Final Journal

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STUDIOAIR expression of interest proposal journal l SHELLA LEE 570925

description

Final journal for Studio Air

Transcript of Final Journal

STUDIOAIRexpress ion o f in te res t p roposa l

j o u r n a l l S H E L L A L E E 5 7 0 9 2 5

personal project | mario for youtharchitecture as a discourse

This is a diploma final design project re-quired the students to design a commercial building which embraces the quality of the a video game. The video game chosen was Mario, the 6-bit video game from the past. Apart from answering to the majority youth community surrounding the site (the loca-tion is right opposite an art university in Sin-gapore) with apprioprate concept and pro-grammes, the project was finished with a perforated cladding as the facade, creating interesting light and shadow effect, bringing the light into the heavily seating block on site, enhancing the lifeliness of the interior.

The perforated cladding then act as one of the communication key that connects not only the building to the site, but also the concept adopted from Mario the video game. The perforation on the cladding was inspired from the 6-bit pixels from the video game, as an appreacitation on the classic game where technology is not as advance.

The perforation on the cladding was done computationally, though in a very sim-ple manner, where the rectangular voids were punctured onto the cladding in a very symmetrical manner, forming just voids that are alligned neatly, rather than a biggger posibility in term of outcomes, hence limiting the design space itself.

architecture as a system of communicationsarchitecture as a discourse

Architecture itself composed of not only building/spcase, but rather as a community connected through a system of communications. It is not just a profession which requires a certain field of knowledge and practices, but rather it is a community that speak for our com-munity itself. It represents cultural, movements and the legacy of human even.

Thus, architecture as a discourse, where a system of communica-tions play the biggest role . Architecture as a system communi-cations, promote the communications not only for its inner circle but also the outer circle, which in another worldwide. It does not encompass a design theory and built building only, but rather as a bridge that connects itself to the outer world.

“-a communicative double life: they speak to and intervene in communication sys-tems outside the autopoiesis of architecture, while at the same time circulating within the architectural discourse as examples, evidence, points of critical reference etc”

schumacher, 2011

UK PAVILION FOR SHANGHAI WORLD EXPO 2010

heatherwick studio

case for innovation | UK pavilionarchitecture as a discourse

The UK Pavilion, also known as the seed cathedral, had successfully pushes the basic language and barrier of architectural expression, setting an example of that architecture could be more than just a building or a space.

The Seed Cathedral, formed from 60,000 slender transparent fibre optic rods, each 7.5 metres long and each encasing one or more seeds at its tip. The rod draw daylight inwards to illuminate the interior during daylight; the light sources inside each rod allow the whole structure to glow at night. A well self-protrayed pavil-ion indeed. And as the wind moves past, the pavilion and its optic rods will gently move to create a dynamic effect.

The Seed Cathedral is not just a display of beauty, but a state of the art piece that present itself to the world in a way no words were required to awe the audi-ence. A simple concept that drew in the public, making it easier to understand and appreciate, while remain as in im-pressive piece of architecture work that become the discourse as soon as the pavilion is built. A successfu display of architecture piece example that speak to and interverne in communication systems outside the autopoiesis of architecture, yet manage to maintain the communica-tion to be circulating within the architec-tural discourse.

case for innovation | spanish pavilionarchitecture as a discourse

The Spain Pavilion, from a quick glance appear as a huge sculpture building with layers of organic form structure holding the whole building. What struck the visitors then is not its extravagant and organic form, nor the giant baby display but the material chosen as the main building material for it.

The Spain Pavilion has succesfully become the pa-vilion that is most sustainable environmentally, but at the same time the most technological, achieving the balance in terms of the exploration and practicality in between technology and sustainability.

The idea for the Spain Pavilion consists on developing the handicraft technique of the wicker basket tech-nique into the practise of construction. The chosen construction method and material not only represent the country itself well, but also act as the universal lan-guage that build a bridge between East and West, and among Spain and China.

Architecture as system of communications can be car-ried out in several ways, not just an show off of ideas but the exchange of informations and feedbacks from all the possible parties.

SPAIN PAVILION FOR SHANGHAI WORLD EXPO 2010

benedetta tagliabue, miralles tagliabue EMBT

case for innovation | kartal-pendik masterplancomputation in architecture

“Parametricism has become the dominant, single style for avant-garde practise today. It is particu-larly suited to large-scale urban-ism.”

Patrik Schumacher, London 2008

Parametric Urbanism

Zaha Hadid Architects, Kartal-Pendik Masterplan, Istanbul, Turkey 2006

The idea behind Kartal-Pendik Masterplan is based on fabric study. The urban fabric comprises both cross towers and perimeter blocks. The image shows the morphological range of the perimeter block type. Blocks are split into four quadrants allowing for a secondary, pedestrian path system. At certain network crossing points the block system is assimilated to the tower system: each block sponsors one of the quadrants to form a pseudo tower around a network crossing point. The fabric study from the Kartal-Pendik Masterplan is like puzzle making. The puzzle making as one of the paradigms of design, according to Kalay (2004) in Architcture’s New Media:Principles, Theories, and Methods of Computer-Aided Design, strive to form a complete statement of goals by developing the statement of goals gradually as the designers proceed through the design process. In short, they formulate goals that match spatiotemporal context of the design problem and can be achieved by emerging solutions.

case for innovation | kartal-pendik masterplancomputation in architecture

While the design process seemed to be a process of puzzle making, but the approach in searching for the solutions and the best pos-sible outcome, the design space and the promised possibilities outcomes are wider and greater this way. The process is open to a wider range, not limiting itself with just a limited source and refer-ence or precedent cases, push-ing the boudaries as it goes.

Building a building with para-metric form and structure was a task that is close to impossible to achieve long before. The presen-tation of forms and idea itself will take up times to get developed itself, let alone building it out.

With the aid of computational technology and CAD, it opens a new boundary for architects to explore. Ideas translations are made easier too. Thus, commu-nication of ideas and concepts were made easier too.

OMV H2 HouseVIENNA OMV CORPORATION, 1996

SOCIOPOLIS Housing BlocksVALENCIA, SPAIN, 2007 - PRESENT

The approach in digital generative processes shifts from the “making of forms” to the “finding of forms”. Technology is no longer used just to transform ideas from 2D to 3D but also use as a tool in generat-ing and exploring ideas.

Computational aid is more than a helping hand nowadays, it is a tool similar to a pencil, even bet-ter. It is not just a representational tool but also a new vision for the designers.

Greg Lynn was one of the first architects to utilize animation software not as a medium of rep-resentational, of form generation. A showoff of computational skill is always present in his works, showing motions and dynamics.

“while physical form can be defined in terms of static coordinates, the virtual force of the environment in which it is designed contributes to its shape”

Greg Lynn

computation in architecturecase for innovation | kartal-pendik masterplan

LEIPZIG, 2002BMW CENTRAL BUILDING FACTORY COMPETITION

References:

1. GREG LYNN FORM. 2012. GREG LYNN FORM. [ONLINE] Available at: http://glform.com/. [Ac-cessed 15 March 2012].

2. Parametricism - A New Global Style for Architecture and Urban Design. [ONLINE] Available at: http://www.patrikschumacher.com/Texts/Parametricism%20-%20A%20New%20Global%20Style%20for%20Architecture%20and%20Urban%20Design.html. [Accessed 15 March 2012].

3. Kalay, Yehuda, E, 2004. Architecture’s New Media. 1st ed. Cambridge: MA: MIT Press.

case for innovation | kartal-pendik masterplancomputation in architecture

case for innovation | kartal-pendik masterplan

computation in architecturecase for innovation | michael hansmeyer

“It is about unlocking potential rather than guiding con-formity to universally held doctrinal positions.”

(Burry, Mark, 2011, Scripting Cultures: Architectural Design and Programming, Chichester: Wiley, pp 8)

Michael Hansmeyer is an architect and also a programmer explores the use of algorithms and computation to generate architectural form. His series of works include L-Systems, Voxels and Subdivi-sion. He formalized the tasks in architec-ture as an algorithm regardless of their complexity. Algorithms provide a frame-work for articulating and defining both input data and procedures. This formali-zation can promote structure and coher-ency, while systemically maintaining full traceability of all input.

In recent years, algorithms in architec-ture have been able to transcend their role as frameworks of formalization and abstraction. This has been made possi-ble in a large part by the integration of scripting languages into CAD programs. Not just a tool to aid during the design process, but it is used as an exploration method of ideas instead; hence a design tool that promises a greater range of po-tential outcomes.His projects presented seek to explore algorithms and compu-tation as a generative design tool, and to merge these with existing design pro-cesses to produce a new architectural form.

The present of scripting culture not only promises a greater posibilities of poten-tial outcomes during the search for “the answer”, but also it provides a bigger design space and enhance the produc-tion process and lower the production cost as well. Humans and technology working together, in a more intimate way, contrasting the strength from one another.

SUBDIVIVDED COLUMNS - A NEW ORDER (2010)

case for innovation | michael hansmeyercomputation in architecture

case for innovation | michael hansmeyer

“scripting cultures:first, for productivity; second, experi-mentation by scripting a path to ‘the answer’, third:for a voyage of discovery”

(Burry, Mark, 2011, Scripting Cultures: Architectural Design and Programming, Chichester: Wiley, pp 8)

Hansmeyer’s process to design the struc-ture of the Column/Doric Column involves creating an algorithm. The design for each 9 ft column is subdivided into 2,700 hori-zontal layers, which are then cut into ABS plastic. These layers are hollowed out and stacked and held in place with a dual iron and wood core. The exploration shown by Hansmeyer shows that his work could re-ally change the way architects design and build structures. His works are more than just creating amazing sculptures with ad-vanced techniques but they lay foundation for a whole new way to think about materi-als, architecture, and construction.

SUBDIVIVDED COLUMNS - A NEW ORDER (2010)

MICHAEL HANSMEYER: SUBDIVIVDED COLUMNS - A NEW ORDER (2010)

CUT: developresearch project | matrix

“Search process involve two steps: (1) producin candidate solutions for consideration, and (2) choos-ing the “right” solution for further consideration and developmet.”

Kalay, Architecture’s New Media: Principles, Theories, and

Methods of Computer-Aided Design (Cambridge, Mass.: MIT

Press, 2004), pp .18-19

SURFACEGRID_ATTRACTORPOINT_EXTRUDE

The exploration of this model was an oppur-tinity for me to rebuild a visual i failed to build for my past project. The project was an instal-lation project, using styrofoam cup and fishing thread as the structure material for a tempo-rary shelter/space.

The search design method is a design method which consist of findging/developing, candidate solutions and evaluating them against the goals and the con-straints. During the first few stages of this design method, I attempted a few combination of grasshop-per definitions for further solutions. These combined definitions were evaluated further for its potential to present architecture as a system communication futher. The search process were not restrained in many ways, thus the ourcomes are very likely to be unspecific. The goal for current stage is purely on ex-ploration, the solution candidates will be goal for the next stage, as control over grasshopper is still an is-sue for me right.

research project | matrixCUT: develop

research project | matrix

CURVEDINTERSECTIONS_ATTRACTOR-POINT_ EXTRUDE+OFFSET

An attempt to combine the EXTRUDE and OFF-SET outputs on the same INPUT and TECH-NIQUE.

EXPLICITGRIDS_ATTRACTORPOINT_EX-TRUDE

An attempt in fusing the two input together, achieving a harmony fusion in between the two different INPUT using different TECH-NIQUE, but failed. The model then was ex-plored again and a installation that can take place on any flat wall is produced.

CUT: developresearch project | matrix

PATTERNANDOVERLAP_IMAGESAMPLER_ROTATION+EXTRUSION

The purpose of this model exploration is to achieve an visuion illusion-like structure which has the potential to be a public installation.

SPHERE_MATHFUNCTIONS_ROTATION+EXTRUSION

No INPUT definition was used on this model. I started off with a sphere and merge it with the MATHFUNCTIONS as the TECHNIQUE while ROTATION and EXTRUSION were used at the same time to offset the extruded rotation to form a shelter-like structure.

research project | matrixCUT: develop

research project | matrix

CURVEINTERSECTIONS_MATHFUNCTIONS_SHADERS_PIPE

An attempt to explore more OUTPUT which al-most killed my computer. I inteded to insert the SHADERS and PIPE OUTPUT into the same component, to create a tunnel-like structure but it turns out even more interestingly by accident.

ATTRACTORPOINTS_ROTATION+EXTRUDEPOINTS

Another accidentally created model, an at-tempt to explore the EXTRUDEPOINTS freeform which did not turn out the way I expected , though the outcome is not a dis-sapointing one.

CUT: developresearch project | andre de gouveia residence

ANDRE DE GOUVEIA RESIDENCEparis, france;

vincent parreira of AAVP architectureantonio virga architecte

research project | andre de gouveia residenceCUT: develop

research project | andre de gouveia residence

The Andre de Gouveia Residence is located within the Cite Internationale Universitaire in Paris, and surrounded by historic structures such as Lucio Costa and Le Corbusier’s Fondation Franco-Bresilienne, and Le Co-busier’s Fondation Suisse.

In response to the historic site, the archi-tects commisioned for this project devel-oped a unique, gilded aluminium facade comprised of 1.15 x 2.5m panels, each mechanically stamped with two differ-ent sizes of slotted perforations (20 x 4 mm, and 25 x 7 mm). The arrangement of these perforations produces an image reminiscent of calcada patterns, a tradi-tional Portugese paving pattern which also circumscribes the project site. The motif of the perforation on the facade is to act as kind of translucent facade, also to generate both familiar figures and a haze of lighting effects through the perforated screens.

Rich material qualities of the ancient Portuguese palace and residences.

CUT: developresearch project | andre de gouveia residence

ANDRE DE GOUVEIA RESIDENCEparis, france;

vincent parreira of AAVP architectureantonio virga architecte

The Andre de Gouveia Residence was chosen as the case study for this assignment because of its approaches based familiarity and also historical cultural. The use of parametric as tool in this case study shows a collabora-tion in between man and technology, and also the marriage of cultural and technology.

The quality protrayed through the approaches from the case study could be embraced in term of own approach in the future Wyndham Gateway Pro-ject. As a group, we have shown a common interest in public art where the connection and communication introduced and promoted by architecture could be an important concept in our approach.

First attempt in Grasshopper was done by us-ing two given definitions:Boolean Patterning as the Input;Image Sampler as the Association.

In order to control the pole sizes in the defini-tions, an image of just black and white colour with no greyscale were used in the Image Sam-pler association.

In the second attempt, we explored the defini-tions with rectangles instead of circles, provid-ing a closer relation to the case study.

The Boolean Patterning Input is then further altered to show a better control over the pole sizes and also the arrangement of the rectan-gles.

research project | design progressCUT: develop

research project | andre de gouveia residence

From the definitions we achieved from Week 6, we proceeded to perforation stage. The perforation were done on two materials mainly, a boxboard with rigid strength, and polypropelenes with two different colours which provides a more freedom when it comes to model shaping due to its flexible property. The polypropelene also provide a transparency property where exploration in terms of lighting could be achieved.

The image sampling effect achieved through the grasshopper shows off the use of ornament as familiar approach in terms of design. It is easily understand and the beuty from the lighting effect could easily bring the viewers in awe through it very familiar yet in depth approach. Parallel to the Wyndham Gateway Project, the target group is the public, where an easier approach, not lacking of understanding in depth, is one of solu-tion or key concept of approach is essential in developing a design for the project.

research project | final designCUT: develop

Light and shadow

Perception of ColourThe exploration was car-ried out based on the theory adopted from Kalay’s Ar-chitecture New Media. The design method adopted is Case-Based Design where the use of precedents is to provide us with a starting point so that we can develop a new design, indirect appli-cation of knowledge derived from precedents. The aim is to stimulate the creation of new ideas rather than to dictate them. The exploration for this stage focus mainly on three different approaches provided from the model itself.

research project | final design case of innovation | design processCUT: fabricate

architecture as communication.“-the provision of spaces which frame communication.”

schumacher, 2011

materialising potential realities and provision of new knowledgearchitecture as innovation.

reflect, unite and distinguish a community.architecture as identity.

vision

establish a re-order of society thinking and generate external interestarchitecture as influence.

Architecture as a system of communication, or communication has powerful and influencial effect worldwide, as discussed in the previous part of this journal. It is a system that connects people in every possible way, marking our achievement in terms of history, technology, social and political. Our vision is to establish communication that connect other communities by establishing a shared worldwide view in art, science and technology.

Answering to Wyndham’s identity as a community with remarkable achievement in terms of art, science and tecnology, we aim to distinguish Wyndham throught the innovation of architecture and construction, provision of new knowledge to the local community, encouraging adaption and confidence in materializing potential realities.

Through the knowledge and practices we have in architecture, we aim to reflect the economical, political and societal context of Wyndham that is distinct to other communities, by making the project a landmark of the community.

We aim to engage the Wyndham City Council to the local community in a visual and philophical way, by providing a rethinking perceptions and innovation of fresh prospective to the local com-munity. We also aim to establish a re-order of society thinking attuned to the underlying message and intention. Also, generates interest and oppunity to be recognized by the mdeia, bringing Wyndham to the international scene.

case of innovation | design processCUT: fabricate

computational and parametric

computational designrationalization

performance-based design

design extracted into components for optimum fabrication

intergration of disciplines in building industry from design stage

advances in material science

materials engineered precisely to meet perfor-mance criteria

link with manufacturing sector / saves cost

control over how material performs structurally

merging of function and eathetics

simulation

visual effects or appearance of design can be simulated

simulation testing of scaled models in spe-cific environments

parametric modelsearch for new forms

loud statements that are visually engaging

technical ability to realize these forms from design stage

optimization and innovation

wider generated design variety / options to select

encourage experimentation of concept

developed design rather than imposed

controlled parameter

design object responds to relationships

controlled theme in design outcomes

case of innovation | design process case of innovation | design processCUT: fabricate

case studies

use of calcada tiling patterns to evoke portugese identity

contemporary reinterpretationmanipulation of positive and negativeinterlocking repetition

transforming materiality and perceptiontwo rectangular pore sizes formeffect of image light and shadoweffectstransform visual perception

sense of space

abstraction of concept

innovation

case of innovation | design processCUT: fabricate

optical illusionlayeringtextureshadowlight

parametric perforation

wyndham gateway design

ICONICvisually attractive

provocative

angaging

INNOVATIVEconstruction

materiality

RESPONSIVEsite context

community

passerby

nature

ENDURANCEvisual adaption

maintenance

digital model exploration

physical model explorationlight and shadow perception of colour diffraction of light

case of innovation | design process research project | design processCUT: fabricate

model exploration

research project | design processCUT: fabricate

model experience

Innovations and improvement made from the previous model exploration are displayed. Improvement such as adaptation of construction method for the panels onto the building could be seen with photographs as proof.

model experience

research project | design processCUT: fabricate

model experience

Concealed C-Frame Structureclean construction method hiding the joints connecting the

panels onto the structureenhacing and transpanrency of the perforation

research project | design processCUT: fabricate

model experience

Sliding PanelConsisting of two panels instead of the one panel from

the case study, the inner panel with transparent materiliaty is slidable to produce a different shadow effect when the

panel is in motion.

model experience

research project | design processCUT: fabricate

model experience

Perception of ColoursLayers of perforation with diffferent materiality allow the

perception of colours to occur. with one of the layers being the more transparent one.

research project | design processCUT: fabricate

model experience

Light and ShadowsThe light and shadow effects could

be shown as the light is casted on the perforated panel. The shadow was onlt casted on the inner wall behind

the perforation, but also on the struc-ture that holds the panel, creating an

illusionlike and magical like effect in the little space in between the perforation

panel and the wall behind it.

model experience

gateway project | design proposalunfolding sense of place

“Proposed design for Wyndham Gateway, using folding architecture as a module, and perforation as a communication channel in enhancing the journey.”

gateway project | design proposalunfolding sense of place

CONCEPTWyndham is well known for its long coastlines, reflected in the motto “City, Coast, Country”. The gateway aims to capture the identity of its coast-lines and at the same time visually communicate an aesthetic innovation which generates external recognition in the field of arts and science. The form of the gateway captures the movement of waves rising from the ocean and crashing into the shorelines through its dynamic surfaces unfolding from the landscape, soaring over the highway only to dissolve into the contour once again.

gateway project | design proposalunfolding sense of place

SITE CONTEXTSite A and Site B were chosen to accommo-date the proposed gateway, it will best enhance the journey as the gateway will then be posi-tioned across the highway, promoting visual interaction in between the drivers and also gate-way. The alongated fin from the gateway struc-ture will help in prolonging the journey, which is not limited with just perpendicular view of the gateway.

gateway project | design proposalunfolding sense of place

PATTERN STUDIES

EXPLODED ENROLLED

COMPO-NENTS

PERFORATION STUDIES

1

2

3

Case study: Distance of Fog by StudioGreenBlue

gateway project | design proposalunfolding sense of place

Pore sizes and layering creates visual ornamentation and dynamic moire ef-fects. By using the same mechanism from the precedent study from previ-ous assessment, we have come out

similar perforation with different means of ornamentation technique. By refer-

ing the technique of fog effect from Distance of Fog House by Studio-

GreenBlue, it was observed that the fog effect has the potential to portray

a dynamic moire effects. The dynamic moire effects will transform as the driv-

ers are moving.

gateway project | design proposalunfolding sense of place

PERSPECTIVE STUDIES

DEVELOPMENT 1:an idea of an entrance unfold-ing from the contour

DEVELOPMENT 2:a pronounced arch folding from and returning in to the site

gateway project | design proposalunfolding sense of place

northeast elevation [east bound] scale 1:500

northwest elevation [west bound] scale 1:500

southwest elevation [east bound] scale 1:500

southeast elevation [west bound] scale 1:500

gateway project | design proposalunfolding sense of place

LAYER 1scale 1:500

LAYER 2scale 1:500

LAYER 2scale 1:500

FABRICATION: SURFACE PANELS

gateway project | design proposalunfolding sense of place

The proposed gateway design consist of two layers of perforation with pores of different radius. The primary idea in transforming the dynamic moier effect is by having two layers of perforation with the same radius in terms of pore sizes but different distance in between the pores for each panel. The moier effect could be easily achieved through such simple mechanism, however the perforation panels even with its moier effect, it will still be lacking of a strong mean in redirecting the direction of the driv-ers. Thus, an innovation was made in striving to produce a sculpture with a more purpose is borned. By using point attractor definition n grasshop-per, we were able to have a better control in justifying the attention point on the perforation. Once applied onto the folding architecture design proposed for the gateway project, we can get a better idea in directing the attention of the drivers onto the direction intended, compromising with the site context.

gateway project | design proposalunfolding sense of place

FABRICATION: die-cutting

LOGISTICS

standardised perforation to lower cost of die-cutting

PHYSICAL MODEL EXPERIENCE

gateway project | design proposalunfolding sense of place

gateway project | design proposalunfolding sense of place

The construction system for the design gateway consist of main structural system and secondary structural system.

The main structural system is made up of 300 x 250 MM steel column as the main ver-tical support, completed with steel cable bracing connect-ing each column to enhance the structure.

The secondary structural system acts more like a skin covering the skeletal structure. The skin layer is the layer that will hold the perforated panel then.

CONSTRUCTION SYSTEM

1. 1200 X 600 MM PERFORATED PANEL2. 50 X 50 MM STEEL BEAM

3. U-SHAPED STEEL BRACKET4. STEEL CABLE BRACING

5. 300 X 250 MM STEEL COLUMN

CONSTRUCTION DETAILS: PLAN VIEW SCALE 1:10

gateway project | design proposalunfolding sense of place

CONSTRUCTION DETAILS: STRUCTURAL SCALE 1:20

CONSTRUCTION DETAILS: U-SHAPED BRACKETSCALE 1:10

studio air | a summaryconclusion

Unlike any other studio experience I had ever have before, Studio Air had introduced a brand new perspective of architecture to me. Apart from breaking from the boundary and limitation bound-ed by traditional design method, we, the students were introduced to a foreign software and techni-cal skills which created a platform for us to try our hand on design approach that we can only dream of before. As mentioned in my earlier journal entry, I had once attempted to perforated panel as the main facade for one of my previous studio project, with limited technical and digital knowledge, I could only come out with a perforation system that cre-ates void a very limited manner.

Apart from the technical skill gained, I can finally get better grasp in the idea of precedent studies. By adapting the technique mentioned by Kalay, precedent studies method as a design approach is not just a copy-and-paste technique which was always the mistaken concept. Precedent studies technique allow us to try on technique and ap-proaches from previos architecture master, which is like mastering the walking before you can run. Forming arguments skills will undeniably be useful as well in the long run.