Evelyn Hofmann Architecture + Design Portfolio

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EVELYN HOFMANN architecture + design

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Transcript of Evelyn Hofmann Architecture + Design Portfolio

  • EVELYN HOFMANNa r c h i t e c t u r e + d e s i g n

  • TABLE OF CONTENTS

    CURRICULUM VITAE 2

    ACADEMIC WORK 4

    Museo Della Citta 6

    A Hikers Observatory 12

    System Stalkier Lab 20

    10 Wellesley 24

    Basilica San Vitale 28

    Athr 30

    Woodworking 32

    A Chair for Woody Allen 34

    PROFESSIONAL WORK 36

    Sauerbruch Hutton 38

    Syverson Monteyne 40

    Kirkor Architects + Planners 42

    Bogdon + Gross Furniture 43

    PERSONAL WORK 44

    Photography 46

    Italian Urban Sketches 48

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  • ABOUT ME

    I am a fourth year architecture student currently studying at the University of Waterloo. I have a wide range of experience in a variety of architecture practices through my universitys co-operative program. Through my experiences I have developed a passion for design and creative expression.Thank you for taking the time to view my work and considering me to become a part of your team.

    CAREER OBJECTIVE

    Work placement at an exceptional architecture/design studio

    EDUCATION

    2010-present / Candidate for Bachelor of Architectural Studies, Honours, Co-op, University of Waterloo School of Architecture Cambridge, Ontario

    2006-2010 / John Diefenbaker Secondary School, Honours, Diploma Hanover, Ontario

    STRENGTHS & ABILITIES

    Passionate leader and team player Creative thinker and problem solver Strong design, modeling, writing, presentation and organizational skills Thorough communicator Eager to learn Exceeds goals and objectives

    Positive and optimistic personality

    SKILLS

    [Digital] AutoCAD / Rhinoceros 3D / Vray Rendering / Python Script/ GrassHopper/ SketchUp Pro / Microstation / Revit / Solidworks / Photoview 360 / Adobe Creative Suite (Ai,Ps,Id,Pr,Ae,Dw)

    [Traditional] Hand Drafting / Model Making / Woodworking /Darkroom Photography / Sketching + Painting / Laser Cutting

    WORK EXPERIENCE

    [Adamson Associates Architecture Ltd.] - London, United KingdomArchitectural InternWinter + Spring 2014 (January - August)

    Development of Stage F construction documents for the Kings Cross B1 Office Building using Revit and AutoCAD

    Co-ordination with contractor and subcontractor drawings and specs Produced new construction details Floor plan area calculations

    [Syverson Monetyne Architecture] - Winnipeg, MBArchitectural InternSpring 2013 (May - August)

    Produced 3D models and working drawings for two small renovation/addition projects using Sketchup and Vectorworks

    Produced modelling, design and working drawings for a new house design Participated in client meetings and site documentation

    [Sauerbruch Hutton Architects] - Berlin, GermanyArchitectural InternFall 2012 (September - December)

    Worked on a competition team for a Virtual Reality Centre in Laval, France; drew plans, sections and contributed to other drawings and images for the final presentation panels

    Developed models and presentation material for client meetings for the Hager Obernai learning centre.

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    CURRICULUM VITAE

  • [KIRKOR Architects and Planners] - Toronto, OntarioArchitectural InternWinter 2012 (January - May)

    Worked with design team on beginning stages of King Corporate Centre, a retail/office/industrial/institutional master plan located in King City, Ontario

    Drafted/modeled masterplan and elevations in AutoCAD and Revit Layout of presentation panels for clients in InDesign

    [BG Furniture Company] - Walkerton, OntarioProduct Development and Marketing InternPart time 2006 - 2010, Full Time May - August 2011

    Designed and published mattress catalogue using Adobe Creative Suite programs

    Updated merchandise price lists in furniture catalogues Created various marketing materials, posters and brochures Designed and engineered a new furniture collection using Solidworks software Prepared marketing research, materials and product development of new line

    of furniture using AquaTimber and produced marketing and other sales tools

    VOLUNTEER + EXTRA CURRICULAR EXPERIENCE

    [Hugh OBrian Youth Leadership UK Conference]FacilitatorApril 2014

    Lead a group of 10 high school students for the duration of a 4 day youth leadership conference in Lancaster, UK

    Helped facilitate discussion and growth in the students leadership potential

    [Hugh OBrian Youth Leadership 3-Day Committee 2013]Publications TEAM2012 - 2013

    Attended monthly 3-Day committee meetings Designed the program booklet, yearbook, slideshow and other promotional

    material and contributed to conference photography

    [Bluewater Radio] - Hanover, ONRadio DJ (Weekly)September 2007- September 2008

    Hosted a weekly, one-hour teen radio show

    2010 - Present / UWSA Student Guide2008 - Present / Hugh OBrian Youth Leadership (HOBY) Alumni, Former Grey County Regional Director of CLEWs, HOBY World Leadership Congress 2008 Alumni2007 - 2010 / Student Council Co-President2006 - 2010 / School Concert Band, Clarinet

    AWARDS & DISTINCTIONS

    2013 Bruce Power Scholarship Recipient University of Waterloo Excellent Academic Standing University of Waterloo President's Scholarship University of Toronto National Book Award to a student who demonstrates

    superior academic performance, original and creative thought and exceptional achievement. The student also has a strong involvement in the life of her school and community

    Bruce Power Leadership Award to a deserving graduate who has taken on a leadership role

    Samuel A. Smith Memorial Award to a deserving graduate who has demonstrated qualities of excellence and commitment in one of the trades or related design fields

    Excellent References Available Upon Request

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  • ACADEMIC

  • MUSEO DELLA CITTA

    Professor: Lorenzo PignattiCourse: Design StudioTerm: 4A

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    Museo della Citta is a public institution with the goal of uncovering and understanding the fundamental elements that constitute the city of Rome. These are the unrelenting artifacts contained within the evolving urban fabric; surviving amoungst its layers of history, patterns, depths and complexities. They can be concrete or abstract, tangible or ephemeral, spiritual or secular. The idea is that they are the lasting elements that have definined the genius loci, the spriti of the place. The museum celebrates this spirit and strives to contribute to a dialog about the future transformations of the city.

    Fundamentals consists of three interlocking exhibitions Absorbing Modernity 1914-2014, Elements of Architecture and Monditalia that together illuminate the past, present and future of our discipline. After several architecture Biennales dedicated to the celebration of the contemporary, Fundamentals will look at histories, attempt to reconstruct how architecture finds itself in its current situation, and speculate on its future.

    - Rem Koolhaas on the 2014 Venice Biennale

    Through illusion, painting can embody all kinds of acts and environments; sculpture populates space with gesture and with movement; architecture is the construction of an environment of volumes of space made in a structural way.

    - Vincent Scully

    Consult the genius of the place in all;That tells the waters or to rise, or fall;Or helps th ambitious hill the heavns to scale,Or scoops in circling theatres the vale;Calls in the country, catches opening glades,Joins willing woods, and varies shades from shades,Now breaks, or now directs, th intending lines;Paints as you plant, and, as you work, designs.

    - Alexander Pope

    The testaccio site contains significant urban artifacts of the Pyramid of Castius, Porta San Paolo, the Aurelian Wall, the Mattatoio former slaughter house and the Testaccio Hill. The urban re-design of the site attempts to establish a stronger link between these elements through architectural and urbanistic solutions.

    The form of the museum and its public spaces refer to the existing site conditions, in particular the rectalinear form of the Mattatoio. The central quad acts as the main public space for cultural and institutional buildings on the site. The museum and the public spaces wrap the existing fabric in an L shape, keeping the height at the same datum. A series of reflecting and inflecting spaces show and hide the internal program and buildings beyond creating zones of indeterminancy, light vs dark.

    The layers of the museum reveal the historical context much like an excavation, uncovering the depths of intricacy of the building and reflecting upon the complexity of the palimpsest of Rome as a city.

    The museum acts as a monad with its stark exterior and intricate layers and connections of spaces within.The zone between the new and existing buildings acts as a semi-private garden space that relates to the content of the exhibit spaces.

    In addition to main permenant gallery spaces, special exhibiton space is provided for temporary artistic + architectural projects revisioning the next evolution of the city of Rome. Answering the questions about the future of the city and Romes role in the greater context of the world.

    Front View

  • 7Existing Urban Fabric

    Infastructure

    Environmental Fabric

    New Proposal

    Wall

    Side Elevation

    Front Elevation

    Site Programme

  • up

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    Site Axonometric Side View

    Cross Section A

    Cross Section B

    Cross Section C

  • 9Ground Floor Plan

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    Nature + Landscape explores the role of nature in the development of the city. A display of native species in a garden.

    - Flora + fauna- Tiber River- Hills of Rome- Geography + geology- Artificial landscapes- Mans contol over nature- Manicured landscapes- Manipulation of water through aquaeducts- Earthly elements- Materials: Tuff, brick, concrete, marble, metal, glass, composite- Plinys Natural History- Ideal city/garden city references

    Imago Hominis explores the depiction of humanity, life, culture, condition of human experience within the city. Evolving definition of beauty and ideal life of a culture throughout the ages.

    - Paintings + Sculpture- Female + Male Form- Political leaders- Classical figures- Evolution of representation- Film/Media- Photography- Fashion

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    History + Mythology explores duality in the life of the city between the know progression of history to its mythology and where the two overlap. The events, stories and myths that have lasted throughout time and have defined the spirit of the city. The exibition displays a collection of imagery depicting the founding and evolution of Rome from these two perspectives.

    - Stories of the foundation of Rome- Representations of classical myths and history- Romulus and Remus- Political events- The Church and The State

    Forma Urbis + Architecture explores the elemental vernacular of Italian Urban architecture, the fundamental elements, and the evolution of space and form within the city. A feature exhibition of drawings of the city by artists and architects such as Aldo Rossi, Le Corbusier, Louis Kahn, a display of evolving elements similar to the biennale exhibit by Rem Koolhaas (spoli of columns, marbles, etc), a collection of imagery of urban artifacts thoughout time in Rome including layering of maps over time.

    - Elements of the city- Evolving plan of Rome- Fragments of the Marble Plan of Rome- Drawings from the 1978 Venice Biennale- Drawings by Nolli, Palladio, Piranesi, Rossi, Corbusier, Kahn, Venturi on Rome- Work from the Academies in Rome- Platonic forms- Evolving Urban Artifacts of the City

  • A HIKERS OBSERVATORY

    Professor: Maya PrysbylskyCourse: Design StudioTerm: 3BDesign Partner: Janice Woo

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  • For the first time in history, more than half of the global human population lives in urban environments. Given this, more and more people are seeking ways in which to reconnect with nature. Architecture can play a role in this reconnection. By building refuges, such as farms, cottages and cabins architecture can aid in our ability to get back to basics and connect with the natural surroundings we are seeking out.

    The framework of this project lies in the accommodation of long-distance hikers along the Bruce Trail network spanning from the northern tip of the Bruce Peninsula to Niagara. Trails are maintained by multiple organizations, providing checkpoints and primitive shelters to hikers. Hikers carry all their own food, water, clothing, cooking utensils and anything else they may need to survive in the outdoors.

    The shelters that exist along the trail usually consist of the bare minimum - a floor, three walls and a roof - providing hikers with a holistic place to contemplate nature and recharge in anticipation of the next day. The site of The Hikers Observatory is situated at Rattlesnake Point on 15m x 15m cliff edge. However, the context that is most important to the project is its orientation facing north, latitude of 43.467o and the physical laws that govern the rotation of the earth around the sun, at the heart of our galaxy, in a sea of infinite other galaxies, which make up our unknowable universe.

    The three shelter pods are designed to proved a hiker with an emersive experience in star gazing. Each pod is calibrated to track the movement of a constellation over a night on a specific calendar date.

    The project is an exploration of design development operating within a

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    computational framework to generate effect end response to specific site conditions.

    We studied the nights sky and used our findings to compose a computational simulation to aid in the process of design.

    The main feature unique to this shelter is its ability to track three constellations, Ursa Minor, Cassiopeia and Ursa Major, which rotate around Polaris (the north star) in a cyclical fashion each night starting from a slightly shifted position. Their movement is predictable as it is based on the motion of the earth spinning on an axis as it moves around the sun.

    Each shelter pod is uniquely designed to observe this phenomenon and to be calibrated to view the movement of a single constellation from start to finish on a specific night. This calendar of sorts takes the form of an oculus that can be opened, closed and rotated like an aperture of a camera.

    The position of the hiker as they gaze towards the nights sky is important as their range of view and distance from the opening determines its size and effectively the design of the pod.

    These measurements were found using python script code to simulate the nights sky, a persons range of view and the sizes of the oculi.

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    CONSTELLATION POSITIONS THROUGH THE NIGHT

    RANGE OF MOTION THROUGH THE NIGHT

    RANGE OF MOTION ACROSS THE MONTH PROJECTING 2D TO 3D

    The earth rotates 360o around its axis each day, or 150o each hour. Accordingly, the constellatons rotate 15o each hour for a total of 120o per 8-hour star-gazing night.

    Due to the orbit of the earth around the sun, the constellations appear to rotate slightly more than 360o, resulting in a gradual shift of position at any given hour each day.

    The position of each constellation at any given hour is rotated 0.986o (360o/365 days) from the position at that same hour the day before. The cycle starts again after one year.

    Star-gazing guides show where to look in the night sky to find each constellation. In order to properly calibrate the pods to track a certain constellation, we must project the 2D image onto a 3D sphere.

    JANUARY 21

    9PM

    4AM

    FEBRUARY 21 MARCH 21 APRIL 21 MAY 21 JUNE 21 JULY 21 AUGUST 21 SEPTEMBER 21 OCTOBER 21 NOVEMBER 21 DECEMBER 21

    JANUARY 21 FEBRUARY 21 MARCH 21 APRIL 21 MAY 21 JUNE 21 JULY 21 AUGUST 21 SEPTEMBER 21 OCTOBER 21 NOVEMBER 21 DECEMBER 21

    9PM

    4AM

    02010304050607080911121314151617181901202122232425262728293031

    0201 03 04 05 06 07 08 09 11 12 13 14 15 16 17 18 19 01 20 21 2

    2 23 24 25 2

    6 27 28 29 3

    0 31

    9PM

    POS

    ITIO

    NS

    4 AM POSITIONS

    N

    N

    N

    N

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    AXONOMETRIC

    Constellations are traced over found sky maps for June 21. This will be the reference date.

    Taking a given radius, a line with a point at the end is drawn from the origin (0,0,0) to the edge of the circle (0,radius,0).

    import rhinoscriptsyntax as rsimport math as m

    #Empty lists for each constellation----------------ursaMinor = []ursaMajor = []cassiopeia = []

    #Constellations compiled into list-----------------constellations = [ursaMinor,ursaMajor,cassiopeia]

    #Constellation names ------------------------------constellationNames = ["Ursa Minor","Ursa Major","Cassiopeia"]

    #LayersMin = ["Min_Stars","Min_Sightlines","Min_Rings"]Maj = ["Maj_Stars","Maj_Sightlines","Maj_Rings"]C = ["C_Stars","C_Sightlines","C_Rings"]layers = [Min,Maj,C]

    anglePerDay = 360/365anglePerHour = 15 + 3/73hoursPerNight = 8latitude = 43.46731

    #Days in a yearpSumDays = [0,31,59,90,120,151,181,212,243,273,304,334]june21 = 172

    #Define originorigin = rs.GetPoint("Origin:")

    #Draw constellations in the skyfor i in range(0,len(constellations)): constellations[i] = rs.GetObjects("Select stars in " + constellationNames[i] + ":",1)for i in range(0,len(constellations)): for j in range(0,len(constellations[i])): #Create a base line and point at length of radius edgePt = rs.AddPoint([0,7500,0]) radiusLine = rs.AddLine(origin,edgePt) #Find angle to rotate radius line such that it aligns with star angle1 = rs.Angle(origin,edgePt) angle2 = rs.Angle(origin, constellations[i][j]) zAngle = angle2[0] - angle1[0] #Rotate radius line and edge point at angle just found rotLinePt = rs.RotateObjects([radiusLine,edgePt],origin,zAngle,None,True) #Project star vertically zDist = rs.Distance(constellations[i][j],edgePt) zStar = rs.CopyObject(constellations[i][j],[0,0,zDist]) #Create a rotation axis perpendicular to rotated radius line rotAxis = rs.RotateObjects(rotLinePt[1],origin,90,None,True) rotAxisEnd = rs.PointCoordinates(rotAxis) rotAxisVect = rs.VectorCreate(origin,rotAxisEnd) #Create guide line for second rotation guideLine = rs.AddLine(origin,zStar) #Find angle to rotate about rotation axis angle3 = rs.Angle2(guideLine,rotLinePt[0]) #Rotate radius line and edge point to create final radially-projected star finalLinePt = rs.RotateObjects(rotLinePt,origin,angle3[0],rotAxisVect,True) #Move lines and points to correct layer rs.ObjectLayer(finalLinePt[0],layers[i][0]) rs.ObjectLayer(finalLinePt[1],layers[i][1]) #Dump all unnecessary guidelines rs.ObjectLayer([edgePt,radiusLine,rotLinePt[0],rotLinePt[1],zStar,guideLine,rotAxis],"DUMP") #Define Polaris as axis of rotationpolaris = rs.AddPoint([0,20000,0])polarisLine = rs.AddLine(origin,polaris)rotPolLine = rs.RotateObjects([polaris,polarisLine],origin,latitude,[1,0,0])polarisVect = rs.VectorCreate(origin,rotPolLine[0])

    #Get datemonth = rs.GetInteger("What month are we visiting the shelter?",None,1,12)day = rs.GetInteger("What day of month are we visiting the shelter?")

    #Find start position of constellation for that datedayOfYear = pSumDays[month-1] + daydaysRotation = june21 - dayOfYearstartPosition = daysRotation*anglePerDay

    maxStarDist = []minStarDist = []for i in range(0,len(constellations)): starDists = [] for j in range(0,len(constellations[i])): starDists.append(rs.Distance(constellations[i][j],origin)) maxStarDist.append(max(starDists)) minStarDist.append(min(starDists))

    toRotate = []for i in range(0,len(layers)): #Rotate the constellation toRotate.append(rs.ObjectsByLayer(layers[i][0])) toRotate.append(rs.ObjectsByLayer(layers[i][1])) toRotate = sum(toRotate, []) constellationsTonight = [] for j in range(0,hoursPerNight): constellationsTonight.append(rs.RotateObjects(toRotate,origin,startPosition+anglePerHour*j,polarisVect,True)) constellationsTonight = sum(constellationsTonight,[]) toRotate = []

    visionRad = []oculusCentres = []for i in range(0,len(constellations)): maxStar = rs.GetObject("Which star in " + constellationNames[i] + "is farthest away from Polaris?") minStar = rs.GetObject("Which star in " + constellationNames[i] + "is closest to Polaris?") maxMinStars = [maxStar,minStar]

    for j in range(0,len(maxMinStars)): #Create a base line and point at length of radius edgePt = rs.AddPoint([0,7500,0]) radiusLine = rs.AddLine(origin,edgePt) #Find angle to rotate radius line such that it aligns with star angle1 = rs.Angle(origin,edgePt) angle2 = rs.Angle(origin,maxMinStars[j]) zAngle = angle2[0] - angle1[0] #Rotate radius line and edge point at angle just found rotLinePt = rs.RotateObjects([radiusLine,edgePt],origin,zAngle,None,True) #Project star vertically zDist = rs.Distance(maxMinStars[j],edgePt) zStar = rs.CopyObject(maxMinStars[j],[0,0,zDist]) #Create a rotation axis perpendicular to rotated radius line rotAxis = rs.RotateObjects(rotLinePt[1],origin,90,None,True) rotAxisEnd = rs.PointCoordinates(rotAxis) rotAxisVect = rs.VectorCreate(origin,rotAxisEnd) #Create guide line for second rotation guideLine = rs.AddLine(origin,zStar) #Find angle to rotate about rotation axis angle3 = rs.Angle2(guideLine,rotLinePt[0]) #Rotate radius line and edge point to create final radially-projected star finalLinePt = rs.RotateObjects(rotLinePt,origin,angle3[0],rotAxisVect,True) #Move lines and points to correct layer rs.ObjectLayer(finalLinePt[0],layers[i][0]) rs.ObjectLayer(finalLinePt[1],layers[i][1]) #Dump all unnecessary guidelines rs.ObjectLayer([edgePt,radiusLine,rotLinePt[0],rotLinePt[1],zStar,guideLine,rotAxis],"DUMP") visionRad.append(rs.Distance(finalLinePt[1],(rs.LineClosestPoint(rotPolLine[1],finalLinePt[1])))) oculusCentres.append(rs.AddPoint(rs.LineClosestPoint(rotPolLine[1],finalLinePt[1]))) #Find inner and outer bounding circlesoculusRadii = []oculusDist = rs.GetReal("What is the distance between viewer and oculus in millimeters?")for i in range(0,2*len(constellations)): visionHeight = m.sqrt(m.pow(7500,2)-m.pow(visionRad[i],2)) oculusRadii.append(visionRad[i]*oculusDist/visionHeight) #print ("max" if (i % 2 == 0) else "min") + " for " + constellationNames[int(m.floor(i/2))] + " is " + str(oculusRad) print oculusRadii

    oculusRing = []for i in range(0,len(oculusCentres)): oculusRing.append(rs.RotateObject((rs.AddCircle(oculusCentres[i], 1.1*oculusRadii[i] if (i % 2 == 0) else 0.9*oculusRadii[i])),oculusCentres[i],-latitude,[1,0,0]))

    rs.ObjectLayer((oculusRing[0],oculusRing[1]),layers[0][2])rs.ObjectLayer((oculusRing[2],oculusRing[3]),layers[1][2])rs.ObjectLayer((oculusRing[4],oculusRing[5]),layers[2][2])

    def degToRad(radians): return radians*m.pi/180

    oculusPlane = rs.AddPoint(0,oculusDist,0)rs.RotateObject(oculusPlane,origin,latitude,[1,0,0])

    for i in range(0,len(oculusRing)): ringMove = rs.VectorCreate(oculusPlane,oculusCentres[i]) rs.MoveObject(oculusRing[i],ringMove)

    RADIUS

    STAR TO BE PROJECTED

    The distance between the star and the edge point is found and the star is moved upward along the z-axis by that distance (stars distance away from the origin is inversely proportional to projection height).

    The radius line and the edge point are rotated to align with the point projected in the previous step. The new edge pointis at the final projected position.

    d

    d

    POLARIS

    The same is done for all stars in the constellation.

    The user is asked to input a day of the year. The script calculates the difference in days between the reference date (coded into the script and the given date, providing the appropriate angle at which to rotate the constellation around polaris. Eight positions are shown, correspoindign to the eight hours between 9PM and 4AM.

    POLARIS

    OUTER RADIUS

    INNER RADIUS

    The user is asked to input the distance between the oculus and the view. This will govern the inner and outer radii of the oculus (distance from viewer is directly proportiaonal to radius of oculus). The radii are drawn with the centre aligned to polaris, providing the geometry on which to base the oculus design.

    The radius line and edge point are rotated to align with the start to be projected.

    CONSTELLATION POSITIONS THROUGH THE NIGHT

    To project the stars onto the dome correctly, the points must be projected radially (not vertically) outward. This will be the guide for calibrating the pods oculi.

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    Front Elevation

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    Site Section

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    Site Plan

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    Pod Occuli (Top to Bottom) Cassiopeia, Ursa Major, Ursa Minor

    Experiential Visualizations

  • Phase 1 of System Stalker Lab Studio. An analysis of a physical phenonmenon through parsing and filtering to create a working data set as well as numerically expressible rules capable of generating a rich but structrured array of behaviours. Using logic observed (identified within the created rules) a squential transformation of code is developed.

    My partner and I chose to stalk a drop of ink diffusing in a glass of water. We simplified a raster photograph into a vector composed of 6 colour densities. Our analysis was based on the densities and their relationship to the overall system. We interpreted the structure of the system in a code-driven design.

    Aquired Data / Ink Drop / 15 Frames / 5s Duration

    Image of Compiled Frames

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    SYSTEM STALKER LAB

    Professor: Maya PrysbylskyCourse: Design StudioTerm: 3B

  • Density Centroids

    Surface Area Bounding Boxes Density Bounding Boxes

    Age Progression of Nodes

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  • FRAME 01

    FRAME 02

    FRAME 03

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    FRAME 10

    FRAME 11

    FRAME 12FRAME 13

    FRAME 14

    FRAME 15

    FRAME 09

    FRAME 01

    FRAME 02

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    FRAME 12FRAME 13

    FRAME 14

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    FRAME 09

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    Analysis of density in proportional to age + density-centroid relationships

  • ORIGIN100

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    Code interpretation of data using Python Script and Rhino 5

    Step 1. Please draw one or more curves- Can be any length, any curvature, alng any plane (if any)

    Step 2. At what rate should the diamonds drop along the curve?- Some number between 0.7 and 1.0How large should the original diamond be?- Enter distance from origin to each vertex, any real number (eg 100) - Each vertex represents a density of colour

    Step 3. Move vertices to correct distance from origin relative to distance between origin and high- eg ratio of SL:L:ML:M:MH:H = 0:7.27:7.4:9.97:22.41:30.39 so if distance from Step 2 is 100, 100/30.39 = 3.29 so each distance is scaled up by 329%

    Step 4. Subsequent diamond vertices moved towards or away from origin a random distance within a range determined based on data

    Step 5. Each diamond rotated some random angle around the axis

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    10 WELLESLEY

    Professor: Philip BeesleyCourse: Design StudioTerm: 2B

    Artistic Render

  • Bachelor 1 Bedroom 2 Bedroom 3 Bedroom Live Work

    The 10 Wellesley Tower proposes a mixed-use housing, retail and performing arts centre with a public park located in the urban fabric of downtown Toronto.

    The residential units take on a modified scissor-step formation. This creates opportunity for light to pass through the narrow tower as well as pocket garden/patio spaces to be shared by every two floors.

    The podium contains a performing arts centre along with the required service and retail spaces. A central atrium creates a cross section through the building, visually connecting Wellesley to the park at the rear of the building.

    A rooftop water feature flows through the rear atrium space and connects to the landscape of the park.

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    Axonometric Section

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    Longitudinal Section

    Cross Section

    OFFICE OFFICE OFFICE OFFICE

    STORAGESTORAGE

    STORAGE STORAGE

    CONFERENCE CONFERENCE

    OFFICE OFFICE

    PRODUCTION OFFICEPRODUCTION OFFICE

    COMPUTER/STORAGE

    COMPUTER/STORAGE

    4 PERSON DRESSING ROOM

    4 PERSON DRESSING ROOM

    4 PERSON DRESSING ROOM

    12 PERSON DRESSING ROOM

    FLYTOWER

    FLYTOWER

    FLYTOWER

    GREEN ROOM

    WORKSHOP

    WORKSHOP

    LARGE REHEARSAL ROoM

    SMALL REHEARSAL ROoM

    WORKSHOP

    WARDROBE

    OFFICE OFFICE OFFICE OFFICE OFFICE

    STORAGESTORAGE

    MULTIPURPOSE

    MEETING

    MAIL

    MULTIPURPOSE

    MEETING

    LOBBY 2LOBBY 1

    MAIL

    WORKSHOP

    LARGE REHEARSAL ROoM

    SMALL REHEARSAL ROoM

    PERFORMERS LOUNGE

    12 PERSON DRESSING ROOM

    Level 4 Plan

    Level 3 Plan

    Level 2 Plan

    Amenity/Roof Plan

    Typical Condo Unit Plan

    POOLCYCLE YOGA DANCEWEIGHT ROOM CHANGE ROOM

    CHANGE ROOM

    MECHANICAL

    HOTTUB

  • RETAIL RETAIL RETAIL RETAIL

    STORAGESTORAGESTORAGE

    LOADING

    LIVE WORKGALLERY

    AUDITORIUM

    GIFT SHOP

    STORAGE

    WC

    WC STAGE

    DIMMER ROOMCONTROL ROOM

    STORAGE

    RETAIL

    PROGRAMSTORAGE

    BARSTORAGE

    BAR CONCESSION COAT ROOM

    BOX OFFICERETAIL RETAIL RETAIL

    STORAGESTORAGESTORAGE

    LOADING

    STORAGE

    THEATRE STORAGE

    KITCHEN

    SERVICE

    WC

    WC BAR

    RESTAURANT

    LOADING

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    Site Plan + Ground Level

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    BASILICA SAN VITALE

    Professor: Tammy GaberCourse: IconographyTerm: 2A

    Open Model

  • Using Peter Tonkin's description of The Other and Michel Foucault's description of Heterotopia, the role of the mosaics and iconography at San Vitale can be described as the physical connection between utopia and reality that makes palpable the dominant ideas and forces of both religious beliefs and social values. In such a way the mosaics act as the heterotopic mirror that reflects The Other by juxtaposing the two realms in one instance. Evidence of this can be seen by looking at examples in the mosaics of the apse and presbytery of the church.

    As part of the 2A Iconography course we studied early Christian cultural history. We were required to model and research a church, synagogue or mosque and relate a certain aspect of the architecture to The Other. Our group chose the Basilica San Vitale located in Ravenna, Italy. Materials included cardstock, plaster, paint and wood.

    Group Members: Evelyn Hofmann, Tamara Paolatto, Keturah Breckon, Kristin Allison, Anjie Liu, Monica Lalas

    29

    Closed Model

  • 30

    Athr : ROUND TABLE

    Professor: Tracey WintonCourse: IconographyTerm: 2B

  • Every summer, the second year class at the University of Waterloo School of Architecture write, direct, produce and perform a play based on material covered in their Cultural History course. Taking R. Murray Schafer's writings on the Theatre of Confluence as a point of departure for non-contemporary theatre, our production team created an out of the ordinary theatre experience. This year's performance took place at Taylor Lake, where both the audience and the performers are engaged with nature.

    The Round Table was designed as a multi-purpose prop to function as the round table of King Arthur's court, as well as, the shields for the knights and king. As they come together in a round, they physically and symbolically unite their brotherhood.

    Group Members: Evelyn Hofmann, Tamara Paolatto, Keturah Breckon, Kristin Allison, Anjie Liu, Monica Lalas

    31

  • 32

    WOODWORKING

    Professor: Heinz Koller + Dan JesselCourse: WoodworkingTerm: 3A

    A study of basic wood working techniques combined in the construction of a jewelery box

  • 33

    Coffee table with hand chiseled complex dovetail joinerary

  • A CHAIR FOR WOODY ALLEN

    Professor: Elizabeth English + Heinz Koller + Dan JesselCourse: Structural Design/Build WorkshopTerm: 3BDesign Partner: Andrew Cole

    34

    Proud Chair Makers

  • We have chosen to design a chair for Woody Allen because of our interest in his outlook on life, his unique personality and the incredible contributions he has made to the film and art world.

    Woody Allen uses art as his distraction from the terrible truth, that life is meaningless. He knows that one cannot live in perpetual awareness of mortality. Rather than paralyzing, the fear motivates his creative work. This theme of self-delusion is prevalent within the comedic personas he takes on and writes into his films. He sees the role of the artist as one who essentially answers the question, Why is life worth living?

    So the question is... What makes a chair worth sitting in?

    Woody Allen is a dynamic figure with many different aspects to him, and what he calls distractions are the work and activity he takes on to fulfill his life. These include writing, directing, acting, comedy and playing jazz clarinet once a week at a lounge in NYC. A chair for Woody has to be versatile in its functions. Let the man sit in the chair, not the chair contain the man.

    35

    Upright Configuration Lounge Configuration

  • PROFESSIONAL

  • 38

    SYVERSON MONTEYNE ARCHITECTURE

    Winnipeg, Manitoba4-Month InternshipSpring 2013

    Morberg Residence

  • Morberg Residence

    135 Marion Facade Renovation

    Callis Residence Facade Renovation

    CALLIS RESIDENCE420 Boreham 2013/05/30

    www.sm-arc.comph - 204.947.3155

    UP

    EAST ELEVATION3/16" = 1'-0"

    01

    ENTRANCE PLAN3/16" = 1'-0"

    02

    CONTEXT IMAGE03

    420

    PAINTEXIST.WOOD

    SIDING(TYP.)

    NEW WOODWINDOWS ON

    FRONTELEVATION

    (TYP.)CHARCOAL/

    BROWN

    NEW FLASHINGNEW WALL MOUNTED LIGHT FIXTURES (TYP.)

    NEW HOUSE NUMBERS

    NEW CONCRETE STAIR & LANDINGNEW POWDER

    COATED STEEL RAILING

    NEW ROOF FLASHING (CHARCOAL/BROWN)

    NEW HARD/BOARD FASCIA (WHITE)

    NEW FLASHING

    EXISTING BRICK TO BE REMOVED & REPLACED W NEW CEMENT BOARD PAINT FINISH (TYP.) EXPOSED EXTERIOR FASTENERS

    CALLIS RESIDENCE420 Boreham 2013/05/30

    www.sm-arc.comph - 204.947.3155

    UP

    EAST ELEVATION3/16" = 1'-0"

    01

    ENTRANCE PLAN3/16" = 1'-0"

    02

    CONTEXT IMAGE03

    420

    PAINTEXIST.WOOD

    SIDING(TYP.)

    NEW WOODWINDOWS ON

    FRONTELEVATION

    (TYP.)CHARCOAL/

    BROWN

    NEW FLASHINGNEW WALL MOUNTED LIGHT FIXTURES (TYP.)

    NEW HOUSE NUMBERS

    NEW CONCRETE STAIR & LANDINGNEW POWDER

    COATED STEEL RAILING

    NEW ROOF FLASHING (CHARCOAL/BROWN)

    NEW HARD/BOARD FASCIA (WHITE)

    NEW FLASHING

    EXISTING BRICK TO BE REMOVED & REPLACED W NEW CEMENT BOARD PAINT FINISH (TYP.) EXPOSED EXTERIOR FASTENERS

    39

  • 40

    SAUERBRUCH HUTTON

    Berlin, Germany4-Month InternshipFall 2012

    Cit de la Ralit Virtuelle Centre Competition Laval, France

  • 41

    Renders done by outside office

  • 20 Martin Ross Avenue, Toronto, Ontario M3J 2K8T 416.665.6060 F 416.665.1234

    kirkorarchitects.comPROJECT NO. 12001 March 7, 2012

    MIXED USE | KING CITYCORPORATION OF THE TOWNSHIP OF KING

    K I N G C O R P O R A T E C E N T R EN O N - I N S T I T U T I O N A L O P T I O N M AS T E R P L A N

    Building I26,465 sq.ft.

    Building J40,040 sq.ft.

    Building K7,880 sq.ft.

    Building A5,985 sq.ft.

    Building B5,985 sq.ft.

    Building L13,800 sq.ft.

    Building E7,880 sq.ft.

    Building G7,880 sq.ft.

    Loading Area

    Build

    ing

    D7,

    880

    sq.ft

    .

    Building F5,985 sq.ft.

    Building M5,985 sq.ft.

    Build

    ing

    C5,

    985

    sq.ft

    .

    Building H13,800 sq.ft.

    Group D15,500 sq.ft.

    Group D9,250 sq.ft.

    Group D8,300 sq.ft.

    Group D8,300 sq.ft.

    Group A8,300 sq.ft.

    Group A15,500 sq.ft.

    Group A9,250 sq.ft.

    Group A8,300 sq.ft.

    Group B8,300 sq.ft.

    Group B9,250 sq.ft.

    Group B15,500 sq.ft.

    Group B8,300 sq.ft.

    Group C9,250 sq.ft.

    Group C15,500 sq.ft.

    Group C8,300 sq.ft. Group C

    8,300 sq.ft.

    Group E20,500 sq.ft.

    Group E20,500 sq.ft.

    22,260 sq.ft.

    22,260 sq.ft.

    Public Trail

    KING RD.

    JANE

    STRE

    ET

    Old Methodist Cemetery

    POND ``B``

    POND ``A``

    18m

    Building H46,740 sq.ft.

    Building G23,720 sq.ft.

    Building F23,720 sq.ft.

    Building E29,175 sq.ft.

    Building D46,740 sq.ft.

    Building C46,740 sq.ft.

    Building B46,740 sq.ft.

    Building A46,740 sq.ft.

    PARK

    PARK

    PARK

    3 Meter HighLandscaped Berm

    22,260 sq.ft.

    Group F

    Group F

    Group F

    PROJECT NO. 12001 March 7, 2012

    20 Martin Ross Avenue, Toronto, Ontario M3J 2K8T 416.665.6060 F 416.665.1234

    kirkorarchitects.com

    K I N G C O R P O R A T E C E N T R E

    MIXED USE | KING CITYCORPORATION OF THE TOWNSHIP OF KING

    INSTITUTIONAL NON-INSTITUTIONAL

    3 D P E R S P E C T I V E S

    PROJECT NO. 12001 March 7, 2012

    20 Martin Ross Avenue, Toronto, Ontario M3J 2K8T 416.665.6060 F 416.665.1234

    kirkorarchitects.com

    K I N G C O R P O R A T E C E N T R E

    MIXED USE | KING CITYCORPORATION OF THE TOWNSHIP OF KING

    INSTITUTIONAL NON-INSTITUTIONAL

    3 D P E R S P E C T I V E S

    20 Martin Ross Avenue, Toronto, Ontario M3J 2K8T 416.665.6060 F 416.665.1234

    kirkorarchitects.comPROJECT NO. 12001 March 7, 2012

    K I N G C O R P O R A T E C E N T R E

    MIXED USE | KING CITYCORPORATION OF THE TOWNSHIP OF KING

    O F F I C E

    GROUP DTYPICAL CONCEPT

    GROUP DTYPICAL CONCEPT

    SITE LEGEND

    0 100 200 300M

    Site Plan

    Site Overviews

    Conceptual Elevation

    42

    KIRKOR ARCHITECTS

    Toronto, Ontario4-Month InternshipWinter 2011

  • Grandville - Credenza

    Nuvo - Tapered Leg Dining Table

    Nuvo - Trestle Dining Table

    NUVO - Tapered Leg Cocktail Table

    43

    BG FURNITURE

    Walkerton, Ontario4-Month Internship

    Spring 2010

  • PERSONAL

  • 46

    Champs-lyses at Night

    Desert Mist

    PHOTOGRAPHY

  • Balloon Pyramid over the Nile

    Reflections on the Spree

    47

  • 48

    ITALIAN URBAN SKETCHING

    Professor: Tracey WintonCourse: Italian Urban HistoryTerm: 4A

    Teatro di Marcello

    Urbino

    Teatro di Marcello

    Sabbioneta

  • 49

    Parma

    Siena Pienza

    Mantova

  • EVELYN HOFMANN

    Email: [email protected]: linkedin.com/in/evelynhofmannIssuu: issuu.com/evelynhofmann