Game

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Game

description

Game. 遊戲分類 (1/5). 遊戲平台: PC Game Video Game Handhelds 街機. 遊戲分類 (2/5). Game Types: RPG (Role playing games) AVG (Adventure games) RTS (Real-time strategy games) FPS (First-person shooting games) RSLG ( 這種遊戲則是角色扮演遊戲與戰略遊戲的混合體 ) STG ( 射擊遊戲 ) Sports Action Puzzle games - PowerPoint PPT Presentation

Transcript of Game

Page 1: Game

Game

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遊戲分類 (1/5)

• 遊戲平台:– PC Game– Video Game– Handhelds– 街機

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遊戲分類 (2/5)

• Game Types:– RPG (Role playing games) – AVG (Adventure games) – RTS (Real-time strategy games)– FPS (First-person shooting games)– RSLG ( 這種遊戲則是角色扮演遊戲與戰略遊戲的混合體 )– STG ( 射擊遊戲 )– Sports – Action – Puzzle games – Table games – TCG ( 養成遊戲 )– MMORPG (Massive Multiple Player Online Role Playing Games)– Etc…..

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遊戲分類 (3/5)

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遊戲分類 (4/5)

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遊戲分類 (5/5)

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History of Computer and Video Game (1/7)

• 1970s – First Generation

A simulation of Tennis

PONG arcade version

Console: Coleco Telstar

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History of Computer and Video Game (2/7)

• 1970s~1980s – Second Generation

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History of Computer and Video Game (3/8)

• Why Japan dominates the home console market ?

• Video game crash of 1983– the crash of the video game industry and the

bankruptcy of a number of companies producing home computers and video game consoles in North America

• Causes– Effect of home computers (Europe: buy computer)– The flood of products (low quality)– A savage price war (computer price down)

• Effect - Nintendo Entertainment System (NES)

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History of Computer and Video Game (4/8)

• Third Generation – 8-bit era– It was in this time that home game systems w

ere first labeled by their "bits".

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History of Computer and Video Game (5/8)

• Fourth Generation – 16-bit era– 2-dimension

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History of Computer and Video Game (6/8)

• Fifth Generation - 32-bit / 64-bit era (N-64)– Cassette vs. CD

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History of Computer and Video Game (7/8)

• Sixth Generation – 128-bits era

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History of Computer and Video Game (8/8)

• Seventh Generation – NOW !

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Video game publishers

1.Electronic Arts ($2.951 billion USD (2006))2.Activision ($1.4059 billion USD (2005))3.Nintendo (USD$4.5 billion (2006))4.Microsoft Game Studios 5.Sony Computer Entertainment ($63.98 billion USD (2006))6.etc…

– ranked by Game Developer Magazine in September 2005

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Video game developer

• three main categories:– third-party developers (ex: EA)– In-house developers (studio)– the smaller independents

• Team of developers:– Programmers– game designers– Artists– sound engineers– Producers– Testers– Etc…

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Game development pipeline

• Idea• Proposal• Production• Integration• Testing

– Debug– Tuning ( 調適 )

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The market size of computer and video game

• Top 3: (1) USA (2) Japan (3) UK• Others: Australia, Canada, Spain, Germany,

South Korea, Mexico, France and Italy. • Both India and the China are considered

emerging markets• Global game market: $29 billions USD (2005)• Compare to Hollywood $90 billions USD(2005)• By 2010, the worldwide video game market

should grow to $46.5 billion, at an average 11.4% compound annual rate

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How about Taiwan?

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How about Taiwan?

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How about Taiwan?

• 大宇資訊股份有限公司– 軒轅劍、大富翁、仙劍奇俠傳

• 智冠科技股份有限公司– 仙境傳說、金庸群俠傳

• 遊戲橘子數位科技股份有限公司 ( 遊戲代理商 )– 天堂、混亂冒險、瑪奇

• 中華網龍股份有限公司• 松崗科技股份有限公司• 昱泉國際股份有限公司• 第三波資訊股份有限公司• Etc… 共 25 家遊戲公司 ( 資料 : 經濟部工業局 )

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How about Taiwan?

• 政府– 軟體五年計劃– 兩兆雙星

• 廠商– 要自行研發,不要只是代理遊戲– 研發需要資金作為後盾– 台灣市場太小,成長中的大陸市場又不足以提

供台灣的遊戲廠商發展• 廠商不要短視近利,政府也要配合支持

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未來展望• 純正的宅男血統• 對電玩充滿熱情• 不怕困難及挑戰• 充滿創意與幻想• 只要有心!• 你!就是台灣的

明日之星!

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References• Cheers 遊戲世紀任我行• http://www.cheers.com.tw/content/020/020130.asp• 遊戲產業需要政府幫助的幾件事• http://www.sfoxstudio.com/talk/other/other011.htm• 台灣數位內容產業產值明年達 3,700 億• http://investintaiwan.nat.gov.tw/zh-tw/news/200510/2005101001.html• 電子 / 電機 / 電腦 -- 遊戲產業 / 數位內容• http://cdnet.stpi.org.tw/techroom/market/eegame.htm• 分析:遊戲產業面臨低利挑戰• http://cpro.com.tw/channel/news/content/?news_id=10026• 遊戲機的歷史係點 ?• http://hk.knowledge.yahoo.com/question/?qid=7006110804404• 漫談遊戲機的記錄功能• http://forum.gamebase.com.tw/content.jsp?l=2002&no=605&cno=6050002&sno=75119362• History of computer game• http://en.wikipedia.org/wiki/History_of_computer_and_video_games• 產值排名• http://en.wikipedia.org/wiki/Video_game• 開發流程• http://graphics.im.ntu.edu.tw/~robin/courses/game06/ppt/game06_01intro.pdf• Game developer• http://en.wikipedia.org/wiki/Video_game_developer• Game publisher• http://en.wikipedia.org/wiki/Video_game_publisher• 1983 年美國遊戲業蕭條事件• http://zh.wikipedia.org/wiki/1983%E7%BE%8E%E5%9B%BD%E6%B8%B8%E6%88%8F%E4%B8%9A%E8%90%A7%E6%

9D%A1%E4%BA%8B%E4%BB%B6• Global Video Game Market Set to Explode• http://www.businessweek.com/innovate/content/jun2006/id20060623_163211.htm• 數位內容產業推動服務網• http://www.digitalcontent.org.tw/