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Transcript of FHOO HPDLO MDUURG VKRZHUV#JPDLO FRP ([SHULHQFH · $qlpdwlrq 0hqwru rqolqh &rpphufldo $uw 0dglvrq...
2010-2011 Animation Mentor, online
1996-1997 Commercial Art, Madison College, Madison, WI
2012 - present Carbine Studios, Aliso Viejo, CA Cinematics Lead* Key-frame high personality characters for marketing and in-game cinematics* Camera layout
2014 - present AnimSchool, onlineInstructor* Developed Game* Developed Game Animation Curriculum for three courses* “Intro to Game Animation” Instructor
2011 – 2012 Id Software (Zenimax), Richardson, TX Senior Animator* Key-frame quadruped and biped creatures for gameplay* Edit motion capture for gameplay
1998 – 2010 Raven Software (Activision/Blizzard), Middleton, WIStudio / LeadStudio / Lead Animator* Enhanced motion capture for cinematics* Key-framed creatures and quadrupeds* Co-directed and acted in motion capture shoots* Animated 2d storyboards to help sell ideas to project leads, before doing any 3d work* Assisted director by setting up cameras and blocking of several in-game cinematics* Modeled, rigged, and animated characters and environmental props
* Autodesk Maya, Motion Builder, XSI, 3D Studio Max* Adobe Photoshop, Premiere, After Effects* Sony Vegas
* Winner -AM Student Choice Award for “Most Creative Body Mechanics”* Winner -AM Student Choice Award for “Best Silent Acting”
cell: 608.770.2862email: [email protected]
Experience
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Honors and Achievements