TDG Leadership Legacy Forum 10/1/12 Presented By: Greg Martis.
Greg Trefry's Presentation at StoryCode March 2012 Forum
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Greg Trefry's presentation from the StoryCode March 2012 Forum. A deep dive into game theory, mechanics, and design.
Transcript of Greg Trefry's Presentation at StoryCode March 2012 Forum
Consulting
Development
“Voluntary effort to overcome unnecessary obstacles.”
Bernard Suits
The role of the game designer.
Transform the moment of play
into a game.
Core idea
Clear goals
Write the rules
Build
Playtest
Iterate
Designing for Location
Why the real-world rocks
Why the real-world sucks
The Wii Tennis of Location-based games
The fantasy
The reality
87 million
The fantasy
The reality
750 million
The fantasy
The reality
The reality
The reality
Albert-László Barabási
Sell to the fantasy
But design to the behavior
Designing for Aesthetics
Mechanics
Dynamics
From Gary Hershorn/Reuters
Aesthetics