HGH03 (4 Booklets) Copy

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6.2 TÜRKENKRIEG-HEIRS OF THE GOLDEN HORDE IMPERIAL OOB BOOK The following lists indicate the Units, Auxiliaries, Artillery SPs, Leaders, and HQs; the same forces are available in each scenario, subject to any special directions. Dispositions are given in the Scenario Deployment section. Unless specifically assigned a role by the scenario, DP Units beginning a scenario in a Formed state may be deployed either as Units or Auxiliaries, as the Imperial player sees fit. This OoB book is virtually identical to the one found in Türkenkrieg. The only changes are the addition of the 9.0 Combined Game scenario (which uses the same deployment as the 7.1 and 8.0 scenarios) and some of the case numbers. 6.21 Imperial Army Forces 6.211 Infantry & Cavalry Units 6.212 Mil. Border MZP = 35 SPs Name Class DP KR Lanthieri Heavy Cavalry No KR Johann Pálffy Heavy Cavalry No KR Hohenzollern Heavy Cavalry No KR Hohenembs Heavy Cavalry No KR Hautois Heavy Cavalry No KR Hamilton Heavy Cavalry No KR Diemar Heavy Cavalry No KR Cordua Heavy Cavalry No KR Wurmbrand Heavy Cavalry No KR Carl Pálffy Heavy Cavalry No KR Portugal Heavy Cavalry No KR Seher Heavy Cavalry No KR Podtzatazky Heavy Cavalry No KR Lubomirsky Heavy Cavalry No KR Lobkowitz Heavy Cavalry No KR Caraffa x1 Heavy Cavalry No DR Savoye Medium Cavalry No DR D’Ollone Medium Cavalry No DR Bathyanÿ Medium Cavalry No DR Althann Medium Cavalry No DR Würtemburg Medium Cavalry No DR Lichtenstein Medium Cavalry No DR Koháry Medium Cavalry No DR Khevenhüller Medium Cavalry No DR Jörger Medium Cavalry No DR Bayern Medium Cavalry No DR Philippi Medium Cavalry No HR Alte Desöffÿ Hussar Yes HR Czáky Hussar Yes HR Ghilyanÿ Hussar Yes HR Károlÿ Hussar Yes HR Pestwármegeÿ Hussar Yes HR Splenÿ Hussar Yes Geschwader Carabinier x4 Heavy Cavalry/Carabinier* Yes Geschwader Grenadier x4 Medium Cavalry/Grenadier* Yes IR Alt Würtemburg Line Infantry No IR Alt Daun Line Infantry No IR Karl Lotharingen Line Infantry No IR Franz Lotharingen Line Infantry No IR Wenzel Wallis Line Infantry No IR Fürstenbusch Line Infantry No IR Harrach Line Infantry No IR Heister Line Infantry No IR Jung Daun Line Infantry No IR Marullÿ Line Infantry No IR Müffling Line Infantry No IR Ogilvi Line Infantry No IR Baaden-Baaden Line Infantry No IR Bayreuth Line Infantry No IR Damnitz Line Infantry No Notes: IR = Infantrie Regiment KR = Kuirassier Regiment DR = Dragoner Regiment HR = Huzaren Regiment DP = Dual-Purpose Unit (Ex. Rule 3.13). A multiplier is used to indicate the number of Unit counters with same name, except as follows. All cavalry regiments are divided into 2 counters. Cuirassiers have 1 affiliated Carabinier Auxiliary, & Dragoons have an affiliated Horse Grenadier Auxiliary. These are not recorded elsewhere in the OoB. Exception: as indicated, KR Caraffa only has 1 Unit. Unless otherwise noted, all infantry regiments consist of 3 (battalion) Units plus 2 Grenadier Auxiliaries. The latter are not recorded elsewhere in the OoB. * Converged Grenadier unit (Ex. Rule 4.21). The 1 st Class given is when used as a Unit, the 2 nd Class given is when used as an Auxiliary.

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Transcript of HGH03 (4 Booklets) Copy

  • 6.2 TRKENKRIEG-HEIRS OF THE GOLDEN HORDE IMPERIAL OOB BOOKThe following lists indicate the Units, Auxiliaries, Artillery SPs, Leaders, and HQs; the same forces are available in each scenario,subject to any special directions. Dispositions are given in the Scenario Deployment section.Unless specifically assigned a role by the scenario, DP Units beginning a scenario in a Formed state may be deployed either as Units orAuxiliaries, as the Imperial player sees fit.This OoB book is virtually identical to the one found in Trkenkrieg. The only changes are the addition of the 9.0 Combined Gamescenario (which uses the same deployment as the 7.1 and 8.0 scenarios) and some of the case numbers.

    6.21 Imperial Army Forces6.211 Infantry & Cavalry Units 6.212 Mil. Border MZP = 35 SPsName Class DPKR Lanthieri Heavy Cavalry NoKR Johann Plffy Heavy Cavalry NoKR Hohenzollern Heavy Cavalry NoKR Hohenembs Heavy Cavalry NoKR Hautois Heavy Cavalry NoKR Hamilton Heavy Cavalry NoKR Diemar Heavy Cavalry NoKR Cordua Heavy Cavalry NoKR Wurmbrand Heavy Cavalry NoKR Carl Plffy Heavy Cavalry NoKR Portugal Heavy Cavalry NoKR Seher Heavy Cavalry NoKR Podtzatazky Heavy Cavalry NoKR Lubomirsky Heavy Cavalry NoKR Lobkowitz Heavy Cavalry NoKR Caraffa x1 Heavy Cavalry NoDR Savoye Medium Cavalry NoDR DOllone Medium Cavalry NoDR Bathyan Medium Cavalry NoDR Althann Medium Cavalry NoDR Wrtemburg Medium Cavalry NoDR Lichtenstein Medium Cavalry NoDR Kohry Medium Cavalry NoDR Khevenhller Medium Cavalry NoDR Jrger Medium Cavalry NoDR Bayern Medium Cavalry NoDR Philippi Medium Cavalry NoHR Alte Desff Hussar YesHR Czky Hussar YesHR Ghilyan Hussar YesHR Krol Hussar YesHR Pestwrmege Hussar YesHR Splen Hussar YesGeschwader Carabinier x4 Heavy Cavalry/Carabinier* YesGeschwader Grenadier x4 Medium Cavalry/Grenadier* YesIR Alt Wrtemburg Line Infantry NoIR Alt Daun Line Infantry NoIR Karl Lotharingen Line Infantry NoIR Franz Lotharingen Line Infantry NoIR Wenzel Wallis Line Infantry NoIR Frstenbusch Line Infantry NoIR Harrach Line Infantry NoIR Heister Line Infantry NoIR Jung Daun Line Infantry NoIR Marull Line Infantry NoIR Mffling Line Infantry NoIR Ogilvi Line Infantry NoIR Baaden-Baaden Line Infantry NoIR Bayreuth Line Infantry NoIR Damnitz Line Infantry No

    Notes:IR = Infantrie RegimentKR = Kuirassier RegimentDR = Dragoner RegimentHR = Huzaren RegimentDP = Dual-Purpose Unit (Ex. Rule 3.13).A multiplier is used to indicate the number ofUnit counters with same name, except as follows.All cavalry regiments are divided into 2 counters.Cuirassiers have 1 affiliated Carabinier Auxiliary,& Dragoons have an affiliated Horse GrenadierAuxiliary. These are not recorded elsewhere inthe OoB. Exception: as indicated, KR Caraffaonly has 1 Unit.Unless otherwise noted, all infantry regimentsconsist of 3 (battalion) Units plus 2 GrenadierAuxiliaries. The latter are not recorded elsewherein the OoB.* Converged Grenadier unit (Ex. Rule 4.21). The1st Class given is when used as a Unit, the 2ndClass given is when used as an Auxiliary.

  • Name Class DPIR Franz Wallis Line Infantry NoIR Gld Line Infantry NoIR Mltke Line Infantry NoIR Max Hessen Line Infantry NoIR Sachsen-Hildeburghausen Line Infantry NoIR Knigsegge Line Infantry NoIR Max Starhemberg Line Infantry NoIR Onelli Line Infantry NoIR Schmettau Line Infantry NoIR Thngen Line Infantry NoIR Vasquez Line Infantry NoIR Alt Wlfenbuttel Line Infantry NoIR Wurmbrand Line Infantry NoIR Schulemburg Line Infantry NoIR Seckendorff Line Infantry NoIR Walsegg Line Infantry NoIR Wileczek Line Infantry NoIR Platz Line Infantry NoIR Reitzenstein Line Infantry NoIR Salm-Salm Line Infantry NoIR Jung Wlfenbuttel x2 & 2 Grenadier Line Infantry NoIR Witzler x1 & no Grenadiers Line Infantry NoIR Succow x1 & no Grenadiers Line Infantry NoIR Gylula x1 & no Grenadiers Line Infantry NoIR Deutschmeister x1 & no Grenadiers Line Infantry NoIR de Vettes x1 & no Grenadiers Line Infantry NoIR Traun x1 & no Grenadiers Line Infantry NoIR Livingstein x1 & no Grenadiers Line Infantry NoIR Diesbach x1 & no Grenadiers Line Infantry NoIR Wachtendonck x1 & no Grenadiers Line Infantry NoIR Alt Wallis x1 & no Grenadiers Line Infantry NoIR Waldeck x1 & no Grenadiers Line Infantry NoBatallion Grenadier x8 Grenadier Foot YesCarstader Pandour Liccaner x6 Grenz YesCarstader Pandour Szuiner x2 Grenz YesCarstader Pandour Oguliner x2 Grenz YesCarstader Pandour Ottocaner x2 Grenz YesWarasdiner Pandour Creutzer x2 Grenz YesWarasdiner Pandour St. Georger x2 Grenz YesSlavonen Pandour Brooder x2 Grenz x1 Grenz Horse x1 YesSlavonen Pandour Peterwaradiner x2 Grenz x1 Grenz Horse x1 YesSlavonen Pandour Gradiscaner x2 Grenz YesSerbiener Pandour x6 Grenz YesSiebenburgen Land Miliz Kronstadt x1 Hussar YesSiebenburgen Land Miliz Hermanstadt x1 Hussar YesSlavonen Husaren x1 Hussar YesMaroser Banat Pandour x1 Grenz Horse YesTheien Banat Pandour x2 Grenz Horse Yes

    Notes:IR = Infantrie RegimentKR = Kuirassier RegimentDR = Dragoner RegimentHR = Huzaren RegimentDP = Dual-Purpose Unit (Ex. Rule 3.13).A multiplier is used to indicate the number of unitcounters with same name, except as follows.All cavalry regiments are divided into 2 counters.Cuirassiers have 1 affiliated Carabinier Auxiliary,& Dragoons have an affiliated Horse GrenadierAuxiliary. These are not recorded elsewhere inthe OoB. Exception: KR Caraffa only has 1 unit.Unless otherwise noted, all infantry regimentsconsist of 3 (battalion) units plus 2 GrenadierAuxiliaries. These are not recorded elsewhere inthe OoB.* Converged Grenadier unit (Ex. Rule 4.21).Military Border MZP forces (Ex. Rule 4.35).See top of chart (page 1) for SP total. See also4.45. These forces are a Frontier Contingent(4.18).

    Bulgarische Land Miliz Grenz Yes6.213 AuxiliariesName Class DPAbteilung Ingenieur Korps x2 Pioneers NoAbteilung Bergmnner Korps x2 Sappers NoDonau Tshaikisten x3 (A, B, & C) Boatmen NoAbteilung Pontonier Korps x2 Pontooneers NoDonau Flotille-Marinebatallion x1 Marines No

    Auxiliary Notes:Multiplier indicates number of Auxiliaries withsame name.Boatmen match Gunboat Flotillas listed in 6.215.

    6.214 Artillery SPs Artillery CountersSPs Class Batterie Batallionkanone Battery Counters x1212 Field Feldartillerie Field Artillery HQ markers x43 Siege Belagerungartillerie Siege Artillery HQ markers x4

    Notes:Maximum number of Artillery SPs of each Class perHQ is 9. Arsenals may have an unlimited number ofArtillery SPs.Artillery Markers are named by HQ.SPs/Batteries from other Contingents are listedseparately; those SPs are not distinguished duringplay except by their Battery Markers.

  • 6.215 Available HQs & Other ItemsName Item Name ItemDie Kaiserliche Armee Grand Army HQ Garrison 1-20 Garrison HQArmy von Serbien Army HQ Imperial Flotilla A, B, & C Gunboat FlotillaKorps von Siebenburgen Army HQKorps von Bosnien Army HQ Gunboat SPs (for use in Flotillas) x12 totalColumn A through D Column HQ

    6.22 Bavarian Contingent & Reichsarmee ForcesForcesName Class DPDR Hohenzollern Medium Cavalry NoDR Stulpnagel Medium Cavalry NoDR Kurfrsten Medium Cavalry NoIR Prinz Max-Josef Line Infantry NoIR Trring Line Infantry NoIR Morawitzky Line Infantry NoIR Minucci Line Infantry NoIR Truche Line Infantry NoIR Preysing Line Infantry NoIR Shrding Line Infantry NoBatallion Bayricher Grenadier x1* Grenadier Foot YesGeschwader Bayricher Grenadier x1* Horse Grenadier YesBayricher Artillery SPs x3 (3 Batteries) Field NoIR Wrzburg x1 & 1 Grenadier Line Infantry Reichsarmee NoIR Kurkolnisches Leib x1 Guard Infantry Reichsarmee NoIR Kurkolnisches Wildenstein x1 Line Infantry Reichsarmee NoIR Kurmainz x4 & 1 Grenadier Line Infantry Reichsarmee NoIR Kurtrier x2 Line Infantry Reichsarmee NoKurkolnisches Grenadier Companie Gren. Ft Aux. Reichsarmee No

    Notes: see Ex. Rule 4.32.IR = Infantrie RegimentKR = Kuirassier RegimentDR = Dragoner RegimentDP = Dual-Purpose Unit (Ex. Rule 3.13).A multiplier is used to indicate the number of Unitcounters with same name, except as follows.Bavarian DRs consist of a single-counter regiment& 1 horse Grenadier Auxiliary (not listedelsewhere).Bavarian IRs consist of 1 (battalion) Unit & 1Grenadier Auxiliary (not listed elsewhere).Reichsarmee forces (Ex. Rule 4.34) are ImperialContingent but are received with the Bavarians.Kurmainz has 4 (battalion) Units; Kurtrier has 2(battalion) Units. Neither has Grenadiers.*Converged Grenadier unit (Ex. Rule 4.21).

    6.23 Saxon ContingentForcesName Class DPKR Krprinz Heavy Cavalry NoKR Maffey Heavy Cavalry NoKR Bestenbostel Heavy Cavalry NoDR Sonderhausen Medium Cavalry NoDR Chevalier de Saxe Medium Cavalry NoIR Sulkowsky Line Infantry NoIR Saxe-Weienfels Line Infantry NoIR Haxthausen Line Infantry NoIR Rochau Line Infantry NoBatallion Sachsen Grenadier x1* Grenadier Foot YesArtillery SPs x3 (3 Batteries) Field No

    Notes: see Ex. Rule 4.32.IR = Infantrie RegimentKR = Kuirassier RegimentDR = Dragoner RegimentDP = Dual-Purpose Unit (Ex. Rule 3.13).A multiplier is used to indicate the number of unitcounters with same name, except as follows.IRs consist of 2 (battalion) Units & 1 GrenadierAuxiliary (not listed elsewhere).*Converged Grenadier unit (Ex. Rule 4.21).

    6.24 Hessian ContingentForcesName Class DPHessen-Kassel Leib Reiter Regiment Heavy Cavalry NoDR von Lillenbrach Medium Cavalry NoIR Garde Regiment von Hessen-Kassel Guard Infantry NoIR Prinz Karl Line Infantry NoIR Calenwijk Line Infantry NoIR Prinz Maximillian Line Infantry NoBatallion Hessen Grenadier x2* Grenadier Foot YesArtillery SPs x2 (2 Batteries) Field No

    Notes: see Ex. Rule 4.32.IR = Infantrie RegimentDR = Dragoner RegimentDP = Dual-Purpose Unit (Ex. Rule 3.13).A multiplier is used to indicate the number of unitcounters with same name, except as follows.Hessian IRs consist of 2 (battalion) Units & 2Grenadier Auxiliaries (not listed elsewhere).*Converged Grenadier unit (Ex. Rule 4.21).

  • 6.25 Montenegrin ContingentForcesName Class DPMontenegrin Pandour x3 Mountaineer YesAdd 3 SPs to Imperial Muster Zone Pool when received.

    Notes: see Ex. Rule 4.323.DP = Dual-Purpose Unit (Ex. Rule 3.13).Multiplier indicates number of Units with same name.

    6.26 Italian (Modenese) ContingentName Class DPIR della Palude x3 & 3 Grenadiers Line Infantry NoArtillery SPs x1 (1 Battery) Field No

    Notes: see Ex. Rule 4.32.DP = Dual-Purpose Unit (Ex. Rule 3.13).Multiplier indicates number of Units with same name.

    6.27 LeadersName Rank FactionGroherzog Franz Stephan von Toscana Royal LorraineFeldmarshal Lothar J. Graf von Knigsegge-Rothenfels Marshal EitherFeldmarshal Georg O. Graf von Wallis Marshal EitherGeneral der Cavallerie Ludwig A. Graf von Khevenhller Marshal EitherGeneral der Cavallerie Christian S. Graf von Wurmbrand Marshal EitherGeneral der Cavallerie Johann C. Seherr Freiherr von Tost Marshal EitherGeneral der Cavallerie Victor Graf Philippi Marshal EitherFeldzugmeister Georg C. Frst von Lobkowitz Marshal EitherFeldzugmeister Samuel Freiherr von Schmettau Marshal EitherFeldzugmeister Wilhelm R. Graf von Neipperg Marshal EitherFeldzugmeister Joseph Frst von Sachsen-Hildeburghausen Marshal EitherFeldzugmeister Francesco Cavaliere Marullo Marshal EitherFeldzugmeister Friedrich H. Graf von Seckendorff Marshal EitherGeneral der C. Alexander J. Graf von Sulkowsky (Saxon Contingent) Marshal EitherFeldmarshallieutenant F. Wenzel von Wallis General EitherFeldmarshallieutenant Graf von Berlichingen General EitherFeldmarshallieutenant Krolyi J. Frst von Batthyny General EitherFeldmarshallieutenant Carl H. Conte di Chauviray General EitherFeldmarshallieutenant Karl Frst von Lotharingen General EitherFeldmarshallieutenant Willhelm Prinz zu Sachsen-Gotha General EitherFeldmarshallieutenant Antonio Botta Conte dAdorno General EitherFeldmarshallieutenant von Thgen General EitherFeldmarshallieutenant Wenzel A. Frst von Liechtenstein General EitherFeldmarshallieutenant von Ballayra General EitherFeldmarshallieutenant Heinrich Ferdinand Mffling General EitherFeldmarshallieutenant Freiherr von Stein General EitherFeldmarshallieutenant von Miglio General EitherFeldmarshallieutenant von Damnitz General EitherFeldmarshallieutenant Peter Freiherr Gld Fieffenau General EitherFeldmarshallieutenant von Chanclos General EitherFeldmarshallieutenant Karl August F. Frst zu Waldeck Graf von Pyrmont General EitherFeldmarshallieutenant Jszef Graf Esterhzy de Galantha General EitherFeldmarshallieutenant Franz de Paula Herr und Freiherr von Stubenburg General EitherFeldmarshallieutenant Julius Heinrich G. Friesen General EitherFeldmarshallieutenant Johann D. Freiherr von Frstenbusch General EitherFeldmarshallieutenant Kavanagh General EitherFeldmarshallieutenant Karl Sigismond F. W. Baron Leutrum General EitherFeldmarshallieutenant von Rmer General EitherFeldmarshallieutenant von Guadagni General EitherFeldmarshallieutenant Erst A. Freiherr von Petrasch General EitherFeldmarshallieutenant von Succow General EitherFeldmarshallieutenant von Styrm General EitherFeldmarshallieutenant von Wittorff General EitherFeldmarshallieutenant von Wuscheletitz General EitherFeldmarshallieutenant Friederich A. Graf von Rutowsky (Saxon Contingent) General EitherFeldmarshallieutenant von Thrring (Bavarian Contingent) General BavarianAdmiral Gian Luca di Pallavincini-Centurioni Admiral Either

    Notes:At the start of a scenario,determine the Faction to whicheach Leader belongs, per Ex.Rule 3.4.Note that a few Leaders onlybelong to one Faction.Bavarian and Saxon Leaders arereceived with their respectiveContingents.See Ex. Rule 4.28 for theAdmiral.See Ex. Rule 3.22 for the Royal.

  • IMPERIAL SCENARIO DEPLOYMENTSFor all scenarios, if no quantity is given for a regiment or other item, all elements with the same name are present (example: under 7.11at Vipolanka, 1st item, KR Cordua. By the OoB, this consists of 2 Unit counters and a Carabinier Company Auxiliary. Since noquantity is given, both Unit counters are located here, and the Carabinier is Available thus placed in the Available Box or assigned to aConverged Unit).

    7.0 MINOR SCENARIOS7.1 THE SWORD OF ALIThe Balkan Campaign of 1737

    7.11 von Seckendorffs CommandAt Vipolanka (TK2/Titril/ESE7)KR CorduaKR PortugalKR LobkowitzKR HohenembsKR WurmbrandKR C. PalffyKR HohenzollernDR AlthannDR WrtemburgDR BayernDR LichtensteinIR Max Starhemberg x2 battalionsIR Schulemburg x2 battalionsIR Karl Lotharingen x2 battalionsIR Onelli x2 battalionsIR Baaden-Baaden x 1 battalionIR Harrach x1 battalionIR Vasquez x2 battalionsIR Franz Wallis x2 battalionsIR Damnitz x1 battalionIR Frstenbusch x1 battalionIR Bayreuth x1 battalionIR Heister x2 battalionsIR Mffling x2 battalionsIR Wenzel Wallis x2 battalionsIR Knigsegge x1 battalionDual-Purpose Units (may begin in either role)HR CzkyHistorical LeadersSchmettauWurmbrandLeutrumThngenMiglioSteinAt Semlin (TK2/Titril/S4)KR J. PalffyKR HamiltonKR CaraffaKR LanthieriKR SeherDR PhilippiDR BathyanDR SavoyeIR Wileczek x2 battalionsIR Ogilvi x2 battalionsIR Max Hessen x3 battalionsIR Schmettau x3 battalionsIR Knigsegge x2 battalionsIR Thngen x2 battalions

    IR Alt Wrtemburg x2 battalionsIR Seckendorff x2 battalionsIR Marull x2 battalionsIR Gld x2 battalionsIR Jung Wlfenbuttel x2 battalionsDual-Purpose Units (may begin in either role)HR Alte DesffHR SplenHistorical LeadersFranz von Lotharingen (Royal)Seckendorff (Adlatus)KhevenhllerPhilippiWuschletitzW. WallisPetraschStyrmBatthyanyKavanaghAt Peterwardein (TK2/Titril/SW2)IR Thngen x1 battalionAt Belgrade (TK2/Titril/SSE8)IR Alt Wrtemburg x1 battalionIR Marully x1 battalionIR Gld x1 battalionAt Sabatz (TK2/Titril/SSW6)IR Seckendorff x1 battalionAt Temesvr (TK2/Titril/NE7)IR Bayreuth x2 battalionsAt Alt Orsova (TK3/Ribnik/WSW10)IR Wileczek x1 battalionAt Neu Orsova (TK3/Ribnik/WSW9)IR Heister x1 battalionIR Onelli x 1 battalion7.12 von Sachsen-Hildeburghausens CommandAt Gradiska (TK1/Sisak/SE7)KR DiemarDR KhevenhllerDR JrgerDR DOlloneIR Alt Wlfenbuttel x3 battalionsIR Reitzenstein x3 battalionsIR Jung Daun x2 battalionsIR Mltke x2 battalionsIR Platz x2 battalionsIR Franz Lotharingen x3 battalions

  • Dual-Purpose Units (may begin in either role)HR KrolHistorical LeadersSachsen-HildeburghausenMfflingSuccowRmer

    7.13 Siebenburgen CommandRestricted by Ex. Rule 4.33.At any Fortifications in TransylvaniaHistorically, Army HQ, & in consequence most force concentrations,were at Hermanstadt

    KR PodtzatazkyKR HautoisKR LubomirskyDR KohryIR Baaden-Baaden x2 battalionsIR Harrach x2 battalionsIR Vasquez x1 battalionIR Franz Wallis x1 battalionIR Damnitz x2 battalionsIR Frstenbusch x2 battalionsIR Mffling x1 battalionIR Wenzel Wallis x1 battalionDual-Purpose Units (may begin in either role)HR GhilyanHR PestwrmegeHistorical LeadersF. WallisFrstenbuschGuadagni

    7.14 Adriatic CommandRestricted by Ex. Rule 4.33.Hex references: Fiume (TK1/Sisak/WSW10)

    Laybach (TK1/Sisak/NW10)At Trieste (off West TK Map edge 11 Road MPs fromFiume)IR Alt Wallis x1 battalionIR Livingstein x1 battalionIR de Vettes x1 battalionIR Deutschmeister x1 battalionAt FiumeIR Diesbach x1 battalionIR Succow x1 battalionIR Watchtendonck x1 battalionAt Gradisca dIsonso (off West TK Map 6 Road MPs fromLaybach)IR Traun x1 battalionAt Grz (off West TK Map 5 Road MPs from Laybach)IR Gylula x1 battalion

    7.15 AuxiliariesAll Auxiliaries listed under 6.213 are in the Available Box.Boatmen may be Tasked to Depts during initial deployment.Exceptions:DP Units not listed under 7.11-7.14 are initially assigned to theImperial Muster Zone Pool and are not Formed. See 7.18.Grenadiers & Carabinier Companies belonging to the Cavalryand Infantry regiments listed under 7.11-7.14 are available,even if only one (1) of the Unit counters is in play. If none ofthe Unit counters are in play, that regiments associatedAuxiliaries are not in play either.7.16 LeadersAll Imperial Leaders, per 6.27, in the Officers Mess, except asnoted below.Saxon & Bavarian Leaders are received with their respectiveContingents and not before.Franz Stephan is not in play at game start. He arrives per Ex.Rule 3.22.7.17 Artillery & SupplyArtillery as listed under 6.214. Artillery SPs may be assigned toany Formed HQ(s), or remain in the Arsenal, as desired.Gunboat Flotillas as listed under 6.215.4 Depts may be deployed at Full in any Friendly Fortificationson the map.7.18 Military Border MZP35 SPs per 6.212Associated counters listed at bottom of 6.211. The 6 HussarRegiments (HR) listed on page 1 of the OoB are NOT includedin this pool (Ex. Rule 4.352).These forces may deploy as Units, as Auxiliaries, or remain asSPs in the pool, as desired.7.19 ReinforcementsThe following are available to be Formed (and may be Formedduring deployment):All HQs 6.215All Garrisons 6.215Batallion Grenadier (Converged Grenadier units) x8Geschwader Carabinier (Converged Carabinier units) x4Geschwader Grenadier (Converged Grenadier units) x4Force AllocationsA number of variable Reinforcements can be received. For eachof these, consult the Force Allocation Table (found at the endof this booklet) after set up, but before commencing play. Theprocedures described in Ex. Rule 3.1 are followed, but for thearrival of forces, count the number of elapsed Turns as if theFAT had been consulted on the last Turn of the previous Year(i.e. when it would have been consulted in a Campaign Game).The following are the potential Reinforcements that may bereceived:1) The Saxons, as listed under 6.23, plus Leaders Sulkowsky &Rutowsky. Historically, Arrive per FAT: their receipt hasalready been confirmed roll only to determine the Turn ofentry.

  • Historical Note: the corps had only reached Moravia by May; parts ofit arrived in time to assist with operations against Widdin. Sulkowskywas the corps commander.2) The Montenegrins, as listed under 6.25 per Ex. Rule 4.323.3) Imperial Replacements. The Turns prior to scenario start arenot counted.Campaign Game Add:4) Additional Imperial Forces. All remaining Imperial InfantryRegiment (IR) Unit counters, including Units that belong toImperial IRs listed for this scenario, but not themselves listed insections 7.117.14 may be Formed with Replacement SPs.. If acounter of an Imperial IR is entered as a Reinforcement for thefirst time, even if only 1 battalion is entered, all its associatedGrenadier Auxiliaries are immediately added to the AvailableBox.5) All remaining Contingents are available per Ex. Rule 3.1.Historical Note: as of 1736, IR Sachsen-Hildeburghausen was in Italy,Walsegg & Salm-Salm in the Reich, Alt Daun & Wurmbrand in theAustrian Netherlands. The remainder of the IR & the missing battalionsfrom some Italian-based regiments (not used at all in the game)remained in the latter two locations throughout the war.

    7.2 ROSES FROM THE SOUTHThe Banat, 1738

    7.21 Winter Quarters On MapUnits may not be Subordinated to HQs, only to Garrisons.Anywhere in The BanatKR LubomirskyKR WurmbrandIR Mffling x3 battalionsIR Franz Wallis x3 battalionsIR Bayreuth x3 battalionsIR Wileczek x2 battalionsIR Heister x1 battalionIR Onelli x 3 battalionsWithin 4 Hexes of Semlin (TK2/Titril/S4)KR LanthieriIR Ogilvi x3 battalionsIR Seckendorff x3 battalionsIR Alt Wrtemburg x3 battalionsIR Marully x3 battalionsDual-Purpose Units (may begin in either role)HR Alte DesffWithin 3 hexes of Semlin (TK2/Titril/S4)KR CaraffaIR Knigsegge x3 battalionsIR Franz Lotharingen x3 battalionsAnywhere in SlavoniaDR WrtemburgIR Wileczek x1 battalionIR Max Hessen x3 battalionsIR Mltke x3 battalionsIR Reitzenstein x3 battalionsAnywhere in CroatiaIR Jung Daun x3 battalionsIR Karl Lotharingen x1 battalion

    7.22 Winter Quarters Off MapEnter per scenario special rule (last paragraph of 7.2 specialrules).Pressburg & Upper Hungary DistrictsKR HamiltonKR J. PalffyKR SeherKR HohenzollernDR SavoyeDR LichtensteinIR Karl Lotharingen x2 battalionsIR Heister x2 battalionsIR Thngen x2 battalionsIR Gld x2 battalionsIR Schmettau x2 battalionsDual-Purpose Units (may begin in either role)HR CzkyHR KrolGrowardein DistrictKR HohenembsKR LobkowitzDR AlthannIR Schulemburg x1 battalionIR Thngen x1 battalionIR Max Starhemberg x1 battalionIR Gld x1 battalionIR Platz x1 battalionIR Schmettau x1 battalionIR Alt Wlfenbuttel x1 battalionDual-Purpose Units (may begin in either role)HR SplenEdenburg DistrictKR DiemarDR KhevenhllerDR PhilippiDR JrgerDR BayernIR Platz x2 battalionsOfen DistrictKR C. PalffyDR DOlloneIR Jung Wlfenbuttel x2 battalionsIR Alt Wlfenbuttel x2 battalionsIR Max Starhemberg x2 battalions7.23 Siebenburgen CommandRestricted by Ex. Rule 4.33.At any Fortifications in TransylvaniaKR PodtzatazkyKR HautoisKR CorduaKR PortugalDR KohryDR BathyanIR Baaden-Baaden x3 battalionsIR Harrach x3 battalionsIR Vasquez x3 battalionsIR Damnitz x3 battalions >>>>more

  • IR Frstenbusch x3 battalionsIR Wenzel Wallis x3 battalionsDual-Purpose Units (may begin in either role)HR GhilyanHR Pestwrmege7.24 Adriatic CommandRestricted by Ex. Rule 4.33.Hex references: Fiume (TK1/Sisak/WSW10)

    Laybach (TK1/Sisak/NW10)At Trieste (off West TK Map edge 11 Road MPs fromFiume)IR Alt Wallis x1 battalionIR Livingstein x1 battalionIR de Vettes x1 battalionIR Deutschmeister x1 battalionAt FiumeIR Diesbach x1 battalionIR Succow x1 battalionIR Watchtendonck x1 battalionAt Gradisca dIsonso (off West TK Map 6 Road MPs fromLaybach)IR Traun x1 battalionAt Grz (off West TK Map 5 Road MPs from Laybach)IR Gylula x1 battalion7.25 AuxiliariesAll Auxiliaries listed under 6.213 are in the Available Box.Boatmen may be Tasked to Depts during initial deployment.After Deployment, roll one (1) die. Randomly select that manyAuxiliaries and place them in the Recovery Box. Dual-Purposeunits are not exempt, if they have been deployed in anAuxiliary role.Exceptions:DP Units not listed under 7.21-7.24 are initially assigned to theImperial Muster Zone Pool and are not Formed. See 7.28.Grenadiers & Carabinier Companies belonging to the Cavalryand Infantry regiments listed under 7.21-7.24 are available,even if only one (1) of the Unit counters is in play. If none ofthe Unit counters are in play, that regiments associatedAuxiliaries are not in play either.7.26 LeadersAll Imperial and Saxon Leaders, per 6.27, in the OfficersMess.Groherzog Franz von Lotharingen (Royal), with F.M. vonKnigsegge-Rothenfels as his Adlatus (Ex. Rule 3.324), areautomatically Posted to the Grand Army HQ when it is Formed(historically, at Temesvr).The Bavarian Leader is received with his Contingent.

    7.27 Artillery & SupplyArtillery as listed under 6.214. Artillery SPs are assigned to theArsenal.Gunboat Flotillas as listed under 6.215.Up to 2 Depts may be deployed at Reduced strength in anyFriendly Fortifications on the map.7.28 Military Border MZP35 SPs per 6.212Associated counters listed at bottom of 6.211. The 6 HRs listedon page 1 of the OoB are NOT included in this pool (Ex. Rule4.352).These forces are all in the pool.7.29 ReinforcementsThe following are available to be Formed:All HQs 6.215All Garrisons 6.215Batallion Grenadier (Converged Grenadier units) x8Geschwader Carabinier (Converged Carabinier units) x4Geschwader Grenadier (Converged Grenadier units) x4Important. No HQs may be Formed at scenario start.Force AllocationsA number of variable Reinforcements can be received. For eachof these, consult the Force Allocation Table (found at the endof this booklet) after set up, but before commencing play. Theprocedures described in Ex. Rule 3.1 are followed, but for thearrival of forces, count the number of elapsed Turns as if theFAT had been consulted on the last Turn of the previous Year(i.e. when it would have been consulted in a Campaign Game).The following are the potential Reinforcements that may bereceived:1) Additional Imperial Forces. All remaining Imperial InfantryRegiment (IR) Unit counters, including Units that belong toImperial IRs listed for this scenario, but not themselves listed insections 7.217.24 may be Formed with Replacement SPs.. If acounter of an Imperial IR is entered as a Reinforcement for thefirst time, even if only 1 battalion is entered, all its associatedGrenadier Auxiliaries are immediately added to the AvailableBox.2) The Bavarians, as listed under 6.22, plus Leader Trring.Historical Note: the negotiations over the use of Bavarian troops tookso long (involving the question of whether the rival Imperial candidate,Franz Stephan, would step aside from command he did) that they didnot arrive in theatre until the war was over in the following year!3) The Saxons, as listed under 6.23, plus Leaders Sulkowsky &Rutowsky. When determining starting CE values, apply thesame modifier as the Imperial Contingent.4) The other Contingents (Hessians, Montenegrins, &Modenese) are NOT available in this scenario.5) Imperial Replacements. The Turns prior to scenario start arenot counted.

  • 7.3 TURKISH DELIGHTThe Siege of Belgrade, 1739

    7.31 von Wallis CommandAt Belgrade, In Garrison (TK2/Titril/SSE8)IR Ogilvi x2 battalionsIR Della Palude (Modenese) x1 battalionIR Alte Daun x2 battalionsIR Jung Daun x2 battalionsIR Knigsegge x1 battalionIR Mltke x1 battalionIR Marully x2 battalionsIR Jung Wlfenbuttel x2 battalionsIR Schulemburg x2 battalionsIR Bayreuth x2 battalionsIR Mffling x2 battalionsGrenz Battalions x5 battalionsHistorical LeadersSuccow Garrison CommanderAt Semlin (TK2/Titril/S4)KR HohenzollernKR WurmbrandKR J. PalffyKR CaraffaKR DiemarKR LanthieriKR HamiltonDR AlthannDR BayernDR SavoyeIR Franz Lotharingen x2 battalionsIR Seckendorff x2 battalionsIR Marully x1 battalionIR Heister x2 battalionsIR Gld x2 battalionsIR Platz x2 battalionsIR Wrtzburg x1 battalionIR Mltke x2 battalionsIR Schmettau x2 battalionsIR Alte Daun x1 battalionIR Jung Daun x1 battalionIR Reitzenstein x2 battalionsIR Knigsegge x2 battalionsIR Alt Wlfenbuttel x2 battalionsIR Walsegg x2 battalionsIR Thngen x2 battalionsIR Della Palude (Modenese) x2 battalionsIR Karl Lotharingen x2 battalionsIR Max Hessen x2 battalionsIR Franz Wallis x2 battalionsGrenz Battalions x6 battalionsDual-Purpose Units (may begin in either role)HR SplenHistorical LeadersFM Wallis

    7.32 Other Forces in Main TheatreAt Temesvr, or In Garrison in Slavonia, Croatia,Hungary, the Banat, or Serbia(Unless at Temesvr, forces to be In Garrison. Note that thereis Plague in the Banat that requires a Cordon to preventSpread. Forces at Temesvr may begin subordinated to HQs.)KR LubomirskyKR C. PalffyKR SeherKR HohenembsDR WrtemburgDR DOlloneDR KhevenhllerIR Salm-Salm x3 battalionsIR Onelli x3 battalionsIR Franz Lotharingen x1 battalionIR Seckendorff x1 battalionIR Gld x1 battalionIR Platz x1 battalionIR Schmettau x1 battalionIR Ogilvi x1 battalionIR Reitzenstein x1 battalionIR Alt Wlfenbuttel x1 battalionIR Walsegg x1 battalionIR Thngen x1 battalionIR Karl Lotharingen x1 battalionIR Max Hessen x1 battalionIR Franz Wallis x1 battalionIR Schulemburg x1 battalionIR Bayreuth x1 battalionIR Mffling x1 battalionSaxonsKR KrprinzKR MaffeyKR BestenbostelDR SonderhausenDR Chevalier de SaxeIR SulkowskyIR Saxe-WeienfelsIR HaxthausenIR RochauDual-Purpose Units (may begin in either role)HR KrolHR CzkyAt Temesvr In Garrison (TK2/Titril/NE7)DR PhilippiIR Max Starhemberg x3 battalionsIR Heister x1 battalionDual-Purpose Units (may begin in either role)HR Alte DesffHistorical LeadersFzM Neipperg

  • 7.33 Siebenburgen CommandRestricted by Ex. Rule 4.33.At any Fortifications in TransylvaniaKR PodtzatazkyKR HautoisKR CorduaKR LobkowitzKR PortugalDR KohryDR BathyanDR LichtensteinIR Baaden-Baaden x3 battalionsIR Harrach x3 battalionsIR Vasquez x3 battalionsIR Damnitz x3 battalionsIR Frstenbusch x3 battalionsIR Wenzel Wallis x3 battalionsDual-Purpose Units (may begin in either role)HR GhilyanHR PestwrmegeHistorical LeadersFM LobkowitzF. WallisFrstenbuschGuadagni

    7.34 Adriatic CommandRestricted by Ex. Rule 4.33.Hex references: Fiume (TK1/Sisak/WSW10)

    Laybach (TK1/Sisak/NW10)At Trieste (off West TK Map edge 11 Road MPs fromFiume)IR Alt Wallis x1 battalionIR Livingstein x1 battalionIR de Vettes x1 battalionIR Deutschmeister x1 battalionAt FiumeIR Diesbach x1 battalionIR Succow x1 battalionIR Watchtendonck x1 battalionAt Gradisca dIsonso (off West TK Map 6 Road MPs fromLaybach)IR Traun x1 battalionAt Grz (off West TK Map 5 Road MPs from Laybach)IR Gylula x1 battalion7.35 LeadersAll Imperial Leaders, per 6.27, in the Officers Mess.7.36 Artillery & SupplyArtillery as listed under 6.214, plus the Modenese & SaxonSPs. Artillery SPs are assigned as desired.Gunboat Flotillas as listed under 6.215.2 Depts may be deployed at Full strength in any FriendlyFortifications on the map.

    7.37 Military Border MZP35 SPs per 6.212Associated counters listed at bottom of 6.211. The 6 HRs listedon page 1 of the OoB are NOT included in this pool (Ex. Rule4.352).These forces may deploy as Units, as Auxiliaries, or remain asSPs in the pool, as desired.Exception:5 Grenz Dual-Purpose units must be deployed In Garrison atBelgrade. 6 more must be deployed as units at Semlin. Subtract11 SPs from the Muster Zone Pool.7.38 AuxiliariesAll Auxiliaries listed under 6.213. No Modenese Auxiliariesare in play at start. Saxon Auxiliaries are.*Plus the Grenadier & Carabinier Auxiliaries listed under eachCommand. These Auxiliaries have been divided by Commandfor historical interest only: there is one Available/RecoveryBox.After Deployment, roll one (1) die. Randomly select that manyAuxiliaries and place them in the Recovery Box. Dual-Purposeunits are not exempt, if they have been deployed in anAuxiliary role.7.39 ReinforcementsThe following are available to be Formed:All HQs 6.215All Garrisons 6.215Batallion Grenadier (Converged Grenadier units) x8Geschwader Carabinier (Converged Carabinier units) x4Geschwader Grenadier (Converged Grenadier units) x4Important. No HQs may be Formed at scenario start.Force AllocationsA number of variable Reinforcements can be received. For eachof these, consult the Force Allocation Table (found at the endof this booklet) after set up, but before commencing play. Theprocedures described in Ex. Rule 3.1 are followed, but for thearrival of forces, count the number of elapsed Turns as if theFAT had been consulted on the last Turn of the previous Year(i.e. when it would have been consulted in a Campaign Game).The following are the potential Reinforcements that may bereceived:1) Additional Imperial Forces & Modenese. All remainingImperial Infantry Regiment (IR) Unit counters, including Unitsthat belong to Imperial IRs listed for this scenario, but notthemselves listed in sections 7.317.34 may be Formed withReplacement SPs.. If a counter of an Imperial IR is entered as aReinforcement for the first time, even if only 1 battalion isentered, all its associated Grenadier Auxiliaries areimmediately added to the Available Box.2) The Bavarians, as listed under 6.22, plus Leader TrringArrive per Reinforcement Request Table. NB. Per the table, thechances of the Bavarians becoming available are very slim.3) The other Contingents (Hessians, & Montenegrins) are NOTavailable in this scenario.3) Imperial Replacements. The Turns prior to scenario start arenot counted.

  • 8.0 ON THE BEAUTIFUL BLUE DANUBEThe Russo-Austro-Turkish War: Balkan Theatre

    Grand Campaign 1737-39Campaign Scenario deployment is identical to Scenario 7.1 (sections 7.11 through 7.19).

    ***************************************************************************************************9.0 TRKENKRIEG

    The Russo-Austro-Turkish WarGrand Campaign 1735-39

    Campaign Scenario deployment is identical to Scenario 7.1 (sections 7.11 through 7.19) for all three scenario start dates.Before the Imperial Side enters the game, consult the FAT on the Nov-Dec 1737 Turn to determine what Loaned Contingents may enterplay in 1737. Begin checking for their arrival on the first (1st) Turn of 1737. If any arrive before play begins, they may be deployed in anylocations containing Imperial Units (Auxiliaries, Leaders, etc. are deployed according to their nature). The Military Border MZPExpeditionary Limits for 1737 are in force when the Imperial Side enters play. Replacements begin when the Imperial Side enters play.***************************************************************************************************

    IMPERIAL FORCE ALLOCATION TABLEYEAR SAXONY HESSE BAVARIA COLOGNE MODENA MONTENEGRO1736 0-2 0 NA NA NA1737 0-7 0-4 0 NA 0-21738 0-8 0-2 0-3 0 0-41739 0-5 NA 0-7 0-3 0-7

    **Special**

    Entry? 0-1 0-1 0-1 0 0-2 0-4

    IMPERIAL REPLACEMENTS MILITARY BORDER MZPTURN 1737 1738 1739 YEAR EXPEDITIONARY SPs

    Nov-Dec 2 2 1737 12Dec-Jan 3/1 3/1 1738 15

    Jan 3/1 3/1 1739 15Jan-Feb 3 2Feb-Mar 3 2Mar-Apr 2 2Apr-May 2 1

    May 2 1May-June 1 1 1June-Jul 1 1 0Jul-Aug 0 0 0

    Aug 0 0 0Aug-Sep 1 1 0Sep-Oct 2 1/1 1

    Oct 2 1 1Oct-Nov 2 1/1 1

    Military Border expeditionary SPs = thoseSPs that may operate outside their MZPTerritories. Limitation applies fromcalendar Year to calendar Year. Actualcounters can vary throughout the Year solong as SP limits are kept.

    The following modifier applies to ImperialReplacements: reduce SPs by one (1) to aminimum of zero (0) if there is a PlagueOutbreak (Ex. Rule 3.54) on the TK maps.

    Explanation: for Loaned Contingents, consult the upper table in the Reinforcement step of the Administrative Phase of eachNovember-December Turn. Cross-index the coming Year (not the current Year) and roll one (1) die for each Contingent. Ifthe result falls within the range given that Contingent has been received. Starting with the first (1st) Turn of the calendar Year,consult the Entry? row each Turn during the Reinforcement step of the Administrative Phase, and roll one (1) die perContingent that has been received but that has not yet arrived. If the result falls within the given range, the Contingent arrivesthis Turn and its forces may immediately enter a Reinforcements. Once a Contingent has been received it will eventuallyarrive; keep checking each Turn until it does so.For all Loaned Contingent receipt die rolls (not Entry? die rolls), take (Opposing Faction Influence Player FactionInfluence)/2 and add the result to the die roll. If there is a Plague Outbreak on the TK maps add one (+1) to all LoanedContingent receipt die rolls.**Montenegro. This Contingent is automatically received if the Imperial Side Controls Novi Pazar (TK6/Uzhice/SE7) or anyTown in Montenegro at the time the FAT is consulted. Note that the Imperial player must still check for their Turn of entry.The SPs are added to the Imperial Frontier MZP, per Ex. Rule 4.323.Imperial Replacements. This section is used to generate small numbers of Reinforcement SPs that can be used to Form Units(or Auxiliaries) in the dead pile (including Imperial Contingent counters that have not yet entered play). SPs can be saved upand spent in the Reinforcement step of any Administrative Phase. 1st number is Infantry, 2nd number (if any) is Cavalry.Entry Locations: all new forces enter via the North or West TK map edges within the bounds of Imperial-ControlledTerritory. Exceptions: Military Border forces appear within the Military Border MZP Territories; non-Reichsarmee ImperialContingent Units may appear at any Friendly-Controlled Grade 6 Fortification in Imperial-Controlled Territory.

    Trkenkrieg/Heirs of the Golden Horde Imperial OoB & Scenario Booklet 2008 Red Sash Games & Ian Weir

  • 6.3 TRKENKRIEG-HEIRS OF THE GOLDEN HORDE OTTOMAN OOB BOOKTrkenkrieg Heirs of the Golden Horde Ottoman OoB & Scenario Booklet 2008 Red Sash Games & Ian Weir

    The following lists indicate the Units, Auxiliaries, Artillery SPs, Leaders, and HQs; the same forces are available in each scenario, subject to any specialdirections. Dispositions are given in the Scenario Deployment section. Dispositions are given in the Scenario Deployment section. Because historicalinformation about Ottoman forces is limited, the deployment information is very brief reference the OoB lists for details. Unless specifically assigned arole by the scenario, Dual-Purpose Units (4.27) beginning a scenario in a Formed state may be deployed either as Units or Auxiliaries, as the Ottomanplayer sees fit. Units for each Frontier Defence/Provincial Army pool are listed with each Provincial Armys forces and are the same in every scenario.

    6.31 Kapikulu Askerleri (Regular Army) Forces6.311 Infantry & Cavalry UnitsName TK HGH Class DP?Mteferrikas Sipahi Alay 2 Guard Heavy Cavalry NoSipahiyan Oghlan Sipahi Alay 16 Heavy Cavalry NoSildaran Sipahi Alay 12 Heavy Cavalry NoUlfeciyan-i Yemin Sipahi Alay 1 Heavy Cavalry NoUlfeciyan-i Yesar Sipahi Alay 1 Heavy Cavalry NoGureba-i Yemin Sipahi Alay 1 Heavy Cavalry NoGureba-i Yesar Sipahi Alay 1 Heavy Cavalry NoMixed Sekban Janissary Ortas 6 Line Infantry NoElite Blk Janissary Ortas 10 Guard Infantry NoBlk Janissary Ortas 24 Line Infantry NoMixed Cemaat Janissary Ortas 10 15 Line Infantry NoHumbarasi Alay 2 Grenadier Foot* Yes

    Notes:* Converged Grenadier Unit (Ex. Rule 4.21) see Auxiliaries section for breakdowns.Cemaat Janissaries are part of theKapikulu Askerleri Contingent, but areassigned to Eylet Askerleri MZPs becausethey are returned to those MZPs per Ex.Rule 4.422. They are deployed as listed inthe Eylet Askerleri sections (6.32-6.34).Eligible for Mutiny (Ex. Rule Ex. Rule4.455+).TK/HGH columns indicate number ofcounters provided in each game; these arenot deployment restrictions.DP? = Dual-Purpose Unit (Ex. Rule 3.13).

    6.312 AuxiliariesName TK HGH Class DP?Humbarasi Blk 10 Grenadier NoLaghimilars 2 1 Pioneers & Sappers NoTop Arabailari Levents 2 2 Marines NoKayit Bulunamadi 2 1 Pontooneers NoBetakish 1 2 Dervish NoDeli Alay 3 3 Guide No

    Notes:TK/HGH columns indicate number of countersprovided in each game; these are n o tdeployment restrictions.DP? = Dual-Purpose Unit? (Ex. Rule 3.13).

    6.313 Artillery ItemSPs Class Top Batarya x14 Battery Counters14 Field Topshu Ocaghi x4 Field Artillery SP markers6 Siege Humbarailar x4 Siege Artillery SP markers

    Notes:Multiplier indicates number of counters withsame name.

    6.314 Available HQsName ItemPadishah Orduin Rumeli Grand Army HQKolorduin ok Tural Army HQKolorduin Silistre Army HQKolorduin Bosna Army HQKol A through Kol F Column HQWlach Coloana A (Wallachian) Column HQWlach Coloana B (Moldavian) Column HQBujak Tatar Tirkem (Bujak Horde) Column HQKrte Kol (Kurdish) Column HQDummy x2 Dummy FormationGarrison 1-20 TK Garrison HQGarrison 21-30 HGH Garrison HQ

    6.32 Ottoman Naval ForcesBalkan Gunboat Flotillas Black Sea Fleet Max SPsMorava Flotilla Gunboat Flotilla Karadeniz Filo (Black Sea Fleet) 9 Naval FlotillaDanube Flotilla Gunboat Flotilla Azakdeniz Filotilla (Azov Flotilla) 3 Naval FlotillaGunboat SPs (for use in Balkan Flotillas) 6 Total Naval SPs 12

  • 6.33 Bosna Eylet Askerleri (Bosnian Provincial Army) MZP Frontier ContingentInfantry & Cavalry Units Total SPs for the Army = 32Name SPs Class DP?Bosnian Sipahi 14 Medium Cavalry NoBosnian Svari Alay 4 Irregular Horse YesBosnian Azaps 2 Line Infantry NoBosnian Tfekis 7 Mountaineer YesBosnian Gnllyan 5 Mountaineer Yes

    Notes:DP? = Dual-Purpose Unit? (Ex. Rule 3.13).Sipahis are 2-counter regiments.

    6.34 Silistre Eylet Askerleri (Silistrian Provincial Army) Frontier ContingentInfantry & Cavalry Units Total SPs for the Army = 38 + 7 C.J.Name SPs Class DP?Silistrian Sipahi 14 Medium Cavalry NoSilistrian Svari Alay 4 Irregular Horse YesSilistrian Azaps 4 Line Infantry NoSilistrian Tfekis 8 Irregular YesSilistrian Gnllyan 8 Irregular Yes

    Notes:DP? = Dual-Purpose Unit? (Ex. Rule 3.13).Sipahis are 2-counter regiments.C.J. = Cemaat Janissary

    6.35 Rumeli Eylet Askerleri (Rumelian Provincial Army) MZP Militia ContingentInfantry & Cavalry Units Total SPs for the Army = 50 + 3 C.J.Name SPs Class DP?Rumelian Sipahi 18 Medium Cavalry NoRumelian Svari Alay 8 Irregular Horse YesRumelian Azaps 6 Line Infantry NoRumelian Tfekis 9 Irregular YesRumelian Gnllyan 9 Irregular Yes

    Notes:DP? = Dual-Purpose Unit? (Ex. Rule 3.13).Sipahis are 2-counter regiments.C.J. = Cemaat Janissary

    6.36 Anadolu Eylet Askerleri (Anatolian Provincial Army) MZP Militia ContingentInfantry & Cavalry Units Total SPs for the Army = 48Name SPs Class DP?Anatolian Sipahi 12 Medium Cavalry NoAnatolian Svari Alay 6 Irregular Horse YesAnatolian Azaps 6 Line Infantry NoAnatolian Tfekis 6 Irregular YesAnatolian Levends 8 Irregular YesAnatolian Yrks 10 Mountaineers Yes

    Notes:DP? = Dual-Purpose Unit? (Ex. Rule 3.13).Sipahis are 2-counter regiments.

    6.37 Ezerum Eylet Askerleri (Ezerum Provincial Army) MZP Frontier ContingentInfantry & Cavalry Units Total SPs for the Army = 42 + 15 C.J.Name SPs Class DP?Ezerum Sipahi 12 Medium Cavalry NoEzerum Svari Alay 6 Irregular Horse YesEzerum Azaps 4 Line Infantry NoEzerum Tfekis 10 Mountaineer YesEzerum Levends 10 Mountaineer Yes

    Notes:DP? = Dual-Purpose Unit? (Ex. Rule 3.13).Sipahis are 2-counter regiments.C.J. = Cemaat Janissary. Cemaat Janissaries of theeastern provinces were at the disposal of the Bey ofTrabezond (in the game, the Ezerum MZP) for usein the Black Sea coastal garrisons. These SPs can belocated anywhere on the HGH maps (not just on thecoast).

    6.38 Mezopotamya Eylet Askerleri (Iraqi Provincial Army) MZP Militia ContingentInfantry & Cavalry Units Total SPs for the Army = 40Name SPs Class DP?Mezopotamya Sipahi 8 Medium Cavalry NoMezopotamya Svari Alay 8 Irregular Horse YesMezopotamya Azaps 4 Line Infantry NoMezopotamya Tfekis 10 Irregular YesMezopotamya Levends 10 Irregular Yes

    Notes:DP? = Dual-Purpose Unit? (Ex. Rule 3.13).Sipahis are 2-counter regiments.

  • 6.39 Suriyeli Eylet Askerleri (Syrian Provincial Army) MZP Militia ContingentInfantry & Cavalry Units Total SPs for the Army = 30Name SPs Class DP?Suriyeli Sipahi 10 Medium Cavalry NoSuriyeli Svari Alay 10 Irregular Horse YesSuriyeli Levends 10 Irregular Yes

    Notes:DP? = Dual-Purpose Unit? (Ex. Rule 3.13).Sipahis are 2-counter regiments.

    6.3.10 Moldavian & Wallachian MZPs Frontier ContingentsInfantry & Cavalry Units Contingent Codes M & WName SPs Class DP?Wlach Hospdarate 2 Medium Cavalry NoWlach Nomad 6 Hussar YesWlach Voynik 4 Irregular Yes

    Moldova Hospdarate 2 Medium Cavalry NoMoldova Husarii 2 Hussar YesMoldova Voynik 6 Irregular Yes

    Notes: see Ex. Rule 4.44.DP? = Dual-Purpose Unit? (Ex. Rule 3.13).Wlach SPs belong to the Walllachian MZP (Greater Wallachia)Moldova SPs belong to the Moldavian MZP (Moldavia)

    6.3.11 Kurte (Kurds), Araps (Arabs), Misirli Memluks (Mamelukes) Loaned ContingentsInfantry & Cavalry Units Contingent Codes Ku, A, MaName SPs Class DP?Kurte Sipahi 4 Heavy Cavalry NoKurte Svari 8 Medium Cavalry (l) NoKurte Gnllyan 4 Mountaineer Yes

    Arap Alay 4 Light Horse (b) Yes

    Misirli Memluk Alay 6 Medium Cavalry (l) No

    Notes: see Ex. Rule 4.44.DP? = Dual-Purpose Unit? (Ex. Rule 3.13).Sipahis, Svari, & Mamelukes are 2-counter regiments.(b) = Bow-Armed(l) = Lance-Armed

    6.3.12 Bujak Horde MZP FrontierInfantry & Cavalry Units Contingent Code BuName SPs Class DP?Bujak Tatar Ulus 1. 2 Light Horse (b) Yes

    Notes: see Ex. Rule 4.48 for receipt.DP? = Dual-Purpose Unit? (Ex. Rule 3.13).(b) = Bow-Armed

    Bujak Tatar Ulus 2. 7. 6 Light Infantry (b) YesBujak Tatar Ulus 8. 2 Medium Cavalry (l) YesBujak Tatar Ulus 9. 2 Medium Cavalry (b) YesBujak Tatar Ulus 10. 2 Light Horse (l) YesBujak Tatar Ulus 11. 15. 10 Light Horse (b) Yes

    6.3.13 Su (Crimean) Tatars (For TK-only Scenarios) Loaned ContingentInfantry & Cavalry UnitsName SPs Class DP?Su Tatar 5 Irregular Horse Yes

    Notes: see Ex. Rule 4.46 for receipt.DP? = Dual-Purpose Unit? (Ex. Rule 3.13).

  • 6.3.14 LeadersName Rank FactionGrand Vizier Silhdar Seyyid Mehmed Pasha 3-Tail Captain-General or Marshal PeaceGrand Vizier Muhsinzade Abdullah Pasha 3-Tail Captain-General or Marshal WarGrand Vizier Yegen (Devil) Mehmed Pasha 3-Tail Captain-General or Marshal WarGrand Vizier Haci Ivaz Mehmed Pasha 3-Tail Captain-General or Marshal PeaceMezhenitt Effendi 4-Tail Marshal EitherYenieri Aghasi Elgaki Ibrahim (Aga of the Janissaries) 3-Tail Marshal EitherBlk Pasha (Chief of Staff) 3-Tail Marshal EitherHislun Apte Pasha 3-Tail Marshal EitherBey-in Dziarcimenda (Ochzakov commandant) Tiaya Pasha 3-Tail Marshal EitherBey-in Bendery Veli-Pasha (Bender commandant) 3-Tail Marshal EitherKapikulu Kehaja 3-Tail Marshal EitherJekup Pasha 3-Tail Marshal EitherBeylerbeyiin Silistre 2-Tail Marshal EitherBeylerbeyiin Bosna Hekimoghlu Ali Pasha 2-Tail Marshal EitherBeylerbeyiin Rumeli 2-Tail Marshal EitherBeylerbeyiin Trabzon 2-Tail Marshal EitherBeylerbeyiin Kefe 2-Tail Marshal EitherHussein Pasha 2-Tail Marshal EitherBey-in Khotin Aali Kaltzchak Pasha 1-Tail General EitherSerbad Aghasiin Widdin (Frontier district commander) 1-Tail General EitherSerbad Aghasiin Bosna Serai (Frontier district commander) 1-Tail General EitherAga Mahomet 1-Tail General EitherBeyin Bosna 1-Tail General EitherBeyin Bihac 1-Tail General EitherBeyin Izvornik Ebubekir Pasha 1-Tail General EitherBeyin Hersek 1-Tail General EitherBeyin Skopje 1-Tail General EitherBeyin Selnik 1-Tail General EitherBeyin Serres 1-Tail General EitherBeyin Ochrid 1-Tail General EitherBeyin Monastir 1-Tail General EitherBeyin Drama 1-Tail General EitherBeyin Kavala 1-Tail General EitherBeyin Novi Pazar 1-Tail General EitherBeyin Kystendil 1-Tail General EitherBeyin Sophia 1-Tail General EitherBeyin Silistre 1-Tail General EitherBeyin Kirkliseh 1-Tail General EitherBeyin Roustchouk 1-Tail General EitherBeyin Dobruja 1-Tail General EitherBeyin Widdin 1-Tail General EitherBeyin Edirne 1-Tail General EitherBeyin Filibe 1-Tail General EitherBeyin Budjak 1-Tail General EitherBeyin Nish 1-Tail General EitherBeyin Pristina 1-Tail General EitherBeyin Pec 1-Tail General EitherBeyin Prizren 1-Tail General EitherBeyin Korca 1-Tail General EitherBeyin Debar 1-Tail General EitherBeyin Servia 1-Tail General EitherBeyin Elbasan 1-Tail General EitherBey-in Azoph 1-Tail General EitherBey-in Kefe 1-Tail General EitherBey-in Trabzon 1-Tail General EitherBey-in Amasya 1-Tail General EitherBey-in Ezerum 1-Tail General EitherBey-in Aleppo 1-Tail General EitherBey-in Aydin 1-Tail General EitherBey-in Sivas 1-Tail General EitherBey-in Van 1-Tail General EitherBey-in Konya 1-Tail General EitherBey-in Bursa 1-Tail General EitherCapitan Pasha Dgianum Codja* 3-Tail Admiral EitherHumbaraci Ahmed (Bonneval) Pasha 3-Tail Marshal (Artillery) EitherPadishah-in Akkerman Islam Gera (Sultan of Bielgorod) 3-Tail Marshal (Bujak Tatars) EitherBaban Mirza 2-Tail Marshal (Kurds) NoneWlach Voynuq Beyi 2-Tail Marshal (Wallachians) EitherMoldavian Hospodar Gregorius Jika 2-Tail Marshal (Moldavians) Either

    Notes:*Admirals Ex. Rule 4.28. Bonneval Ex. Rule Ex. Rule3.27.Grand Viziers Ex. Rule 3.23.Contingent Leaders Ex. Rule3.35.At the start of a scenario,determine the Faction to whicheach Leader belongs, per Ex.Rule 3.5. Note that a fewLeaders only belong to oneFaction.Tails & Ranks: More Tailsoutranks fewer Tails at the sameRank; all Marshals still outrankall Generals (all G only have 1Tail anyway). Grand Viziersoutrank 4-Tail Marshals eventhough they only have 3-Tailsthemselves, but the same Leaderonly acting as a 3-Tail Marshalwill be outranked by a 4-TailMarshal.

  • OTTOMAN SCENARIO DEPLOYMENTSFor all scenarios, if no quantity is given for a regiment or other item, all elements with the same name are present. For Tatar forces in theHGH-scenarios, check the Tatar OoB (6.5).

    7.0 MINOR SCENARIOS7.1 THE SWORD OF ALI (TK SCENARIO)

    The Balkan Campaign of 17377.11 Initial ForcesIn the Constantinople BoxPadishah Orduin Rumeli Grand Army HQ with:All Kapikulu Askerleri Cavalry Units (6.311)All Kapikulu Askerleri Blk & Guard Blk Janissary Unitsless 6x Blk Janissaries (6.311)(the missing forces are on the Ukrainian Front)3x Cemaat Janissaries (Rumeli)6x Sekban Janissary Ortas6x Misirli Memluk Alay SPs (Mamelukes)14x Silistre Eylet Askerleri Sipahi SPs4x Silistre Eylet Askerleri Svari Alay SPs6x Rumeli Eylet Askerleri Sipahi2x Rumeli Eylet Askerleri Svari Alay4x Rumeli Eylet Askerleri Azaps5x Rumeli Eylet Askerleri Tfekis9x Rumeli Eylet Askerleri Gnllyan2x Anadolu Eylet Askerleri Svari Alay2x Anadolu Eylet Askerleri Tfekis4x Anadolu Eylet Askerleri YrksDP Units may be deployed as Auxiliaries.Optional: historically, the Sultans Army was deployed facing apotential Russian thrust into Wallachia. By the time thescenario opens, the army is marching to the Balkans. There islittle information as to where the army was precisely, but onelogical location is at or near the town of Silistria, a key supplyport on the Danube. If choosing this deployment, place theGrand Vizier, the Grand Army HQ, and all Constantinople Boxforces at Silistria (TK4/Flots/S7).Anywhere in BosniaIn GarrisonAll Bosna Eylet Askerleri Units less Sipahi SPs x10 &Tfekis SPs x2 (the missing forces are on the UkrainianFront)DP Units may be deployed as Auxiliaries.Anywhere in Bulgaria or at Nish (TK7/Bela-Slatina/WSW12)In GarrisonCemaat Janissaries x7All remaining Silistre Eylet Askerleri forces. may be deployedIn Garrison in any Fortifications in Bulgaria.DP Units may NOT be deployed as Auxiliaries: any DP Unitsdesired to be taken later as Auxiliaries must start in the SilistriaMZP.Anywhere in Greater Wallachia4x Wallachian SPsFrontier Contingent Limits (taken from the FAT)

    Bosna Eylet Askerleri = 16 SPs including the 12 missing SPs.Silistre Eylet Askerleri = 24 SPs; of these, 18 SPs start atConstantinople.7.12 Auxiliaries (6.312)In the Available Box or Assigned to HQsAny allowed DP Units (DP Unit restrictions given above)6x Humbarasi Blk (Grenadier)2x Laghimilars (Pioneers & Sappers)2x Top Arabailari Levents (Marines)3x Kayit Bulunamadi (Pontooneers)2x Betakish (Dervish)3x Deli Alay (Guide)7.13 Leaders (6.3.14)In the Officers MessWallachian Contingent LeaderAll Ottoman Contingent Leaders except:Jenlish Ali PashaBey-in Dziarcimenda Tiaya PashaBey-in Bendery Veli-PashaBeylerbeyiin TrabzonBeylerbeyiin KefeCapitan Pasha Dgianum CodjaNo Contingent Leaders (Wallachian, etc.) are present.In the Constantinople BoxSilhdar Seyyid Mehmed Pasha Grand Vizier7.14 Artillery & Supply (6.313)Artillery. All SPs less 3 Field SPs (off map)All Artillery SP markers less the Kolorduin ok Turalmarkers (both Field and Siege)All Artillery SPs begin in the Arsenal.All Depts may be deployed at Full in any hexes Friendly tothe Ottoman Side (no Dept is required for Constantinople).7.15 Reinforcements7.151 General ItemsAvailable to be FormedAll Ottoman Contingent HQs except the Kolorduin ok TuralArmy HQAll Ottoman DummiesGarrisons 1-202x Humbarasi Alay (Converged Grenadiers)Ottoman Danube Gunboat Flotilla x6 SPs7.152 Asiatic TroopsMay arrive at Constantinople as Reinforcements in any Turn(s)Roll one (1) die per Contingent in each Administrative Phasebeginning with Turn One. On a 0-4 the Contingent arrivesimmediately:16x Suriyeli Eylet Askerleri SPs14x Mezopotamya Eylet Askerleri SPs

  • 7.153 Morava Gunboat FlotillaAvailable per Ex. Rule Ex. Rule 4.29.

    7.2 ROSES FROM THE SOUTH (TK SCENARIO)The Banat, 1738

    7.21 Initial ForcesIn the Constantinople BoxAll Kapikulu Askerleri Cavalry Units (6.311)Kapikulu Askerleri 14x Blk Janissaries (6.311)Kapikulu Askerleri & 5x Guard Blk Janissaries (6.311)(the missing forces are on the Ukrainian Front)3x Cemaat Janissaries (Rumeli)6x Misirli Memluk Alay SPs (Mamelukes)Anywhere in BosniaAll Bosna Eylet Askerleri Units less Sipahi SPs x10 &Tfekis SPs x2 (the missing forces are on the UkrainianFront)DP Units may be deployed as Auxiliaries.At Viden (TK7/Bela-Slatina/NW7) or In Garrisonanywhere in BulgariaAll Silistre Eylet Askerleri SPsIn GarrisonCemaat Janissaries x7DP Units may NOT be deployed as Auxiliaries: any DP Unitsdesired to be taken later as Auxiliaries must start in the SilistriaMZP.Anywhere in Greater Wallachia4x Wallachian SPsFrontier Contingent Limits (taken from the FAT)Bosna Eylet Askerleri = 20 SPs including the 12 missing SPs.Silistre Eylet Askerleri = 24 SPs.7.22 Auxiliaries (6.312)In the Available Box or Assigned to HQsAny allowed DP Units (DP Unit restrictions given above)4x Humbarasi Blk (Grenadier)2x Laghimilars (Pioneers & Sappers)2x Top Arabailari Levents (Marines)2x Kayit Bulunamadi (Pontooneers)2x Betakish (Dervish)3x Deli Alay (Guide)7.23 Leaders (6.3.14)In the Officers MessWallachian Contingent LeaderAll Ottoman Contingent Leaders except:Jenlish Ali PashaBey-in Dziarcimenda Tiaya PashaBey-in Bendery Veli-PashaBeylerbeyiin TrabzonBeylerbeyiin KefeCapitan Pasha Dgianum Codja

    In the Constantinople BoxYegen Mehmed Pasha Grand Vizier7.24 Artillery & Supply (6.313)Artillery. All SPs less 6 Field SPs (off map)All Artillery SP markers less the Kolorduin ok Turalmarkers (both Field and Siege)Field Artillery SPs may start assigned to HQs or remain in theArsenal, as desired. Siege Artillery SPs begin in the Arsenal.All Depts may be deployed at Full in any hexes Friendly tothe Ottoman Side (no Dept is required for Constantinople).7.25 Reinforcements7.251 General ItemsAvailable to be FormedAll Ottoman HQs except the Kolorduin ok Tural Army HQAll Ottoman DummiesGarrisons 1-202x Humbarasi Alay (Converged Grenadiers)Ottoman Danube Gunboat Flotilla x6 SPs7.252 Asiatic TroopsEylet Askerleris: Rumeli, Anadolu, Suriyeli, MezopotamyaUse the FAT to calculate arrival Turns for each Contingent. Itis assumed that none have arrived in the first 3 Turns of theYear; apply a beneficial -1 DRM to all die rolls for Rumeli &Anadolu (only) to account for this.20 SPs of Rumeli Eylet Askerleri will arrive20 SPs of Anadolu Eylet Askerleri will arrive8 SPs of Suriyeli Eylet Askerleri will arrive7 SPs of Mezopotamya Eylet Askerleri will arrive (the remainder are on the Ukrainian Front)7.253 Kurte (Kurds) & ArabsThe Kurds & Arabs (all SPs) are available. Use the FAT tocalculate the Turn each Contingent is received (neither havearrived yet). Kurte Contingent Leader received withContingent.7.254 Morava Gunboat FlotillaAvailable per Ex. Rule Ex. Rule 4.29.7.255 WITHDRAW TURN 2 (Turn #5 March-April)Remove in the Administrative Phase:6x Misirli Memluk Alay SPs (Mamelukes)10x Silistre Eylet Askerleri Sipahi SPs6x Silistre Eylet Askerleri Tfekis SPs

  • 7.3 TURKISH DELIGHT (TK SCENARIO)The Siege of Belgrade, 1739

    7.31 Initial ForcesIn the Constantinople BoxKapikulu Askerleri 12x Blk Janissaries (6.311)Kapikulu Askerleri & 5x Guard Blk Janissaries (6.311)(the missing forces are on the Ukrainian Front)3x Cemaat Janissaries (Rumeli)8x Rumeli Eylet Askerleri Sipahi8x Rumeli Eylet Askerleri Svari Alay9x Rumeli Eylet Askerleri Gnllyan6x Anadolu Eylet Askerleri Sipahi3x Anadolu Eylet Askerleri Svari Alay3x Anadolu Eylet Askerleri Tfekis3x Anadolu Eylet Askerleri Azaps4x Anadolu Eylet Askerleri Levends5x Anadolu Eylet Askerleri YrksAnywhere in BosniaAll Bosna Eylet Askerleri Units less Sipahi SPs x10 &Tfekis SPs x2 (the missing forces are on the UkrainianFront)8x Bosna Eylet Askerleri Units may be placed at Viden (seebelow)*DP Units may be deployed as Auxiliaries.Within two (2) hexes of Viden (TK7/Bela-Slatina/NW7) orIn Garrison anywhere in BulgariaAll SPs10x Silistre Eylet Askerleri Sipahi4x Silistre Eylet Askerleri Svari Alay8x Silistre Eylet Askerleri Tfekis8x Silistre Eylet Askerleri Gnllyan8x Bosna Eylet Askerleri Units (player option)*4x Wallachian SPsIn GarrisonCemaat Janissaries x7DP Units may NOT be deployed as Auxiliaries: any DP Unitsdesired to be taken later as Auxiliaries must start in the SilistriaMZP.Frontier Contingent Limits (taken from the FAT)Bosna Eylet Askerleri = 20 SPs including the 12 missing SPs.Silistre Eylet Askerleri = 18 SPs including the 4 missing SPs.7.32 Auxiliaries (6.312)In the Available Box or Assigned to HQsAny allowed DP Units (DP Unit restrictions given above)4x Humbarasi Blk (Grenadier)2x Laghimilars (Pioneers & Sappers)2x Top Arabailari Levents (Marines)2x Kayit Bulunamadi (Pontooneers)2x Betakish (Dervish)3x Deli Alay (Guide)

    7.33 Leaders (6.3.14)In the Officers MessAll Ottoman Contingent LeadersWallachian Contingent LeaderIn the Constantinople BoxHaci Ivaz Mehmed Pasha Grand Vizier7.34 Artillery & Supply (6.313)Artillery. All SPs less 6 Field SPs (off map)All Artillery SP markers less the Kolorduin ok Turalmarkers (both Field and Siege)Field Artillery SPs may start assigned to HQs or remain in theArsenal, as desired. Siege Artillery SPs begin in the Arsenal.All Depts may be deployed at Full in any hexes Friendly tothe Ottoman Side (no Dept is required for Constantinople).7.35 Reinforcements7.351 General ItemsAvailable to be FormedAll Ottoman HQs except the Kolorduin ok Tural Army HQAll Ottoman DummiesGarrisons 1-202x Humbarasi Alay (Converged Grenadiers)Ottoman Danube Gunboat Flotilla x6 SPs7.352 Asiatic TroopsEylet Askerleris: Suriyeli, MezopotamyaUse the FAT to calculate arrival Turns for each Contingent.None have arrived yet.8 SPs of Suriyeli Eylet Askerleri will arrive14 SPs of Mezopotamya Eylet Askerleri will arrive (the remainder are on the Ukrainian Front)7.353 Kurte (Kurds)The Kurds are available. Use the FAT to calculate the Turn thisContingent is received (it has not arrived yet). KurteContingent Leader received with Contingent.7.354 Morava Gunboat FlotillaAvailable per Ex. Rule Ex. Rule 4.29.7.355 Strategic Reserve (Scenario Special Rule)In the Constantinople BoxAll Kapikulu Askerleri Cavalry Units (6.311)

  • 7.10 BLACK SEA, BLACK DEATHThe Dneister Campaign of 1738

    7.10.1 Initial Ottoman ForcesAt Khotin (HGH Map 5)In Garrison4x Mixed Cemaat Janissary Orta2x Rumeli Eylet Askerleri Azaps3x Rumeli Eylet Askerleri Tfekis1x Anadolu Eylet Askerleri Azaps1x Anadolu Eylet Askerleri Tfekis4x Anadolu Eylet Askerleri Levends3x Ezerum Eylet Askerleri Tfekis1x Ezerum Eylet Askerleri AzapAt Bender (10/Akerman/NW8)In Garrison4x Mixed Cemaat Janissary Orta10x Bosna Eylet Askerleri Sipahi2x Bosna Eylet Askerleri Tfekis2x Rumeli Eylet Askerleri Azaps3x Rumeli Eylet Askerleri Tfekis1x Anadolu Eylet Askerleri Azaps1x Anadolu Eylet Askerleri Tfekis4x Ezerum Eylet Askerleri Tfekis1x Ezerum Eylet Askerleri AzapAt Akerman (HGH Map 10)In Garrison2x Mixed Cemaat Janissary Orta2x Rumeli Eylet Askerleri Azaps3x Rumeli Eylet Askerleri Tfekis1x Anadolu Eylet Askerleri Azaps1x Anadolu Eylet Askerleri Tfekis4x Ezerum Eylet Askerleri LevendsAt Prekop (HGH/11/Karasbasar/NW8)In Garrison2x Mixed Cemaat Janissary OrtaDP Units must be deployed as Units.At Kaffa (HGH11/Karasbasar/E5)In Garrison3x Mixed Cemaat Janissary Orta2x Ezerum Eylet Askerleri Tfekis2x Ezerum Eylet Askerleri Azap4x Ezerum Eylet Askerleri LevendsAt Any Fortifications in CircassiaIn Garrison1x Mixed Cemaat Janissary Orta1x Ezerum Eylet Askerleri Tfekis2x Ezerum Eylet Askerleri LevendsWith any Ottoman Forces in Moldavia4x Moldavian SPs.7.10.2 Tatar Initial ForcesBujak Tatar HordeEntire OOB per 6.3.12 begins in MZP

    Yedisan Tatar HordeEntire OOB per 6.54 (Tatar OoB book) begins in MZPNogai Tatar HordeEntire OOB per 6.52 (Tatar OoB book) begins in MZPKrim Tatar HordeEntire OOB per 6.51 (Tatar OoB book) begins in MZPs(Prekop & Krim)Kazyev Tatar HordeEntire OOB per 6.53 (Tatar OoB book) begins in MZPFrontier Contingent Limits (taken from the FAT)Bujak Horde = 12 SPsYedisan Horde = 20 SPsNogai Horde = 30 SPsKrim Horde = 30 SPsKazyev Horde = 12 SPs7.10.3 Auxiliaries (6.312)In the Available Box or Assigned to HQsAny allowed DP Units (DP Unit restrictions given above)6x Humbarasi Blk (Grenadier)1x Laghimilars (Pioneers & Sappers)2x Top Arabailari Levents (Marines)1x Kayit Bulunamadi (Pontooneers)1x Betakish (Dervish)3x Deli Alay (Guide)7.11.4 Leaders (6.3.14)In the Officers MessAll Ottoman Contingent LeadersTatar Leaders (6.57 Tatar OoB book)Kalga-Sultan Terti-GheraSeraskier Sultan Algin GeraSultan JelamgitorNogai Tatar KhanWith the Karadeniz Filo (Black Sea Fleet)Capitan Pasha Dgianum Codja7.10.5 Artillery & Supply (6.313)Artillery. 6 Field SPsThe Kolorduin ok Tural Field Artillery markerField Artillery SPs may start assigned to HQs or remain in theArsenal, as desired. Siege Artillery SPs begin in the Arsenal.Karadeniz Filo (Black Sea Fleet) x7 SPsAll Depts may be deployed at Full in any hexes Friendly tothe Ottoman Side (no Dept is required for Constantinople).7.10.6 Reinforcements7.10.61 General ItemsAvailable to be FormedThe Kolorduin ok Tural Army HQAll Ottoman DummiesGarrisons 21-302x Humbarasi Alay (Converged Grenadiers)

  • 7.10.62 Scenario Turn 1 (Turn #8: April-May)Enter Administrative Phase South edge HGH Map 914x Rumeli Eylet Askerleri Sipahi1x Rumeli Eylet Askerleri Svari Alay12x Ezerum Eylet Askerleri Sipahi6x Ezerum Eylet Askerleri Svari Alay6x Anadolu Eylet Askerleri Sipahi3x Anadolu Eylet Askerleri Svari Alay5x Anadolu Eylet Askerleri Yrks4x Anadolu Eylet Askerleri Tfekis5x Elite Blk Janissary Ortas10x Blk Janissary Ortas6x Sekban Janissary Ortas7.10.63 Scenario Turn 2 (Turn #9: May)Enter Administrative Phase South edge HGH Map 96x Misirli Memluk Alay SPs (Mamelukes)10x Silistre Eylet Askerleri Sipahi SPs6x Silistre Eylet Askerleri Tfekis SPs7.10.64 Asiatic TroopsEylet Askerleris: Suriyeli, MezopotamyaUse the FAT to calculate arrival Turns for each Contingent.Apply a beneficial -1 DRM each time.8 SPs of Suriyeli Eylet Askerleri will arrive7 SPs of Mezopotamya Eylet Askerleri will arrive

    7.11 MARCHE SLAVThe Moldavian Campaign of 1739

    7.11.1 Initial Ottoman ForcesAt Khotin (HGH Map 5)In Garrison4x Mixed Cemaat Janissary Orta2x Rumeli Eylet Askerleri Azaps3x Rumeli Eylet Askerleri Tfekis1x Anadolu Eylet Askerleri Azaps1x Anadolu Eylet Askerleri Tfekis4x Anadolu Eylet Askerleri Levends3x Ezerum Eylet Askerleri Tfekis1x Ezerum Eylet Askerleri AzapAt Bender (10/Akerman/NW8)In Garrison4x Mixed Cemaat Janissary Orta10x Bosna Eylet Askerleri Sipahi2x Bosna Eylet Askerleri Tfekis4x Silistre Eylet Askerleri Sipahi2x Rumeli Eylet Askerleri Azaps3x Rumeli Eylet Askerleri Tfekis1x Anadolu Eylet Askerleri Azaps1x Anadolu Eylet Askerleri Tfekis4x Ezerum Eylet Askerleri Tfekis1x Ezerum Eylet Askerleri AzapAt Akerman (HGH Map 10)In Garrison1x Mixed Cemaat Janissary Orta2x Rumeli Eylet Askerleri Azaps3x Rumeli Eylet Askerleri Tfekis1x Anadolu Eylet Askerleri Azaps1x Anadolu Eylet Askerleri Tfekis

    4x Ezerum Eylet Askerleri LevendsWith any Ottoman Forces in Moldavia8x Moldavian SPs.7.11.2 Tatar Initial ForcesBujak Tatar HordeEntire OOB per 6.3.12 begins in MZPYedisan Tatar HordeEntire OOB per 6.54 (Tatar OoB book) begins in MZPNogai Tatar HordeAt Bender20x Random Nogai Units per 6.52 (Tatar OoB book)7.11.3 Auxiliaries (6.312)In the Available Box or Assigned to HQsAny allowed DP Units (DP Unit restrictions given above)6x Humbarasi Blk (Grenadier)1x Laghimilars (Pioneers & Sappers)2x Top Arabailari Levents (Marines)1x Kayit Bulunamadi (Pontooneers)1x Betakish (Dervish)3x Deli Alay (Guide)7.11.4 Leaders (6.3.14)In the Officers MessAll Ottoman Contingent LeadersTatar Leaders (6.57 Tatar OoB book)Kalga-Sultan Terti-GheraSeraskier Sultan Algin GeraSultan JelamgitorNogai Tatar KhanIn the Constantinople BoxHaci Ivaz Mehmed Pasha Grand VizierWith the Karadeniz Filo (Black Sea Fleet)Capitan Pasha Dgianum Codja7.11.5 Artillery & Supply (6.313)Artillery. 6 Field SPsThe Kolorduin ok Tural Field Artillery markerField Artillery SPs may start assigned to HQs or remain in theArsenal, as desired. Siege Artillery SPs begin in the Arsenal.Karadeniz Filo (Black Sea Fleet) x7 SPsAll Depts may be deployed at Full in any hexes Friendly tothe Ottoman Side (no Dept is required for Constantinople).7.11.6 Reinforcements7.11.61 General ItemsAvailable to be FormedThe Kolorduin ok Tural Army HQAll Ottoman DummiesGarrisons 21-302x Humbarasi Alay (Converged Grenadiers)

  • 7.11.62 Scenario Turns 1-3 (Begin Turn #8: April-May)Roll one (1) die each Turn:

    Turn Enter1 0-32 0-63 0-9

    Enter Administrative Phase South edge HGH Map 94x Silistre Eylet Askerleri Sipahi10x Rumeli Eylet Askerleri Sipahi12x Ezerum Eylet Askerleri Sipahi6x Ezerum Eylet Askerleri Svari Alay6x Anadolu Eylet Askerleri Sipahi3x Anadolu Eylet Askerleri Svari Alay5x Anadolu Eylet Askerleri Yrks5x Elite Blk Janissary Ortas12x Blk Janissary Ortas

    6x Sekban Janissary Ortas6x Misirli Memluk Alay SPs (Mamelukes)7.11.63 Asiatic TroopsEylet Askerleris: Suriyeli, MezopotamyaUse the FAT to calculate arrival Turns for each Contingent.Apply a beneficial -1 DRM each time.8 SPs of Suriyeli Eylet Askerleri will arrive12 SPs of Mezopotamya Eylet Askerleri will arrive7.11.64 Strategic Reserve (Scenario Special Rule)In the Constantinople BoxAll Kapikulu Askerleri Cavalry Units (6.311)Add Padishah Orduin Rumeli Grand Army HQ

    ***************************************************************************************************8.0 ON THE BEAUTIFUL BLUE DANUBE

    The Russo-Austro-Turkish War: Balkan TheatreTrkenkrieg Grand Campaign 1737-39

    Campaign Scenario deployment is identical to Scenario 7.1During Play

    1) No Naval SPs are in play during the scenario. The Morava Gunboat Flotilla can be received per Ex. Rule Ex. Rule 4.29.2) Permanently remove 3 Field Artillery SPs. Increase this to 6 SPs on the first (1st) Turn of 1738.3) When consulting the FAT each Year, halve (1/2) the number of SPs received for each Contingent. Exception: not the Kurte

    (Kurds), Bosna Askerleri, or Silistre Askerleri.4) The Mameluke Loaned Contingent has already been received (per the initial set up)5) No Ezerum Askerleri forces may ever be received.6) Do not retain any Militia Contingent SPs on map (Ex. Rule 4.432).7) Halve (1/2) the number of Replacement SPs received each Turn, rounding Up. Cavalry SPs and Infantry SPs are not combined.8) For Tatar forces, use only the TK-specific Contingent found on the Ottoman FAT (6.3.13).9) Withdraw forces listed under 7.255 (Scenario 7.2) on the listed Turn in 1738.10) 7.3 Special Rule pertaining to the Strategic Reserve (7.355) applies beginning with the first (1st) Turn of 1739.11) Note that the various restrictions noted above may be increased due to Special Events.

    ***************************************************************************************************9.0 TRKENKRIEG

    The Russo-Austro-Turkish WarGrand Campaign 1735-39

    Grand Campaign Scenario 1737 Start1) Deployment combines Scenarios 7.1 (Danube Front) and 7.8 (Ukrainian Front). See the Tatar OoB book for Ottoman

    deployments on the HGH map. Clarification: All HQs, Garrison HQs, and Depts are available.2) Any Eylet Askerleri Units not set up under 7.1 or 7.8 and not specifically listed as Reinforcements in either the 7.1 or 7.8

    scenario, are placed in the Constantinople Box.3) Other Contingents not in play (e.g. Kurds) begin in their holding boxes.4) See the FAT for Frontier Contingent Expeditionary limits. NB. Subtract forces already deployed from the Expeditionary limits

    to determine if any additional forces are available.5) All Auxiliaries (but no DP Units) are placed in the Available Box.6) All HQs, Garrison HQs, and Dummies are available and can be Formed at start.7) All Leaders are placed in the Officers Mess except for those given specific starting locations. Other Leaders may also be

    Posted as desired.

  • 8) All Artillery SPs are in the Arsenal.9) All Gunboat, and Naval SPs are available, per 6.32. Capitan Pasha Dgianum Codja with the Karadeniz Filo (Black Sea Fleet)

    Naval Flotilla.10) All Depts are available and may be deployed at start.11) Replacement SP accumulation starts with Turn One.

    Grand Campaign Scenario 1736 Start1) All Kapikulu Askerleri forces are in the Constantinople Box. They may not leave until permitted by the FAT (i.e. these forces

    cannot be used in 1736).2) All Militia, Frontier, and Loaned Contingents are in their holding boxes; except as noted below. Loaned Contingents cannot be

    received until the FAT check of Nov-Dec 1736 (i.e. they are not available in 1735 or 1736). Militia Contingents may bereceived: before beginning play, check the FAT for the Nov-Dec 1735 Turn and then check for Turn entry per Contingent onceper notional Turn between the first (1st) Turn of the Year and the notional Administrative Phase just prior to game start. If anyarrive, add them to the Constantinople Box (including Rumeli Eylet Askerleri forces) and/or in any existing Garrisons on theHGH maps (see list below). Continue rolling for Contingents that have not arrived as play progresses.

    3) See the FAT for Frontier Contingent Expeditionary limits. NB. Subtract forces already deployed from the Expeditionary limitsto determine if any additional forces are available.

    4) All Auxiliaries (but no DP Units) are placed in the Available Box.5) All Leaders are placed in the Officers Mess.6) All Artillery SPs are in the Arsenal.7) All Gunboat, and Naval SPs are available, per 6.32. Capitan Pasha Dgianum Codja with the Karadeniz Filo (Black Sea Fleet)

    Naval Flotilla.8) All Depts are available and may be deployed at start.9) Replacement SP accumulation starts with Turn One.10) All HQs, Garrison HQs, and Dummies are available.

    Initial DeploymentsNo forces are deployed on the TK maps.On the HGH maps, deploy the following In Garrison:At Prekop (HGH/11/Karasbasar/NW8) At Azov (HGH8/Taganrog/E4) At Koslov (HGH11/Karasbasar/WSW7)2x Mixed Cemaat Janissary Ortas 3x Mixed Cemaat Janissary Ortas 2x Mixed Cemaat Janissary Ortas1x Ezerum Azap SP 2x Ezerum Azap 1x Ezerum Tfekis1x Ezerum Tfekis SP 2x Ezerum Tfekis 1x Ezerum Azap1x Ezerum Sipahi SP 1x Ezerum Sipahi

    At Kaffa (HGH11/Karasbasar/E5) At Any Fortifications in Circassia At Kinburn (HGH10/Akerman/ENE10)2x Mixed Cemaat Janissary Orta 2x Mixed Cemaat Janissary Ortas 1x Mixed Cemaat Janissary Ortas1x Ezerum Tfekis 1x Ezerum Tfekis 1x Ezerum Tfekis1x Ezerum Azap 1x Ezerum Azap

    At Dziarcremenda(HGH10/Akerman/NE8)

    At Bender(HGH10/Akerman/NW8)

    At Akerman (HGH Map 10)

    1x Mixed Cemaat Janissary Ortas 1x Mixed Cemaat Janissary Orta 1x Mixed Cemaat Janissary Orta1x Anatolian Azaps 1x Anatolian Azap 1x Anatolian Azap2x Anatolian Tfekis 1x Anatolian Tfekis 1x Anatolian Tfekis

  • Grand Campaign Scenario 1735 Start1) All Kapikulu Askerleri forces are in the Constantinople Box. They may not leave until permitted by the FAT check of Nov-Dec

    1736 (i.e. these forces cannot be used in 1735 or 1736).2) All Militia, Frontier, and Loaned Contingents are in their holding boxes; except as noted below. None may be received until the

    FAT is consulted in the Nov-Dec Turn of 1735. Loaned Contingents cannot be received until the FAT check of Nov-Dec 1736(i.e. they are not available in 1735 or 1736). Halve (1/2) the SPs received from Militia Contingents due to the 1735 FAT check(i.e. Militia Contingent SPs available in 1736 are halved). However, the portion of SPs that may remain in play per Ex. Rule4.432 is not halved; if this number exceeds the halved value of the Reinforcements, no additional SPs are received.

    3) All Auxiliaries (but no DP Units) are placed in the Available Box, but may not be used until the first (1st) Turn of 1736.4) All Leaders are placed in the Officers Mess but may not be Posted until the first (1st) Turn of 1736. Exception: 1-Tail (General)

    Leaders may be Posted to command Ottoman Garrison HQs as required.5) All Artillery SPs are in the Arsenal and may not be used until the first (1st) Turn of 1736.6) All Gunboat, and Naval SPs are available per 6.32 but may not be used until the first (1st) Turn of 1736. Capitan Pasha

    Dgianum Codja with the Karadeniz Filo (Black Sea Fleet) Naval Flotilla.7) No Depts may be Formed until the first (1st) Turn of 1736.8) All HQs, Garrison HQs, and Dummies are available.

    Initial DeploymentsNo forces are deployed on the TK maps.On the HGH maps, deploy the following In Garrison:(None of these forces may voluntarily leave their Garrisons until the first (1st) Turn of 1736)At Prekop (HGH/11/Karasbasar/NW8) At Azov (HGH8/Taganrog/E4) At Koslov (HGH11/Karasbasar/WSW7)2x Mixed Cemaat Janissary Ortas 3x Mixed Cemaat Janissary Ortas 2x Mixed Cemaat Janissary Ortas1x Ezerum Azap SP 2x Ezerum Azap 1x Ezerum Tfekis1x Ezerum Tfekis SP 2x Ezerum Tfekis 1x Ezerum Azap1x Ezerum Sipahi SP 1x Ezerum Sipahi

    At Kaffa (HGH11/Karasbasar/E5) At Any Fortifications in Circassia At Kinburn (HGH10/Akerman/ENE10)2x Mixed Cemaat Janissary Orta 2x Mixed Cemaat Janissary Ortas 1x Mixed Cemaat Janissary Ortas1x Ezerum Tfekis 1x Ezerum Tfekis 1x Ezerum Tfekis1x Ezerum Azap 1x Ezerum Azap

    At Dziarcremenda(HGH10/Akerman/NE8)

    At Bender(HGH10/Akerman/NW8)

    At Akerman (HGH Map 10)

    1x Mixed Cemaat Janissary Ortas 1x Mixed Cemaat Janissary Orta 1x Mixed Cemaat Janissary Orta1x Anatolian Azaps 1x Anatolian Azap 1x Anatolian Azap2x Anatolian Tfekis 1x Anatolian Tfekis 1x Anatolian Tfekis

  • OTTOMAN FORCE ALLOCATION TABLESAC & LOANED CONTINGENTS

    KAPIKULU ASKERLERI LOANED CONTINGENTSDIE SIPAHIS BLKS SEKBANS KURTE MEMLUKES ARAPS SU TATARS (TK)0-2 Yes Yes Yes Yes Yes3-4 No Yes Yes No Yes5-6 No No Yes No No7-9 No No No No No

    Entry? 0-1 0-2 0-3 0-1 0-2 0 0-3

    MILITIA & FRONTIER CONTINGENTSFRONTIER EXPEDITIONARY SPs MILITIA AVAILABLE SPs

    DIE BOS SIL BH WAL* MOL* EZE RUM ANA SYR MEZ0 10 12 0 2 4 26 (20) 30 (15) None None None

    1-2 10 12 4 4 6 34 (20) 40 (15) 20 (10) None None3-4 16 18 8 4 8 34 (25) All (20) 30 (10) 8 (0) None5-6 16 24 12 8 8 All (25) All (20) All (15) 16 (0) 14 (0)7-8 20 24 12 8 10 All (25) All (20) All (15) 22 (0) 26 (0)9 24 30 20 12 10 All (30) All (25) All (15) All All

    Entry? Auto Auto Auto Auto Auto 0-3 0-3 0-2 0-1 0-1

    KAPIKULU REPLACEMENTSTURN 1735 1736 1737 1738 1739

    Nov-Dec 3/1 3/1 2/1Dec-Jan 3/1 3/1 2

    Jan 3 3 2Jan-Feb 2/1 2/1 1/1Feb-Mar 2 2 1Mar-Apr 2 2 1Apr-May 1 1

    May 1 1 May-June June-Jul Jul-Aug

    Aug Aug-Sep 1 1 1 Sep-Oct 1/1 1/1 1/1 1

    Oct 2 2 2 2Oct-Nov 2/1 2/1 2/1 2/1

    Codes: BOS = Bosna; SIL = Silistre; BH = Bujak Horde; WAL = Wallachian; MOL =Moldavian; EZE = Ezerum; RUM = Rumeli; ANA = Anadolu; SYR = Suriyeli; MEZ =MezopotamyaExplanation: in the Reinforcement & Reorganisation segment of the AdministrativePhase of each November-December Turn, consult these tables. Roll one (1) die for eachContingent:Kapikulu Askerleri: are based in the Constantinople Box. Sipahis (all Cavalry of theContingent) & Blks (Guard and Line) are always 100% available. Check for Sekbanavailability. Use the Entry? row (see below for explanation) to determine the Turn(s) theKapikulu Askerleri Contingent is prepared to take the field (note each element ischecked for separately).ALL Kapikulu Askerleri forces are Redeployed to the Constantinople Box per Ex. Rule4.422.Loaned Contingents: either available or not, per die roll. Unlike other Loaned Contingents,the Kurte (Kurds) and the Su Tatar Contingents are Redeployed per Ex. Rule 3.188.The Su Tatar Contingent is only received in TK-only scenarios.Frontier Contingents: number indicates the Expeditionary Limit (Ex. Rule 3.173). Allremaining SPs are always available for use within Home Territory. *Exception: forMoldavia and Wallachia, number is total SPs available; Wallachian and Moldavian forcesmay never leave their Home Territories.Militia Contingents: 1st number indicates SPs available for the Year. 2nd number (inbrackets) is number of SPs that may remain in play after Yearly Redeployment per Ex.Rule 4.432. Remaining SPs must stay In Garrison until their Contingent returns to theConstantinople Box again. SPs remaining in play count toward SPs received in a givenYear.

    1st number is Infantry, 2nd number is CavalryEntry?: Starting with the first (1st) Turn of the calendar Year, consult the Entry? row each Turn during the Reinforcement step of the AdministrativePhase, and roll one (1) die per Contingent that has been received but that has not yet arrived. If the result falls within the given range, the Contingentarrives this Turn and its forces may immediately enter a Reinforcements. Once a Contingent has been received it will eventually arrive; keep checkingeach Turn until it does so. Those Contingents with Auto entry dates have on-map MZPs and are available as Reinforcements on first (1st) Turn of thecalendar Year.For all receipt die rolls, take (Opposing Faction Influence Player Faction Influence)/2 and add the result to the die roll.Map entry hexes from the Constantinople Box are any hexes along the southern edge of TK maps 6, 7 and 8. Alternatively, forces may enter andexit the box using Naval Movement (4.27). If there is a Plague Outbreak (Ex. Rule 3.54) anywhere add one (+1) to all receipt die rolls.Kapikulu Askerleri Replacements: only this Contingent receives Replacement SPs that can be used to Form Units (or Auxiliaries) in the dead pile. The SPsarrive on the Turns indicated. They can be saved up and spent in the Reinforcement step of any Administrative Phase.Special Events (Ex. Rule 5.24):

    1) Russian Progress (TK scenarios only) no effect on the FAT (limits already placed on scenario forces)2) Persian War add one (+1) to the Kurte Contingent receipt die roll; subtract two (2) from all Militia Contingent available SPs die rolls.3) Internal Unrest add one (+1) to all Kapikulu Askerleri Turn Entry die rolls

    Trkenkrieg/Heirs of the Golden Horde Ottoman OoB & Scenario Booklet 2008 Red Sash Games & Ian Weir

  • 6.4 TRKENKRIEG-HEIRS OF THE GOLDEN HORDEMUSCOVITE OOB BOOK

    The following lists indicate the Units, Auxiliaries, Artillery SPs, Leaders, and HQs; the same forces are available in each scenario,subject to any special directions. Dispositions are given in the Scenario Deployment section.Unless specifically assigned a role by the scenario, DP Units beginning a scenario in a Formed state may be deployed either as Units orAuxiliaries, as the Muscovite player sees fit.

    6.41 Muscovite Regular Army Forces6.411 Infantry & Cavalry UnitsName Class DPOkhrany Zhizni Polk Guard Heavy Cavalry (I) NoKirasir Zhizni Polk (Lieb) Heavy Cavalry (I) No3rd Kirasira Polk (Mnnichs) Heavy Cavalry (I) NoKurlandski Kirasira Polk**** Heavy Cavalry (I) NoKirasier Polk Braunschweig-Wolfenbttel Heavy Cavalry (I) NoMoskovski Draguna Polk Dragoon NoTroitzski Draguna Polk Dragoon NoVladimirski Draguna Polk Dragoon NoNovgorodski Draguna Polk Dragoon NoOlonetzski Draguna Polk Dragoon NoSibyrskiy Draguna Polk Dragoon NoPskovski Draguna Polk Dragoon NoTverski Draguna Polk Dragoon NoPermski Draguna Polk Dragoon NoViatzkiy Draguna Polk Dragoon NoNizhegorodskiy Draguna Polk Dragoon NoRostovski Draguna Polk Dragoon NoArkhangelogorodskiy Draguna Polk Dragoon NoAzovski Draguna Polk Dragoon NoIngermanlandski Draguna Polk Dragoon NoNarvski Draguna Polk Dragoon NoRyazanski Draguna Polk Dragoon NoAstrakhanski Draguna Polk Dragoon NoKievski Draguna Polk Dragoon NoSankt-Peterburgski Draguna Polk Dragoon NoKazanski Draguna Polk**** Dragoon NoLoutzski Draguna Polk Dragoon NoVolodski Draguna Polk Dragoon NoIambourski Draguna Polk Dragoon NoTobolski Draguna Polk Dragoon NoKargopolski Draguna Polk Dragoon NoNovotroitski Draguna Polk Dragoon NoRiga Draguna Polk Dragoon NoRevel Draguna Polk Dragoon NoGruzhinsijj Polk Gusara (Georgian) Hussar (I) YesSerbskijj Polk Gusara (Serb) Hussar (I) YesVengerskijj Polk Gusara (Hungarian) Hussar (I) YesTchougouievski Starshini Cossack (I) YesChompaneilschick Starshini Cossack (I) YesHobodes Starshini x1 Cossack (I) YesTrilutski Starshini x1 Cossack (I) YesAchtirk Starshini x1 Cossack (I) YesMirgorod Starshini x1 Cossack (I) YesPreobrajenskiy Lieb Garde x4 Guard Infantry (I) NoSemenovskiy Lieb Garde x3 Guard Infantry (I) NoIzmailovskiy Lieb Garde x3 Guard Infantry (I) NoIngermanlandski Polk x3 Line Infantry NoKievski Polk x3 Line Infantry No2nd Moskovski Polk x3 Line Infantry NoNarvski Polk x3 Line Infantry No1st Moskovski Polk Line Infantry No

    Notes:DP = Dual-Purpose Unit (Ex. Rule 3.13).Polk = RegimentStarshini = Cossack regimental-equivalentI = Irreplaceable (under Class column)A multiplier is used to indicate the number ofUnit counters with same name, except as follows:All Heavy Cavalry (exception: not Guard),Dragoon, Hussar, & Cossack regiments have 2counters except where noted.Dragoons have 1 affiliated Horse GrenadierCompany Auxiliary. These are not recordedelsewhere in the OoB.Unless noted by a multiplier, infantry regimentsconsist of 2 (battalion) Units. Each, unlessotherwise noted, has 2 Grenadier CompanyAuxiliaries. These are not recorded elsewhere inthe OoB.Preobrajenskiy has two (2) associated GrenadierAuxiliaries and an associated Bombardier Battery(Ex. Rule 4.641); Semenovskiy & Izmailovskiyeach have an associated Grenadier Auxiliary andan associated Field Artillery Battery (Ex. Rule4.641). Guard Grenadier Companies may not beConverged (Ex. Rule 4.642).* * * * In 1740, the Kazan Dragoons wereconverted into the Kurland Cuirassiers (KazanCuirassiers in 1756). Until 1739, only theKazanski Draguna Polk is available. On the 1stTurn of the Year of 1739 (or at the start of the1739 Minor Scenario), roll one (1) die; 0-3 ALLcounters belonging to the Kazanski Draguna Polkare permanently removed from play; eight (8)Turns later the Kurlandski Kirasira Polk arrivesas a Reinforcement. The Hussars were still in a state of semi-organisation. The Cossacks were experimentalregular formations, similarly in a state of flux.Unless specifically noted by a scenariosdeployment, these Hussar regiments only haveone (1) available counter. Similarly, in the GrandCampaign Scenario, only one (1) counter of eachof the Hussar regiments begins in play;furthermore, the Cossack regiments are not inplay at all. Out of play counters may bepurchased on the 1st Turn of any Year(s) byexpending one (1) OP for every two (2) counters.They arrive as Reinforcements eight (8) Turnslater.

  • Name Class DPAzovski Polk Line Infantry NoKazanski Polk Line Infantry NoSibyrskiy Polk Line Infantry NoSmolenski Polk Line Infantry NoVoronejski Polk Line Infantry NoButyrski Polk Line Infantry NoNizegorodskiy Polk Line Infantry NoChernigovski Polk Line Infantry NoRyazanski Polk Line Infantry NoSuzdalski Polk Line Infantry NoRostovski Polk Line Infantry NoVelikolutskiy Polk Line Infantry NoPermski Polk Line Infantry NoBelozerski Polk Line Infantry NoLadozskiy Polk Line Infantry NoKoporskiy Polk Line Infantry NoVyborgski Polk Line Infantry NoNevskiy Polk Line Infantry NoTobolski Polk Line Infantry NoUglitski Polk Line Infantry NoIaroslavlski Polk Line Infantry NoNovgorodski Polk Line Infantry NoArkhangelogorodskiy Polk Line Infantry NoPskovski Polk Line Infantry NoSankt-Peterburgski Polk Line Infantry NoVladimirski Polk Line Infantry NoMuromski Polk (no Grenadiers) Line Infantry NoVologdaski Polk (no Grenadiers) Line Infantry NoAstrakhanski Polk (no Grenadiers) Line Infantry NoKexholmski Polk (no Grenadiers) Line Infantry NoTroitski Polk Line Infantry NoSchlsselburgskii Polk Line Infantry NoBatalon Strelka Artillerii x1 & no Gren. Line Infantry NoMorskojj Batalon 1. 3. Marine YesBatalon Grenader 1. 12.* Grenadier Foot YesBatalon Grenader 1. 7.* Grenadier Horse Yes

    Nizovoi Corps (Ex. Rule 4.68) Contingent Code: Ni

    Kabardinski Polk Line Infantry NoBakuski Polk Line Infantry NoApscheronski Polk Line Infantry NoDerbentski Polk Line Infantry NoDagestanski Polk Line Infantry NoSalianski Polk Line Infantry NoShirvanski Polk Line Infantry NoNasheburgski Polk Line Infantry NoNizovski Polk Line Infantry NoTeginski Polk Line Infantry NoNavaguinski Polk Line Infantry No

    Notes:DP = Dual-Purpose Unit (Ex. Rule 3.13).Polk = RegimentStarshini = Cossack regimental-equivalentA multiplier is used to indicate the number ofUnit counters with same name, except as follows:All Heavy Cavalry (exception: not Guard),Dragoon, Hussar, & Cossack regiments have 2counters.Dragoons have 1 affiliated Horse GrenadierCompany Auxiliary. These are not recordedelsewhere in the OoB.Unless noted by a multiplier, infantry regimentsconsist of 2 (battalion) Units. Each, unlessotherwise noted, has 2 Grenadier CompanyAuxiliaries. These are not recorded elsewhere inthe OoB.* Converged Grenadier unit (Ex. Rule 4.21).Marines: only available per Ex. Rule 4.65.

    Kourinski Polk Line Infantry No

  • 6.412 AuxiliariesName Class DPSaper Kompanija x2 Sapper NoBelgorodski Inzhener Sotnia x1 Pioneer/Sapper NoKievski Inzhener Sotnia x1 Pioneer/Sapper NoSankt-Peterburgski Inzhener Sotnia x1 Pioneer/Sapper NoInzhener Mosta x2 Pontooneers NoStarets x3 Priest No

    Notes:DP = Dual-Purpose Unit (Ex. Rule 3.13).Multiplier indicates number of Auxiliaries withsame name.Boatmen Matching Gunboat Flotillas (6.414)Dneprskaja Rechnaja = Dniepr Gunboat FlotillaOdente Rechnuju = Don Gunboat Flotilla

    Dneprskaja Rechnaja Flotilija Boatmen NoOdente Rechnuju Flotiliju Boatmen No6.413 Artillery SPs Artillery CountersSPs Class Polevaja Batareja Artillerii Battery Counters x1212 Field Bombardira Sotnia Battery Counters x44 Bombardier Polevaja Artillerija Field Artillery HQ Markers x38 Siege Artillerija Osady Siege Artillery HQ Markers x3Plus Guard Regiment Batteries (Ex. Rule 4.64): 1 Battery/SP Field each for Senemovskij& Izmailovskij; 1 Battery/SP Bombardier for Preobrajenskiy

    Notes:Maximum number of Artillery SPs of each Classper HQ is 9. Arsenals may have an unlimitednumber of Artillery SPs.Artillery Markers are named by HQ.SPs/Batteries from other Contingents are listedseparately; those SPs are not distinguished duringplay except by their Battery Markers.

    6.414 Available HQs & Other ItemsName Item Name ItemMoskvich Velikaja Armija Grand Army HQ Garrison 1-20 Garrison HQArmija Dona (Don Army) Army HQ Dneprskaja Flotilija (Dniepr) Gunboat FlotillaArmija Dnepra Army HQ Odente Flotiliju (Don) Gunboat FlotillaArmija Ukrainy Army HQ Flot Chernogo Morja (BS Flot) Naval FlotillaKolonka A & B Column HQKolonka Kalmyckijja A through D Column HQ Gunboat & Naval SPs: (Don/Dniepr/BS Flot)Kolonka Kazaka D1 & D2 Column HQ 1735 3/2/0Kolonka Kazaka M1 & M2 Column HQ 1736 6/3/1Kolonka Kazaka Z Column HQ 1737 8/6/2Kolonka Kazaka S Column HQ Gunboat & Naval SP Notes:

    SPs per Year are Campaign Game starting values. See also the FAT.Naval Flotilla SPs represent potential builds. See Ex. Rule 4.35.Every 2 Gunboat SPs can convert to 1 Naval SP. Conversions arepermanent. See Ex. Rule 4.253.

  • 6.42 Muscovite Garrison ArmyForces Contingent Code GA

    MZP Units SPs Class DPVnutrennjaja Garnizonnaja Brigada US x18 4ea Garrison Infantry NoOstzeitskiy Garnizonnaja Brigada BZ* x8 4ea Garrison Infantry NoRjaschski Ukrainskiy Landmilitz SU x1 Garrison Infantry NoBorisoglebski Ukrainskiy Landmilitz SU x1 Garrison Infantry NoSlobodski Ukrainskiy Landmilitz SU x1 Garrison Infantry NoGjelevskiy Ukrainskiy Landmilitz SU x1 Garrison Infantry NoRylsk Ukrainskiy Landmilitz SU x1 Garrison Infantry NoPutilskiy Ukrainskiy Landmilitz SU x1 Garrison Infantry NoKursk Ukrainskiy Landmilitz SU x1 Garrison Infantry NoSeofskiy Ukrainskiy Landmilitz SU x1 Garriso