fact sheet EN 09 2019 - Vivid Games...Our strategy is to build and deliver a portfolio of top...

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Publishing programme is focusing on acquiring high quality mobile games from external developers. The goal of this programme are i.e. dynamic porolio expansion and diversificaon, increasing revenues and net profit, opmizing user acquision cost. Sharing the access to our know-how and internal technologies as well as providing our partners with effecve promoon and monezaon soluons is the key part of our publishing programme offer. Mobile PC Console 2016 2017 2018 2019 2020 2021 30% 30% 27% 27% 46% 25% 24% 51% 24% 22% 54% 23% 21% 57% 22% 19% 59% 40% $180.1 Bn $165.9 Bn $151.9 Bn $137.9 Bn $121.7 Bn $106.5 Bn CAGR 2012-2021 CONSOLE +2.3% PC +3.1% MOBILE +26.8% TOTAL +11.0% Vivid Games with its global reach is one of the leading Polish mobile game developers. For over a decade we’ve been working on some amazing products including Real Boxing, the world’s best mobile boxing franchise. We are a studio focused on a mission to create insanely addicve, visually outstanding mobile games that connect players in moments of joy. We take creave risks, set our sights and pursue for perfecon. Our vision is to be a world-class gaming studio with crically acclaimed and commercially successful hit tles. Our strategy is to build and deliver a porolio of top grossing mobile games for casual and mid-core segments. Vivd Games Fact sheet 24.09.2019 Premieres 2018-2019 sales geography h1 2019 real boxing ® brand computer games market Global games market 2016-2021 Revenues per segment 2016-2021 with compound annual growth rates Advantages and development basis Publishing 63 MLN PLN 70 MLN DOWNLOADS WORLD-CLASS IP CREED TM , ROCKY TM MANNY PACQUIAO NUMEROUS OF AWARDS AND MENIONS I.A. APPSTORE EDITOR’S CHOICE, POCKET GAMER AWARD, ANDROIND QUALITY INDEX, BEST APP EVER REVENUE Group’ acvity in the fastest growing sector of games market worth $180,1 mld*. Worldwide recognizability of Real Boxing® brand. Global totally digital and cost-free distribuon. Major commercial potenal of free-2-play business model. Almost 3 billion mobile games acve users. High commercial potenal of Quasu - the mobile games test automaon plaorm unique in the world. Effecve commercializaon of growing games porolio in terms of distribuon channels and hardware plaorms including the Nintendo Switch and PC. PROMOTION MONETIZATION PRODUCTION FINANCING *Newzoo 50,20% 19,50% 23,10% 2,30% 0,30% 4,50% Space Pioneer 05.2018 Mayhem Combat 06.2018 Pocket Mini Golf 03.2018 Zombie Blast Crew 10.2019 Idle Fish Aquarium 10.2019 Gun Smith Factory 11.2019 Gears of Heroes 12.2019 Gravity Rider 09.2018 Endless Lake 03.2019 Gravity Rider Zero 08.2019 Fly Sky High 10.2019 Crash Drivers 11.2019 Calm Colors 12.2019

Transcript of fact sheet EN 09 2019 - Vivid Games...Our strategy is to build and deliver a portfolio of top...

Page 1: fact sheet EN 09 2019 - Vivid Games...Our strategy is to build and deliver a portfolio of top grossing mobile games for casual and mid-core segments. Vivd Games Fact sheet 24.09.2019

Publishing programme is focusing on acquiring high quality mobile games from external developers. The goal of this programme are i.e. dynamic portfolio expansion and diversification, increasing revenues and net profit, optimizing user acquisition cost. Sharing the access to our know-how and internal technologies as well as providing our partners with effective promotion and monetization solutions is the key part of our publishing programme offer.

Mobile

PC

Console

2016 2017 2018 2019 2020 2021

30%

30%

27%

27%

46%

25%

24%

51%

24%

22%

54%

23%

21%

57%

22%

19%

59%

40%

$180.1 Bn

$165.9 Bn

$151.9 Bn

$137.9 Bn

$121.7 Bn

$106.5 Bn

CAGR2012-2021

CONSOLE

+2.3%

PC

+3.1%

MOBILE

+26.8%

TOTAL

+11.0%

Vivid Games with its global reach is one of the leading Polish mobile game developers. For over a decade we’ve been working on some amazing products including Real Boxing, the world’s best mobile boxing franchise.

We are a studio focused on a mission to create insanely addictive, visually outstanding mobile games that connect players in moments of joy. We take creative risks, set our sights and pursue for perfection. Our vision is to be a world-class gaming studio with critically acclaimed and commercially successful hit titles.

Our strategy is to build and deliver a portfolio of top grossing mobile games for casual and mid-core segments.

Vivd Games

Fact sheet 24.09.2019

Premieres 2018-2019

sales geography h1 2019real boxing ® brand

computer games market

Global games market 2016-2021Revenues per segment 2016-2021 with compound annual growth rates

Advantages and development basis

Publishing

63 MLN PLN70 MLNDOWNLOADS

WORLD-CLASS IP

CREEDTM, ROCKYTM

MANNY PACQUIAO

NUMEROUS OF AWARDS AND MENIONSI.A. APPSTORE EDITOR’S CHOICE, POCKET GAMER AWARD, ANDROIND QUALITY INDEX, BEST APP EVER

REVENUE

Group’ activity in the fastest growing sector of games market worth $180,1 mld*.

Worldwide recognizability of Real Boxing® brand.

Global totally digital and cost-free distribution.

Major commercial potential of free-2-play business model.

Almost 3 billion mobile games active users.

High commercial potential of Quasu - the mobile games test automation platform unique in the world.

Effective commercialization of growing games portfolio in terms of distribution channels and hardware platforms including the Nintendo Switch and PC.

PROMOTION

MONETIZATION

PRODUCTION

FINANCING

*Newzoo

50,20%19,50%

23,10%

2,30%

0,30%

4,50%

SpacePioneer05.2018

Mayhem Combat06.2018

Pocket Mini Golf03.2018

ZombieBlast Crew10.2019

Idle Fish Aquarium10.2019

Gun SmithFactory11.2019

Gears of Heroes12.2019

GravityRider09.2018

EndlessLake03.2019

Gravity Rider Zero08.2019

Fly SkyHigh10.2019

Crash Drivers11.2019

CalmColors12.2019

Page 2: fact sheet EN 09 2019 - Vivid Games...Our strategy is to build and deliver a portfolio of top grossing mobile games for casual and mid-core segments. Vivd Games Fact sheet 24.09.2019

Revenues y-on-y dynamic

EBITDA y-on-y dynamic

Profit (-loss) on Operating activities y-on-y dynamic

Net profit (-loss) y-on-y dynamic

Total balance sheetFixed assetsCurrent assets CashEQUITYLong-term liabilitiesShort-term liabilitiesCash flows from operating activities Data was audited or reviewed by an auditorSource: Consolidated financial statements of Vivid Games S.A. capital group

In thousands PLN

Remigiusz Koscielny (President) – Serial entrepreneur, tech enthusiast and mentor with 16 years experience in the game industry. As a co-founder, grew Vivid Games from a start-up to an internationally acclaimed company generating millions of Dollars and listed on stock exchange in Poland. Remigiusz is responsible for portfolio creative supervision, product marketing and investors relation.

Jaroslaw Wojczakowski (Vice President, COO) – As one of Poland’s most talented programmers, Jaroslaw has achieved international acclaim after winning a host of worldwide coding contests. With 15 years experience in the industry. Co-founder of Vivid Games. In Company responsible for substantive supervision on development team and coordination of processes in capital group.

The Capital Group achieves strategic goals circled in the Startegy announced a year ago (Current report 35/2018).

To the most important activities from last monts and near future belong:

1. Production and publishing of free-to-play games.

2. Games distribution on the Nintendo Switch and PC platform as a part of diversification the platformss and distribution channels.

3. Development of new business lines.

4. Maximization of monetization metrics.

5. Intensification of marketing activities.

Board

Strategy 2018-2020 implementation

Financial data 2014 – 1H 2019

IR CONTACT:Tomasz muchalskiIR Manager

[email protected]+48 504 212 463

e-Mail:

Agnieszka LorbeckaIR specialist

Vivid gamesheadquartersgdanska 16085674 bydgoszczPoland

Vivid gameswarsaw officeWawelska 78/1002034 [email protected]

+48 781 275 474

e-Mail:

Quasu - Test Automation Platform

Quasu is an innovative game testing automation platform developed in Vivid Games that solves a real problem of

increasing complexity of mobile games QA by acceleration of development velocity, games quality improvement and reduction of QA costs.

Quasu allows game developers create and maintain automated tests through a web interface and executes them on an unlimited set

of physical real iOS and Android devices in real-time. It could decrease monthly QA budget. More info about the Quasu on www.quasu.io

shareholders

RemigiuszKościelny

JarosławWojczakowski

Others

21,61% 21,46%

56,94%

Jarosław WojczakowskiVice President

Others

Remigiusz KościelnyPresident

13 687,7683,7%

2 980,33-426,1%1 102,17143,7%670,62124,0%

14 036,709 447,084 589,621 556,073 587,712 332,228 116,774 818,28

17 316,1526,5%

1 359,77-54,4%

-1 024,42-192,9%7 587,491031,4%

39 571,6626 346,9213 224,7410 191,8420 817,135 638,27

13 116,265 629,85

22 753,2331,4%

7 432,1846,6%

3 414,263,3%

2 995,9560,5%

41 436,7633 051,398 385,375 584,64

24 586,646 396,84

10 453,282 797,75

2014 2015 2016

17 654,9622,4 %

5 012,68446,6%797,79433,3%

- 6 516,4360,5%

42 066,2031 332,9210 733,288 200,50

19 286,3614 351,028 428,823 137,51

2017

17 486,5622,4 %

1 873,27446,6%

4 426,88433,3%

-5 448,8760,5%

34 686,4231 203,283 483,141 813,19

15 692,5515 257,83 736,074 612,39

2018

8 335,9522,4 %

2 078,46446,6%-351,36433,3%-982,1560,5%

36 910,7832 791,774 119,012 609,63

14 845,358 481,1

13 584,332 159,47

1H 2019