Gamifiying learning in my classroom

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GAMIFIYING LEARNING IN MY CLASSROOM

description

This slideshow summaries how work in integrating video games and gaming dynamics in my science classes. The slideshow is made for the 1:1 Learning Uncoference.

Transcript of Gamifiying learning in my classroom

Page 1: Gamifiying learning in my classroom

GAMIFIYING LEARNING IN MY CLASSROOM

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WHAT’S IT ABOUT?

Using video games in class to enhance learning

Using gaming dynamics to motivate and reward students

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WHAT WAS DONE?

Formula 1 on Xbox was used for YR 10 Science & YR 11 Physics

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WHAT WAS DONE?

Sonic Racing on Xbox was used for YR10 science to learn about experimental design

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WHAT WAS DONE?

Points and achievement badges were awarded for work submission. A leaderboard ranked student teams.

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WHAT DO STUDENTS THINK?

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WHAT DO STUDENTS THINK?

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WHAT DO STUDENTS THINK?

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WHAT DO STUDENTS THINK

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FOR MORE INFO

http://missaliceleung.wordpress.com