Guru games medusa Gamescom pitch 2015, adapted for gamasutra
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Transcript of Guru games medusa Gamescom pitch 2015, adapted for gamasutra
Medusa splash art
Medusa’s Labyrinth• Introducing Mythological Horror• Ancient Greece come to life• Temples, Minotaurs and Catacombs
• Combines horror and stealth• Generates tension
Gameplay• Immersion is Everything• No distractions
• Vulnerability• Desperation
• Sneak, hide, run• Choose your own playstyle
The state of the Horror Genre• Amnesia 1,700 000 copies on Steam • Alien Isolation over 1 million sales after 3 months• Outlast just broke 1 million copies• Among the Sleep 130 000 copies (so far)
• Loyal fanbase hungry for more
They like to watch• Strong Audience Culture
• We aim to be these youtubers next favorite game!
Funding and state of development• Dev-cost: $XXX• XXX months of production time• Multi-platform (PC, Xbox 1, PS4)
• What we have:• Playable demo• Gameplay trailer• A great dev team
Sales and research•Market research • 388 out of 400 would buy the game• Greece and Stealth most popular• Consumer Estimate:• price range: $xx - $xx
• Sales goal• XXX copies in the first year on Steam• +Consoles
Who we are• Award winning studio •Magnetic: Cage Closed• Crazy Sorting Factory• Key Partners• Microsoft, Devolver,
Gambitious
In conclusion• Ride the horror wave• Mythological setting• They want what we have
Video
Questions?
• Email me: [email protected]