Heroes of Terra One Sheet the Plumbers Dilemma (7572535)

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The Plumber ’s ilemma  A One Sheet Adventure for eroes of Terra By Jeremy Puckett Background  Summary  Scene 1: Fourleaf  Scene 2: Fire Beetles      Scene 3: Meeting with Elder Cork  This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product. Bill Miller (order #7572535)

description

Heroes of Terra

Transcript of Heroes of Terra One Sheet the Plumbers Dilemma (7572535)

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The Plumber

’s ilemma

 

A One Sheet Adventure for

eroes of Terra

By Jeremy Puckett

Background 

Summary 

Scene 1: Fourleaf 

Scene 2: Fire Beetles

 

 

 

 

 

Scene 3: Meeting with Elder Cork 

This game references the Savage Worlds game system, available from Pinnacle Entertainment Group

at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group.

Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.iller (order #7572535)

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7/18/2019 Heroes of Terra One Sheet the Plumbers Dilemma (7572535)

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Scene 4: Lake Cave 

 

 

 

 

 

Scene 5: The Crevice 

Kappa Trooper Attributes: Agility d6, Smarts d6, Spirit d6, Strength d8, Vigor d8

Skills: Fighting d6, Intimidation d4, Notice d4Pace: 6; Parry: 7; Toughness: 9 (2) or 11 (4) vs. ranged; Charisma:  – 4

Gear: Spear (Str+d6, +1 Parry, Reach 1), medium shield (+1 Parry, +2 Armorvs. ranged attacks), breastplate (+2 Armor)

Edges: Phalanx Fighter

Hindrances: Bloodthirsty, Loyal, Weak Willed

Special Abilities:

  Low Light Vision: The kappa lands are dim and unpleasant places

where the skies are constantly choked with ash. Kappa ignore penalties

from Dim and Dark lighting.

  Size +1: Kappa stand head and shoulders taller than humans.

Aftermath 

Green Mandrake: These mandrakes are highly soft after for their mystical

healing properties. When the root’s juice is squeezed onto a creature that hassuffered a wound within the last hour, that creature is healed of one wound.

Additionally, if used on a creature suffering from a disease, it receives an

immediate Vigor check at +2 to overcome that illness.

This adventure requires the use of the Heroes of Terra game setting,

available from Blackwing Productions through DriveThruRPG

at http://www.drivethrurpg.com/browse/pub/7220/Blackwing-Productions

iller (order #7572535)