Hop: from complexity to simplicity in interactive installations

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Hop from complexity to simplicity in interactive installations Alexandra Deschamps-Sonsino CEO & Co-Founder of Tinker.it! ThisHappened Edinburgh 2 May 4th 2009

description

Tinker.it! presenting at thishappened in Edinburgh a short presentation about Hop an interactive game developed for the Kinetica Art Fair

Transcript of Hop: from complexity to simplicity in interactive installations

Page 1: Hop: from complexity to simplicity in interactive installations

Hopfrom complexity to simplicity in interactive installations

Alexandra Deschamps-SonsinoCEO & Co-Founder of Tinker.it!ThisHappened Edinburgh 2May 4th 2009

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A context The first Kinetica Art Fair in London

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First ideas Let’s use RFID!

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Meh… Daniel Soltis stepped in

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Meh… Engage people in meaningful waysGive them an interesting context to explore

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An ideaMaybe people are the most kinetic thing there is

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An ideaKISS: Something simple we can all understand will do the trick

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An ideaA game would be nice

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Design may varyFlexible interpretationPlay patterns vary

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Specs14m long narrow spaceUncertain lighting conditions“VIP space”

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IterationsThinking things through

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Fake floor with carpet sensors?

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Camera somewhere?

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IR sensors pointing down?

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Take a deep breathRethink this and start building

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Lessons learntPeople know a lot about technologyPeople are shyMen vs womenConfusion can be good and bad

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Thanks! http://www.flickr.com/photos/yogi/47155521/http://en.wikipedia.org/wiki/Hopscotchhttp://askville.amazon.com/basic-rules-hopscotch/AnswerViewer.do?requestId=8656231

Alexandra Deschamps-SonsinoCEO & Co-Founder of [email protected]/tinker_it