Grot Mega Tank
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Transcript of Grot Mega Tank
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8/8/2019 Grot Mega Tank
1/2
For some Grot would-be-meks, the vicarious (not to
mention often suicidal) joys of riding their very own
ramshackle Grot Tanks into battle is not enough. They crave
even bigger rigs and more importantly even more gunz! To
this end, some whose work escapes the notice of their Orkbosses for long enough come up with their best imitation of
a Battle Fortress, often cunningly constructed with a narrow
warren of internal compartments no Ork can squeeze
into! These Grot Mega-Tanks are even more dangerously
erratic than their smaller kin, but bristle with all the best
gear the Grots can scavenger or pilfer, and can often be
found running into battle alongside Mega-Tank mobs orloitering suspiciously around larger Ork tank squadrons.
GROT MEGA-TANK
GROT MEGA TANK ..................................................................................................................... Points: 70 (plus weapons)
Unit Composition:
1 Grot Mega-tank
Unit Type:
Vehicle (Tank)
Wargear:
Doza Blade: Grot Mega-Tanks may re-roll failed dangerous terrain
tests and counts as having a Reinforced Ram.
Boom Kannisters: Grot Mega-Tanks have two single-shot Boom
Kannisters (see special rules).
Grot Riggers: See Codex Orks
Options:
Each Grot Mega-Tank has two heavy turrets, which must each take one
of the following weapon types at the cost shown:
Twin-linked Big Shoota +10 points
Twin-linked Skorcha +10 points
Twin-linked Grotzooka +20 points
Twin-linked Rokkit Launcha +25 points
Twin-linked Kustom Mega Blasta +30 points
Each Grot Mega-Tank has three light turrets, which must each take one
of the following weapon types at the cost shown:
Big Shoota .............................................................................+5 points
Skorcha ................................................................................. +5 points
Grotzooka ........................................................................... +10 points
Rokkit Launcha .................................................................... +15 points
Kustom Mega Blasta .............................................................+20 points
The Grot Mega-Tank may also have a pintle-mounted Shoota for +5 points
The Grot Mega-Tank may be upgraded with a Red Paint job for +5 points
The Grot Mega-Tank may also have a Wreckin Ball for +10 points
Special Rules:
All Aboard!
Full Steam Ahead!
Rolling Scrap-pile
Doza Blade
Bomb Kannisters
Grot Mega Tanks can be taken as Fast Attack Choices in
any Codex Ork Army or Ork Dread Mob Army (See Imperial
Armour Volume 8 for details) which also contains at least
one Grot Tank Battle Mob.
BS F S R
Grot Mega Tank 3 12 11 10
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8/8/2019 Grot Mega Tank
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All Aboard! The Grot Mega Tank is crammed to the
gunnels with so many crew (and their assorted unkies,
pets and hangers on) that theres no shortage of eager
hands to push buttons and pull triggers often too many.
At the start of the shooting phase roll 1D6. On the roll of
a 1 none of the tanks weapons may re this turn as a
ght breaks out inside the tank, on a 2+ the Mega Tankmay re its weapons, and may select a different targets for
each gun if it wishes!
Full Speed ahead!: To the crazed Grots piloting this
machine, the whole point is to hurtle around as fast
as possible using their over-powered engines, blasting
away as they go, not that this always goes to plan. Grot
Mega-Tanks tanks move 2D6 per turn as opposed to
the standard rules for vehicles, but can always re their
weapons when they do so. Alternately they can opt to go
at-out and roll 3D6 instead and re no weapons.
Rolling Scrap-Pile: Just like their smaller brethren, Grot
Mega-Tanks are moving conglomerations of all kinds of
scrap, old machinery and looted armour plates, not all
of it needed by any means! This can result in the enemy
haplessly blowing off useless junk from the Grot Mega
Tank without actually stopping it. As a result a Grot
Mega-Tank has an invulnerable save of 5+, except against
Ordnance and Destroyer weapons, which are powerful
enough to blast them to bits.
Doza Blade:Grot Mega-Tanks may re-roll failed Dangerous
Terrain tests.
Boom Kannisters: Grot Mega Tanks are equipped with two
shrapnel bombs mounted on the sides which the Grots
delight in ring off at anybody that gets too close, (and if
a few of their own side get splattered across the battleeldalong with the enemy, its all in fun!) Exactly where the
Grots got the idea for this remains a mystery, but thanks
to the popularity of the loud bangs involved, their use has
spread.
The Grot Mega-Tank has two of these one-use weapons,
one mounted on each side of the vehicle. They count as
Defensive weapons but are red in a straight line and their
target point for scatter is always their listed maximum
range.
Range Str AP Type
Bomb Kannister 10 4 5 5 Blast, Pinning.