Grub Grabber Final presentation

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One Fateful School Day ...

Transcript of Grub Grabber Final presentation

One Fateful School Day ...

Grub GrabberTEAM SE7EN

Last time, on Grub Grabber...

THE PROBLEM

Last time, on Grub Grabber...

Interviews

❖ Each conducted 4~8

interviews

❖ Students from all

backgrounds

- James Bond

Significant Quote about Something relevant to our research and makes a clear

point about our project

“The review is more important than the pictures.”

- 3rd Year Transfer

- James Bond

Significant Quote about Something relevant to our research and makes a clear

point about our project

“I eat at places only near my classes.”

- 4th year off campus

User Personas

John Muir

Environmental Studies Major

4th Year

Lives Off-campus

Has Car

User PersonasBackground Goals/Needs Problem

What we’ve done since then❖ Case Flow & Storyboard

❖ Wireframing & Design Choices

❖ Paper Prototype

❖ Paper Prototype Testing

❖ High Fidelity

Visioning: Early StagesHome Screen: Log-In❖ Filters:

Budget, Location, Transportation

Randomizer Option

Next Screen:❖ Map❖ Eatery names❖ Directions based on transportation❖ Extra Filters: Time and ratings

Visioning (Early Stages)

Visioning: Final StageMap home screen

Filters ❖ Distance ❖ Location (on and/or off campus) ❖ Budget❖ Got rid of transportation❖ No randomizer

Balloons on map❖ Representing eatery locations based

on filters

Change in emphasis❖ Filters Map

Facebook integration❖ Mandatory FB sign-in Optional FB sign-in

Sliders❖ Continuous slider Discrete steps

Design Changes

Key Features

OUR SOLUTION

Paper Prototype: V 1.0

Paper Prototype: V 1.0

Paper Prototype: V 1.0

Paper Prototype: V 1.0

Paper Prototype: V 1.1

PreviousV 1.0

UpdatedV 1.1

Paper Prototype: V 1.1

Paper Prototype: V 1.1

Paper Prototype: V 1.1

PreviousV 1.0

UpdatedV 1.1

Paper Prototype: V 1.1

Paper Prototype: V 1.1

Paper Prototype: V 1.1

Paper Prototype Interviews

Limited Amount of Time

Test around PC ❖ UCSD student population

Walk us through & talk aloud

Still confused? → Scenario time!

Paper Prototype Interviews

User Suggestions❖ “Open Now”❖ Personalize❖ Menu❖ Deals section❖ Randomizer❖ Iconography

Collaboration with 121 Group

Collaboration with 121 Group

❖ Created a low fidelity wireframe

❖ Began visioning with Tyler

❖ Discussed “What is possible?”

❖ Started working on a high fidelity wireframe

Collaboration with 121 Group

Future DirectionsMore Prototype Testing❖ What works? What doesn’t work? Does our application solve the

problem?

More Design Reiterations❖ Implement feedback from interviews & design changes, to test again

More Collaboration❖ Implement all features with 121 instead of prioritizing due to time

constraints

Paper Prototype Feedback

Iconography❖ Is it intuitive?❖ Do users know what each icon

means?❖ More iconography testing

Future Directions: Prototype Feedback

Randomize❖ Similar to Google’s “Feeling Lucky?” feature, for users who want to

explore new places

Directions❖ How do I get there? Walking? Bus? Car?

IOS vs. Android❖ Swiping to go backwards VS. pressing a button

Future Directions: Prototype Feedback

Privacy Settings❖ Who can see my reviews? Whose reviews appear on my

feed?

Tutorial❖ Does our application require a lot of learnability?

Future Directions: New Features

Fully Functional Facebook Integration❖ Personal recommendations to friends❖ Number of recommendations by friends❖ How to add a review❖ When does the Login prompt appear?

Thanks for listening!