FELI D IZES # F OASPSES # F OACTKLES GAME IMTE STAND...
Transcript of FELI D IZES # F OASPSES # F OACTKLES GAME IMTE STAND...
National Safeplay Code 6-15 yrs
A SUMMARY OF KEY ASPECTS OF THE CODE:✖ Tackles above the armpits are not permitted
✖ Dangerous tackles are not permitted (trips, lifting, pushing, ankle taps)
✖ Shoulder charges are not permitted
✖ Aggressive palms are not permitted
✖ Slinging / swinging is not permitted
✖ Dangerous flops are not permitted
✖ Verbal abuse / foul language is not permitted
✖ No pushing in scrums (13-15 years)
A PENALTY WILL BE AWARDED FOLLOWING A BREACH OF THIS CODE.
GAME TIMETEAM
40X20MFIELD SIZE # OF PASSES # OF TACKLES
NO CONVERSIONS
TAP RE-STARTAT 5M LINENO SCRUMS
8 minsX4
06players 1 Pass
6 perSet
DEFENDERSSTAND BACK
5M
A SUMMARY OF MAJOR ASPECTS OF PLAY FOR UNDER 6’S & 7’S
CHANCE RULE
6’s onlyforward passrun into touch
knock on
NO KICKING INGENERAL PLAY
JUNIOR LEAGUEUNDER 6’s & 7’s
A DIFFERENT LEAGUEPLAY JUNIOR LEAGUE
GAME TIMETEAM68X30M
FIELD SIZE
CONVERSIONSALLOWED
8 minsX4
08players
# OF TACKLES
6 perSet
TAP RE-STARTAT HALF WAY
U8s NO KICKING
IN GENERAL PLAY
DEFENDERSSTAND BACK
5M
A SUMMARY OF MAJOR ASPECTS OF PLAY FOR UNDER 8’S & 9’S
NO SCRUMS
U9s KICKINGALLOWED
(NO BOMBS)
National Safeplay Code 6-15 yrs
A SUMMARY OF KEY ASPECTS OF THE CODE:✖ Tackles above the armpits are not permitted
✖ Dangerous tackles are not permitted (trips, lifting, pushing, ankle taps)
✖ Shoulder charges are not permitted
✖ Aggressive palms are not permitted
✖ Slinging / swinging is not permitted
✖ Dangerous flops are not permitted
✖ Verbal abuse / foul language is not permitted
✖ No pushing in scrums (13-15 years)
A PENALTY WILL BE AWARDED FOLLOWING A BREACH OF THIS CODE.
8 yrs
# OF PASSES
2 Pass
FR
# OF PASSES
2 Pass
9 yrs
FR DH
JUNIOR LEAGUEUNDER 8’s & 9’s
A DIFFERENT LEAGUEPLAY JUNIOR LEAGUE
GAME TIMETEAM80X48M
FIELD SIZE
20 minsX2
11players
TAP RE-STARTAT HALF WAY
A SUMMARY OF MAJOR ASPECTS OF PLAY FOR UNDER 10’S & 11’S
# OF PASSES
2 Pass
FR DH
NO SCRUMS
# OF TACKLES
6 perSet
CONVERSIONSALLOWED
DEFENDERSSTAND BACK
5MKICKING ALLOWEDIN GENERAL PLAY
(NO BOMBS)
National Safeplay Code 6-15 yrs
A SUMMARY OF KEY ASPECTS OF THE CODE:✖ Tackles above the armpits are not permitted
✖ Dangerous tackles are not permitted (trips, lifting, pushing, ankle taps)
✖ Shoulder charges are not permitted
✖ Aggressive palms are not permitted
✖ Slinging / swinging is not permitted
✖ Dangerous flops are not permitted
✖ Verbal abuse / foul language is not permitted
✖ No pushing in scrums (13-15 years)
A PENALTY WILL BE AWARDED FOLLOWING A BREACH OF THIS CODE.
JUNIOR LEAGUEUNDER 10’s & 11’s
A DIFFERENT LEAGUEPLAY JUNIOR LEAGUE
GAME TIMETEAM100X68MFIELD SIZE
40 mins25-
X213players
KICK-OFFRESTART
AT HALF WAY
A SUMMARY OF MAJOR ASPECTS OF PLAY FOR UNDER 13’S
SCRUMS
# OF TACKLES
6 perSet
CONVERSIONSALLOWED
KICKINGALLOWED IN
GENERAL PLAY
# OF PASSES
0MINIMUM
U13s & U14sDEFENDERS
STAND BACK
5MU15s DEFENDERS
STAND BACK
10M
National Safeplay Code 6-15 yrs
A SUMMARY OF KEY ASPECTS OF THE CODE:✖ Tackles above the armpits are not permitted
✖ Dangerous tackles are not permitted (trips, lifting, pushing, ankle taps)
✖ Shoulder charges are not permitted
✖ Aggressive palms are not permitted
✖ Slinging / swinging is not permitted
✖ Dangerous flops are not permitted
✖ Verbal abuse / foul language is not permitted
✖ No pushing in scrums (13-15 years)
A PENALTY WILL BE AWARDED FOLLOWING A BREACH OF THIS CODE.
JUNIOR LEAGUEINTERNATIONAL 13’s & ABOVE
A DIFFERENT LEAGUEPLAY JUNIOR LEAGUE
A SUMMARY OF MAJOR ASPECTS OF PLAY FOR 6 YEARS TO ADULT
# OF TACKLES
6 perSet
GAME TIMETEAM
100X68MFIELD SIZE # OF PASSES
KICK OFF RE-START
AT HALF WAYSCRUMS
KICKINGALLOWED IN
GENERAL PLAY
U13s & U14sDEFENDERS
STAND BACK
5MU15s DEFENDERS
STAND BACK
10M
40 mins25-
X213players
0MINIMUM
CONVERSIONSALLOWED
GAME TIMETEAM
100X68MFIELD SIZE # OF PASSES
NO SCRUMS
KICKING ALLOWEDIN GENERAL PLAY
(NO BOMBS)
DEFENDERSSTAND BACK
5M
13players
GAME TIMETEAM
80X48MFIELD SIZE # OF PASSES
TAP RE-STARTAT HALF WAYNO SCRUMS
20 minsX2
11players
TAP RE-STARTAT HALF WAY
GAME TIMETEAM
68X30MFIELD SIZE # OF PASSES
CONVERSIONSALLOWED
TAP RE-STARTAT HALF WAYNO SCRUMS
8 minsX4
08players
CONVERSIONSALLOWED
Under 6’s & 7’s Under 8’s & 9’s
Under 10’s & 11’s Under 12’s
International 13’s & Above National Safeplay Code 6-15 yrs
2 PassFR DH
2 PassFR DH
GAME TIMETEAM
40X20MFIELD SIZE # OF PASSES # OF TACKLES
NO CONVERSIONS
TAP RE-STARTAT 5M LINENO SCRUMS
8 minsX4
06players 1 Pass
6 perSet
2 Pass
9 yrs 8 yrs
FR DH
# OF PASSES
2 Pass
FR
20 minsX2
CONVERSIONSALLOWED
# OF TACKLES
6 perSet
# OF TACKLES
6 perSet
# OF TACKLES
6 perSet
# OF TACKLES
6 perSet
A SUMMARY OF KEY ASPECTS OF THE CODE:✖ Tackles above the armpits are not permitted
✖ Dangerous tackles are not permitted (trips, lifting, pushing, ankle taps)
✖ Shoulder charges are not permitted
✖ Aggressive palms are not permitted
✖ Slinging / swinging is not permitted
✖ Dangerous flops are not permitted
✖ Verbal abuse / foul language is not permitted
✖ No pushing in scrums (13-15 years)
A PENALTY WILL BE AWARDED FOLLOWING A BREACH OF THIS CODE.
KICKING ALLOWEDIN GENERAL PLAY
(NO BOMBS)
NO KICKING INGENERAL PLAY
CHANCE RULE
6’s onlyforward passrun into touch
knock on
U8 s NO KICKING IN GENERAL PLAY
U9s KICKINGALLOWED
(NO BOMBS)
DEFENDERSSTAND BACK
5M
DEFENDERSSTAND BACK
5MDEFENDERSSTAND BACK
5M
JUNIOR LEAGUEWHAT STAGE?
A DIFFERENT LEAGUEPLAY JUNIOR LEAGUE