Game Evaluation Assignment
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Game Evaluation Assignment
Kasey ThompsonCIS487 F09
9/28/09
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Red Orchestra: Ostfront 41-45
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Preliminary Info
• Creator: Tripwire Interactive– Make Something Unreal contest• $50,000 in cash • Unreal Engine commercial license worth approximately
$350,000.
• Publisher: Bold Games, Valve Corporation• Genre: First Person Shooter, Period Piece• Price: – Original ($30), Current($15), Specials($5)
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Preliminary Info Cont.
• Minimum Hardware Requirements:– CPU: 1.2GHz (single-core)– RAM: 512MB– GPU: 64MB w/ DirectX9 Compatibility– HDD: 2GB Space
• Actual Requirements Hold True• Recommendation– 3.0GHz, 1GB RAM, 128MB GPU
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Game Summary• Play as either a Soviet or German soldier during
the Eastern-Front (OstFront) Campaign of World War Two in a realistic FPS.
• From Operation Barbarossa (Summer 1941) to the Fall of Berlin (Spring 1945).
• The storyline follows actual history of World War 2, but with limited continuity.– (i.e. battles are like Death Match in Quake)
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Game Summary: Player’s Role
• The Player can choose many different roles in each game, which can vary during and between battles.
• Play as member of a small squad (16-32 other players)
• Infantry (FPS)– Many roles as infantry (Rifleman, Officer, Antitank)
• Tanks (FPS/Simulation)– Tank crew/Tank commander
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Game Summary: Player’s Role
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Red Orchestra: Ostfront 41-45
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Game Summary: Installation
• Download and install via Steam– www.steampowered.com
• Purchase Hardcopy and install in typical software fashion
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Game Summary: Interface
• Game Menus– Similar Layout to Unreal Multiplayer • Simple and Familiar
• In Game Interface– Similar to Most FPS Except:• No crosshairs• No ammo counter• No health bar• No “super map” with teammates pointed out
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Red Orchestra: Ostfront 41-45
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Game Summary: Game play
• The Object of each map is to take and hold key strategic “Control Points” placed around the map.
• Attack/Defense & Meeting Engagement Maps
• Take Control Points by having more team members in the radius for 10-30 seconds
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Red Orchestra: Ostfront 41-45
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Game Summary: Scoring
• Score Individual Points by:– Killing Opponents (1 pt)
– Helping Teammates (3-5 pts)• Giving ammo, etc
– Capturing/Assist Capturing Control Point (10 pts)
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Art
• Vintage Propaganda Posters
• Ambient Colors and Contrast– Serious/Warlike undertones• E.g. gray/red/black
• Mood setting models, skies, and textures– Drab, dark, dirty
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Sound and Music
• Realistic sounding weapons and vehicles
• Immersive ambient sounds– Distant artillery/machine guns
• Bland Musical Track– Takes away from the immersion– Recommend to play without music
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Special Features
• ‘Dual Arc’ Control– Two independent arcs allow hands to move
separate of body• Realistic Weapon Behavior– Physics (bullet drop)– Sway (breathing)– Mechanics (manually work bolt, change barrel)
• Realistic Tank Geometry– Deflections at specific angles/ranges
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Known Bugs
• Frame Rate & Recoil of Firearms– Users with poor performing computers will
sometimes experience zero recoil of firearms resulting in a cheat-like control of weapons
• Animation Bugs/Glitches– Rifle reloading, etc
• Historical Inaccuracies– Minor details on some weapons– Some propaganda art is not of Period
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The Good
• Immersive Game Play– Feels like you’re a part of history
• Challenging Game Play– Victories are more enjoyable because of difficulty
• Social Game Play– Play as a part of team (VoIP)
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The Bad
• Challenging Game Play– New users may be put off by learning curve– Old users may be frustrated on a “bad day”
• Graphics Outdated– Noticeably old graphics can be awkward at times– Can lead to removal from immersive game play
• Lack of Continuity– E.g. Germans can win the battle of Berlin, but to
no affect
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…In the Same Genre
• Red Orchestra is very unique World War Two – First Person Shooter, there are not many games like it.
• Many World War Two games but…– Red Orchestra is only which looks solely at non American
involvement in the war.
• Other shooters: Arcade type, fast paced, non-realism oriented– Red Orchestra is only which looks solely at non American
involvement in the war.
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…In the Same Genre Cont.
• Why is RO better than similar genre titles:– Looks at untapped areas in the Genre– Very niche game model
• Why is RO worse than similar genre titles:– Large learning curve for typical FPS– Very specific game which might not be enjoyed by
large audience
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Appropriate Audience
• Fans of World War Two History
• Fans of War-gaming
• Fans of First Person Shooters– Not typical game, but it’s a nice change in pace
• Teen/Mature age– Graphic depiction of war
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Design Mistakes
• Very few design mistakes– Years in public beta as a mod for UT2K3
• AI development could have more effort placed towards it
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Summary: Strengths & Weaknesses
• Strengths– Immersive atmosphere– Realistic game mechanics– Price
• Weaknesses– Long learning curve– Repetitive game play– Outdated graphics
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Summary: Ways to Improve
• Update game engine– Graphics, Physics
• Add more content– Campaign Mode, would help with continuity issue– More theaters of war – Yugoslavian/Romanian?
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Summary: Worth Purchasing?
•YES!• Great value at $30, let alone $15 or $5
• If you enjoy FPS, history , or a great game
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Any questions?
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Trailers/Game Play Footage
• http://www.youtube.com/watch?v=OawU8g0wd-w&feature=related
• http://www.youtube.com/watch?v=kiDbCQCZ48g
• http://www.youtube.com/watch?v=_XJM-i192Sc&feature=related
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