Evaluation

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Evaluation Daniella Johnston

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Transcript of Evaluation

Page 1: Evaluation

Evaluation Daniella Johnston

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In what ways does your media product use, develop or challenge forms and conventions of real media products?

Masthead

Coverlines

Competitions & Incentives

Main Image

Secondary Images

Model Credit

Banner

Guttenberg Design Principle

Badge

Price/Date/Barcode

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Masthead

Branding

Page Numbers

Columns

Main Image

Secondary Images

Subscription

Guttenberg Design Principle

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Masthead

Main Image

Body Text

Secondary Images

Gutter

Dropcap

Kicker

Captions/Pull Quotes

Branding

Sidebar

Guttenberg Design Principle

Design Balance

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House Style

Masthead Colour Scheme

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How does your media product represent particular social groups?

Teenagers/Students/Young

Adults

Both genders/majority male audience

Rock

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What kind of media institution might distribute your media product and why?

• Europe’s largest privately owned publishing group

• Collected around two main divisions – magazines and radio

• Publishes over 300 magazines

• Kerrang!//Q/MOJO

• Kerrang – 43,000 prints weekly

• Q - 81,000 prints monthly

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• The UK’s leading consumer magazine publisher

• 90 magazines

• UNCUT/NME

• Three core audiences – men/mass market women/upmarket women

• Reaches almost two thirds of UK women/42% of UK men

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Bauer or IPC?

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Who would be the audience for your media product?

What attracts you most to a magazine?

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What would you like to see most in a magazine?

Conversational

Informal

Informative

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• Males more suited to genres such as rock/metal/indie

• Females more suited to mainstream music such as pop/RnB

My magazine is aimed at both genders. However, because it focuses on rock music it will be more appealing to males than females.

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How did you attract/address your audience?

Direct Address

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Magazine Content

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What have you learnt about technologies from the process of constructing this product?

Labels e.g. Product Research

Videos/Images/Office Documents

Organisation of my work

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Slideshare

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Zoom

Focus

Shot Composition

Lighting

Self Timer

Flash

Gridlines

Tripod

Camera

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PhotoshopMagic Eraser

Tool

Crop

Rectangle/Line/Circle

Tools

Brush Tool

Paint Bucket

Spot Healing Tool

Text Tool

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Guttenberg Design Principle

Rule of Thirds

•Primary optical area (strong fallow area)• Terminal area• Dead corners

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Focus Group

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Success

Conclusion

• Appeals to target audience• Variety of bands• Consistent house style• Even distribution of images & text

Improvements • Coverlines on cover• Length of the article • Image manipulation • Small details (price/date/issue number)