Fallout Tabletop RPG Sheet (Basic Role Play)

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Character Name ______________ Player ______________

description

This is the character sheet that I and my group use for the Fallout game run using Chaosium's Basic Role Play system. Enjoy!I will be uploading rules, creature/NPC descriptions, and gear as I finish the documents.

Transcript of Fallout Tabletop RPG Sheet (Basic Role Play)

Page 1: Fallout Tabletop RPG Sheet (Basic Role Play)

Character Name

______________

Player

______________

Page 2: Fallout Tabletop RPG Sheet (Basic Role Play)

NAME STR Effort DEX Agility INT IdeaOccupation CON Stamina APP Charisma POW LuckSex Age SIZ Height Weight MOV EDU KnowEyes Hair Dam. Bonus Handedness SAN BaseSanity Points Current = __; Base = O; Max = ∏

POW Points Hit Points

Insane 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99

Unconscious 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43

Dead -1 -2 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43

Skills EXP Bonus:Combat Bonus Manipulation Bonus Mental BonusArtillery, Spec.

Art, Cartography (01%)

Appraise (15%)

Artillery, Spec.

Art, Photography (10%)

EMT (01%)

Block (DEX x2%)

Art, (05%)

First Aid (30%)

Brawl (25%)

Art, (05%)

Gaming (INT+POW%)

Energy Pistol (20%)

Conceal (15%)

Knowledge, Accounting (10%)

Energy Rifle (15%)

Craft, Locksmith (01%)

Know, Anthropology (01%)

Energy, Heavy (15%)

Craft, (05%)

Know, Archaeology (01%)

Exotic Weapon: Spec.

Craft, (05%)

Know, Business (05%)

Exotic Weapon: Spec.

Demolition/Explosives (01%)

Know, City Lore (25%)

Firearms, Handgun (20%)

Fine Manipulation (05%)

Know, Dirt Farming (25%)

Firearms, Rifle (25%)

Food Prep (15%)

Know, Folklore (05%)

Firearms, Shotgun (30%)

Heavy Machine, (01%)

Know, Healthcare (01%)

Firearms, SMG (15%)

Heavy Machine, (01%)

Know, History (20%)

Grapple (25%)

Heavy Machine, (01%)

Know, Law (05%)

Heavy Weapon, M.G. (15%)

Repair, Electrical (10%)

Know, Literature (10%)

Heavy Weapon, Flame (05%)

Repair, Hydraulic (15%)

Know, Occult (05%)

Heavy Weapon, G.L. (05%)

Repair, Mechanical (20%)

Know, Region Lore (25%)

Heavy Weapon, Rocket (05%)

Repair, Plumbing (15%)

Know, Religion (05%)

Martial Arts: (01%)

Repair, Structural (15%)

Know, Streetwise (25%)

Melee, Knife (25%)

Sleight of Hand (10%)

Know, (Varies)

Melee, Small Club (25%)

Technology (10%)

Know, (Varies)

Melee, Woodcraft (10%) Know, (Varies)

Melee, Know, (Varies)

Missile, Crossbow (25%)

Physician (05%)

Missile, Bow (25%)

Psychoanalysis (01%)

Missile, Perception Bonus Science, Astronomy (01%)

Missile, Insight (05%)

Science, Biochemistry (01%)

Shield (15%)

Listen (25%)

Science, Biology (01%)

Navigation-Land/Sea Science, Botany

Page 3: Fallout Tabletop RPG Sheet (Basic Role Play)

(10%/01%) (01%)Research/Library Use (25%)

Science, Chemistry (01%)

Sense (10%)

Science, Cryptography (01%)

Communication Bonus Spot (25%)

Science, Forensics (01%)

Bargain (05%)

Streetwise (25%)

Science, Geology (01%)

Brahmin Handling (05%)

Track (10%)

Science, Math (EDU x2%)

Command (05%)

Science, Meteorology (10%)

Disguise (01%)

Science, Natural History (10%)

Dog Handling (10%)

Science, Paleontology (01%)

Etiquette: (05%)

Physical Bonus Science, Pharmacy (01%)

Etiquette: (05%)

Climb (40%) Science, Physics (01%)

Fast Talk (05%)

Dodge (DEX x2) Science, Psychology (05%)

Hypnosis (05%)

Drive, Auto (20%) Science, Robotics/AI (01%)

Language, English (EDU x5%)

Drive, Motorcycle (01/20%)

Science, Zoology (01%)

Literacy: (01%)

Drive, Truck (01/20%)

Science, (Varies)

Literacy: (01%)

Drive, Cart/Wagon (01/20%)

Science, (Varies)

Perform, Acting (05%)

Drive, (Varies)

Science, (Varies)

Perform, Dancing (05%)

Hide (10%)

Science, (Varies)

Perform, Oratory (05%)

Jump (25%)

Strategy (01%)

Perform, Play Instrument (05%)

Pilot, Balloon (01%)

Surgery (01%)

Perform, Sing (05%)

Pilot, Boat (01%)

Tech. Skill, Computers (01%)

Perform: (05%)

Pilot, (01%)

Technical Skill, Radio Op (01%)

Perform: (05%)

Pilot, (01%)

Tech. Skill, Robotics (01%)

Persuade (15%)

Ride, Horse (05%)

Tech. Skill, (Varies)

Status, Own Culture (15%)

Ride, (05%)

Tech. Skill, (Varies)

Status: (01%) Sailing (10%) Tech. Skill, (Varies)

Status: (01%) Stealth (10%)

Tech. Skill, (Varies)

Status: (01%) Swim (25%)

Survival, Ruins (10%)

Teach (10%)

Throw (25%)

Survival, Wasteland (10%)

Traits/Perks Current Quest RanksName Effect

Page 4: Fallout Tabletop RPG Sheet (Basic Role Play)

Fatigue Armor/HP Locations vs. Melee/Missile (AP is Melee/Ballistic/Energy)Exhausted (– )

0 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99

Headgear Cond: Head (19-20/20)Rt. Arm (13-15/16-17)

AP / / Lft. Arm (16-18/18-19)

AP / / HP AP / /

HPTorso – Chest (12/11-15)

HP

Upper Body Cond: AP / / Lower Body Cond: HP

Rt. Leg (1-4/1-3)Abdomen (9-11/7-10)

Lft. Leg (5-8/4-6)

AP / / AP / / AP / /

HP HP HP

Hit Points

Condition

Malf.

Skill %

DEX Ranks/ Attack

Damage

Special

Reach/Range

Mag.

Notes

BrawlGrapple

Birthplace Culture Personality

Family/Friends/ContactsName Occupation Location Special

Page 5: Fallout Tabletop RPG Sheet (Basic Role Play)

Gear

Item Location Enc. Item Location Enc.

Daily Food Requirement Daily Water Requirement Base Enc (2x STR)Starvation Penalty Thirst Penalty Total Carried

EncumbranceAddictions Effects Dodge Penalty

Sleep PercentageShort Term Sleep DebtLong Term Sleep Debt

Radiation Insanities

Rads Level Effect Current

0-199 No Effect

200-399 Minor Radiation Poisoning -1 CON

400-599 Advanced Radiation Poisoning -2 CON, -1 DEX

600-799 Critical Radiation Poisoning

-3 CON, -2 DEX, -1 STR

800-999 Deadly Radiation Poisoning

-3 CON, -2 DEX, -2 STR