Getting out of the building
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Transcript of Getting out of the building
Getting out of the building
Digital ShoreditchMay 2013
John Waterworth@jwaterworth
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There Are No Facts Inside Your Building, So Get Outside
Steve Blank
Getting out of the building
Customer Development Manifesto at http://steveblank.com/category/customer-development-manifesto/Photograph of Steve Blank from steveblank.fi
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Behavioural design
PeopleHow they behave today
How you want them to behave tomorrow
How you can bridge that gap
UnderstandingWhat they’re doing
How and why they are doing it
Barriers and challenges they experience
Worldview, outcomes and value for them
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Getting out of the building
Ideas
ProductInsight
Test assumptions
Evaluate products
Generate insights
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Research and evaluation
DetailInteractions
Vision Experience
TestingProduct
Discovery People
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Minimum viable research
Little and often5 to 10 people, 20 to 60 minutes
One day, once a month
Build up to once a week
Power of small batchesEasier to get started
Learn from your mistakes
Different people, different questions
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Research cycle
1. Decide what you want to learn2. Find people to talk to3. Prepare your experiment4. Get out of the building5. Collect evidence6. Debrief, share, draw conclusions
Drawn from Lean UX Workshop by Jeff Gothelf and Josh Seiden of Proof Innovation Labs.
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Planning
1. Decide what you want to learn2. Find people to talk to3. Prepare your experiment4. Get out of the building5. Collect evidence6. Debrief, share, draw conclusions
Drawn from Lean UX Workshop by Jeff Gothelf and Josh Seiden of Proof Innovation Labs.
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Execution
1. Decide what you want to learn2. Find people to talk to3. Prepare your experiment4. Get out of the building5. Collect evidence6. Debrief, share, draw conclusions
Drawn from Lean UX Workshop by Jeff Gothelf and Josh Seiden of Proof Innovation Labs.
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Insight
1. Decide what you want to learn2. Find people to talk to3. Prepare your experiment4. Get out of the building5. Collect evidence6. Debrief, share, draw conclusions
Drawn from Lean UX Workshop by Jeff Gothelf and Josh Seiden of Proof Innovation Labs.
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Practice
ObjectiveForm teams and start talking
Steps1. Get into groups of three
2. Decide who is A, B and C
3. Find out a bit about each other
5 Minutes
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Planning
1. Decide what you want to learn2. Find people to talk to3. Prepare your experiment4. Get out of the building5. Collect evidence6. Debrief, share, draw conclusions
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Decide what you want to learn
QuestionsWhat strategies do people use to remember their user names and passwords?
HypothesesUsers prefer to use Facebook or Twitter login than to create a separate user name and password for each service
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Decide who to talk to
Representative usersCustomers and prospects
Staff – client, colleagues and partners
Variety and challengeDifferent kinds of people
Different types of customers or users
Difficult to satisfy
Can get very political
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Prepare your experiment
Break into topicsEach has its own objective
Related to a question or hypothesis
Decide best approach
Semi-structuredHelp with timing and priority
Provide a sense of flow
Help you to be flexible
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Talking
Learning about themBehaviour, aspirations, preferencesNot asking what they want
Guided conversationHave objectives and overall structure
Steering and focusing
Not following a script
Listening, really listening!
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Show me
Observing useAlways better than asking about use
Own product or comparator
Paper or interactive prototype
Learn why features are important
Physical material can be important
Choosing tasksDecide the tasks in planning
Set tasks based on what they’ve told you
Always give clear scenarios
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Activities
Using your handsArrange words into groups or lists
Place concepts on conceptual targets
Complete a diary of recent events
Draw or annotate diagrams
Great toolsHelp people to remember and articulate
Give you lots to dig into
Avoid complex questions
Have a bit of fun
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Homework
Extra informationKeep a simple diary
Take photos
Bring examples
Great conversation startersGive you lots to ask questions about
Help people to remember
Get people engage quickly
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Discussion guide
Research aidAgenda for the session, not a script
Helps your mental rehearsal
Stakeholders can contribute
Provides some consistency
Provides a record
ContentsSection per topic, with objective and time
Fixed text you need to read out
Starter questions for each topic
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Practice
ObjectiveCreate a discussion guide for a 10 minute interview
Steps1. Agree who each of you will interview
2. Think of a subject
3. Prepare a discussion guide
5 Minutes
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Execution
1. Decide what you want to learn2. Find people to talk to3. Prepare your experiment4. Get out of the building5. Collect evidence6. Debrief, share, draw conclusions
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Get out of the building
Go to them (if you can)In their home or office
Coffee shop, client’s premises, venue
Keep it real (if you can’t)Sit on a sofa in front of a TV
Create a shop counter
Set expectationsIt’s an interview, not a meeting, appraisal
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Collect evidence
Starter kitCamera, notebook, digital voice recorder
Note takingAim for a telegram style
Frustrated by X because no Y
Recording times for verbatim quotes
It’s hardListening, writing, thinking!
Get better with practice
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Research in pairs
InterviewerFocus on the participant
Ask main questions and do any activities
AssistantManage any setup and recordings
Take notes during the session
Ask supplementary questions
Switch roles
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Giving good interview
Be clearAsk concise questions
Ask questions they can understand
If you need to, give background information then ask the question
Listen … really listenReceive, Appreciate, Summarise, Ask
Shows that you understand what they say
Shows that you value what they say
Helps you to dig deeper
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Giving good interview
Be flexibleDon’t plough on regardless if the interview isn’t working
Follow the participant’s lead in order, timing and approach
Be humanChat about the weather, traffic, etc.
Offer drinks and biscuits
Nod, smile, frown, laugh, commiserate
Be surprised, be concerned, be interested
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Getting them talking
Open, neutral questionsHow do you use … to …?
What do you think about …?
How do these compare …?
Stories and examplesHave you ever …?
Can you tell me about the last time that …?
What did you do when …?
How did you … when …?
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Keeping them talking
Focus inIn what way …?
Can you tell me more about …?
You said … why/how/when/what/who …?
EchoingConfusing?
Helpful?
Bananas?
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Digging deeper
NeedsExpressed, implied and latent needs
Means end chain Product attributes, consequences of use and personal values
Five whysRoot cause analysis
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Bad questions
ClosedDo you buy groceries online?
How do you buy your groceries?
LeadingDo you buy your groceries from Tesco?
Where do you buy your groceries?
SpeculationWhat would you do if Ocado …?
Has … ever happened? What did you do?
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Bad questions
Too many whys?Can sound accusative
Particularly after a sensitive admission
Can be repetitive
Rephrase or softenWhat makes X important?
Can you say why X is important to you?
Apologise for laddering
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Emotion
Don’t ask directlyHow did you feel when …?
Do you enjoy …?
Pick up on emotional wordsYou said X was frustrating. In what way?
You said Y was amazing. What made it amazing?
Shows that you appreciate the emotional content of what they say, but without leading them
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Take your time
Go at their paceUse your early questions to gauge their thinking and answering times
Don’t make them feel pressured
A little silence is OKDon’t rush to the next question
The more you talk the less they talk
They may be just about to say something absolutely amazing
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Practice
ObjectiveTake each role in a 10 minute interview
Steps1. A interviews B, while C takes notes
2. C, B then A critique the interview
3. Rotate until you’ve all tried all roles
40 minutes
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Insight
1. Decide what you want to learn2. Find people to talk to3. Prepare your experiment4. Get out of the building5. Collect evidence6. Debrief, share, draw conclusions
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Analysis and synthesis
AnalysisExtracting the data from your notes
Grouping and refining the data
Identifying patterns and connections
SynthesisCreating insight and meaning
Creating initial design ideas
Tell their story
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Research and evaluation
DetailInteractions
Vision Experience
TestingProduct
Discovery People
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Evaluation
Emerging productStoryboard or journey
Paper or interactive prototype
Product increment
Think aloud user testingSimple, cheap and easy to learn
Robust and reliable technique
Combine with design research
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Bit at the end
WarningsGuidelinesPaperworkRecruitingAdvanced approaches
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Be careful
Stranger dangerKeep yourself safe
Keep your colleagues safe
Get consentDon’t stalk the general public
Don’t do research in public places
Get permission before any research in private places
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Bias
Beware of your own assumptions and prejudices, and those of the stakeholders
The wrong approach will narrow the possible findings and bias the results
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Honesty
They don’t always tell the truthDon't want to appear stupid or negative
Don’t want to cause trouble
May be a subtext you don't know about
Create a safe environmentYou’re there to learn from them
It's not a test or appraisal
Their honest input is what you need to improve the product
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You’re only human
Diminishing returnsYou will get tired and bored eventually
You will form a theory and stop listening
Steady paceLeave gaps between sessions
Eat and drink normally
Mix it upLittle and often
Types of participants
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Guidelines
Market Research Societywww.mrs.org.uk/standards/guidelines
British Healthcare Business Intelligence Associationwww.bhbia.org.uk
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Paperwork
SourceSteve Krug
Rocket Surgery Made Easy
www.sensible.com
PaperworkConsent form
Introduction script
Receipt of incentive
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Recruiting
Do your own recruitingRecruit from lists you already have
Look where they congregate
Trade bodies, LinkedIn groups, Facebook
Through your client
Use a recruiterMoney versus effort
Good for general public
Good for large numbers
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Encourage participation
Ask for their helpBetter understand your needs
Help us to produce a better product
A chance for you to have your say
Not market research
Incentives£3 coffee, £20 voucher, £40 to £100
Beware of professionals
Beware of bias
Must be voluntary
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Remote
May be your only choiceParticipants are spread around the world
Part of corporate culture
Refine the discussion guide in face-to-face interviews, then adapt and go remote
Harder to manageTakes longer to build up a rapport
Constrains your research approach
Less control over interview environment
Technology problems can ruin sessions
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Shadowing
Watch them in contextEncourage them to work as normal
Ask them to explain what they are doing
Prompt for clarification
Take photographs and make notes
Less controlHarder to direct them to areas of interest
High priority work may take them of topic, but carry on observing
Lack of privacy may inhibit response
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Groups
Useful optionCollaborative tasks and multiplayer games
Younger children
Compare and contrast experiences
Much harder to leadManage dominant individuals
Hard for them to ‘show me’
Use activities to get response from individuals, then compare and discuss differences and commonalities
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Further reading
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Recap
Don'tTalk only to experts and stakeholders
One big bang effort
Interrogate people
Ask for requirements and features
Work through a fixed script
Constrain them to specific answers
Make people feel more nervous
Try to wing it
Try to remember what people said
Try to remember what you saw
DoTalk to a range of users
Little and often
Listen and learn
Understand their point of view
Steer the conversation
Encourage people to talk openly
Help people to relax and enjoy it
Create a flexible discussion guide
Take good notes
Collect photos, screenshots and physical materials