Gears of war alternatief Rts & 3rd person shooter PEGI 12+
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Gears of war alternatief Rts & 3rd person shooter PEGI 12+. Geheim experiment Levende materie Totale chaos Hive mind. Gevaar voor de wereld Organische robots Houd ze tegen!. nest cocoon. Stages Difficuly curve. Score Multipliers : - Aantal robots - Snelheid van aanvallen - PowerPoint PPT Presentation
Transcript of Gears of war alternatief Rts & 3rd person shooter PEGI 12+
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Gears of war alternatief
R t s & 3rd person shooter
PEGI 12+
![Page 3: Gears of war alternatief Rts & 3rd person shooter PEGI 12+](https://reader034.fdocuments.net/reader034/viewer/2022042703/5681349e550346895d9b95c7/html5/thumbnails/3.jpg)
Geheim experiment
Levende materie
Totale chaos
Hive mind
![Page 4: Gears of war alternatief Rts & 3rd person shooter PEGI 12+](https://reader034.fdocuments.net/reader034/viewer/2022042703/5681349e550346895d9b95c7/html5/thumbnails/4.jpg)
Gevaar voor de wereld
Organische robots
Houd ze tegen!
![Page 5: Gears of war alternatief Rts & 3rd person shooter PEGI 12+](https://reader034.fdocuments.net/reader034/viewer/2022042703/5681349e550346895d9b95c7/html5/thumbnails/5.jpg)
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nest
cocoon
![Page 8: Gears of war alternatief Rts & 3rd person shooter PEGI 12+](https://reader034.fdocuments.net/reader034/viewer/2022042703/5681349e550346895d9b95c7/html5/thumbnails/8.jpg)
Stages
Difficuly curve
![Page 9: Gears of war alternatief Rts & 3rd person shooter PEGI 12+](https://reader034.fdocuments.net/reader034/viewer/2022042703/5681349e550346895d9b95c7/html5/thumbnails/9.jpg)
Score
Multipliers :
- Aantal robots
- Snelheid van aanvallen
tijdsdruk
![Page 10: Gears of war alternatief Rts & 3rd person shooter PEGI 12+](https://reader034.fdocuments.net/reader034/viewer/2022042703/5681349e550346895d9b95c7/html5/thumbnails/10.jpg)
Adaptieve audio
Intensiteit :Aantal actieve vijanden & aanvallende
robots
Dsp effecten :Aantal levende robots
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highlights
Balans tussen schieten / strategie
Score als stimulans en uitdaging
Destruction!
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Vragen?
Game designer
Adriaan de Jongh
Artist
Pieter dirk Greeuw
Level designer
Roel bartstra
Character design
Tim remmers
Environment Artist
Ronald houtermans
programming
Berend Klein haneveldUlas ulgen
Dillon de voor