Grow With Me RC Rally - Mattel · Phillips screwdriver (not included). Discov e r w h a t ’s p o...
Transcript of Grow With Me RC Rally - Mattel · Phillips screwdriver (not included). Discov e r w h a t ’s p o...
Model Number 77306
Please keep this instruction sheet for future reference, as it contains important information.
Requires four "C" (LR14) alkaline batteries for control tower; four "AA"(LR6) alkaline batteries for car; and one 9V (6LR61) alkaline battery
for remote controller (batteries not included).Adult assembly is required.Tool required for assembly:
Phillips screwdriver (not included).
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Grow With MeRC Rally
Grow With MeRC Rally
Grow With MeRC Rally
™
Parts
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5 Barrels
Crash Gate
FlexibleTrack
3 Cones Dirt Track
Ring of Fire
HandleSupport
ControlTower
Handle2 Flags
DoubleFlag
Ramp
2 Ramp Rails
Starting Ramp
3 HayBales
4 StadiumLights
RemoteController
Car
RemoteController
Holder
#6 x 5/8" Screw - 7Shown Actual Size
Label sheet not shown.
Car
Battery Compartment Door
1.5V x 4“AA” (LR6)
Shown Actual Size
• Locate the battery compartmenton the bottom of the car.
• Loosen the screw in the batterycompartment door with a Phillipsscrewdriver. Remove the batterycompartment door.
• Insert four "AA" (LR6) alkalinebatteries, as indicated inside thebattery compartment.
• Replace the battery compartmentdoor and tighten the screw with a Phillips screwdriver. Do notover-tighten.
Battery Compartment
Door
Battery Installation
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• Locate the battery compartmenton the back of the control tower.
• Loosen the screws in the batterycompartment door with a Phillipsscrewdriver. Remove the batterycompartment door.
• Insert four "C" (LR14) alkalinebatteries, as indicated inside thebattery compartment.
• Replace the battery compartmentdoor and tighten the screws witha Phillips screwdriver. Do notover-tighten.
Control Tower
1.5V x 4“C” (LR14)
Shown Actual Size
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Battery Installation
Remote Controller
Battery Compartment
Door
9V9V (6LR61)
Shown Actual Size
• Locate the battery compartmenton the back of the remotecontroller.
• Loosen the screw in the batterycompartment door with aPhillips screwdriver. Removethe battery compartment door.
• Insert one 9V (6LR61) alkalinebattery, as indicated inside thebattery compartment.
• Replace the battery compart-ment door and tighten the screwwith a Phillips screwdriver. Donot over-tighten.
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Battery Tips
• We recommend using alkaline batteries for longer battery life.• Do not mix old and new batteries.• Do not mix different types of batteries: alkaline, standard (carbon-zinc)
or rechargeable (nickel-cadmium).• Remove the batteries during long periods of non-use. Always remove
exhausted batteries from the toy. Battery leakage and corrosion candamage this toy. Dispose of batteries safely.
• Do not dispose of batteries in a fire. The batteries may explode or leak.• Never short circuit the battery terminals.• Non-rechargeable batteries are not to be recharged.• Only batteries of the same or equivalent type as recommended in the
"Battery Installation" instructions are to be used.• If removable rechargeable batteries are used, they are only to be
charged under adult supervision.• Rechargeable batteries are to be removed from the toy before they
are charged.• If you use a battery charger, it should be examined regularly for
damage to the cord, plug, enclosure and other parts. Do not use adamaged battery charger until it has been properly repaired.
When To Replace BatteriesIf this toy is working slowly or erratically, it’s likely that batteries need to be replaced. While it is possible that all batteries may need replace-ment, the batteries that will need replacement most often are thebatteries in the car, followed by the remote controller, and then thecontrol tower. For more information, see the troubleshooting guidebeginning on page 19.
• Position the handle support sothe pegs are facing you.
• With the checkered side facingdown, fit the double flag on tothe pegs on the handle support.
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• Fit the handle onto the handlesupport as shown.
Assembly
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3
111Pegs
DoubleFlag
HandleSupport
HandleSupport
Handle
WARNINGThis product contains small parts in its unassembled
state. Adult assembly is required.
• Insert three screws through the holes in the handle and into the handle support. Tightenthe screws with a Phillipsscrewdriver. Do not over-tighten.
• "Snap" the remote controllerholder onto the tab on the bottomof the starting ramp, as shown.
• Insert and "snap" the pegs onthe bottom of the handleassembly into the matching holesin the starting ramp as shown.
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• Insert the handle and startingramp into the matching holes inthe control tower as shown.
• Lift the control tower storagecompartment door. Insert twoscrews through the control towerand into the handle. Tighten thescrews with a Phillips screwdriver.Do not over-tighten.
• Insert two screws through theholes near the bottom of thecontrol tower and into the pegs inthe starting ramp. Tighten thescrews with a Phillips screwdriver.Do not over-tighten.
Assembly
HandleAssembly
StartingRamp
Pegs
StartingRampRemote
ControllerHolder
Handle
ControlTower
Tab
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Assembly
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• Insert and "snap" the tabs onthe ramp into the matchingslots in a ramp rail.
• Repeat this procedure toattach the other ramp rail.
• Gently squeeze the ring of fireto insert the pegs on either end into the matching holes atthe top of the ramp assembly,as shown.
RampRail
RampTabs
Ramp
RampAssembly
RampRail
Ring of Fire
PegPeg
Hole
Hole
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Label Decoration
Proper label application will help keep labels looking their best!When applying labels, keep the following guidelines in mind:• Wash hands before applying labels.• Before applying labels, wipe the surface of the toy with a clean, dry
cloth to remove dust or oils.• For best results, avoid repositioning a label once it has been applied.• Apply labels as shown in the illustration.One-time assembly is now complete.
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Mode I - Beginner Driver
Mode I is for a beginner or younger driver. Automatic Course Controlalways keeps the car hugging the track, even over obstacles. Just pressthe remote controller button to go and release to stop.
End of Track
PlugPlug
ControlTower
Hint: For best performance, use this toy on a smooth, flat surface.We do not recommend use on a deep, pile carpet. This toy isdesigned for indoor use only.• Unfold the flexible track into an oval shape and place it behind the
control tower.• Insert the plugs on each end of the flexible track into the matching
slots on either side of the control tower.IMPORTANT! For proper function, the track must be installedbehind the control tower. • Push or pull the flexible track into any curved shape you like.Notes:
– The track creates a magnetic field. Do not use this toy around items that are sensitive to or affected by magnetic fields.
– Do not connect two Grow With Me ™ RC Rally sets together.
Setting Up The Track
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Mode I - Beginner Driver
• Note the grooves on the edges of the crash gate, the ring of fireramp and the dirt track.
• Fit the grooves on these three obstacles onto the flexible track.Place the obstacles anywhere you like, but be sure to keep themon the outside of the track, as shown.
Hint: For best performance, space the obstacles equally around the course.• Fit the four stadium lights anywhere onto the track.• Fit the two flags into any of the holes on the dirt track.
Crash Gate
StadiumLight
Dirt Track
Ring ofFire Ramp
Flag
• Slide the mode switch on top of the car to I for beginner driver mode.
• Locate the speed control switchon the bottom of the car.
• Slide the switch to either slowspeed or fast speed .
Hint: We recommend slow speedfor first time drivers.• Press the ON/OFF button on top
of the car to turn the car on. Thecar button lights up. The car isnow ready to receive a signalfrom the remote controller.
Hint: If the car has not been drivenfor a few minutes, it turns offautomatically. Press the ON/OFFbutton again for power in the car.
ON/OFFButton
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Mode I - Beginner Driver
On/OffButton
Reset Switch
On/OffButton
IMPORTANT! Be sure the plugson each end of the track arefully inserted into the sidesof the control tower.• Slide the reset switch on the
back of the control tower tothe ON position .
• Press the ON/OFF button onthe front of the control tower.The button will be brightlylit if the track is properlyconnected!
Hint: If the car has not drivenpast the control tower in a fewminutes, the control tower turnsoff automatically and the controltower button light goes out.Press the ON/OFF button againfor power in the control towerand track.
Speed Control Switch
Mode Switch
Let’s Go
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Mode I - Beginner Driver
• Place rear wheels of the car onthe starting ramp, making surethe car is pointing in the samedirection as the arrows. The carshould move around the trackcounter-clockwise. Listen to theengine revving.
Arrows
• Note the arrows on the starting ramp.
WARNINGTo prevent entanglement, keep hair away from wheels.
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Mode I - Beginner Driver
• Press the forward button onthe remote controller. The carmoves around the track, huggingall the way without steering!
Hint: The car only travels forwardin Mode I - Beginner Driver. Thereverse button and the steeringwheel also do not work on theremote controller.• You will hear racing sound
effects from the control towereach time the car crosses thestarting ramp.
Forward
• Press the forward button onthe remote controller. The carmoves around the track,hugging all the way withoutsteering!
Hint: The car only travelsforward in Mode I - BeginnerDriver. The reverse button andthe steering wheel also do notwork on the remote controller.• You will hear racing sound
effects from the control towereach time the car crosses thestarting ramp.
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Speed Control Switch
ON/OFFButton
• Slide the switch on the top of the car to II for pro driver mode.
• Locate the speed control switchon the bottom of the car.
• Slide the switch to either slowspeed or fast speed .
• Press the ON/OFF button on topof the car to turn the car on. Thecar button lights up. The car isnow ready to receive a signalfrom the remote controller.
Hint: If the car has not been drivenfor a few minutes, it turns offautomatically. Press the ON/OFFbutton again for power in the car.
Mode Switch
Mode II - Pro Driver
• For off-road fun, place the startingramp, dirt track, ring of fire or crash gate in any layout you like.
• Place additional obstacles aroundyour layout like the cones or hay bales or barrels to test driving skills.
• You can still use the flexible trackas an obstacle or part of yourlayout, but note that the “AutomaticCourse Control” feature does notwork in Mode II - Pro Driver.
Setting Up The Track
Mode II is for a more experienced driver who has acquired better manualskills. In this mode, your child can take full control of steering anddirection. For some challenging fun, your child can set up an off roadcourse and use the remote controller wheel to steer around obstacles.
Reset Switch
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Mode II - Pro Driver
• Press the forward buttonon the remote controller.Thecar moves forward.
• Press the reverse button onthe remote controller. The carmoves backward.
• Use the wheel on the remotecontroller to maneuver aroundthe track or past obstacles.
Note: The range of the remotecontroller to the car is 15 feet(with no obstructions).
Reverse
Forward
Wheel
ON/OFFButton
• Turn the control tower power on to hear sound effects eachtime the car drives over thestarting ramp.
• Be sure the reset switch on thecontrol tower is set to the onposition .
• Press the ON/OFF button on thefront of the control tower to turnpower on. While power is on, thebutton will not light because thetrack is not connected to thecontrol tower in this mode.
Hint: If the car hasn’t driven past the control tower for a fewminutes, the tower turns offautomatically. Press the ON/OFFbutton again for power.
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• Fit the dirt track to the crashgate as shown.
DirtTrack
CrashGate
• Slide the track over thestarting ramp.
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• Fold up the track, as shown.
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Storage
• Remove the flexible track fromboth sides of the control tower.
• Lift the control tower storagecompartment door.
• Place the barrels, cones, andhay bales (as shown) into thecontrol tower storage compart-ment and door. Close the door.
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2
Track
Storage Door
Track
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• Fold the ring of fire down ontothe ramp.
• Fit the ring of fire ramp ontothe dirt track as shown.
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Storage
• Slide the edges of the dirt trackinto the grooves in the handlesupport and control tower.
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Ring ofFire Ramp
DirtTrack
ControlTower
• Fit the stadium lights onto thetrack as shown.
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• Attach the car to the hook onthe handle support as shown.
8Hook
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• Keep the car tires clean forbest performance.
• Wipe this toy with a clean clothdampened with a mild soapand water solution. Do notimmerse this toy.
• This toy has no consumerserviceable parts. Do not takethis toy apart.
• Do not drop this toy on ahard surface.
Care
• Fit the two flags into the holesin the dirt track as shown.
• Place the remote controller inthe holder as shown.
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Storage
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Adjusting Your Car’sWheel Alignment
• Turn the carover andlocate thesmall screwhole nearfront wheel on the driver’s side.
Screw Hole
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If in Mode II your car is not driving in a straight pathon smooth surfaces, follow these instructions.
Car Pullsto the Left
If your car is pulling to the left:• Insert the small jeweler’s or eye-
glass screwdriver into the screwand turn one or two completeturns counter-clockwise.
Counter-Clockwise
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Car Pullsto the Right
If your car is pulling to the right:• Insert the small jeweler’s or eye-
glass screwdriver into the screwand turn one or two completeturns clockwise.
Clockwise
Place the car on a smoothsurface and test the align-ment by driving the car inmode II in a straight line(with the steering wheelcentered). If the car drivesstraight you are finished.If the car still pulls toone direction repeatstep 2.
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Troubleshooting Guide
Car moves very slowly • Battery power in the car may be weak. Replace allfour batteries with fresh, alkaline batteries.
• The wheels may be dirty. Wipe them with a cleancloth dampened with a mild soap and water solution.
Symptom Solution
Car respondsintermittently to theremote controller
In Mode I, the car runscloser and closer to the track; or car keepshitting track
• Battery power in the remote controller or the car maybe weak. First, replace the battery in the remotecontroller with a fresh, alkaline battery. If the problempersists, replace all four batteries in the car with fresh,alkaline batteries.
• You may be beyond the range of the remote controller,which is about 15 feet (with no obstructions).
• Battery power in the control tower may be weak.Replace all four batteries in the control tower withfresh, alkaline batteries.
• The car may be going around the track in the wrongdirection. Be sure the car is pointing in the samedirection as the arrows on the starting ramp. The carshould go around the track counter-clockwise.
• The track may be set up on the wrong side of thecontrol tower. Be sure the track is set up behind thecontrol tower.
• The car may be running inside the track layout. Besure the car is running outside the track layout so thecar it crosses the starting ramp.
Car does not respond tothe remote controller
• The car mode switch may be set to off O. Be sure themode switch on the car is set to l or ll .
• The power indicator on the car is off, and the carmay have turned off automatically. Press the ON/OFFbutton on the car to turn it on again. The button shouldlight up.
• If the ON/OFF button on the car is lit, battery powerin the remote controller may be weak. Replace thebattery in the remote controller with a fresh,alkaline battery.
• You may be beyond the range of the remote controllerwhich is about 15 feet (with no obstructions).
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Troubleshooting Guide
• The control tower power may be turned off. Make sure thereset button is in the on � position. Press the ON/OFFbutton again.
• The control tower may have turned off automatically andthe ON/OFF button will no longer be lit. Press ON/OFFbutton on the control tower to turn it on again. The buttonshould light up.
• Battery power in the control tower may be weak. Replaceall four batteries in the control tower with fresh,alkaline batteries.
Symptom Solution
Automatic CourseControl feature isnot working
There are no soundeffects when thecar crosses thestarting ramp
• Make sure the mode switch on the car is set to theI position and turned on. The ON/OFF button should be lit.
• Make sure the control tower reset button is turned on �. • Make sure the flexible track is completely connected to the
control tower on both sides. The ON/OFF button should belit up.
• The control tower may have turned off automatically andthe ON/OFF button is not lit. Press ON/OFF button on thecontrol tower to turn power back on. The button should light.
• The car may be going around the track in the wrongdirection. Be sure the car is pointing in the same directionas the arrows on the starting ramp. The car should movearound the track counter-clockwise.
• The car is too far from the flexible track. Make sure the caris within four inches of the track for best performance.
Car keeps turning in circles (Mode l)
Car keeps sliding in the turns
• Try reducing speed in the turns by releasing the remotecontroller button.
• Set the car to the slow speed setting .• Be sure the flexible track layout does not have sharp bends.
Try an oval, kidney or other curved shape.• The wheels may be dirty. Wipe them with a clean cloth
dampened with a mild soap and water solution. Do notimmerse the car.
• The car may be going around the track in the wrongdirection. Be sure the car is pointing in the same directionas the arrows on the starting ramp. The car should movearound the track counter-clockwise.
• The car is too far from the flexible track. Make sure the caris within four inches of the track for best performance.
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FCC Note (United States Only)Note: This equipment has been tested and found to comply with thelimits for a Class B digital device, pursuant to Part 15 of the FCC Rules.These limits are designed to provide reasonable protection againstharmful interference in a residential installation. This equipmentgenerates, uses and can radiate radio frequency energy and, if notinstalled and used in accordance with the instructions, may causeharmful interference to radio communications. However, there is noguarantee that interference will not occur in a particular installation. Ifthis equipment does cause harmful interference to radio or televisionreception, which can be determined by turning the equipment off andon, the user is encouraged to try to correct the interference by one ormore of the following measures:• Reorient or relocate the receiving antenna.• Increase the separation between the equipment and receiver.• Consult the dealer or an experienced radio/TV technician for helpNOTE: Changes or modifications not expressly approved by themanufacturer responsible for compliance could void the user’s authorityto operate this equipment.
Grow-with-Me™ RC RallyModel Number: 77306
This device complies with Part 15 of the FCC Rules. Operation issubject to the following two conditions: (1) This device may not causeharmful interference and (2) this device must accept any interferencereceived, including interference that may cause undesired operation.
Consumer Relations Department636 Girard AvenueEast Aurora, New York 14052
Grow-with-Me™ RC Rally operates on 27 MHz radio frequency. Radio interference can occur if more than one radio-controlled toy isoperating on the same frequency. In the unlikely event that the remoteinterferes with the use of other remote controlled equipment, such astelevisions and stereos, or if use of other electric or battery poweredappliances interfere with operation of the RC Rally, do not use bothdevices at the same time.
Consumer InformationQuestions? We'd like to hear from you!Call Fisher-Price® Consumer Relations, toll-free at 1-800-432-5437, 8 AM - 6 PM EST Monday through Friday. Hearing-impaired consumersusing TTY/TDD equipment, please call 1-800-382-7470. Or, write to: Fisher-Price® Consumer Relations, 636 Girard Avenue, East Aurora, New York 14052.
For other countries, outside the United States: Canada: call 1-800-567-7724, or write to: Mattel Canada Inc, 6155 Freemont Blvd., Mississauga, Ontario L5R 3W2. Great Britain: telephone 01628 500302.Australia: Mattel Australia Pty. Ltd., 658 Church Street, Locked Bag #870, Richmond, Victoria 3121 Australia.Consumer Advisory Service 1300 135 312.New Zealand: 16-18 William Pickering Drive, Albany 1331, Auckland.
Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A.©2002 Mattel, Inc. All Rights Reserved. ® and ™ designate U.S. trademarks of Mattel, Inc.
77306b-0920Printed in China
One (1) Year Limited Warranty
Fisher-Price, Inc., 636 Girard Avenue, East Aurora, New York 14052,warrants that “Grow with Me™ RC Rally” is free from all defects inmaterial and workmanship when used under normal conditions for aperiod of one (1) year from the date or purchase. Should the product fail to perform properly, we will repair or replace it at our option, free of charge. Purchaser is responsible for shipping theproduct to Fisher-Price Consumer Relations at the address indicatedbelow and for all associated freight and insurance cost. Fisher-Price,Inc. will bear the cost of shipping the repaired or replaced item to you.This warranty is void if the owner repairs or modifies the product.This warranty excludes any other liability other than that expresslystated above including but not limited to any incidental orconsequential damages.SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATIONOF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THEABOVE LIMITATION MAY NOT APPLY TO YOU.THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, ANDYOU MAY ALSO HAVE OTHER RIGHTS WHICH MAY VARY FROMSTATE TO STATE.