Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand...
-
Upload
myron-copeland -
Category
Documents
-
view
214 -
download
2
Transcript of Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand...
![Page 1: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/1.jpg)
Goal: To projectile motions
Objectives:
1) To understand freefall motions in 1 D
2) To understand freefall motions in 2D
3) To understand air drag and terminal velocity
![Page 2: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/2.jpg)
Freefall
• An object that falls with no force on it other than gravity is said to be in freefall
• While in freefall the effective “weight” is said to be zero as there is no normal force.
• The equations are used as normal and as seen in the previous lecture:
• Y = Yo + Vo t + ½ at2
• And V = Vo + at
![Page 3: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/3.jpg)
Maximum height
• One thing to find is what the maximum height an object will reach.
• To do this you need to realize one concept, what will the vertical velocity be at the maximum height?
• Once you have that you can find the time it will take to reach that velocity using the
V = Vo + at equation
![Page 4: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/4.jpg)
Example
• I throw a ball upwards.
• What the ball leaves my hand it is at a height of 2.0 m above the ground and traveling at a velocity of 20 m/s up.
• A) How much time will the ball take to reach its maximum height?
• B) What will the maximum height be?
![Page 5: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/5.jpg)
Projectiles in 2 D
• Adding in the 2nd dimension isn’t as hard as you might think
• The two dimensions are separate.
• You now know how to do the vertical dimension.
• The horizontal is fairly straight forward once you understand what is happening.
![Page 6: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/6.jpg)
First though
• I throw a ball with a purely horizontal velocity.
• What will the shape of its motion be?
![Page 7: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/7.jpg)
Why?
• We know that the acceleration in the y direction is -9.8 m/s2 up
• What is the acceleration in the x direction?
![Page 8: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/8.jpg)
So, for horizontal
• d = v t
• The trick is to find the time.
• To find the time you solve the vertical problem.
![Page 9: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/9.jpg)
You try
• A cannon shoots a cannonball from the top of a hill
• The muzzle velocity of the cannon is 200 m/s forward.
• If the hill has a height of 50 m then how far will the cannonball fly before hitting the ground assuming we can ignore air resistance.
![Page 10: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/10.jpg)
If time permits
• The cannon is shot at a 30 degree angle above the horizontal at 200 m/s from a 50 m tall hill.
• A) find the initial vertical and horizontal velocities of the cannon ball
• B) Find the time the cannonball will remain in the air.
• C) Find the horizontal distance the cannonball will travel in that time.
![Page 11: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/11.jpg)
Air Drag
• So far we have ignored air resistance.
• As an object moves through the air the object runs into the air in front of it.
• This creates a drag.
• The amount of the air drag is proportional to the area of the object and the square of the velocity.
![Page 12: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/12.jpg)
Terminal Velocity
• If an object is dropped from enough of a height eventually the air drag will have an effect.
• As the force of the air drag increases the downwards acceleration decreases.
• At some point the air drag force upwards (always opposes the motion just like friction) will equal the force of gravity.
• When this happens what will the net force be?
![Page 13: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/13.jpg)
And so
• At terminal velocity an object will fall at a constant rate.
• However, if the area suddenly changes this will change the terminal velocity.
![Page 14: Goal: To projectile motions Objectives: 1)To understand freefall motions in 1 D 2)To understand freefall motions in 2D 3)To understand air drag and terminal.](https://reader036.fdocuments.net/reader036/viewer/2022083006/56649f385503460f94c5459c/html5/thumbnails/14.jpg)
Conclusion
• We have learned about projectiles.
• We have learned about free fall without air drag
• We have learned about free fall with air drag and how it can lead to terminal velocity