How Gamification Could Improve Human Resources Skills

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How Gamification Could Improve Human Resources Skills? by Reza Alhadithia October 2015

Transcript of How Gamification Could Improve Human Resources Skills

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How Gamification Could Improve Human Resources

Skills?

by Reza AlhadithiaOctober 2015

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Activity day-1First day activities are designed to introduce the game potential, introducing some innovative gameplay through curated game session, and implement simple re-design process.

Re-design process

Idea visualizationRe-design process:group discussion

Curated game session

Introduction to game design & gamification

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Activity day-2In the second day, we discussed the creative and critical thinking process in game design. The participants worked intensively in group, developed their idea and implemented the rapid prototyping process.

Group discussionCreative and critical thinking through game design

Rapid Prototyping Process

Game Idea Presentation

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Activity day-3In the last day we discussed thebasic concept and elements ofgamification and its correlationwith the game design process thatwe have learned so far. Later, allprototypes were refined anshowed in a special FINAL GAMESESSION that also concluded thewhole workshop

More than just a gamePrototype is ready!

FINAL GAME SESSIONPlay test

Happy Game Designers

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MOST FAVORITE GAME

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Apa bisa Gamificationdiaplikasikan ke pekerjaan?

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HIGH IDEAL SITUATION

CURRENT IDEAL SITUATION

CURRENT SITUATION

Problem Solving

GAP

SPG NFI

Kompetitor

Daya Beli

SPG STAR

SPG NON STAR

SPG EVENT

Produk Knowledge 4S (Speed,Skill,Smart,Size)

Motivasi

Pengalaman

WHAT?

WHAT?WHAT?

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Problem Solving

Produk Knowledge 4S (Speed,Skill,Smart,Size)

Rekrutmen Training Percobaan Percobaan

BOSAN LUPA KAKU NGANTUK

TIDAK FUN BOARD GAME

WHEN?

WHY?

ROOT CAUSESOLUTION

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Game Rules

Objective:1. Memahami product messages dan product knowledge;2. Memahami 4S (Speed, Smart, Skill, Size);3. Mengetahui target konsumen secara tepat;4. Mengasah kemampuan berjualan.

Winning Condition:1. Pemilik uang terbanyak.

Games Rules:1. Pemain mengocok dadu untuk menentukan langkah2. Pemain mengambil kartu setelah melangkah;3. Produk dapat dimiliki jika product messages dijawab benar;4. Pemain melangkah sesuai poin di kartu, maju jika benar, mundur jika salah;5. Terdapat kartu spesial yaitu SPEED, SMART, SKILL, SIZE;6. Terdapat kartu KEJADIAN di mana kejadian-kejadian yang ada di toko;7. Jika pemain telah mencapai finsh maka SPG dapat berjualan;8. Terdapat 5 jenis konsumen;9. Permainan berhenti menurut aturan waktu atau jumlah putaran.

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TEST PLAY

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Final Design

BOARD PRODUK

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Final Design

Speed, Skill, Size, Smart Kejadian

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Final Design

SPG Konsumen

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