free roaming limited to separate rooms 37. Case: Archie Content adapts according to loca1on & objects 38. Case: Archie Youngsters 12-14y, school visit 39. Case: Archie Together playing in groups of 2 or 3 40. Case: Archie Facts Slide- Completely deployed and opera1onal. Operated by museum sta. - One of the most advanced mobile guides that is currently in use in a real life situa1on (over one hour game, whole museum as a game arena, collabora1ve mobile game, personalisa1on, loca1on detec1on, VOIP, rich graphical designs, used with up to 120 simultaneous users,...). - Advanced yet very fragile techology. - Deployment phase oZen neglected in R&D. Many things to learn for academia... 41. Case: Archie Facts Slide- Pre-deployment evalua1ons with ~1000 test users. - Real life usage about 50 400 persons a week since november. - Experience it in the Gallo-Roman musem in Tongeren. 42. Case: Middelheim 43. Case: Middelheim- Target: youngsters (14-26) - iPhone + GPS - Open air museum for modern art - S1mulate visitors to explore the artwork + provide extra content with Middelheimmuseum and Piazza DellArte 44. Case: Middelheim- Target: youngsters (14-26) - iPhone + GPS - Open air museum for modern art - S1mulate visitors to explore the artwork + provide extra content with Middelheimmuseum and Piazza DellArte 45. Case: Middelheim- Target: youngsters (14-26) - iPhone + GPS - Open air museum for modern art - S1mulate visitors to explore the artwork + provide extra content with Middelheimmuseum and Piazza DellArte 46. Case: Middelheim- Light weight game element s1mulates explora1on - Extra stu for mobile app users (unlock secret places) 47. Case: Middelheim- Light weight game element s1mulates explora1on - Extra stu for mobile app users (unlock secret places) Art radar 48. Case: MiddelheimFeedback user tes1ng - Previously hard-to- nd artworks are more accessible now - Game element is fun - Extra content is appreciated - Visitors love the incen1ve to explore 49. Case: KBIN with Koninklijk Belgisch Ins1tuut voor Natuurwetenschappen (KBIN) 50. Case: KBIN - Way nding - Digital content - Mul1ple languages - Free roaming - Infrastructure is technology free with Koninklijk Belgisch Ins1tuut voor Natuurwetenschappen (KBIN) 51. Case: KBIN- QR tags - Photo-based UI poor man AR - Photos are annotated 52. (iDiscover) Manifesto the rules we should live byAs long as there is good value in the laser, we asribute more value to the former: - Sharing experience - Reusing soZware components - Using a common - A well-dened language engineering approach - Purng solu1ons in - Feature completeness their social, physical and richness and personal context 53. iDiscover: The Expertise Centre- Independent Exper1se Centre - Consult, Guide and Experience [mobile] ICT solu1ons for Cultural Heritage. - Infrastructure and a collec1on of working examples to experience technologies yourself. - Visitor-, Site- and Ins1tute-centered engineering of ICT solu1ons 54. iDiscover: The Expertise CentreExperience technologies in demo- and simula1on-lab - Gallo-Roman museum - Demo and simula1on-lab at EDM-UHasselt