How to Design a 3D Wooden Box in Photoshop

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    How To Design a 3D Wooden Box in

    Photoshop

    Posted byAsher AbbasiinPhotoshop Tutorialson December 07th, 2009

    In this Photoshop tutorial, youll learn to make a Wooden Box with a realistic touch.

    Quick Nav:

    Tutorial Download the PSD

    Step 1: Create a New DocumentCreate a new 300300 px white backgrounded document in Photoshop.You can change the

    size of document if you want but keep the height to width ratio same (1:1).

    Tip

    Use layer-sets for putting a group of layers together that youd want to move/resize alt at a

    time.With layer-sets, the tedious work of selection of multiple layers for moving/resizing

    can be avoided.

    Step 2: Create Front-Face

    Create a new layer-set (name it "Front-Face").Within the layer-set, create a new layer (name

    it "Front") ,selectRectangular Marquee Tool and fill with black a selection like the oneshown below.

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    Go to Layer>>Layer Style>>Blending Options and make these settings:

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    Ctrl+Click on the "Front" layer to load its selection then go to Select>>Modify>>Smooth,

    enter 3px then click OK, press Ctrl+Shift+I to invert the selection then hit Delete.

    Ctrl+Clickon the layer and go to Select>>Modify>>Contract , enter 25px and click OK,

    create a new layer (name it "Front-Etch") and fill the selection with black.Go to Blending

    Options of this newly created layer and make these settings:

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    Step 3: Create the Wood Texture

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    Create a new layer (name it "Texture") and fill it with white.Go to Filter>>Noise>>Add

    Noise and make these settings:

    Now go to Filter>>Blur>>Motion Blur and put these figures:

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    With "Texture" layer selected, Ctrl+Clickon the "Front" layer, press Ctrl+Shift+I and

    hit Delete.By doing so, the part of texture overflowing "Front" layer will be cleared.

    With the layer still selected, press Ctrl+L and make these settings:

    Change Blending Mode of the layer to Soft Light and reduce its opacity to 30%.Step 4: Add details to Front-Face

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    Create a new layer (name it "Line") and with Rectangular Marquee Tool, fill a 2px thick

    vertical selection of any length, like the one shown below:

    Press Ctrl+T and rotate the line 45 degrees counter-clockwise.Move the line at the upper-

    left corner of "Front" layer.In the layers-palette, place the "Line" layer below "Front-Etch"layer.Itd look like this:

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    Go to its Blending Options and make these settings:

    Duplicate the layer (Ctrl+J) and go to Edit>>Transform>>FlipVertical.Move the

    duplicated layer down so that its edge coincides with the lower left corner of the "Face"

    layer.

    You might notice that the duplicated layer doesnt fit in colors down there as it does at

    top.To fix this, go to itsBlending Options and edit these settings:

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    Duplicate the two lines ,flip them horizontally and move them rightward so that you get

    something like this:

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    Step 5: Add further details to Front-Face

    Select the Shape Tool and draw a very small circle anywhere on the canvas.Go to

    itsBlending Options and make these settings:

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    Make a copy of it (Ctrl+J) and move the two circles at following positions:

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    Make copies of the pair and move them on the remaining three corners:

    Create a new layer (name it "Ridges") and fill a 2px thick horizontal selection on it with

    black.Make sure that the line is2px short from either ends of the "Face-Etch" layer.

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    Ctrl+Clickon the layer and move the selection 20px down (press Shift+Down twice), fill

    the selection with black.Do this till you get 7 horizontal lines:

    Go to its Blending Options and make these settings:

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    Step 6: Add Arrow to Front-Face

    Using Pen Tool ,make an arrow shape like this:

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    Place the arrow layer below "Texture" and "Ridges" layers.Set its Blending

    Mode to Overlay and reduce its opacity to45%.

    Step 7: Add Shadow to the Base

    Create a layer (name it "Shadow") and place it below all other layers in layers palette.Fill

    a 6px thick selection with black slightly wider than front-face.

    Go to Filter>>Blur>>Gaussian-Blur ,enter 2px and click OK.Now go

    to Filter>>Blur>>Motion-Blur ,put:

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    Angle=0

    Distance=30px.

    Youll have something like this by now:

    Step 8: Create Upper-Face

    Create a new layer-set (name it "Upper-Face"), create a new layer (named as "Up") and fill a

    rectangular selection with black, as shown:

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    You can use Guides for perfect alignment.Next, go to Edit>>Transform>>Perspective ,

    click and drag one of the top corners of "Up" layer inside so that you get a shape like this:

    Ctrl+Clickon the layer then go to Select>>Modify>>Smooth, enter 3px then click OK,

    press Ctrl+Shift+I to invert the selection then hit Delete.Go to its Blending-Options andmake these settings:

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    Ctrl+Clickon the layer and go to Select>>Modify>>Contract , enter 15px and click OK,

    create a new layer (name it "Up-Etch") and fill the selection with black.Move the layer 6-

    7px up.Go to its Blending-Options and make these settings:

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    Step 9. Add Wood Texture to Upper-Face

    Duplicate the "Texture" layer from "Front-Face" layer-set and move it to "Upper-Face" layer-

    set.Put it above the two layers in the set.Clear the part of the "Texture" layer that overflows

    "Up" layer.Youll obtain something like this by now:

    10. Add details to upper face:

    Add ridges,lines and nails like you did on the "Front-Face" while using same styles to get

    something like this:

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    While doing so, use 1px thick lines for ridges and diagonals.Also use smaller circles for

    nails.

    Step 11. Final adjustments

    For any final adjustment, click on "Front-Face" layer-set and go to Layer>>New

    Adjustment Layer>>Levels, choose settings that please you.

    In addition to levels, I added a "Color-Balance" layer and came up with this: