Gamification of Community Information Systems
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Transcript of Gamification of Community Information Systems
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 1 This slide deck is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Gamification of Community Information Systems
Ralf Klamma, Mohammad Abduh Arifin Advanced Community Information Systems (ACIS)
RWTH Aachen University, Germany [email protected]
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 2
Agenda
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 3
RWTH Aachen University
• 1,250 spin-off businesses have created around 30,000 jobs in the greater Aachen region over the past 20 years. • IDEA League
• Germany’s Excellence Initiative: 2 clusters of excellence, a graduate school and the institutional strategy “RWTH Aachen 2020: Meeting Global Challenges”
• 260 institutes in 9 faculties as Europe’s leading institutions for science and research
• Currently around 43,700 students are enrolled in over 150 academic programs
• Over 7,900 of them are international students hailing from 120 different countries
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 4
Responsive Open
Community Information
Systems
Community Visualization
and Simulation
Community Analytics
Community
Support
Web Analytics W
eb E
ngin
eerin
g
Advanced Community Information Systems (ACIS) Group @ RWTH Aachen
DevOpsUse
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 5
Motivation
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 6
Service Development Tools for Communities of Practice
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 7
Goals of the Study
■ Develop and evaluate a gamification framwork that – Can gamify a community application with less effort than
existing frameworks – Enables all members of a CoP to gamify the community
application – Can gamify any community application generated by the
Community Application Editor (CAE) ■ Integrate the gamification framework with the CAE
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 8
Gamification The use of game design elements in non-game contexts
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 9
Example of Gamification
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 10
Gamification and Information Systems Integration
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 11
Aspect-Oriented Programming
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 12
Comparison with Existing Gamification Frameworks
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 13
Requirements for the Gamification Framework
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 14
Use Case Diagram of the Gamification Framework and the CAE
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 15
Phases in the Gamification Framework
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 16
Actions in the Gamification Framework
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 17
Entity-Relationship Diagram of the Game Elements
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 18
Game Rules Example: Quests
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 19
Game Elements Configuration
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 20
Database Model of the Gamification Framework
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 21
Architecture of the Gamification Framework
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 22
Implementation of the Gamification Database
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 23
Implementation of the Gamification Services
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 24
Implementation of the Gamification Manager
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 25
Implementation Gamifier - Widget
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 26
Implementation Gamified Application
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 27
Implementation Gamifier.js
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 28
Implementation Gamification Visualization
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 29
Technical Evaluation
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 30
User Evaluation
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 31
Summarized Evaluation
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 32
Conclusions
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Lehrstuhl Informatik 5 (Information Systems)
Prof. Dr. M. Jarke 33
Outlook