Funding Games with Passion

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Whispering Willows: Funded with Passion David Logan, Founder Night Light Interactive

description

How game studio Night Light Interactive was able to create Whispering Willows with the help of friends, families, and indies.

Transcript of Funding Games with Passion

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Whispering Willows: Funded with Passion

David Logan, FounderNight Light Interactive

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Trailer

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Reinterpreting the Problem• How do you start a company and make a quality game

for next to nothing?

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Reinterpreting the Problem• Most Companies- how can this game make money?

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Reinterpreting the Problem• Night Light- how can we make a game that we love (and

still make money)?

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Team• 6 became 30

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Team• The team

–Countless hours working

–Most there entire duration of project

–Full time jobs–Working hard–Little money

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Fueling Passion• So, how did we manage this?• Why’d people want to join the project?

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Fueling Passion• As a Leader I had to have:

– Organization– Clear milestones– Encouragement– Communication

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Fueling Passion• As a Leader I had to:

– Keep people accountable– Create micro tasks– Be understanding– Driving force

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Contest/Conventions• OUYA Create Game Jam• Won Most Immersive Game

– Runner Up- Best Visuals– Runner Up- Grand Prize

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Contest/Conventions• Partnered with OUYA

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Contest/Conventions• Seattle Indie Game Dev

Competition– Won first prize

• Met Yulia, got us into– Indie Prize– Casual Connect

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Contests/Conventions• Composer works for Rooster Teeth (Red vs. Blue)• Got us into RTX

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Contest/Conventions• Contests have:

– Given exposure– Financing– Judged by veterans– Critique

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Community• Kickstarter Crowdfunding• $20k raised

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Community• Kickstarter raised money, but

more importantly built a community– Friends– Family– Complete strangers– Other Indies- cross

promotion and inclusion

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Community• People invest in people

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Community• Fans helped us succeed in the digital space

– Forums– Social media– Youtube videos

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Community• Translators!

– 7 different languages

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Community• Not just $20k earned, 750 backers earned!• They helped us because they were passionate about our

team and our idea!

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What Makes an Indie?• Passion = Indie• Desire to create, despite the odds against you

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What Makes an Indie?• Money likely doesn’t = Indie

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What Makes an Indie?• That’s what started OUYA

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What Makes an Indie?• Indies in the IGF leaking into Gamer’s Choice Awards• GTA V competing with Papers, Please

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What Makes an Indie?• Passion drives Indies• Indies drive innovation

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What Makes an Indie?• It isn’t easy

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Conclusion• Money helped, but passion was

the driving force

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Questions?

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