FARM Education: Agile Requirements

18
Agile Requirements Education Series

description

A quick summary of our approach to software & website development. We follow the Agile Manifesto which means we place value on individuals & interactions (over processes & tools), working software (over comprehensive documentation), customer collaboration (over contract negotiations) and responding to change (over following a plan).

Transcript of FARM Education: Agile Requirements

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Agile RequirementsEducation Series

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BACKLOG

History Of Software Requirements

A Little On The Agile Process

Telling Stories - Agile Requirements

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THE JOURNEY - WATERFALL

Original software development was mostly a “hack away until it works” effort.

Waterfall was born of the desire to better manage complex projects.

Welcome to the 1970s!

Analyse

Design

Build

Test

Release

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SLIPPERY RESULTS

Software project failure* exceptionally high at 61%.

The main reasons for failure include:

• Incomplete or Changing Requirements

• Lack of User Involvement or Bad Communication

• Delivered Late or Over Budget.

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OLD REQUIREMENTS

Using Waterfall We Try To:

• Capture Detail About Requirements All At Once Before We Start.

• Often Performed Independently of Eventual Delivery Team.

• Estimate Project Effort and Cost Off Requirements.

• Restrict Change by Penalising For It (and we still fail!)

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OLD REQUIREMENTS

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A NEW WAY

During the 1980s and 1990s approaches changed.

The goal: to fix what was wrong with IT project delivery.

The result: lots of new great ways to do project delivery.

The problem: which one to use?!

In 2001 a group came together in Utah and bought many disciplines together and produced the Agile Manifesto.

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AGILE MANIFESTO

We are uncovering better ways of developingsoftware by doing it and helping others do it.Through this work we have come to value:

Individuals and interactions over processes and tools

Working software over comprehensive documentation

Customer collaboration over contract negotiationResponding to change over following a plan

That is, while there is value in the items onthe right, we value the items on the left more.

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AGILE APPROACH

Using Agile We:

• Start with a set of Stories in a Backlog.

• Collaboratively prioritise and refine Stories for build.

• Accept that requirements can and do change.

• Work using defined periods of time (a Sprint).

• Extract Tasks from Stories to complete in a Sprint.

• Always have shippable software.

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AGILE REQUIREMENTS (STORIES)

Story Detail and Size (Points).

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AGILE REQUIREMENTS (STORIES)

Story Detail and Size (Points).

user role

perform an action

achieve a benefit

Front of card Points = effort required

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AGILE REQUIREMENTS (STORIES)

Acceptance Criteria.

Back of card

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AGILE REQUIREMENTS (STORIES)

Way Too Big…

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AGILE REQUIREMENTS (STORIES)

EPIC…we call it an

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SCRUM BOARD

Where we track all the stories

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BURN DOWN

Work is broken down into a forecasted number of sprints & all sprints are completed within a pre-determined timeframe (e.g. 2 weeks). Stories are allocated to each sprint in order of priority & progress is mapped on a burn down.

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Are we Done?(that’s a Scrum joke)

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References

(1) REVIEW OF TRADITIONAL PROJECT FAILURE RATES http://www.it-cortex.com/Stat_Failure_Rate.htm (2) AGILE REQUIREMENTS BASICS http://www.mountaingoatsoftware.com/topics/user-stories

Contact:TheFARM Digital+612 9690 1415

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