Google Glass - Intro and Design implications
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Transcript of Google Glass - Intro and Design implications
Suvi Peltomäki > @S_Peltomaki From Solita > www.solita.com
UX Camp London ‘13
What is Glass?
@S_Peltomaki > UX Camp London ’13
http://www.google.com/glass/start/what-it-does/
A more detailed infographic: http://www.smartinsights.com/wp-content/uploads/2013/04/how-does-google-glass-work.jpg
Glass’s implications
@S_Peltomaki > UX Camp London ’13
Positive social implications of Glass
› Access to data privately › Triggers / notifications can be shown to user without others noticing
› Recording hands-free › Ad-hoc video recording and streaming from new camera
perspectives, “you see exactly what I see”
› Exploring new places enriched › Navigation made easy › Enriching physical world data
› Pervasive Gaming ++ › Augmented reality brings new possibilities for playing
@S_Peltomaki > UX Camp London ’13
Negative social implications of Glass
› Distraction › e.g. any movement in field of vision cause distraction › For important notifications to be noticeable and other notifications to not
distract, delicate design will be needed
› Privacy › E.g. video recording in public places › Facial recognition › “Glassholes” › Hacking Glass gives access to all that the person sees and hears
› Absentness › Using Glass in social situations requiring attention is impolite
@S_Peltomaki > UX Camp London ’13
Socially “present”
At Society Level
› Huge advances in different fields possible › E.g. military, health care, navigation, exploring
› Digitalization of manual tasks › Maybe even replacing professionals? › E.g. dental assistant replaced by a software that adds notes via
dentist’s talk to the dental map during a check-up routine and shows the dental map in Glass.
› Policies › Glasses will be banned from many places at least in the beginning
@S_Peltomaki > UX Camp London ’13
Where can Glass be used?
› Health care › Dental pics › X-ray pics
› Police, security › Facial recognition
› Memory aid › Recording and streaming
› Benchmarking › Scanning products for price
comparison online or for more info
› Advertising › Pay-per-glance advertising
› Google holds a patent for this
› Military › Endless possibilities
› Navigation › Google Now › Travel guides
› Etc @S_Peltomaki > UX Camp London ’13
Glass and UX Design
@S_Peltomaki > UX Camp London ’13
Designing apps for Glass
› Not all apps should be ported to Glass › E.g. would you rather browse the web using Glass or with a mobile phone / tablet?
› Think of the context of use and whether they benefit from hands-free interaction › E.g. When cooking, hands-free access to a recipe is a great improvement
› Complex and vast amount of data not easy to browse with Glass › E.g. Even Google search prefers to answer a search query with a preformatted single page
presentation (e.g. current weather infograph) rather than in normal search result lists.
› In-app navigation should be ridiculously easy › Tapping / clicking is not easy using a touch area on the side of the glass › Voice-controlled navigation is even harder
@S_Peltomaki > UX Camp London ’13
Multidevice interaction
› Paired Glass + mobile phone + watch + ? › Consider when to have a standalone Glass app and when that app should
communicate with other devices › Research into the possible role of different devices
› Most probably launching apps, writing, interaction heavy tasks are done with other devices › Viewing and recording done via Glass? › What else?
› When interaction can be augmented to utilize even muscle moments of the arm (find reference), controlling Glass UI becomes easier too
› Glass is just one device, one source of data, in the wearable technology scheme › Intelligent clothes › Smart watches › Smart glasses › Etc
@S_Peltomaki > UX Camp London ’13
Competing products
@S_Peltomaki > UX Camp London ’13
Summary
› Google Glass is hot new technology and research facilities around the globe are investing to find new applications for the technology
› Glass might not yet be “mainstream” but it is already used by specialists in different fields › e.g. in hospitals to aid doctors during surgery › Should it become mainstream, more considerations in design are needed.
› Glass is just the beginning of a revolution in wearable computing › We will see many competing products
› Interaction with Glass is not very smooth › But image it paired with your watch, smartphone or other devices with better interaction
possibilities
@S_Peltomaki > UX Camp London ’13
Google Glass in Vogue, September, 2013
Haute couture?
THANKS. Suvi Peltomäki | [email protected]
@S_Peltomaki