Frontiers of Interaction '11 Speech. Florence, Italy

47
Cyborg Anthropology and the Evaporation of the Interface Amber Case @caseorganic [email protected]

description

We are now entering into an era of liquid interfaces, where buttons can be downloaded at will, and software flies through the air. Phones have been untethered from their cords and are free to colonize our pockets. They cry, and we must pick them up. They get hungry, and we must plug them in. We increasingly live on interfaces, and it is their quality and design which increases our happiness and our frustration. We are tool using creatures. Prosthetics touch almost every part of our lives. Until recently, humans have used their hands and bodies to interface with objects. Early interfaces were solid and tactile. Now, the interface can be anywhere. The best interfaces compress the time and space it takes to absorb relevant information, and the worst cause us car accidents, lost revenue, and communication failures. This speech will discuss how the field of anthropology can be applied to interface design, and how future interfaces, such as the ones employed by augmented reality, will change the way we act, feel and communicate with one another. Topics will include non-places, time and space compression, privacy, user flow, supermodernity, wearable computing, work and play, gaming, history and prosthetic culture.

Transcript of Frontiers of Interaction '11 Speech. Florence, Italy

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Cyborg Anthropology and the Evaporation of the Interface

Amber Case@[email protected]

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we are all cyborgs

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an organism “to which exogenous components have been added for the purpose of adapting to new ambient spaces”

cyborg:

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Flickr: cybertoad

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http://farm1.static.flickr.com/119/293670483_cbce23bdde_b.jpg

Flickr: soylentgreen23

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“soon, perhaps, it will be impossible to tell where humans end and machines begin”

- maureen mchugh

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traditional anthropology

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cyborg anthropologyFlickr: futurestreet

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macy meetings - anthropologists and scientists discussing humans and technology in 1941.

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cyborg anthropology launched as a sub-discipline of anthropology at AAA in 1992

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I. Present Day

Flickr: soylentgreen23

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the automaticproductionof space

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HyperlinkedMemories

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PersistentPaleontology

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Panic architecture

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Prostheticsand their discontents

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ambient intimacy Leisa Reichelt

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Flickr: piet_musterd

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III. Becoming a Cyborg

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Infants have a second self before they are even born.

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this is yoursecond self

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presentation of self in digital life

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Reality isn’t always fun

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Reality isn’t always fast

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Reality is +5 points!

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Reality is 5 stars!

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Accelerated Rewards

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Database Games

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Spreadsheets have never been so exciting!

Level Ups

+1 Friend+1 Follower

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Socialgrooming

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psychologicaleffects

+1

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IV. The Future

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• Invisible interfaces• Trigger-based

interactions• Actions as buttons• Calm technology

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Information should be pushed to you

A robot working for you behind the scenes. The more it knows about you the more it can do for you.

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Ambient user input

User’s location

Time of day

Current speed (slow or fast?)

Average speed over time (driving vs. walking)

Prior actions (clicks, subscriptions

User’s friends on another platform

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Proximal Notification

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GeonotesLocation-Based Reminders

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your phone will become a remote control for reality.

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Home Automation

When you check in to your house, your lights turn on!

When you leave the house, your lights turn off!

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The best technologyis invisible

It should get out of the way and connect people.

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Thank you.

Amber CaseTwitter: @[email protected]